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Active: 758 users

So you think you can micro?

Forum Index > SC2 General
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qxc
Profile Blog Joined May 2009
United States550 Posts
Last Edited: 2010-06-22 09:48:56
May 17 2010 17:20 GMT
#1
I created a batch of new micro maps. The video below showcases a few of them. The goal of the maps is to isolate a fairly realistic/possible real game scenario within each map. Each should be applicable to a scenario that is probable to happen in a real game given that you're using the unit in question.

The full list -
Banshee vs. marine
Hellion vs. speedling
marauder vs. roach
marauder vs. hydra
marauder vs. early p units
marine/marauder vs. baneling
reaper vs. early tier
practice tank range by using a viking to spot





To Download

[url blocked]

To play the maps
-Open the map in the galaxy editor
-Make sure you set game speed to faster under file -> preferences -> gamespeed
-Click test map in the top right hand corner

Type the following at any time to do the following.

-2 Increases the number of units spawned
-3 Increases the number of units spawned - stacks with -2
-stim Enables stims
-shield Enables shields
-speed Enables ling/roach/baneling speed
-rspeed Enables reaper speed
-range Enables hydra range
-conc Enables concussive shells

Each command can also be used with the -n prefix to turn it off. For example,
-nstim disables stim packs.


The rest should be fairly self explanatory.

Please leave/pm comments/suggestions etc...

*** Feel free to edit & modify the maps as you please. I have little intention to return and continue to modify these.

Check out my twitter
http://twitter.com/qxc0000

and my new show on ustream
http://www.teamliquid.net/forum/viewmessage.php?topic_id=131904
ProgamerDesigner of Aeon's End
Chaoz
Profile Joined March 2010
United States507 Posts
May 17 2010 17:25 GMT
#2
Any chance of a map for the two other races?
omninmo
Profile Blog Joined April 2008
2349 Posts
May 17 2010 17:26 GMT
#3
cool thanks dude
NiGoL
Profile Joined September 2008
1868 Posts
May 17 2010 17:26 GMT
#4
completed.
http://www.twitter.com/NiGoLBW playing league on a competitive level
Yokoblue
Profile Joined March 2010
Canada594 Posts
May 17 2010 17:26 GMT
#5
Really good that you put hotkey and everything but having to get every single map instead of just 1 big is not good...

I would suggest that you put either a menu at start to choose a certain "map" or put them all in one gigantic map a little bit like project micro (another thred on TL)

But overall your maps and settings are really good... keep up and you'll become a ref
Master League playing Protoss and Zerg
koppik
Profile Joined April 2010
United States676 Posts
May 17 2010 17:29 GMT
#6
That banshee micro is smoking
qxc
Profile Blog Joined May 2009
United States550 Posts
May 17 2010 18:29 GMT
#7
Due to RL constraints I chose to create these maps in the simplest way possible. I suppose it wouldn't be too hard to add a menu that turns on/off certain triggers. That would allow them to all be meshed into one.

Consider this an alpha build for now.

As far as other races go I currently have no plans to make a set for p/z but that could change depending on circumstance.
ProgamerDesigner of Aeon's End
AdahnSC
Profile Joined March 2010
United States376 Posts
May 17 2010 19:22 GMT
#8
wow this thing really helps. i already found out you can kill an infinite amount of marines with 1 banshee if you micro it correctly (i got 4 down with 0 damage once) its extremely hard though because you have to shoot at exactly the right range or the marines will hit you before you can scoot back. usually i can only get around 10.
hoovehand
Profile Joined April 2010
United Kingdom542 Posts
May 17 2010 19:26 GMT
#9
i wanna see marine/marauder against speed banelings :D
Slardar
Profile Joined April 2010
Canada7593 Posts
Last Edited: 2010-05-17 19:31:53
May 17 2010 19:27 GMT
#10
Nice Nice... what's the music in the background?

Also Stalker Vs Immortal is really intense I've actually done this micro testing.
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
May 17 2010 19:30 GMT
#11
nice innovation here, this map is much appreciated
AKA: TelecoM[WHITE] Protoss fighting
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
May 17 2010 19:35 GMT
#12
The problem I have with this is that I play with a 1second + delay, so practicing micro with 0 delay doesnt help too much.
7mk
Profile Blog Joined January 2009
Germany10157 Posts
May 17 2010 19:39 GMT
#13
On May 18 2010 03:29 qxc wrote:
Due to RL constraints I chose to create these maps in the simplest way possible. I suppose it wouldn't be too hard to add a menu that turns on/off certain triggers. That would allow them to all be meshed into one.

