• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:46
CET 06:46
KST 14:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!5$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread YouTube Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1543 users

SC2 Tool - Hits to Kill Chart - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 9 Next All
MajicPanda
Profile Joined March 2010
70 Posts
April 20 2010 15:40 GMT
#101
On April 21 2010 00:36 Osmoses wrote:
Bleeeh internal server error, cannot view, but this seems really useful. Except for against the numerous high-damage units, like immortals, where armor don't mean shit.


I guess the most useful thing is seeing if +1 +2 +3 armor/weapons, stim pack, or whatever combo you can think of will 1 shot or take a shot off killing a unit.
Its panda monium.
MajicPanda
Profile Joined March 2010
70 Posts
April 20 2010 16:21 GMT
#102
Page is back up and damage calculations show correct as far as i can tell.
Its panda monium.
MajicPanda
Profile Joined March 2010
70 Posts
April 22 2010 19:20 GMT
#103
Updated for patch (version 0.11.0.15097)
Its panda monium.
Pengu1n
Profile Blog Joined October 2004
United States552 Posts
April 22 2010 19:30 GMT
#104
sweet i was just thinking about something like this ealier
Shouryu
Profile Joined April 2010
Norway132 Posts
April 22 2010 20:20 GMT
#105
Just wondering about something;
Atk. Immortal
Def. Thor
Winner is usually an Immortal unless the thor uses the "250 mm gun skill"
Source;

However in this chart, the thor wins. Does this means that this hit tool uses this ability?

Atk. Sentry
Def. Mutalisk
The sentry is according to husky a counter to the mutalisk, but in this tool the muta wins.


Great tool all in all. Would be nice if you could add options for spells, upgrades and such.

</post>
MajicPanda
Profile Joined March 2010
70 Posts
Last Edited: 2010-04-22 21:03:45
April 22 2010 21:01 GMT
#106
On April 23 2010 05:20 Shouryu wrote:
Just wondering about something;
Atk. Immortal
Def. Thor
Winner is usually an Immortal unless the thor uses the "250 mm gun skill"

However in this chart, the thor wins. Does this means that this hit tool uses this ability?

Atk. Sentry
Def. Mutalisk
The sentry is according to husky a counter to the mutalisk, but in this tool the muta wins.


Great tool all in all. Would be nice if you could add options for spells, upgrades and such.



I do have options for upgrades, guardian shield, and some other abilties.. are you not seeing them?

My tool has the Immortal winning vs Thor, so I'm not sure what you're looking at exactly? My tool also shows 7 volleys from the Thor hitting the Immortal which is similar to what is happening in that video you linked.

Sentry vs Muta... did you use guardian shield? I think the issue you're seeing is 1v1 compared to 20 vs 20. In 20 v 20 sent vs muta the bounce attacks from the mutas become almost useless, so my tool isnt an end all for deciding a battle.. it's just a quick reference guide.

On my tool, Muta wins vs Sentry without guardian shield active, but if you use it.. the Sentry actually comes up the winner by 1 hit. It is very very accurate as long as the attack times we have are spot on.
Its panda monium.
Shouryu
Profile Joined April 2010
Norway132 Posts
April 22 2010 21:29 GMT
#107
Ah, sorry was playing with standard settings, went a little bit too fast for me
Good job on the tool
</post>
MajicPanda
Profile Joined March 2010
70 Posts
April 23 2010 01:06 GMT
#108
Did you have any problems with the interface or get confused by something? There are probably some user friendly tweaks I could make.
Its panda monium.
CrabTrap
Profile Joined April 2010
United States34 Posts
Last Edited: 2010-04-23 01:28:55
April 23 2010 01:26 GMT
#109
Great work, this tool will be VERY usefull

has anyone asked about a more user-friendly way of turning on-off weapon and armor levels for units? The only way i found to reset it is to just re-select the unit, which works.

I'm also curious on the time it takes for units to take down buildings.
"I believe i can fly!" - Terran CC
Pablols
Profile Joined August 2009
Chile519 Posts
April 23 2010 01:41 GMT
#110
1 - 0.000: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 231 / shields: 0
2 - 1.250: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 212 / shields: 0
3 - 2.500: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 193 / shields: 0
4 - 3.750: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 174 / shields: 0
5 - 5.000: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 155 / shields: 0
6 - 6.250: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 136 / shields: 0
7 - 7.500: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 117 / shields: 0
8 - 8.750: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 98 / shields: 0
9 - 10.000: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 79 / shields: 0
10 - 11.250: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 60 / shields: 0
11 - 12.500: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 41 / shields: 0
12 - 13.750: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 22 / shields: 0
13 - 15.000: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: 3 / shields: 0
14 - 16.250: Photon Cannon hits Missile Turret for 19 -- Missile Turret hp: -16 / shields: 0
MajicPanda
Profile Joined March 2010
70 Posts
April 24 2010 23:30 GMT
#111
On April 23 2010 10:26 CrabTrap wrote:
Great work, this tool will be VERY usefull

has anyone asked about a more user-friendly way of turning on-off weapon and armor levels for units? The only way i found to reset it is to just re-select the unit, which works.

