• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:46
CEST 22:46
KST 05:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes124BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
Team TLMC #5 - Finalists & Open Tournaments StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
KSL Week 80 Stellar Fest StarCraft Evolution League (SC Evo Biweekly) RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion Diplomacy, Cosmonarchy Edition ASL20 General Discussion Soulkey on ASL S20 ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Borderlands 3 Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1806 users

Sensor tower - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
duckhunt
Profile Joined June 2009
Canada311 Posts
March 31 2010 15:05 GMT
#61
it really annoys me the way noobs talk about mules, they act like you HAVE TO use every mule asap or else you lose because you will get outmacrod LOL
wintergt
Profile Joined February 2010
Belgium1335 Posts
March 31 2010 15:13 GMT
#62
The only problem I see with sensory tower is they are so (gas) expensive.

Oh and scanning to kill an observer >> mule, for so many reasons.
here i am
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 31 2010 16:39 GMT
#63
On April 01 2010 00:05 duckhunt wrote:
it really annoys me the way noobs talk about mules, they act like you HAVE TO use every mule asap or else you lose because you will get outmacrod LOL


I personally feel my macro has gotten to be quite good, alot of the time I can't find room to mule later in the game because I'd much rather scan to check on the enemies army than get another 270 minerals when I'm not really starving for them.

I've been going by Mule, Mule, Scan for the first three, then for the rest of the game, doing whatever I feel I need to do, like get a boost in minerals to expo or whatever. It's one of the main reasons I like Terran as we've got that choice to make, but yeah as I said I'm going to have to see how the Sensor tower affects how much I actually need to scan.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
DanceDance
Profile Joined November 2008
226 Posts
March 31 2010 16:42 GMT
#64
Idea for sensor tower: It automatically comsat scans its surrounding area every few minuets. Just throwing it out there.
bendez
Profile Joined February 2010
Canada283 Posts
March 31 2010 16:53 GMT
#65
On March 31 2010 12:22 FREEloss_ca wrote:
Scanner
Raven
Missle Turret
Sensory Tower

Therefore: Terran detection sucks?

Get out.

While we're at it, lets compare:

Zerg:
Overseer (Costs 150 minerals/100 gas) is squishy, requires Lair
Spore Crawler...

Protoss:
Observers
Photon Cannons

Terran has twice as much detection as the other races; most of which is more easily accessible.


^ This. And this guy put it nicely. I was about to insult your intelligence.
USn
Profile Joined March 2010
United States376 Posts
Last Edited: 2010-03-31 19:28:39
March 31 2010 19:27 GMT
#66
On March 31 2010 15:35 BentoBox wrote:
The fact that a T player lost is also irrelevant .


You're misusing your skepticism. The implication is that I've never seen a tournament terran who won build a sensor tower.
BentoBox
Profile Joined November 2009
Canada303 Posts
March 31 2010 23:45 GMT
#67
On April 01 2010 04:27 USn wrote:
Show nested quote +
On March 31 2010 15:35 BentoBox wrote:
The fact that a T player lost is also irrelevant .


You're misusing your skepticism. The implication is that I've never seen a tournament terran who won build a sensor tower.


Why you would even argue a correlation between the building of a S.Tower and a player's loss is beyond me.

The tower provides information and denies harass. If Players choose not to build them, then they probably feel they have all their bases covered.

That is all.
Only dead fish swim with the stream
Jin
Profile Blog Joined March 2003
Canada439 Posts
Last Edited: 2010-04-01 00:05:23
April 01 2010 00:04 GMT
#68
On March 31 2010 12:22 FREEloss_ca wrote:
Scanner
Raven
Missle Turret
Sensory Tower

Therefore: Terran detection sucks?

Get out.

While we're at it, lets compare:

Zerg:
Overseer (Costs 150 minerals/100 gas) is squishy, requires Lair
Spore Crawler...

Protoss:
Observers
Photon Cannons

Terran has twice as much detection as the other races; most of which is more easily accessible.


Attacking legendary posters is an easy way to get banned. Nice to see an ilnp post after who knows how many years.
^-^v
Doc Daneeka
Profile Joined March 2010
United States577 Posts
April 01 2010 00:05 GMT
#69
On March 31 2010 12:27 nik_0_0 wrote:
Finally, I really hope that they would lower radius and make them not broadcast their radius (which doesnt even make SENSE btw)


ever used a radar detector?
payed off security
brocoli
Profile Joined February 2010
Brazil264 Posts
April 01 2010 00:06 GMT
#70
Sensor towers don't detect.