Consider this an alpha build for now.

As far as other races go I currently have no plans to make a set for p/z but that could change depending on circumstance.


I bet that many many people would appreciate that :p
beep boop
Rkie
Profile Blog Joined October 2009
United States1278 Posts
May 17 2010 19:39 GMT
#14
go Skillet!!!
ChickenLips
Profile Blog Joined May 2010
2912 Posts
May 17 2010 19:41 GMT
#15
I would absolutely love to see this for Protoss!
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
May 17 2010 19:43 GMT
#16
thx qxc for helping terran players out =)

rawr
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-05-17 19:47:33
May 17 2010 19:46 GMT
#17
This looks pretty neat.

Although reapers are more effective if you focus attack the closest unit rather than a-move.

Banshees are really effective in TvT, for the reason shown in the vid. Had pretty good success with getting the first banshee out really fast and sniping off marines and scvs. People just never know to build enough marines.

Scan range abuse vs tanks is pretty cool, haven't noticed that before. Nice.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
CheAse
Profile Blog Joined July 2009
Canada919 Posts
May 17 2010 19:50 GMT
#18
wooo I was thinking something like this would be very helpful to me
SCV good to go sir
krowe
Profile Joined April 2010
United States184 Posts
May 17 2010 19:53 GMT
#19
Damn man, I think I'm in love This is just what I needed.
jimbobdwayne
Profile Joined March 2010
United States53 Posts
May 17 2010 19:57 GMT
#20
Please make it start out on fastest. Check out the unit tester or the multi tasking trainer for reference they both do it.
Make it as simple as possible but not simpler.
qxc
Profile Blog Joined May 2009
United States550 Posts
May 17 2010 20:08 GMT
#21
You can just change the game speed in the galaxy editor preferences. Doesn't seem like a big deal.

Also speed banelings are in the game
If you type -speed in the baneling map it gives the banelings the speed upgrade.
ProgamerDesigner of Aeon's End
junemermaid
Profile Joined September 2006
United States981 Posts
May 17 2010 20:21 GMT
#22
this is really well done.
the UMP says YER OUT
ganjazerg
Profile Joined February 2010
82 Posts
Last Edited: 2010-05-17 20:33:41
May 17 2010 20:32 GMT
#23
disregard my original post.

works now
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
May 17 2010 20:37 GMT
#24
nice, but still miles away from muta vs scourge micromaps. ^^'

man - I've burned away hours on those...
https://soundcloud.com/thesamplethief
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
May 17 2010 20:42 GMT
#25
if anyone can make this for zerg, that would be sweet. if anyone wants to make their own sits for practice, unit tester makes it pretty easy. but thanks anyways, qxc, I'm gonna be using this to start my work on terran
How's the weather down there?
DeCoup
Profile Joined September 2006
Australia1933 Posts
May 17 2010 21:24 GMT
#26
very nice. to make it even better training, play it online using the cache replacement method. Learning to micro in a 0 latency environment is not as effective.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
standalone
Profile Joined May 2010
Norway73 Posts
May 17 2010 21:26 GMT
#27
This is awesome. Thank you.
Fuck my overlord life
t3hw0lf
Profile Joined March 2010
United States45 Posts
May 17 2010 21:27 GMT
#28
WOW. nasty... my hellion micro is so much better.

Although everytime i try the hellion micro game there are like 20 lings for my 4 hellions then 20 more come as soon if not a bit before i finish?

Is it possible to win all of these indefinitely?
t3h 0nly
Housta
Profile Joined April 2010
United States57 Posts
May 17 2010 21:33 GMT
#29
Now i see why your micro is so good! :D Too bad i play P
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
May 17 2010 21:40 GMT
#30
We need maps like these for P and Z as well :D
Began Starcraft journey on 5th May 2009
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
Last Edited: 2010-05-17 21:52:32
May 17 2010 21:51 GMT
#31
On May 18 2010 04:39 Rkie wrote:
go Skillet!!!




