• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:57
CET 12:57
KST 20:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement4BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains16Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series21
StarCraft 2
General
Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series BGE Stara Zagora 2026 cancelled BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
[GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO 2026 KongFu Cup Announcement RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 517 Distant Threat The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2082 users

[D] Galaxy Editor - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 33 Next All
FreakinSyco
Profile Joined April 2010
United States8 Posts
April 24 2010 02:56 GMT
#241
I'll stick this in here too. I made it while killing time. I love the floating in space concept.

[image loading]
Abide.
Prem_
Profile Joined April 2010
United States85 Posts
April 24 2010 02:57 GMT
#242
where is the beta editor??
The only good job is a blow job.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
Last Edited: 2010-04-24 02:59:33
April 24 2010 02:59 GMT
#243
On April 24 2010 11:56 FreakinSyco wrote:
I'll stick this in here too. I made it while killing time. I love the floating in space concept.

+ Show Spoiler +
[image loading]



Looks interesting, and yea I agree, I've always liked space platform levels myself. In fact once I finish up my 2v2 map I'm doing currently I believe I'll make a 1v1 space map.
i-bonjwa
Prem_
Profile Joined April 2010
United States85 Posts
April 24 2010 03:00 GMT
#244
once again. where is the beta editor??
The only good job is a blow job.
Snausages
Profile Blog Joined June 2009
United States529 Posts
April 24 2010 03:01 GMT
#245
thanks a bunch guys
teaaaaaaaa
s2pid_loser
Profile Joined March 2010
United States699 Posts
April 24 2010 03:02 GMT
#246
On April 24 2010 11:57 Prem_ wrote:
where is the beta editor??


programfiles/starcraft2
Et Ducit Mundum Per Luce
Prem_
Profile Joined April 2010
United States85 Posts
April 24 2010 03:07 GMT
#247
thank you! :D
The only good job is a blow job.
DannyJ
Profile Joined March 2010
United States5110 Posts
April 24 2010 03:10 GMT
#248
The beta doesn't have nearly enough space platform levels. At least we can play around with them on editor!
hellsan631
Profile Blog Joined March 2010
United States695 Posts
Last Edited: 2010-04-24 03:45:41
April 24 2010 03:45 GMT
#249
Finally done with texturing everything.

can't wait to get some actual testing done.

[image loading]

i like all the addition of the classic maps from sc1, and the people remaking them.

however, if they are going to be remade, they should be modified slightly (like blizzard has done with lost temple) to take advantage of the new things in sc2 (like shrubs and watch towers). instead of just being the same map.

By adding the dynamic, the map does have to be rebalanced. but it can create some interesting strategic points on the map, that would otherwise be avoided.

that, or to reinforce some points as well.

don't just go rocking off expansions, or putting gold minerals where ever you please. (thats fine though). instead, look at the layout of the map, attack paths, and the idea the map was trying to convey.

also, make sure everything has a purpose.

just some of my thoughts on map making i guess.

LazyScout
Profile Joined February 2010
United States223 Posts
April 24 2010 03:47 GMT
#250
How do you make floating islands?
Someone please tell me.
Kantuva
Profile Joined April 2010
Uruguay209 Posts
April 24 2010 04:02 GMT
#251
hello, I have many ideas in my head to make maps, but I can not create because I can not find the mirror in the x-axis and y axis, please if someone was kind enough to upload a screenshot to make the maps, thanks in advance.
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
SteveStyle
Profile Joined December 2008
United States27 Posts
April 24 2010 04:08 GMT
#252
Hey guys,

I figured out how to import a sound (a wav file) but I can't figure out how to actually play that sound. When I try the "play sound" trigger, it just lets me select from all of the built in sounds. How do I set up a trigger to play my own sound?
0neder
Profile Joined July 2009
United States3733 Posts
April 24 2010 04:11 GMT
#253
On April 24 2010 12:45 hellsan631 wrote:
[image loading]

Beautiful. Nice composition and layout. I like the in-base xel-nagas-fun new idea.
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 24 2010 04:13 GMT
#254
On April 24 2010 13:02 Kantuva wrote:
hello, I have many ideas in my head to make maps, but I can not create because I can not find the mirror in the x-axis and y axis, please if someone was kind enough to upload a screenshot to make the maps, thanks in advance.


There is no mirroring, what you can do is to select an area in the Terrain layer, press CTRL+C, then press CTRL+V and BEFORE clicking to paste, use the / and * key on the numpad to rotate your selection.