But there are a few more uses for sensor towers... if you place them in some inaccessable location that overlooks a main pathway, you'll get some good info on when your opponent is massing up an army/what units is he massing up (since you can identify them by speed and size).

the problem is risking that 100 gas. If the sensor tower was not this expensive, then every terran would just spam them.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
April 01 2010 00:08 GMT
#71
On April 01 2010 09:04 Jin wrote:Attacking legendary posters is an easy way to get banned.


that hardly looks like an "attack" to me. is it really that easy to get banned on this board?
payed off security
AyeH
Profile Blog Joined March 2010
United States534 Posts
April 01 2010 00:12 GMT
#72
This is an off topic question but it still relates to sensor towers. What buildings/units do the other races have that do something similar like the sensor tower? Why did Blizzard decide to incorporate the sensor tower in with Terran? Was it due to zerg's ability to burrow underground (idk if sensor towers can detect burrowed movement) or cloaked units(idk this either).
Is it in you?
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
April 01 2010 00:18 GMT
#73
On April 01 2010 09:12 G4T0R4D3 wrote:
This is an off topic question but it still relates to sensor towers. What buildings/units do the other races have that do something similar like the sensor tower? Why did Blizzard decide to incorporate the sensor tower in with Terran? Was it due to zerg's ability to burrow underground (idk if sensor towers can detect burrowed movement) or cloaked units(idk this either).

It can't see burrowed or cloaked units, but if a unit walks within range and than burrows, you will know where it burrowed. Why would zerg and protoss have a similar building? It's just another aspect that is distinctive to Terran, and fitting to have a building serve as radar.
@QxGDarkCell ._.
TerranUp16
Profile Joined March 2010
United States88 Posts
April 01 2010 01:31 GMT
#74
On April 01 2010 09:12 G4T0R4D3 wrote:
This is an off topic question but it still relates to sensor towers. What buildings/units do the other races have that do something similar like the sensor tower? Why did Blizzard decide to incorporate the sensor tower in with Terran? Was it due to zerg's ability to burrow underground (idk if sensor towers can detect burrowed movement) or cloaked units(idk this either).


xDark hit part of this on the head in that it kinda makes sense for Terran from a storyline standpoint, but of course Blizzard seems to be rather more concerned about gameplay than that. In that department, the most obvious concern for Terran against Zerg and Protoss are Nydus Worms and Warp Prisms/Proxy Pylons, respectively. This is a bigger issue for Terran than for Zerg or Protoss as Z has the easily-spammable at a moment's notice Speedlings while P can warp in reinforcements via Warp Gates to the nearest Pylon.
Orders, Sir! Ready to roll out!
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
April 01 2010 01:41 GMT
#75
On April 01 2010 09:12 G4T0R4D3 wrote:
This is an off topic question but it still relates to sensor towers. What buildings/units do the other races have that do something similar like the sensor tower? Why did Blizzard decide to incorporate the sensor tower in with Terran? Was it due to zerg's ability to burrow underground (idk if sensor towers can detect burrowed movement) or cloaked units(idk this either).


Think about it.

What is scan? It's the ability to see any location on the map with nothing more than 50 energy, and nobody can stop you. Seeing the map has always been a part of Terran play.

What better to compliment a race that has the ability to reveal any spot on the map than to be able to see things without actually getting vision over them?

The drawn radius is simply a balancing factor, allowing other races to see where this area of vision is. This is just like other races get to see where you're scanning.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
SirNeb
Profile Blog Joined April 2008
United States243 Posts
April 01 2010 01:51 GMT
#76
does sensory tower red dot cloaked units? I'm assuming it does?
Synwave
Profile Joined July 2009
United States2803 Posts
April 01 2010 02:22 GMT
#77
"Terrans detection really sucks" gave me a chuckle.