thanks qxc for the map. good job.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Ideas
Profile Blog Joined April 2008
United States8104 Posts
May 17 2010 21:54 GMT
#32
lol MM vs banelings is just like muta vs scourge micro maps except 10x easier

fuck i wish it was that easy in in BW vs scourge -_- lol

so that is with 0 lat so that's why the banshee actually responds well?
Free Palestine
ghostnuke1234
Profile Joined April 2010
164 Posts
May 17 2010 21:56 GMT
#33
QXC or somebody else, can you give a detailed description of how you are microing in each of the scenarios above? For instance, what/where are you clicking with your mouse, and what keys you are pressing? Thanks.
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
May 17 2010 22:14 GMT
#34
That looks pretty interesting, I'll have to try that
Jang Yoon Chul hwaiting!
robopork
Profile Blog Joined May 2009
United States511 Posts
May 17 2010 22:16 GMT
#35
On May 18 2010 04:39 7mk wrote:
Show nested quote +
On May 18 2010 03:29 qxc wrote:
Due to RL constraints I chose to create these maps in the simplest way possible. I suppose it wouldn't be too hard to add a menu that turns on/off certain triggers. That would allow them to all be meshed into one.

Consider this an alpha build for now.

As far as other races go I currently have no plans to make a set for p/z but that could change depending on circumstance.


I bet that many many people would appreciate that :p


I'd second that.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Ducci
Profile Joined April 2009
United States588 Posts
May 17 2010 22:20 GMT
#36
I have been wanting to practice my reaper micro. Thanks
cartoon]x
Profile Joined March 2010
United States606 Posts
May 17 2010 23:29 GMT
#37
awesome.. I never even thought of doing this
It is not enough to conquer; one must learn to seduce.
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
May 18 2010 00:08 GMT
#38
cool idea, thanks for taking the time and sharing
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
May 22 2010 18:25 GMT
#39
Qxc, cam you please create such a map for zerg ?
Began Starcraft journey on 5th May 2009
mamelouk
Profile Joined April 2010
France135 Posts
May 22 2010 18:54 GMT
#40
I hope someone will re-edit micro tournament ftw :-D
...Uniden
Skvid
Profile Blog Joined April 2010
Lithuania751 Posts
May 22 2010 18:59 GMT
#41
Sweet, gonna try this out right now.

Btw are you the real qxc?
OptimoPeach
Profile Joined July 2009
United States137 Posts
May 22 2010 19:00 GMT
#42
Would it be possible to condense all of these to a single map and then publish it to Battle.net for easier access?
baytripper
Profile Joined May 2010
United States170 Posts
June 01 2010 07:24 GMT
#43
0_0

amazing

i might actually use hellions now

i'm pretty sure qxc is responsible for like 50% of my wins =P i've been copping tactics from him for weeks, then the BO tester comes out, and now this

should send that boy a gift basket
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
June 01 2010 07:39 GMT
#44
good stuff qxc, but what are the chances of putting in a macro aspect to the maps? like you have to manage 2 bases, while buidling units from rax's/facts/ports. that would make these maps even better if you do it
bleh
jdobrev
Profile Blog Joined February 2010
Bulgaria162 Posts
June 01 2010 08:26 GMT
#45
On May 18 2010 06:24 DeCoup wrote:
very nice. to make it even better training, play it online using the cache replacement method. Learning to micro in a 0 latency environment is not as effective.

what is this method? how do we simulate bnet latency? I'd really appreciate it if you elaborated on that one.

Also, let's use this thread about some advices on microing units. For example - I find that with hellions if they are spread out a bit they hit a bit more lings at a time (more use of splash dmg) but they don't kill them as much. Also, my hellions die faster that way (partly due to lings sometimes attacking separate hellions). On the other hand - if they are bunched together they hit less lings but they kill them and it's actually better because when the first lings die there is some more space for maneuvering. I try to line them up by making lots of corners but it's important to pay attention which hellion exactly are they attacking.

hm : ) maybe it will be better if we made a thread with videos demonstrating different micro techniques? that would be pretty cool.
TriniMasta
Profile Joined December 2009
United States1323 Posts
June 01 2010 08:44 GMT
#46
wow been looking for this!
but then again it won't have a big influence, at least not as much as Brood War :O
정명훈 FIGHTING!!! Play both T and P.
TheDna
Profile Joined March 2010
Germany577 Posts
Last Edited: 2010-06-01 09:12:48
June 01 2010 09:11 GMT
#47
Its kinda senseless to try to micro roaches Vs marauder for example.
Same if there are enough hellions even as a micro god they are the hard counter.