Remember that you have to do the same layer by layer.
"When the geyser died, a probe came out" - SirJolt
earky
Profile Joined March 2010
United States87 Posts
April 24 2010 04:23 GMT
#255
Maybe this has already been answered, but I couldn't find it myself. has anyone figured out how to open an existing blizzard map? and where are they located? thanks
I'm a graphic designer, PM me and I'll gladly help you out!
TossFloss *
Profile Blog Joined February 2010
Canada606 Posts
April 24 2010 04:28 GMT
#256
On April 23 2010 13:34 BDF92 wrote:
hey guys just made this video with the editor, enjoy!




Woah! I love the giant papa zergling!
TL Android App Open Source http://www.teamliquid.net/forum/viewmessage.php?topic_id=265090
saltygrapes
Profile Joined April 2010
181 Posts
April 24 2010 04:29 GMT
#257
thought id put my pictures from other thread here too

[image loading]
[image loading]

i have no idea what this will become!
sxpointz!
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
April 24 2010 04:57 GMT
#258
@hellsan: Great work there dude, very nice texturing and visuals. However, I will say that I think you'll have issues with balance in SC2. As single choke that narrow will make siege units and emplacements there mondo powerful. It's like having a main choke that covers three expansions . A few bunkers, spine crawlers or cannons and the only thing that'll be getting through is drops. I'd suggest adding bridges between the islands and mains. - air only movement wasn't nearly as much of a factor in supcom as it is in starcraft, as most attack forces were by nature amphibious or airborne.

Here's a 5 minute strategic shop:

[image loading]

I've added bridges between the islands. The ones with the yellow edging (narrow ones) are raised ground on the bridge, making them easy to hold like a choke. The brown blobs are destructible rocks. I added two watchtowers on the islands as information on if your opponent is trying to break rocks or expand to those areas is crucial. I made the island minerals gold as with the bridges this map is an extremely tense one as both the gold expos provide benefits to both players, neither is a 'natural' per se. an aggressive player can expand along their attack line into the opponent's natural, a defensive one can expand to that same patch to shore up their defences and at the same time pressure the opponent's third expansion.

The small areas of crosshatching are chokepoints, the centre and the narrow bridges due to their high ground nature.
Poisonous Sheep counter Hydras
DeCoup
Profile Joined September 2006
Australia1933 Posts
April 24 2010 05:01 GMT
#259
Wow the data editor is complicated... I spend about an hour trying to give Zerglings reaper jump but failed.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
earky
Profile Joined March 2010
United States87 Posts
April 24 2010 05:08 GMT
#260
this editor is complicated. I can't find out how to add mineral patch/vespene geyser, seriously. stumped. anyone help me out?
I'm a graphic designer, PM me and I'll gladly help you out!
Prev 1 11 12 13 14 15 33 Next All
Please log in or register to reply.
Live Events Refresh
GSL
08:00
GSL CK #2: Team Classic vs Team Solar
herO (Afreeca)192
CranKy Ducklings SOOP71
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko236
herO (Afreeca) 192
Rex 40
OGKoka 26
StarCraft: Brood War
Sea 2685
GuemChi 1405
firebathero 716
Soma 447
Mini 419
BeSt 413
Stork 316
EffOrt 308
Snow 239
Killer 224
[ Show more ]
Light 203
ZerO 148
ggaemo 146
Pusan 140
hero 138
Rush 94
Aegong 79
PianO 44
Mind 44
NotJumperer 43
sorry 37
sSak 33
Barracks 25
soO 25
IntoTheRainbow 25
Icarus 18
scan(afreeca) 14
GoRush 13
Shinee 12
SilentControl 9
Purpose 8
Noble 8
Terrorterran 5
Britney 1
Dota 2
XcaliburYe312
Counter-Strike
shoxiejesuss1068
zeus497
x6flipin382
allub237
markeloff113
edward78
Super Smash Bros
Mew2King142
Other Games
singsing2051
B2W.Neo649
XaKoH 249
Happy234
Pyrionflax197
Fuzer 174
crisheroes127
ZerO(Twitch)16
Organizations
Dota 2
PGL Dota 2 - Main Stream611
StarCraft 2
WardiTV64
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 86
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 24
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos985
• Stunt404
Upcoming Events
Wardi Open
3m
Monday Night Weeklies
5h 3m
WardiTV Team League
1d
PiGosaur Cup
1d 12h
Kung Fu Cup
1d 23h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
3 days
Replay Cast
3 days
[ Show More ]
KCM Race Survival
3 days
WardiTV Team League
4 days
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
5 days
BSL
5 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.