♞Nerdrage is the cause of global warming♞
ilnp
Profile Joined December 2002
Iceland1330 Posts
Last Edited: 2010-04-01 02:31:44
April 01 2010 02:26 GMT
#78
On April 01 2010 09:04 Jin wrote:
Show nested quote +
On March 31 2010 12:22 FREEloss_ca wrote:
Scanner
Raven
Missle Turret
Sensory Tower

Therefore: Terran detection sucks?

Get out.

While we're at it, lets compare:

Zerg:
Overseer (Costs 150 minerals/100 gas) is squishy, requires Lair
Spore Crawler...

Protoss:
Observers
Photon Cannons

Terran has twice as much detection as the other races; most of which is more easily accessible.


Attacking legendary posters is an easy way to get banned. Nice to see an ilnp post after who knows how many years.


dude my mom says meaner things to me on valentines day

other than my clear ignorance as to the awesomeness of terran detection, does anyone else agree with me that the sensor tower showing it's net is totally stupid?
8===D~~
SarcasticOne
Profile Joined March 2010
Australia213 Posts
April 01 2010 02:32 GMT
#79
On April 01 2010 01:39 Qikz wrote:
Show nested quote +
On April 01 2010 00:05 duckhunt wrote:
it really annoys me the way noobs talk about mules, they act like you HAVE TO use every mule asap or else you lose because you will get outmacrod LOL


I personally feel my macro has gotten to be quite good, alot of the time I can't find room to mule later in the game because I'd much rather scan to check on the enemies army than get another 270 minerals when I'm not really starving for them.

I've been going by Mule, Mule, Scan for the first three, then for the rest of the game, doing whatever I feel I need to do, like get a boost in minerals to expo or whatever. It's one of the main reasons I like Terran as we've got that choice to make, but yeah as I said I'm going to have to see how the Sensor tower affects how much I actually need to scan.


i do that as well... although depends what buildings i see going up with my SCV, if it appears to be something nasty, i'll scan sooner... but i find i normally have my OC and first mule down before my SCV dies... if i see either mass gateway/rax or quick tech, i'll scan sooner =)
USn
Profile Joined March 2010
United States376 Posts
Last Edited: 2010-04-01 03:19:21
April 01 2010 03:15 GMT
#80
On April 01 2010 08:45 BentoBox wrote:
Show nested quote +
On April 01 2010 04:27 USn wrote:
On March 31 2010 15:35 BentoBox wrote:
The fact that a T player lost is also irrelevant .


You're misusing your skepticism. The implication is that I've never seen a tournament terran who won build a sensor tower.


Why you would even argue a correlation between the building of a S.Tower and a player's loss is beyond me.

The tower provides information and denies harass. If Players choose not to build them, then they probably feel they have all their bases covered.

That is all.


No offense, but you're really misreading my post. It's naive to assume I mean building a sensor tower is actively causing a player's loss... but if building them doesn't provide an advantage then they are effectively the same thing since the same number of sensor towers will be built. Which is zero.

There is demonstrably no correlation in tournament play between building a tower and winning. The burden of proof is on the person who advocates making them.

EDIT: And what is your point about the optimal strategies not supporting towers? That's just pushing the issue back one step. If towers only work in bad strats that's supposed to mean something?
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 330
IndyStarCraft 151
ZombieGrub94
JuggernautJason70
Nathanias 10
StarCraft: Brood War
Britney 14895
Dewaltoss 106
PianO 38
Shine 34
soO 28
HiyA 9
Dota 2
NeuroSwarm83
Counter-Strike
fl0m1329
Fnx 1120
Other Games
tarik_tv8323
summit1g5288
FrodaN4711
Grubby2818
gofns2075
ToD276
RotterdaM244
Hui .163
KnowMe96
C9.Mang096
TKL 85
XaKoH 66
Trikslyr61
ViBE29
PPMD27
Chillindude19
Sick11
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 47
• Sammyuel 18
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• 80smullet 32
• FirePhoenix19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis4729
• Doublelift3318
Other Games
• imaqtpie964
• Scarra793
• WagamamaTV298
• Shiphtur199
Upcoming Events
Korean StarCraft League
6h 14m
BSL Open LAN 2025 - War…
11h 14m
RSL Revival
13h 14m
Reynor vs Cure
TBD vs Zoun
OSC
1d
BSL Open LAN 2025 - War…
1d 11h
RSL Revival
1d 13h
Classic vs TBD
Online Event
1d 19h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
4 days
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.