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TwilightStar
Profile Blog Joined August 2009
United States649 Posts
March 25 2010 11:42 GMT
#81
Quality first post. I'd never consider playing SC as a waste of time, because you are actually challenging yourself and trying to improve (Much like you would in chess, no?) I'm a chess player myself, and I'm glad I took it up as a hobby. Maybe you'll enjoy playing StarCraft as much as you do playing chess?

Whatever you do, good luck.
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
Last Edited: 2010-03-25 11:49:47
March 25 2010 11:42 GMT
#82
I agree with most of your points evilK. I will say though that Blizzard has promised that when the game launches it will have a much more sophisticated tutorial system that is intended to be not only for ultra beginners (this is a marine move it by clicking..) but also to bridge the gap and additionally it is said to include practice maps for intermediates(such as the micro maps we have in sc).
P.S.
I want to add something. You should know that just playing the game for a long time doesn't necessarily mean you will get beyond a certain level. I personally have played starcraft for close to 7-8 years, but just recently started learning. Though playing a tooon of bgh games helped me in faster learning because i had experience with unit relations, hotkeys, costs and such stuff, I was stuck at a pretty low level. To get good at the game you must be determined and to want to research try out stuff, And to want to win badly.
There are three types of people in the universe: those who can count, and those who cant.
Titilisk
Profile Joined March 2010
96 Posts
March 25 2010 12:33 GMT
#83
As a player of both SC(II) and chess, I do think SC is the bullet part of chess. You know, the game with an extreme low time to play, with an increment of few sec every move played. Lke this kind of format : 20sec to play the game, with an extra 2sec for every move played. That's an extreme challenge for your mind : that's the same in SC. No time to think, but the knowledge of openings, good reflexes and a global purpose/strategy is requiered.

If you are new to chess, of course you'll be overwhelmed in bullet ! That's the same in SC. You have to learn slowly openings, patterns and global strats / antistrats. Once you're used to it, you'll be able to go down in the arena. These days, most of players in the beta are good players. Be patient, when the game comes out, tons of practicing players will flood (because mostly of UMS), but the great matching system will provide you some people with your skill level, and you will be able to learn (and have fun !) from.
Gnosis
Profile Joined December 2008
Scotland912 Posts
Last Edited: 2010-03-25 13:07:51
March 25 2010 13:06 GMT
#84
If you're good at chess, it helps to play lightening / blitz variants. At least I found that helped me improve my decision making under "pressure". It also doesn't hurt to not let losing bug you, and go the 1 win for every 10 games lost... You'll learn a lot. I think there's a saying for that, winning is teaching, losing is learning?
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
OOl
Profile Blog Joined February 2010
United States65 Posts
March 25 2010 13:39 GMT
#85
Starcraft is a sport. People will say "well not REALLY because _____" but honestly it is. It has just as high and complex a learning curve as soccer or basketball or (as you said) chess. Because it is a sport it should be treated as one. When you start out playing a sport, you suck! that's the natural way of things. Little league and other youth sport (or older beginners in sports) are hilariously bad to anyone with even marginal skill at that sport. Does that mean that it's not a fun game? No way! Does it mean tons of people can kick your ass? Definitely! The real take home message I think is if you're copper or bronze or silver or whatever don't sweat it! just have fun! and yeah, in the beta they're tons of players who have played the prequel for years or have played some form of RTS at an extremely high level. Tons of people will be able to clobber you but I'd think in the lower regions tons of other people should be around who are just as bad if not worse? I have a friend who's on the low-end of copper and he's having plenty of fun playing even though he's terrible to someone like me who's played sc1 etc. Just have fun and enjoy playing the sport!
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
March 25 2010 13:52 GMT
#86
These games are very hard man. BW is the hardest competetive game ever made and SC2, from what I've heard, is very hard mechanically as well.

But don't expect to just be able to pick up a game and be decent at it competitively -.-
My. Copy. Is. Here.
ShadowReaver
Profile Joined March 2010
Canada563 Posts
March 25 2010 14:07 GMT
#87
I'm sure we all understand where your comming from, we've all been there. Remember you're playing against people who've played starcraft and broodwar who have years of experience behind them. Right away that puts you at at disadvantage, and the ladder system as it is now probably isn't going to help much.

