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[image heavy]SC2 Maps pictures

Forum Index > SC2 General
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semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-25 19:36:45
April 24 2010 00:32 GMT
#1
This is just simply all the maps, from top down, that you can play in sc2, image hosting isn't too fond of ultra high res so the embedded files are super large 4096px wide each and ~5MB per picture so i wouldn't open more then one at a time.

If there are any problems like i accident posted the noob version or an old version just pm me it's hard because blizzard doesn't name their maps right or show version numbers anywhere.

I'll upload a lossless png version that is ~600mb on megaupload later


1v1 Maps
+ Show Spoiler [(2)BlisteringSands] +

[image loading]
[image loading]

+ Show Spoiler [(2)DesertOasis] +

[image loading]
[image loading]

+ Show Spoiler [(2)IncinerationZone] +

[image loading]

[image loading]

+ Show Spoiler [(2)ScrapStation] +

[image loading]

[image loading]

+ Show Spoiler [(2)SteppesofWar] +

[image loading]

[image loading]

+ Show Spoiler [(4)LostTemple] +

[image loading]
[image loading]

+ Show Spoiler [(4)Metalopolis] +

[image loading]
[image loading]

+ Show Spoiler [(4)KulasRavine] +

[image loading]
[image loading]


2v2 Maps
+ Show Spoiler [(4)AridWastes] +

[image loading]
[image loading]


+ Show Spoiler [(4)Coalition] +

[image loading]
[image loading]

+ Show Spoiler [(4)Decena] +

[image loading]
[image loading]

+ Show Spoiler [(4)ScorchedHaven] +

[image loading]
[image loading]

+ Show Spoiler [(4)TwilightFortress] +

[image loading]
[image loading]




edit:Organized it into 1v1 and 2v2 maps there is no overlap anymore in game with the removal of Lost Temple, Metalopolis, and Kulas Ravine from the 2v2 pool.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 24 2010 00:35 GMT
#2
Very nice, how'd you do this?
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 24 2010 00:38 GMT
#3
Which ladders is the Arid Waste map in?

I haven't seen it before in 1v1 and it doesn't seem very symmetrical to be a 2v2 map...
Ideas
Profile Blog Joined April 2008
United States8174 Posts
April 24 2010 00:38 GMT
#4
I can't believe they only added in one 1v1 map -_-
Free Palestine
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-24 00:52:08
April 24 2010 00:39 GMT
#5
It wasn't too hard after the map editor came out all i did was go find out where the sc2 map files were stored which blizzard conveniently placed it under
AppData\Local\Blizzard Entertainment\Battle.net\Cache\
and shoved like 300 files in there all pretty much randomly named with no significance to say what is what.

but all i did was search for .s2ma (which is what the maps are called apparently not sc2map like you get out of the editor)

you can't open s2ma files so i just changed the extension it sc2map

opened it in the map editor and used the publish map image or w.e

some maps where missing 1 2 or 300 apparently doodads but i didn't see any visual issues.

blizzard really wants you to have fun with the maps lol freaking hidden like hell yo.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-24 00:42:28
April 24 2010 00:41 GMT
#6
On April 24 2010 09:38 Ryuu314 wrote:
Which ladders is the Arid Waste map in?

I haven't seen it before in 1v1 and it doesn't seem very symmetrical to be a 2v2 map...

Yet it is a 2v2 map probably because of forced start locations at the top or bottom for teams sort of like twilight fortress.
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
Last Edited: 2010-04-24 00:42:51
April 24 2010 00:42 GMT
#7
On April 24 2010 09:38 Ryuu314 wrote:
Which ladders is the Arid Waste map in?

I haven't seen it before in 1v1 and it doesn't seem very symmetrical to be a 2v2 map...


It's actually pretty symmetrical if you look a bit better at the map, as far as SC2 maps go ;'d.
"Suum Cuique" - Cicero
Bloodyrock
Profile Joined March 2010
Ireland150 Posts
April 24 2010 00:42 GMT
#8
sexy
READYALREADY
squ1d
Profile Joined June 2007
United States178 Posts
April 24 2010 00:43 GMT
#9
Those new 2v2 maps would make for sweet 1v1 play...
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
Last Edited: 2010-04-24 00:49:57
April 24 2010 00:48 GMT
#10
On April 24 2010 09:38 Ryuu314 wrote:
Which ladders is the Arid Waste map in?

I haven't seen it before in 1v1 and it doesn't seem very symmetrical to be a 2v2 map...

Cut the map in half. Each piece is the same. Its not mirrored.
emikochan
Profile Joined July 2009
United Kingdom232 Posts
April 24 2010 00:50 GMT
#11
Yeah they really should have added the new maps to 1v1 ladder, but I guess Blizz really want people to do more balance testing in 2v2...
Probes need love too.
Leoj
Profile Joined January 2010
United States396 Posts
April 24 2010 00:51 GMT
#12
It's a shame the spawns are sooooooooo close on the new 4player maps or we might've had some decent new 1v1 maps as well.
Tone_
Profile Joined May 2009
United Kingdom554 Posts
April 24 2010 00:51 GMT
#13
Yeah these aren't even kulas/LT/meta type 4p maps they're specialist 2v2 maps where you'll probably spawn next to each other if you play 1v1, like twilight fortress.

