"Terran is the best race" - Tester video interview - Page 13
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Chronopolis
Canada1484 Posts
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ROOTFayth
Canada3351 Posts
On May 12 2010 08:42 Chronopolis wrote: I think most players of all three races thinks a different race is OP. For terran, a popular choice is protoss. For protoss, funny enough, it's terran. For zerg, it seems to be both terran and zerg. not making sense | ||
blahman3344
United States2015 Posts
as always Artosis, quality video/post =D | ||
imperator-xy
Germany1366 Posts
could you maybe visit one of those new pro team houses and make a video? i would love to see the start of sc2's "history". | ||
Longshank
1648 Posts
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Tavu
United States22 Posts
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Liquid`Jinro
Sweden33719 Posts
Then they asked what they were doing wrong. Zenio: "I think the players just need to play more like Terran in SC1" Check: "I think the players need to stop trying to play Terran like in SC1" I think it would carry way more weight if it was said by someone who actually plays Terran. For the record, I don't think Terran are hopelessly behind or anything, but "strongest race" seems a bit rich given the results... As far as I've been told, when Maka was interviewed his opinion on terran was something along the lines of "Terran are weak, but I win because I'm awesome :D :D!". | ||
4Servy
Netherlands1542 Posts
These kinds of statements mean nothing, if tester would actualy start playing terrans in the tourneys and he has some proof. | ||
condoriano
United States826 Posts
On May 13 2010 02:43 FrozenArbiter wrote: It's just so funny when these statements are made. Does anyone remember the first couple of weeks of beta, when both Check and Zenio were interviewed by YGosu, and they both thought "terran players are just not playing it right". Then they asked what they were doing wrong. Zenio: "I think the players just need to play more like Terran in SC1" Check: "I think the players need to stop trying to play Terran like in SC1" I think it would carry way more weight if it was said by someone who actually plays Terran. For the record, I don't think Terran are hopelessly behind or anything, but "strongest race" seems a bit rich given the results... As far as I've been told, when Maka was interviewed his opinion on terran was something along the lines of "Terran are weak, but I win because I'm awesome :D :D!". Maybe that last patch is a thing to consider, it did change everything about siege tanks making them viable... | ||
JreL209
United States78 Posts
He basically said EVERY SINGLE TERRAN IN THE WORLD SUCKS ATM....and in some way they are extremely overpowered but has no statistics, or explanation.... He's naive for that imo, I could care less if he's 100x better then me. lol, especially when statistics state zerg is the #1 race by far, and if they were half way decent like he says, why wouldn't a mediocre terran beat the same level protoss in the tournies we're seeing? Furthermore, his explanation w/ vikings w/ longer ranger, etc, he's theorycrafting, I don't believe he's played terran. I've seen many of the top T players try to micro vs voidrays, it's really impossible. So how are T pros so bad if they're considered pros now?... | ||
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Liquid`Jinro
Sweden33719 Posts
On May 13 2010 02:48 condoriano wrote: Maybe that last patch is a thing to consider, it did change everything about siege tanks making them viable... .... Siege tanks were just as viable before the patch as after --;; It's a 10 hit point difference wtf. Yeah splash got better I guess but tanks didn't suddenly become 10x as good - it's an extremely minor change. | ||
Diaspora
United States140 Posts
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condoriano
United States826 Posts
On May 13 2010 02:51 FrozenArbiter wrote: .... Siege tanks were just as viable before the patch as after --;; I think that's where you're wrong, now they have splash? You can murder roaches tvz easily. | ||
condoriano
United States826 Posts
On May 13 2010 02:52 Diaspora wrote: I highly doubt an increase of 10 hp in any unit makes it going from "unviable" to "viable". Siege tanks have always been strong I just think people don't want to take positioning into consideration. You can't just bum rush a base with siege tanks, it has to be a slow push, just like it was in sc1, but people don't want to have a slow push, they'd rather stim marauders and run them across the map. It's all a matter of preference really, siege tanks were strong last patch and they're still strong this patch. That's not about 10 hp increase at all | ||
Kyo Yuy
United States1286 Posts
On May 13 2010 02:50 JreL209 wrote: His comment makes no sense..... He basically said EVERY SINGLE TERRAN IN THE WORLD SUCKS ATM....and in some way they are extremely overpowered but has no statistics, or explanation.... He's naive for that imo, I could care less if he's 100x better then me. lol, especially when statistics state zerg is the #1 race by far, and if they were half way decent like he says, why wouldn't a mediocre terran beat the same level protoss in the tournies we're seeing? I think people are making assumptions about Terran, because in SC1 days Terran was also statistically worse than the other two races, then Boxer and patch 1.08 came around and Terran had a dramatic turnaround in results. People are thinking, "Well, Terran was underpowered until Boxer showed us how it's done, so something like that is BOUND to happen in SC2, right?" Truth is it's too hard to tell right now. Need to wait until we start seeing bigger macro maps and time for a proscene to develop. When it comes down to it, the proscene usually dictates the balance and statistical trends for most of the player base, but right now there really isn't an SC2 proscene yet so players have more room for creativity and, dare I say, "error" in their builds. When it comes down to it, people who are saying Terran is the best are really just postulating that some day THAT SC2 BOXER WILL APPEAR and "show us all how it's done." | ||
condoriano
United States826 Posts
On May 13 2010 02:58 Kyo Yuy wrote: When it comes down to it, people who are saying Terran is the best are really just postulating that some day THAT SC2 BOXER WILL APPEAR and "show us all how it's done." Not true, splash damage makes z<<t currently in every mid/late game situation, unless someone comes up with a weird drop play or w/e else. There's no way to break the distance between z ground army and 20 sieged tanks, things like burrowed roached only work once (and honestly they shouldn't work at all) Try attacking that with anything you want, make a custom map or w/e. Sieged tanks, hellions, few thors and ravens, go (you can deal with broodlords usign either raven missile+thors or vikings+thors) Blizz will have to deal with this issue, morrow suggested buffing adrenaline or ultra speed, I'm not even sure if that will cut it. | ||
oxxo
988 Posts
On May 13 2010 02:53 condoriano wrote: I think that's where you're wrong, now they have splash? You can murder roaches tvz easily. They always had splash. As said, they are basically the same pre/post patch. | ||
condoriano
United States826 Posts
On May 13 2010 03:04 oxxo wrote: They always had splash. As said, they are basically the same pre/post patch. Are you sure? Because a lot of people noticed huge difference about tank splash done recently. Here: "Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage." This changes everything. | ||
HUGGY
Iceland42 Posts
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Azarkon
United States21060 Posts
On May 13 2010 03:06 condoriano wrote: Are you sure? Because a lot of people noticed huge difference about tank splash done recently. Here: "Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage." This changes everything. What this means, to me, is that splash damage will now move with the unit as it moves, instead of being centered around the location of impact, which, pre-patch, made it easier to evade if your units are moving. | ||
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