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Active: 1862 users

Roach can be seen while burrowed

Forum Index > SC2 General
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Toyman69
Profile Joined November 2009
Canada100 Posts
Last Edited: 2010-04-26 12:42:14
April 26 2010 10:46 GMT
#1
Hello, I haven't contributed much to the community but my friend(he goes by too many names) just discovered something while playing sc2 beta.

You can see roaches while they are burrowed and moving. They are shadows moving along the ground. I don't know if this was just added recently or been there since the beginning but when we tested it on ultra setting the enemy can clearly see them(but still can't shoot them without detection).

EDIT: So apparently you can see them burrow moving no matter the settings(if this is wrong correct me) I tried it on ultra and low settings, its hard to see but it is noticeable.
Haven't tested non moving roaches or other units yet.

Pictures:
+ Show Spoiler +

[image loading]

[image loading]
Lee Jaedong fighting!
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 26 2010 10:47 GMT
#2
Nothing new, I think this was a patch 7 or 8 change.
Wilko
Profile Blog Joined August 2009
Germany470 Posts
Last Edited: 2010-04-26 10:51:57
April 26 2010 10:51 GMT
#3
The interesting thing would be: "Can you see the shadow on low graphics too?"

Can anybody confirm this?
Shouryu
Profile Joined April 2010
Norway132 Posts
April 26 2010 10:54 GMT
#4
It's not a big deal is it? Considering that you can see cloaked units (distortion of the air).
Does this only work if the roaches move or does the same thing apply if they're standing still underground?
Does this apply to other burrowed zerg units or only the roach?
</post>
virusak
Profile Joined December 2009
Czech Republic344 Posts
April 26 2010 11:21 GMT
#5
don't see them on medieum
preaCor
Profile Joined April 2010
Germany80 Posts
Last Edited: 2010-04-26 11:42:44
April 26 2010 11:42 GMT
#6
This is part of Blizzard's new deal with Intel - the shadows are only visible with every single setting put to "Ultra" ;-)
Pity is free, envy must be earned.
MindRush
Profile Joined April 2010
Romania916 Posts
April 26 2010 11:58 GMT
#7
i don't think this is intended by blizz ...... maybe if they see this post they will fix this ..... just remember this is still beta , even though it looks more polished then most retail games : i mean just look at that piece of crap command and conquer series
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
Qikz
Profile Blog Joined November 2009
United Kingdom12027 Posts
April 26 2010 12:00 GMT
#8
I see them on high, I think it's because if you couldn't see something that was moving underground it would be weird.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
April 26 2010 12:02 GMT
#9
On April 26 2010 20:58 MindRush wrote:
i don't think this is intended by blizz ...... maybe if they see this post they will fix this ..... just remember this is still beta , even though it looks more polished then most retail games : i mean just look at that piece of crap command and conquer series

can you explain why would not be intended ? from my part i think this is intended, and was suprise that we wasn't able to see them burrow when blizz clearly said in one of the old Q&A that burrow unit atleast burrow mouvement will be seen by the opponent something like an invisible unit
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
endGame
Profile Joined June 2009
United States394 Posts
Last Edited: 2010-04-26 12:22:39
April 26 2010 12:21 GMT
#10
I can see them on low. I'm not sure why some others can't.

EDIT: Also, its clearly intended. They want burrowed moving units to provide the same opportunity for players to see them as any cloaked unit.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
April 26 2010 12:23 GMT
#11
I don't recall being able to see them when they don't move while on low/medium. Only time I can see them is when they move, you can clearly see the things moving underneath.
God Bless
endGame
Profile Joined June 2009
United States394 Posts
April 26 2010 12:27 GMT
#12
On April 26 2010 21:23 Roffles wrote:
I don't recall being able to see them when they don't move while on low/medium. Only time I can see them is when they move, you can clearly see the things moving underneath.