My advice would be to just have fun, learn the strengths and weaknesses of the units and races. Over time, your mechanics will improve and you'll feel yourself getting "faster". When the full game comes out and play through the single player mode, that's where you'll really see the beauty of the game and what it can bring. Then jump back online, join some friend in multiplayer and you'll have a blast.

We play starcraft because we've grown with it over the last 10+ years. Most of us were teenagers when it first came out, now new generations of fans will grow to love SC2.
brocoli
Profile Joined February 2010
Brazil264 Posts
March 25 2010 14:08 GMT
#88
OP, you said that you "are getting a little tired of videogames", but what aspect of them is not pleasing you?
I'm asking this because I couldn't grasp if the problem is with the lack of complexity most games have these days, or if the problem is actually with frustration and lack of fun when you lose.

I'll assume you have mostly the game mindset of a strong chess player throughout this post, so if I'm wrong about this assumption, then the rest of this is mostly useless. Also, when I refer to games, I'll be refering to very complex games, so even hard but simpler gameflow-wise games like tennis are out.



From chess you can bring the game sense, analysis, and positionning skills, but you definitely _can't_ use the same mindset. In chess you typically will consider every possibility in the order you are the most comfortable with, and you need to use the _best_ available move else you lose. In SC/SC2, or any action-strategy game really, you need to take a _good_ move in a very short timespan; what I call a good move is a move that will require your opponent to react a certain way and demand a certain level of skill. This is because these games are not turn-based, and any time lost translates into a "free turn" for the opponent to make a good move against you.

This would translate into chess as recklessly attacking your opponent in order to bring his pieces into vulnerable/less useful positions, even if you risk losing a piece in the process. I am a very "action" game guy, and when I play chess, or slow fighting games (a "slow" fighting game is one where small mistakes are easily reactable and severely punished, so it encourages a very safe play. A "fast" one has more escape paths, more multi-use moves, and give players less time to react) I find myself doing this kind of "reckless" thing (and losing) often.


This "slow-fast" measure of games heavily influences the optimal thought pathway -the mindset- to play it. And learning a new mindset _will_ lead to frustration and a lack of fun at first because the way your brain works intuitively will work against you instead of in your favor.

If you wish to learn how to play these kinds of games though, this frustration will work in your favor in the long run as it will make your achievements much more gratifying. It was this way for me with danmaku shooters : for someone who could play games like Worms Armageddon and GunZ: the Duel decently well, suddenly being unable to complete a game at the Easy difficulty, even though it is about 100 times easier than the hardest difficulty setting was quite a big deal.

Today though, 2 years later, I can consider myself a good danmaku player (I can complete touhou games in lunatic with some specific practice, and even got some nicely placed scores in the games I specialize), and it is _extremely_ gratifying, even though the very genre of these games have some sort of in-built frustration device even for experienced players, lol.


Also, like any hard action game, at higher levels SC requires a lot of physical and mental endurance, so overcoming this will be yet another large step that will lead to frustration at first and a lot of gratification afterwards.



So the decision is up to you, just make sure you set your main goal to learn and not to win at first if you decide to play. If I have guessed right your mindset, then it is inevitable that you'll not experience much fun at first, but if you maximize your learning of the game, and can recognize when you're getting better, then I would say you'd need about a 2-3 months to start to feel satisfied. The fun will then only increase at that point onwards for a long time (years worth of).

You only need sheer practice to overcome the physical and mental aspects like APM, tension management, physical endurance, etc... for the rest you can greatly speed up the learning process by playing smartly and making learning plans.

I'd say if you have enough time, then it is a great idea to start playing SC2, but keeping all this in mind. And if you do, good luck =)
Luddite
Profile Blog Joined April 2007
United States2315 Posts
March 25 2010 14:13 GMT
#89
On March 25 2010 10:14 Kantutan wrote:
Dustin Browder stated himself that a new player jumping into beta right now would be like a newbie jumping into WoW level 80 PvP. Multiplayer will obviously be difficult for new players, if you wait for the actual game to be released and play single player, that would help you get a lot better. And yeah, don't worry about getting better while you're a new player, just enjoy it. You could always pass the SC1 campaign for now, some of those skills will transfer over.