I'm also curious on the time it takes for units to take down buildings.


I've made the interface for changing upgrades a lot more user friendly.
Its panda monium.
MajicPanda
Profile Joined March 2010
70 Posts
April 26 2010 00:41 GMT
#112
I need a little feedback from the community.. I'm honestly not a min maxer or do much with my own tool, I've just been bored on lunch breaks at work.

I've thought it might be a good idea to have a table output of each fight so that users can copy paste this into excel or whatnot to have it permanently stored.

I'd like some feedback on what kind of info would be useful to see in this table for comparison purposes. Any layout or table combo is perfectly acceptable as a suggestion. I might even try to automate this process and have it online in the future.
Its panda monium.
MajicPanda
Profile Joined March 2010
70 Posts
April 28 2010 22:34 GMT
#113
This kind of data not useful to anyone or does no one understand the capability? Was hoping to see some discussion about the # of hits and whatnot certain units take to kill others and some charting.

Take Marauder vs Stalker for instance.
Attacker Defender Winner, BattleTime, AtkHPLeft, DefHPLeft, and upgrades. So with Marauder using +1, +2, +3 to weapons it shows the diff.

Marauder Stalker Marauder 12.000 8 -15
Marauder Stalker Marauder 10.500 21 -12 1W
Marauder Stalker Marauder 9.000 34 -5 2W
Marauder Stalker Marauder 9.000 34 -19 3W
Its panda monium.
SouP.
Profile Joined February 2010
United States25 Posts
April 28 2010 22:42 GMT
#114
I would love to see you add a way to see how many of the selected unit it would take to kill the other unit. An example would be how many corruptors do you need to kill 1 void ray etc.
stalife
Profile Blog Joined June 2006
Canada1222 Posts
April 28 2010 22:57 GMT
#115
wow what a great program! I would definitely appreciate the spell thing as well. Also, would there be something like...

also agree with Soup. I would like to see how many units I need to kill X amount of sentries, etc.
www.memoryexpress.com
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-04-28 23:14:57
April 28 2010 23:03 GMT
#116
I agree with soup too. Oh and any update on the corrupter vs col thing? It says neither unit can attack each other.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Shaoling
Profile Blog Joined October 2009
Sweden344 Posts
April 28 2010 23:05 GMT
#117
Wow, great tool! Sentry's -> mutas :O:O
www.feelingcontemptuous.com - My music website [Dubstep/Electro/House]
sidesprang
Profile Joined January 2009
Norway1033 Posts
April 28 2010 23:10 GMT
#118
Gj on making this. saves alot of time not doing theese test manualy.
Float like a butterfly, sting like a bee.
mesobored123
Profile Joined March 2010
United States62 Posts
April 28 2010 23:40 GMT
#119
Are you sure you added the +10 hp to marine when you get the combat shield upgrade? I'm looking at the combat stats for both and it has it that the marine has 45 hp in both situations (with upgrade and without)
Camila_br
Profile Joined April 2004
Brazil529 Posts
April 28 2010 23:50 GMT
#120
great tool, thx for sharing =)
"Do you really want chat rooms?"
Prev 1 4 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
Liquipedia
LAN Event
18:00
Merivale 8: Swiss Groups Day 2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 59
StarCraft: Brood War
Sea 507
Snow 195
zelot 46
Dota 2
NeuroSwarm87
League of Legends
JimRising 734
Reynor8
Super Smash Bros
hungrybox1209
Other Games
summit1g9972
WinterStarcraft426
C9.Mang0134
ViBE97
fpsfer 1
Organizations
Other Games
gamesdonequick867
Counter-Strike
PGL165
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21159
League of Legends
• Stunt518
Other Games
• Shiphtur136
Upcoming Events
The PondCast
4h 14m
LAN Event
9h 14m
OSC
16h 14m
Replay Cast
17h 14m
OSC
1d 6h
LAN Event
1d 9h
Korean StarCraft League
1d 21h
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.