Well yes, this is what I meant. I don't know that you could see them at all while they're not moving no matter what graphics setting.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
fulmetljaket
Profile Blog Joined December 2008
482 Posts
April 26 2010 14:27 GMT
#13
personally it hink this needs to be the case. its just like seeing an observer or a dark templar or a cloaked ghost/banshee. there is absolutely no reason not to see burrowed units moving. i mean... have you never seen the movie 'tremors' ? there is clearly earth displacement when something is moving underground
"Hunter Seeker Missile Is Gay, Just Like You." - Anon @ US
btlyger
Profile Blog Joined February 2010
United States470 Posts
April 26 2010 14:32 GMT
#14
Yeah its similar to the invisible units slightly blurring the screen where they are, although I think the blur is easier to see then the slight ground discoloration.
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
RumZ
Profile Blog Joined March 2010
United States956 Posts
April 26 2010 14:48 GMT
#15
There doesn't seem to be a reason this wouldn't be intended.

Remember Scan pre-patch 9 on low graphics/shaders off? You had no idea. To know you were being scanned you would have to hear the directional sound.
Chill
Profile Blog Joined January 2005
Calgary25997 Posts
April 26 2010 14:50 GMT
#16
I don't think I've ever played a game where someone used burrowed roaches against me haha O_o
Moderator
fulmetljaket
Profile Blog Joined December 2008
482 Posts
April 26 2010 14:51 GMT
#17
On April 26 2010 23:50 Chill wrote:
I don't think I've ever played a game where someone used burrowed roaches against me haha O_o


it sucks when they pop up in your mineral line -_-
"Hunter Seeker Missile Is Gay, Just Like You." - Anon @ US
Stropheum
Profile Joined January 2010
United States1124 Posts
April 26 2010 14:56 GMT
#18
I always recall being able to spot burrowed roaches. Makes sense, you should be able to vaguely see any cloaked unit that can move, such as ghosts, dark templar, observers, banshees, blah blah blah
MinoMino
Profile Blog Joined April 2010
Norway1103 Posts
April 26 2010 15:25 GMT
#19
Oh, wow, I had no idea you could actually see them. I've only had one zerg do this against me, though .
Blah.
Ideas
Profile Blog Joined April 2008
United States8168 Posts
April 26 2010 15:27 GMT
#20
I'm like 99% sure that there were shadows on the ground of burrowed roaches moving since patch 1 (back when people used it lol).
Free Palestine
MindRush
Profile Joined April 2010
Romania916 Posts
April 26 2010 19:04 GMT
#21
On April 26 2010 21:02 KhAlleB wrote:
Show nested quote +
On April 26 2010 20:58 MindRush wrote:
i don't think this is intended by blizz ...... maybe if they see this post they will fix this ..... just remember this is still beta , even though it looks more polished then most retail games : i mean just look at that piece of crap command and conquer series

can you explain why would not be intended ? from my part i think this is intended, and was suprise that we wasn't able to see them burrow when blizz clearly said in one of the old Q&A that burrow unit atleast burrow mouvement will be seen by the opponent something like an invisible unit

if they meant burrowed unit to be seen they would make some earth animation or something, not shadows of unburrowed unit, and not things viewable only on certain visual settings
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
April 26 2010 19:07 GMT
#22
wow thats interesting i have never noticed that before
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
April 26 2010 19:08 GMT
#23
very good idea by blizzard. If cloaked units can be seen, so should burrowed.
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2010-04-26 19:11:57
April 26 2010 19:11 GMT
#24
This renders burrow movement completely and utterly useless. Since you can't attack or cast spells while burrowed, you get nothing from it except for dead units.

It is most likely a bug, where the graphics guys were messing with shadows and they forgot to check for cloakedness.
TobZero
Profile Blog Joined March 2010
Germany493 Posts
April 26 2010 19:24 GMT
#25
good find. just tested it and i see them too, everything on ultra.
unlike some other poster i really hope its a bug.

the argument that you can see an disorientation when cloaked units move cant be applied to burrowed roaches. if they would be able to attack while burrowed like DTs or Ghost i would surely change my mind on that!

Zira
-= we are the swarm =-
mwkim720
Profile Joined December 2008
United States6 Posts
April 26 2010 19:34 GMT
#26
didn't know that before reading this. Thanks for info.
BoxeR, sAviOr, Bisu
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