• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:13
CEST 19:13
KST 02:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War645.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
BW General Discussion Sagi.gg Launcher Released ChatGPT cheats at StarSkirmish SCAI tournament Rollback Netcode in Brood War TL Sidebar missing streams
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12428 users

[D] Feeding. - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 12 Next All
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
May 10 2010 22:53 GMT
#121
On May 11 2010 07:49 kidcrash wrote:
Circular argument, completely ignoring the point that it's giving the player with a disadvantage a cushion, thus lowering the skill ceiling.


Yes, it does lower the skill ceiling, just as each expo bringing all the resources to you lowers the skill ceiling. Do we really want to make the game as hard as possible, just so it takes a very high amount of skill to play?

Also, how is it circular? If I am as dumb as you imply, you will actually have to explain how your points matter.
kidcrash
Profile Joined September 2009
United States624 Posts
May 10 2010 22:55 GMT
#122
On May 11 2010 07:48 Zeke50100 wrote:

Sure, you can just donate your money to your partner, but what happens when the opposing team takes them out, too? They will obviously have no production buildings (or, at least, not enough to defend), and have no way of using the resources their partner just sends them.


If both players are getting their tech buildings sniped, I don't think feeding is an issue at that point, it's pretty much gg.
Yakyak
Profile Joined March 2009
Switzerland7 Posts
May 10 2010 22:59 GMT
#123
Didn't bother to read all the answers, but here are my 2 cents : feeding is a tool, everyone has access to it, so if it is any good, it will become a key tool in any teamplay. Where is the problem ? I mean if both team use it, the better one will prevail. You say tha in "no time" you can get 6-8 cloaked banshees to attack, whch mean you can also get 20 mutaliks to defend isn't it ?
kidcrash
Profile Joined September 2009
United States624 Posts
May 10 2010 23:00 GMT
#124
On May 11 2010 07:53 Omegalisk wrote:
Show nested quote +
On May 11 2010 07:49 kidcrash wrote:
Circular argument, completely ignoring the point that it's giving the player with a disadvantage a cushion, thus lowering the skill ceiling.


Yes, it does lower the skill ceiling, just as each expo bringing all the resources to you lowers the skill ceiling. Do we really want to make the game as hard as possible, just so it takes a very high amount of skill to play?

Also, how is it circular? If I am as dumb as you imply, you will actually have to explain how your points matter.


So are you saying 2v2 in SC:BW was too hard because you couldn't share resources?

XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
May 10 2010 23:01 GMT
#125
Option: Make an enable/disable button
BAM! Problem solved.
화이팅
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
Last Edited: 2010-05-10 23:04:41
May 10 2010 23:04 GMT
#126
On May 11 2010 07:55 kidcrash wrote:
Show nested quote +
On May 11 2010 07:48 Zeke50100 wrote:

Sure, you can just donate your money to your partner, but what happens when the opposing team takes them out, too? They will obviously have no production buildings (or, at least, not enough to defend), and have no way of using the resources their partner just sends them.


If both players are getting their tech buildings sniped, I don't think feeding is an issue at that point, it's pretty much gg.


The thing is, beating just ONE of the players will grant you a near-instant victory (depending on how good you and your partner actually are, which is why it's not always an auto-win). Either they have no source of units despite having plenty of resources, or a dwindling resource supply that cannot support the source of units that they DO have.

In short:

If you're P, make a 2 Gate Push
If you're Z, push with Lings and/or Roaches
If you're T, push with Stimrauders

Of course, do this in conjunction with your partner after you scout that one player doesn't have...anything.

At best, Z can have a Pool and a Lair and a Spire on the way, T can have a Starport in production, and P can have a Stargate in production, and this is assuming they skipped the steps in between.
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 10 2010 23:06 GMT
#127
On May 11 2010 07:48 Zeke50100 wrote:
Seems to me that there is definitely an opportunity cost to Feeding, which includes the inability to use the tech tree for the player who is feeding the resources.


See, you're adding words that I didn't use in order to make a weak argument. Consider a terran building marines and marauders (a standard opening). He uses little gas on the labs and the marauders and sends 600 off to his friend at the 5 minute mark. Or a zerg going speedlings for the first few minutes of the game with some roaches. The opportunity cost is negligible because these openings are strong enough to hold the fort while the feed takes place.

On May 11 2010 07:48 Zeke50100 wrote:
Also, if you can't scout feeding, I don't know what you've been doing. Do you not notice the lack of any production buildings?