haha I've only played Wow like 3 times but I'm pretty sure I could jump into level 80 PvP and be competitive there in like 2 hours if someone gave me the right equipment.
Can't believe I'm still here playing this same game
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
March 25 2010 14:22 GMT
#90
On March 25 2010 23:13 Luddite wrote:
Show nested quote +
On March 25 2010 10:14 Kantutan wrote:
Dustin Browder stated himself that a new player jumping into beta right now would be like a newbie jumping into WoW level 80 PvP. Multiplayer will obviously be difficult for new players, if you wait for the actual game to be released and play single player, that would help you get a lot better. And yeah, don't worry about getting better while you're a new player, just enjoy it. You could always pass the SC1 campaign for now, some of those skills will transfer over.

haha I've only played Wow like 3 times but I'm pretty sure I could jump into level 80 PvP and be competitive there in like 2 hours if someone gave me the right equipment.


wow leveling/social masturbation is kinda HERP DERP but don't be ignorant man. You need alot of knowledge of all classes and spell timings, etc in order to be really competitive in pvp wow.
whiterabbit
Profile Joined June 2009
2675 Posts
Last Edited: 2010-03-25 14:29:27
March 25 2010 14:26 GMT
#91
Welcome to the TLnet. Great first post I must say.

About the topic. I had similar problem myself as well. Played mostly FPS and MMO games with some SC:BW/WC3:TFT games, just for fun, never even tried to be actually good at them. I followed SC:BW/WC3:TFT scene, watched replays and such but I always enjoyed more playing Quake for instance.

When Blizz announced that SC2 is soon to be ready to enter Beta stage I started playing SC:BW again, a bit on Battle.net and ICCup (D/D+) and now when SC2 beta started and I got a key felt being owned all around in custom games. Played custom games because I thought I'll play other newbies as well, but when I found out how to "check stats" of my opponents I realised I played even few Platinum league players so I started with Placement matches.

I am currently in Gold league and things that helped me to become better and actually enter Gold league even if I never played SC:BW/WC3:TFT games were:

- Streams, here at TLnet.
- Picking Race that I felt I could do most in early game.
- Watching replays of decent players and trying to understand things like "Why he is building *that* against *that?"; "Why is he using *that* strategy on *this* map against same oponent and/or race and not on *that* map?"; And so on.
- Trying to understand reactions and decisions in fights while watching replays/streams.
- Finding a player who is as same or similar level of SC2 knowledge and have a fun games with him.
- Just playing the game. While you are playing, even without desire to become better you are still learning things.
- Learning few "tricks" with your Race of choice, tricks you can pull out and surprise your opponent.
- Etc.

I am sure that if you put at least some time now in playing and learning SC2 while it is beta, you will feel decent and much better when game gets released and you encounter people who will have same problem as you have now.

Try to have a look at this Beta and your current experience as new player as preparation for great fun, decent matches, great wins and such when game comes at stores.

And as many said before me, from your position you really shouldn't think or even aim to become competitive for now. Just try to have a great time with super-great game!

Good luck!
NUTELLA y u no make me skinny?!?
IronWolf
Profile Blog Joined October 2009
South Africa315 Posts
March 25 2010 14:46 GMT
#92
Welcome to TL!

To the OP - Is it worth learning - ABSOLUTELY. If you don't find it fun just learning the game then this is not for you. It is a complex game and you will find satisfaction in mastering the multitude of aspects the game has to offer.

Yes you will loose alot - very few players don't loose a ton of games. All of them are fun tho!

gl hf
QuanticHawk
Profile Blog Joined May 2007
United States32071 Posts
March 25 2010 14:57 GMT
#93
Regarding your tennis/WoW comparison, that's really up to an individual's preferences. Aside from the health benefits (obviously a big plus) of tennis, it's no more inherently beneficial than WoW. I mean, if you're not gonna become the next Nadal, are you wasting your time? Or does it come down to you being happy? I'm pretty sure that if a person really enjoys it, you can get just as much outta wow from an emotional standpoint as seening yourself evolve in tennis.

I'm sure beta also has a bit to do with your learning curve. Most of the people opting in are BW/WC3 players, and while SC2 is obviously different, they're gonna have an edge. When the full game comes out, there will be an influx of true newbies. Plus, even with some flaws, AMM will pretty much put you against people relatively close to your skill bracket.