Imo better would be unit mixes. Like Sling/bling vs MM. Roach/Sling Vs Rauder/hellions. Maybe even Roach/Infestor vs MM for even more micro.
That way you really have to micro the Bling into the marines while Slings attack marauders and as terran you havs to split them up etc.
Papillon
Profile Joined February 2010
Germany131 Posts
June 01 2010 10:29 GMT
#48
looks cool, i will try it out
especially the banshee micro is worth mastering, the rest of course as well
ultrakorne
Profile Blog Joined May 2010
Italy30 Posts
June 01 2010 15:09 GMT
#49
hi, there is a bug in the kill count, using the func "kill" to clear units on Respawn actually triggers the "score" func.
use Remove istead of Kill, to avoid this.

why are u using a svc to count the kills istead of a variable?

i'm learning using the editor and i ll try to look into and modify stuffs.
pls let us know if u update the map and add stuff
Snowfield
Profile Blog Joined April 2010
1289 Posts
June 01 2010 15:57 GMT
#50
What's hard isnt to micro it, but to macro at the same time
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
June 01 2010 15:59 GMT
#51
cool innovation qxc
AKA: TelecoM[WHITE] Protoss fighting
grats
Profile Blog Joined May 2009
United States184 Posts
June 01 2010 16:27 GMT
#52
keep up the good work :D
goneim
Profile Joined May 2010
China201 Posts
June 01 2010 16:41 GMT
#53
Thx, maybe a realistic mix of early (bio-) armies would be more appreciated :-)
Day[9] Fan Club Member #516
ultrakorne
Profile Blog Joined May 2010
Italy30 Posts
June 01 2010 17:47 GMT
#54
i've modded the reaper micro to show Points after each round

[url blocked]

changes:
* fixed kill count bug
* Added points (1 pnt -> probe, 2 pnt -> zerling, 5 pnt -> zealot, 10 pnt -> marine)
* less marine in spawn
* added Reinforcements: 1 more reaper each 120seconds

coming next:
* store highest score

post suggestions =)
Hikari
Profile Blog Joined May 2010
1914 Posts
June 09 2010 06:48 GMT
#55
a phoenix vs muta map would be nice!
wogwog
Profile Joined May 2010
United States8 Posts
Last Edited: 2010-06-12 17:19:28
June 12 2010 09:10 GMT
#56
puerhfan
Profile Joined May 2010
United States2 Posts
June 22 2010 06:01 GMT
#57
Thanks for the Terran love qxc. It is much appreciated
Barnzy
Profile Joined June 2010
United Kingdom57 Posts
June 22 2010 15:13 GMT
#58
Looks awesome, another thing to support my binge during downtime!
SiNiquity
Profile Joined April 2010
United States734 Posts
June 22 2010 15:14 GMT
#59
Excellent! Looking forward to another qxc map
'i' before 'e' except after 'c' ~ it's scientifically proven.
Kpyolysis32
Profile Joined April 2010
553 Posts
June 22 2010 16:36 GMT
#60
This is really cool.
P.S You have excellent taste in music.
Man, do I not keep this up to date, or what?
Ramsing
Profile Joined July 2007
Canada233 Posts
Last Edited: 2010-06-22 16:51:27
June 22 2010 16:50 GMT
#61
Very cool. It's a damn shame that you practice on perfect lat only to play on bnet but what can you do?

edit(clarification): bashing on blizzard, not qxc...this is epic.
Tookie22
Profile Joined May 2010
United States187 Posts
June 23 2010 21:56 GMT
#62
is it more effective to focus fire or just a move with concussive shell upgraded mauraders?
"Its a race between software designers to create more idiot proof software and the universe to create bigger idiots. So far the universe is winning"
a helpless baby
Profile Joined March 2010
Canada42 Posts
July 24 2010 19:45 GMT
#63
looks great! Keep up the good work
I plan to live forever, so far, so good
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
July 24 2010 20:28 GMT
#64
Now we need a voidray vs marines on a cliff edge tester. (For VRs benefit not the marines :p)
I'm not stupid, a marauder just shot my brain.
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-24 20:50:59
July 24 2010 20:48 GMT
#65
Zerg has like nothing to micro.
All they got is garbage roach burrow micro - and that gets owned by stalker and marauder micro anyway.