Only Kulas left : / worst of the 4p maps.
Hasta La Victoria Siempre | 톤
semantics
Profile Blog Joined November 2009
10040 Posts
April 24 2010 00:57 GMT
#14
The only changes to 1v1 that i noticed is the addition of destructible wall to the natural of scrap station, I would do a version comparison but the only way i can tell version difference is though the date the file was created and frankly without properly named files and they are just littered everywhere in folders with in folders etc blizzard really doesn't want me messing with it lol just all a pain in the ass.
RatherGood
Profile Joined March 2010
Canada147 Posts
April 24 2010 03:27 GMT
#15
Wow, thanks for these images. I've been looking high quality pictures for a long ass time.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 24 2010 03:30 GMT
#16
With four different division in retail (1v1,2v2,3v3,4v4) I think we will start to see a lot more maps designed specifically for team play of a given size, and 1v1 play.
i-bonjwa
Flicky
Profile Blog Joined December 2008
England2674 Posts
April 24 2010 13:48 GMT
#17
I did Shakuras Plateau for you as you missed it:

+ Show Spoiler +
[image loading]
Liquipedia"I was seriously looking for a black guy" - MrHoon
G4MR
Profile Blog Joined February 2010
United States371 Posts
April 24 2010 13:49 GMT
#18
Awesome thanks bro
www.G4MR.net personal blog!
StriverzG
Profile Joined March 2010
United States115 Posts
April 24 2010 13:52 GMT
#19
On April 24 2010 09:38 Ideas wrote:
I can't believe they only added in one 1v1 map -_-


and its not even symmetrical, left spawn has a tighter choke at natural expansion (easier to defend)
Sun Tzu once said..
semantics
Profile Blog Joined November 2009
10040 Posts
April 24 2010 15:46 GMT
#20
On April 24 2010 22:48 Flicky wrote:
I did Shakuras Plateau for you as you missed it:

+ Show Spoiler +
[image loading]

Yeah well i did and didn't miss it they removed that map from the game.
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 25 2010 17:37 GMT
#21
all the images are down
teaaaaaaaa
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-25 17:50:05
April 25 2010 17:48 GMT
#22
Bawhaha i thought that might happen so soon though, i guess i'll just put it up on image shack.
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 25 2010 17:49 GMT
#23
On April 26 2010 02:48 semantics wrote:
Bawhaha i thought that might happen anyone know a good site else i'll just host them on image shack i guess

use imagehost.org
teaaaaaaaa
atarianimo
Profile Joined June 2007
United States82 Posts
April 25 2010 17:51 GMT
#24
imgur.com is pretty good usually
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-04-25 18:55:50
April 25 2010 18:55 GMT
#25
update:I hosted all the maps again with just the build zones showing, i'll host the maps without those grids soon

imageshack prob is the easiest allows me to host files up to 5mb without resizing but ionno about bandwidth restrictions. i just avoid imageshack usually because some ppl get issues with it.
semantics
Profile Blog Joined November 2009
10040 Posts
April 25 2010 19:37 GMT
#26
update: got the 2 versions of each map back up but these images are huge ~5MB each and 4096px wide so i wouldn't open more then one at a time.

I'll look to host the png version on megaupload later today.
Clonze
Profile Joined October 2009
Canada281 Posts
May 26 2010 16:16 GMT
#27
the map wasnt removed i think.. it was only removed from map rotation. But how can i do this on vista32? i do a search for *.sc2map and i get nothing =[
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
gundream
Profile Joined April 2010
United States229 Posts
May 26 2010 16:28 GMT
#28
.s2ma is what you are looking for
after.fallout
Profile Joined March 2010
United States16 Posts
May 26 2010 18:14 GMT
#29
RE: arid wastes

This map has considerable differences between the various bases. For one, the bottom natural is farther from the cliff than the top natural. This makes for a better location to place a double proxy gate:
[image loading]

you can also slip flying units along the cliff between this nat and the bot left main much easier than the top base counterpart.
baeracaed
Profile Blog Joined June 2009
United States604 Posts
May 26 2010 18:23 GMT
#30
Wow, I missed this somehow. Useful, thanks!
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
baeracaed
Profile Blog Joined June 2009
United States604 Posts
May 26 2010 18:24 GMT
#31
BTW, I would love the PNG's dude.
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
Archerofaiur
Profile Joined August 2008
United States4101 Posts
May 26 2010 20:19 GMT
#32
Why was Shakuras Plateau removed from map rotation again?
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Lusus
Profile Joined April 2010
United States18 Posts
October 01 2010 16:11 GMT
#33
I realize this is an ancient post, but I had a question.

For the grid versions, does anyone know how large each grid is in game terms? (such as range units)
"nothing suspicious going on here" ~Huk
DomiNater
Profile Blog Joined September 2010
United States527 Posts
October 01 2010 17:05 GMT
#34
Was Shakuras Plateau a 1v1 map or 2v2? It looks pretty interesting.
After I captured the elephant in the room, swept her under the rug for the hell of it... I welcome you to the melting through, of a planet that was selfish in its development of a healthy view.
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