I really don't think you need to be the best or log a gazzilion hours a week to get enjoyment from something. I'm in the same boat, about to be 25 and going to school again, so I'm not gonna be playing like how I was at 15. But it's still fun to play for me, even with just a few hours a week.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
March 25 2010 14:59 GMT
#94
If you want to get good, give yourself at least 6 months to a year coming from never playing an RTS before. Don't take it too seriously, and if you don't enjoy playing it maybe its not for you. You are going to need a few things to improve, the first of which is mechanical ability. Your hands need to be fast, you need to be able to control units well. The only way to do this is to practice lots and make sure you are using all the hotkeys and using them well. The second important thing is in game mindset. You can't "not think" and still win. Starcraft is very much a thinking game at higher levels, and a better way of describing it would be, "think fast". If you ever expect to be able to make useful decisions in game, you need to understand the details of the game. If I asked you how much damage a stalker did or what armor types its good against, and what units its useful for fighting could you answer? Make sure you learn about every race, and all of their abilities. Another important thing is understanding macro (economy/production management) and basic micro concepts such as concave, focus fire, dancing, general positioning etc. Get into a cycle of thinking where practice, then analyze what you did, think about why you did it, and then decide how you would do it better or what you would do instead and go practice some more.
evilK
Profile Joined July 2009
Spain34 Posts
March 25 2010 22:16 GMT
#95
Wow, thanks everybody for all the interest, nearly 100 replys in one day, and every single one being an useful one, people who has been playing for so long, even some private messages offering help...is just mindblowing, really. I've read all of them, but can't reply to every one i liked cause i will never end. Again, thanks everybody and be sure that i would consider absolutely every word you said.

Broadly speaking, i completely agree with the "you level up > your character level up" concept, and also that the idea is to have fun getting better, not winning. That's absolutely rigth, and believe me when i say that i understood that too many years ago, it's a key concept about playing anything in life.

But let me say that while i've been reading the posts, i realised that i was much more interested in the ones that talked about the reasons for play or not to play; the things, skills, etc that playing SC would contribute to my life, rather than posts that talked about the game itself, and i'm not sure if that's a good symptom.

I've found specially interesting the brocoli's post when he asked:

OP, you said that you "are getting a little tired of videogames", but what aspect of them is not pleasing you?
I'm asking this because I couldn't grasp if the problem is with the lack of complexity most games have these days, or if the problem is actually with frustration and lack of fun when you lose.


The problem is not to not having fun when you lose (i strongly think that somebody who can't have fun while learning something will never be able to be really good at it, cause to be really good to a true complex game yo HAVE to lose millions of time, you'll have to play with people who are way better than you and obviously will destroy you, but that's the greatest lesson you can receive for get better). Is not the lack of complexity either, the problem i'm lately seeing with games/videogames in general is the lack of meaning of their complexity/effort. "Fun" is simply not enough reason.

I'll try to explain what i want to say when i say that i'm getting tired of games..what i feel is that i search things like SC2 just because my brain (and also the ones of some smart friends, and probably some of you could feel identified in some way), is somehow addicted to the kind of deep and complex task that some games can provide. Like someone said before, SC (or chees, or whatever whant to say) is just the perfect escape to real life. I mean, my real life, and everyone life, is a really complicate thing/game to handle by itself, and instead confront it, instead try to play better at my life as a whole, i immerse myself into so many different complex and hard games/tasks...and keep hiding of the real difficult tasks of my life, which are probably harder than playing chess,SC or whatever, but less rewarding at short time.

So, trying to sum up, for me gaming is interesting because it implies learning, and i really think that learning something is one of the best things you can do in life. But what i'm starting to feel a bit tired about is for learning the wrong/useless things. To learn things that really doesn't matter. To waste my limited time in something just because my brain likes "deep and complex things", but doesn't care a shit if that complex thing has some purpose at all. I'm feeling that i'm reaching a point where "Fun" is just not enough. what i really wanted to know was if SC is a game that has anything more that just "Fun". When you play tennis al least you can feel the sun in your face, feel the life in your body, it gives you much more that only the game itself (and will only steal you 2/3 hours a week..). But playing WoW obsesively or spend all the weekend watching sports in the TV or "put here whatever activity that can be "fun" but in the end is completly empty" is really escaping of your life, and that's not the "fun" i want.

Despite all this..even if i'm not sure about if learning to play SC2 has anything more than the empty "fun" factor of it, i'm quite sure that if there is a single dammit videogame which is worth to learn to play it, is THIS game. And as i'm a "complex games" junkie anyway, that reason is going to be enough for me to play, at least at the moment xP. But obviously it woud be great to have some stronger argument than that one.