I am so pissed off at blizzard with regards to the zerg race.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
July 24 2010 21:19 GMT
#66
On July 25 2010 05:48 Xapti wrote:
Zerg has like nothing to micro.
All they got is garbage roach burrow micro - and that gets owned by stalker and marauder micro anyway.

I am so pissed off at blizzard with regards to the zerg race.


Have you seen Dimagas zergling micro? When surrounding a zealot, he always removes the zergling that will die in the next attack from the zealot, so it recharges.

Also, there is alot of mutamicro. To avoid splash damage you must attack a thor from all sides of it, which requires alot of micro to do right.

Also the infestor needs good micro, and even has a few tricks that can make it use NP while burrowed.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
Siretu
Profile Blog Joined April 2010
151 Posts
July 25 2010 00:11 GMT
#67
On May 18 2010 04:27 Slardarxt wrote:
Nice Nice... what's the music in the background?

Also Stalker Vs Immortal is really intense I've actually done this micro testing.


Hero - Skillet

I'm going to try this now, sounds good.
Liquid`Sheth
Profile Blog Joined March 2010
United States2095 Posts
July 25 2010 00:25 GMT
#68
Nice... This looks cool. Definetly gonna DL whenever I get home!
Team LiquidUnderneath it all they were really quite nice. They just got screwed up. Mostly by stuff that wasn't entirely their fault.
Elprede
Profile Joined June 2010
74 Posts
July 25 2010 00:28 GMT
#69
Very nice submission qxc, I'm impressed at all of the dynamic things that have come out with the map editor
Akipics
Profile Joined March 2010
United States45 Posts
July 25 2010 10:55 GMT
#70
I think the toughest micro will be against void ray.
we dance, we fight, we ban, ban. ban
RedThor
Profile Blog Joined April 2010
116 Posts
October 22 2010 02:38 GMT
#71

Sorry to revive an old thread. I would like to play this map or a similar one in the current version of SC2 to practice micro. Is there such a thing live now ? If no, can we try to upload this one ?

I'm specifically thinking about hellion and banshee micro training.
Favorite map: Scrap station !
Lil Sassy
Profile Joined August 2010
United States26 Posts
November 06 2010 21:41 GMT
#72
On October 22 2010 11:38 TheThor wrote:

Sorry to revive an old thread. I would like to play this map or a similar one in the current version of SC2 to practice micro. Is there such a thing live now ? If no, can we try to upload this one ?

I'm specifically thinking about hellion and banshee micro training.


no
Eat C Erryday
shaNk
Profile Joined August 2010
Canada124 Posts
November 06 2010 22:45 GMT
#73
really cool stuff ^_^ ty
NrGshaNk op nrg)
link0
Profile Joined March 2010
United States1071 Posts
November 06 2010 23:28 GMT
#74
Thanks for the new update QXC.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
dannzeman
Profile Joined November 2010
United States3 Posts
November 16 2010 03:35 GMT
#75
qxc, thanks for making this map. I've been practicing for about an hour tonight but I can't get any of the commands to work. Anyone else experiencing this? Would the latest update have broken this?
TheIronChef
Profile Joined November 2010
United States43 Posts
December 25 2010 04:48 GMT
#76
I d/l the map but when I typed the commands it doesn't work...
TENTHST
Profile Joined December 2010
United States204 Posts
December 25 2010 04:57 GMT
#77
team micro arena PLEASE???
Phoenix_XY
Profile Joined April 2010
56 Posts
Last Edited: 2010-12-25 05:10:59
December 25 2010 05:09 GMT
#78
Same thing for me
Commands cease to work for me
i've typed -stim a million times


EDIT: Only -stim ceases to work
-speed works
is it map specific?
I am currently trying the MM vs baneling micro
kirrua
Profile Joined January 2011
1 Post
January 04 2011 00:03 GMT
#79
You need to update the files to allow stim to work. Presumably due to the patch that gave stim a new icon, the ability -stim activates is no longer functional. Go into the triggers editor (the gears icon) and change the -stim and -nstim triggers to enable/disable the new and improved stimpack.
Whey
Profile Joined December 2010
8 Posts
Last Edited: 2011-01-04 13:10:19
January 04 2011 13:09 GMT
#80
nevermind
Normal
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