That's not how it works. There are production buildings because the feeder can afford to build a base and an army and still feed. Look at the replays posted by others in this thread. Even my replay showcases that.

I kept it to PMs last time but this is too much. You're an idiot, and you haven't read the thread.

On May 11 2010 07:48 Zeke50100 wrote:
Also, there is definitely punishment in not being able to spend resources as planned: You've destroyed their tech. That's ~300 Minerals and Gas wasting on the tech buildings that ended up being useless. I don't know about you, but I'd say that's the equivalent of losing 2 unsaturated expansions (3 for Zerg).


I can't believe I still make the mistake of assuming that people posting are intelligent individuals. "that's the equivalent of 2 unsaturated expansions." Are you sure it's not the equivalent of two pieces of string and a yellow button?

If stupidity was met with bans, this discussion wouldn't have reached 25 replies.
I am not nice.
shinosai
Profile Blog Joined April 2010
United States1577 Posts
May 10 2010 23:11 GMT
#128
I think feeding strategies are something that should be taken seriously by Blizzard. This could easily get out of hand if someone uses a very heavy mineral strategy, then sends all the free gas to their ally. I can only imagine the ridiculous amount of tech you can get early in the game due to exploiting this.

Taxation is the obvious solution, as feeding is bad for team games. It can lead to situations where you have a large amount of high tech units that usually should not be available so early in the game.
Be versatile, know when to retreat, and carry a big gun.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
Last Edited: 2010-05-10 23:12:53
May 10 2010 23:12 GMT
#129
And as I said in pms, you're the stubborn idiot who can't accept that it's a legitimate strategy. It adds depth to the game, period.

Also, the extreme cases you posted (getting 17 mutas soon after the 5 minute mark) and the example provided here (saving your gas because you don't use it) are entirely different. One is cheese-esque, and the other is just being conservative.

If stupidity was met with bans, you wouldn't be here.

You see how easy it is to call people idiots without even acknowledging the fact that others' arguments are legitimate?
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
Last Edited: 2010-05-10 23:31:39
May 10 2010 23:27 GMT
#130
On May 10 2010 08:40 Vexx wrote:
With feeding, you can have 6-8 cloaked banshees in your base by the time there are usually only 1 or 2. Replace banshees with 20 mutas, or 10 void rays.


LIAR!! NOOB! FRAUD!

And all those that responded here T.T
he's not srs. Or is he????

I think mistruths should be bannable.
Lying like this in your points is =(.
And noobs get trolled easily and so SC2 becomes =(.
Then it's all like =(.
=(. Get people to have an idea. Or it's all like =(
=( =( =(

He even used a [D] when it's bs! =(!
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-05-11 00:05:54
May 10 2010 23:45 GMT
#131
Your argument revolves a lot about you not knowing this is happening.
Is scouting banned in 2v2? In this replay there is no feeding at all at 5 minutes, that's about the time the other Zerg starts mining his gas.
Keep in mind this is not W3, I don't know how much can you scout there without doing it with your entire army or windwalking Blademaster or some random drop Sentries (this is how Witch Doctor's spell is called right?) or single summoned units but I don't think you can do this as well as in SC2.

If you say this is imbalanced then you should be able to easily provide more replays TBH and I know someone wrote about proxy Void Rays and gave 4 replays of that.

BTW shouldn't feeder be weaker to take out? Isn't 2v2 all about finding weak points and attacking them together? Just scout them early enough?

edit: about your rep: I guess if someone doesn't have anything else than Roach Warren for something that requires gas but is still harvesting from 2 geysers you can tell he's going to feed.
He didn't even make Lair!
You can be passive or you can use that he's weaker to take him out before the other player really uses any fed resources right?
Also when your opponents are doing mostly zerglings why you don't mix in few Banelings even though you have more than enough resources for that?
Your macro sucked at the point you took down that hatch. All it took was to swarm top right Zerg's main as he refused to use resources he stockpiled.
wwww
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
May 10 2010 23:58 GMT
#132
On May 11 2010 08:00 kidcrash wrote:

So are you saying 2v2 in SC:BW was too hard because you couldn't share resources?