Thanks again. Two giant posts in a row is playing with your patience.

FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
Last Edited: 2010-03-25 22:50:05
March 25 2010 22:49 GMT
#96
We were all noobies at one time. I remember when I was a 40 apm Terran player; playing constant 1v1 LT games to get better. It really isn't fun at first, and you have to stick through it.

When you're a beginner, you lose a lot, but that odd win feels great, and fuels your desire to keep playing, to be rewarded with that satisfied feeling.

The game only gets more fun and more rewarding as you get better. Sure, winning felt good when I was that 40 apm Terran player; but now, winning a 40 minute macro fest is just as rewarding. When you actually know what you're doing and play your heart out, winning a game and having all your hard work and decision making pay off makes it all worth it.
"Starcraft...It just echos brilliance and manliness." - Tasteless
Knickknack
Profile Joined February 2004
United States1187 Posts
Last Edited: 2010-03-25 23:29:37
March 25 2010 23:18 GMT
#97
Well you are right to recognize this as a Grey area. Take this passage from "on the meaning of life":
Pursuits can be meaningful in a more or less deep way, but not, as it were, in a shallow way; so to appraise something as meaningful
excludes its being trivial or silly. Pastimes like golf appear
somewhat borderline here: it seems they can just about
qualify as meaningful, but only provided they have a substan-
tial and important recreational function (fostering, perhaps,
a certain relaxation, harmony or expansiveness of spirit), or
else play some further role, for example by promoting health,
or furthering a professional sporting career. But lining up
balls of torn up newspaper in neat rows cannot normally be
meaningful.



Throwing some links out:

11year old college grad says games are waste of time:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=95012

Skew: to sum up: something like if you have a good time doing it then it is not a waste
http://www.teamliquid.net/forum/viewmessage.php?topic_id=61775

Fayth saying poker is loads better, and responses:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=114255&currentpage=3

why play this game:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=673
http://www.teamliquid.net/forum/viewmessage.php?topic_id=14515
http://www.teamliquid.net/blogs/viewblog.php?topic_id=53932 (or not)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=58581 (or not)
| www.ArtofProtoss.vze.com |
Savio
Profile Joined April 2008
United States1850 Posts
Last Edited: 2010-03-25 23:33:01
March 25 2010 23:30 GMT
#98
As someone who has played both WoW and Starcraft I can tell the OP that Starcraft is not like WoW in that after you stop playing it you feel like "that was a waste of time".

I know exactly what you mean when you say that about WoW because I have felt identically, but I have never regretted the time I spent playing SC. Its more like chess in that sense.

(I also never regretted the time playing CS interestingly)
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
reallogic
Profile Joined October 2008
United States65 Posts
March 25 2010 23:32 GMT
#99
evilK,

I think Bertrand Russel put it best when he said "The time you enjoy wasting is not wasted time."

I mean sure games such as SC and Chess are all escapes from the reality we live in but honestly don't we deserve to have a reprieve from harshness that the world throws at us?

However to provide more insight into your question, what can starcraft teach us that is applicable in the real world?, I think SC can teach us a lot about critical thinking, and the ability to stay cool under pressure. While the severity of the situations we face in starcraft don't even come close to situations that crop up in real life the simulation of being under pressure and being able to gracefully deal with these situations will help us find solutions when we are faced with difficult times. I feel like I'm rambling so I'm going to stop now, but I do hope this helps.
"Reality is merely an illusion, albeit a very persistent one." - Albert Einstein
shockwave.xpow
Profile Joined March 2010
31 Posts
March 26 2010 00:11 GMT
#100
Lots of good posts here so I'll try not to repeat stuff that's already been said. A couple of comments to tack on though:

1. Yes you're going to lose in beta, a LOT. However, once SC2Release comes out, you'll be ahead of the vast majority of players. So, you'll have your time to shine.

2. If you're looking for a relaxed game pace, try the FFAs. They're unranked, most of the players aren't amazing, and there's less rushing involved. Obviously, FFAs aren't the best place to learn competitive play or good long term habits, but in the context of Beta, they provide a safe way to get your feet wet. When/if you lose, watch the replay and try to emulate what the best player did, paying particular attention to his economy management.
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