No. Was I was doing was pointing out the flaw in the policy of "Anything that decreases skill necessary to play this game is horrible."
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
May 11 2010 00:03 GMT
#133
they should remove the system completely
Long live BroodWar!
MIKE HUTN EASY
Profile Joined April 2010
Canada35 Posts
May 11 2010 00:20 GMT
#134
I watched the replay, he gave him like 400 mins too make your mutas worthless it was good play but he had 17 mutas and you had 4 i looked at the replay carefully and he only gave him 400 mins and no gas so why do just assume that you woulda won and he was a noob, without the 400 he still woulda had more mutas and won so quit your whining, and by the way terrible BM
I came here to kick ass and chew bubble gum, and im all out of......... ah forget it
MorroW
Profile Joined August 2008
Sweden3522 Posts
May 11 2010 00:31 GMT
#135
i think there should be some easier way to send money. when i played 2x2 with enivid i had to go into the menu then click on the boxes then click send then click close each time i wanted to send. they should make it easier to send imo

overall i think its pretty gay that u can send minerals gas to each other, a nerf on it would be good imo ^^
Progamerpls no copy pasterino
Vexx
Profile Blog Joined March 2010
United States462 Posts
May 11 2010 00:32 GMT
#136
On May 11 2010 09:20 MIKE HUTN EASY wrote:
I watched the replay, he gave him like 400 mins too make your mutas worthless it was good play but he had 17 mutas and you had 4 i looked at the replay carefully and he only gave him 400 mins and no gas so why do just assume that you woulda won and he was a noob, without the 400 he still woulda had more mutas and won so quit your whining, and by the way terrible BM


Do you really think that 7 pages into the thread, no one but you would have noticed something like that? He gets 1000 gas, watch closely.

Sorry for the BM, someone must have forgotten to teach me to keep my opinion to myself. Someone hand me some sheep skin so I can join the herd and GG after every match.
I am not nice.
Clow
Profile Blog Joined September 2008
Brazil880 Posts
Last Edited: 2010-05-11 00:41:00
May 11 2010 00:39 GMT
#137
Pretty good strategy, I should try more of that.
It brings a lot of variety to the game, it's a pretty cool system.
Maybe feeding counters feeding? I shall try that.
(–_–) CJ Entusman #33
Kratisto
Profile Joined June 2008
United States199 Posts
May 11 2010 00:40 GMT
#138
Sounds lame. I wouldn't mind if this were a viable strategy or a cheese build, but I don't want to be seeing it every 2v2. I don't want to be seeing it in one of every ten 2v2's.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 11 2010 00:41 GMT
#139
In random 2v2's if i'm terran with a zerg partner i will almost 100% of the time lift off and land at the gold mineral and feed minerals while 11 porting.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
May 11 2010 00:50 GMT
#140
On May 11 2010 09:40 Kratisto wrote:
Sounds lame. I wouldn't mind if this were a viable strategy or a cheese build, but I don't want to be seeing it every 2v2. I don't want to be seeing it in one of every ten 2v2's.


That's like saying you hate seeing 2 base plays every game rather than 1 base >.>
Prev 1 5 6 7 8 9 12 Next All
Please log in or register to reply.
Live Events Refresh
Patches Events
00:00
Patch Clash S1 Special #1
RotterdaM1013
TKL 373
IndyStarCraft 244
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1013
ByuN 409
TKL 373
IndyStarCraft 244
BRAT_OK 48
StarCraft: Brood War
Britney 46773
Calm 3091
firebathero 161
actioN 139
Sea.KH 60
Free 43
Mong 30
Rock 28
ToSsGirL 28
Pusan 20
[ Show more ]
Aegong 17
soO 17
scan(afreeca) 14
Terrorterran 14
Sacsri 8
Dota 2
Gorgc9201
Dendi1155
League of Legends
Reynor220
Counter-Strike
fl0m5052
Super Smash Bros
Mew2King72
Heroes of the Storm
Liquid`Hasu180
MindelVK9
Grubby6
Other Games
Liquid`RaSZi1723
FrodaN1002
B2W.Neo784
Beastyqt676
olofmeister555
Mlord463
Khaldor448
KnowMe305
crisheroes178
Livibee122
ToD5
Organizations
Other Games
gamesdonequick215
BasetradeTV9
[ Show 19 non-featured ]
StarCraft 2
• Hinosc 25
• Adnapsc2 11
• Reevou 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach64
• Azhi_Dahaki17
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV550
League of Legends
• Nemesis3227
Counter-Strike
• C_a_k_e 1442
Other Games
• Shiphtur702
• imaqtpie8
Upcoming Events
BSL Open Qualifier
1h 47m
BSL Open Qualifier
1h 47m
OSC
5h 47m
Replay Cast
5h 47m
OSC
18h 47m
WardiTV Weekly
1d 17h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.