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Suggestion: Make a health bar on/off switch - Page 2

Forum Index > SC2 General
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TheYango
Profile Joined September 2008
United States47024 Posts
March 12 2010 22:23 GMT
#21
On March 13 2010 07:18 Assault_1 wrote:
What about removing health bars from the game? just like in bw o_o

You can choose to have them off.
Moderator
404.Delirium
Profile Joined May 2008
United States1190 Posts
March 12 2010 22:27 GMT
#22
I think it'd be pretty rad to have a toggle as well as some sort of auto-show thing.

I like having selected on but I think having something that shows the health bar of units taking damage and having it fade after not taking damage for some time. Or something along those lines.
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
Whiztard
Profile Blog Joined July 2009
United States227 Posts
March 12 2010 22:29 GMT
#23
its already in the game, alt button like what lynx said.
when Bisu switches to SC2...... (2014 update: sighh)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-12 22:44:20
March 12 2010 22:42 GMT
#24
I fully agree with OP here. In early game I want all the health bars on, especially in ZvZ skirmish of roaches. But later on because the bars are so big and high contrast they are a huge clutter and distraction.

I also want a toggle for the unit halos. I don't want to see a lighter halo around where my cursor is hovering, I only wanna see a halo around units that are actually selected.
This extra highlight halo is just annoying, confusing, and cluttering.
..and then I would, ya know, check em'. (Aka SpoR)
Simple
Profile Blog Joined February 2009
United States801 Posts
March 12 2010 22:59 GMT
#25
good idea, and should be easy to add. default could easily be caps lock key
tubs
Profile Joined March 2010
764 Posts
March 12 2010 23:01 GMT
#26
On March 13 2010 07:59 Simple wrote:
good idea, and should be easy to add. default could easily be caps lock key


YOU MEAN THE BILLY MAYS KEY?
"Roach dies to immortal and rockit black guy" - Tierdal.thex
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
March 12 2010 23:18 GMT
#27
hold alt to see the healthbars, release do hide them...
what's the problem with that ? if u don't like it, don't use them, if u like them, use it.

A good idea would be to make the bar smaller when you zoom in, in a some sort of BarSize x Zoom ratio. or just to make a little bit smaller.
Anyway i don't see a problem with them.
In the beginning there was nothing... and then exploded
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
March 12 2010 23:22 GMT
#28
reading comprehension guys.
he wants a way to toggle health bars on and off so that he doesnt have to hold alt to see them, but he doesnt want health bars on all the time because that'd be annoying
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
tubs
Profile Joined March 2010
764 Posts
March 12 2010 23:30 GMT
#29
On March 13 2010 08:22 SoMuchBetter wrote:
reading comprehension guys.


This. Some of you guys don't understand what the word TOGGLE means. The OP wants something that acts like the CAPSLOCK key. Don't be dumb. ALT and CAPSLOCK have completely different behaviors. Learn the difference between those two keys, and you might understand his post.
"Roach dies to immortal and rockit black guy" - Tierdal.thex
nagash
Profile Joined May 2007
Australia58 Posts
March 13 2010 01:51 GMT
#30
When your watching replays there is actually a toggle (h key). So it's obviously already been done and it just depends whether they want it for actual games or not.
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
March 13 2010 03:42 GMT
#31
On March 13 2010 06:20 Mastermind wrote:
Health bars should only show for units that are damaged. No point in showing the health bar of a unit at 100%. It is just unnecessary clutter.


I was going to suggest this too. think this would be a better feature. Even if it was switch, it would still clutter up the screen when used. This would make it usable even in large battles, and even with interceptors.
HS: cascades#1595 || LoL: stoppin
gravity
Profile Joined March 2004
Australia1847 Posts
March 13 2010 03:49 GMT
#32
Another thing that would help would just be to make the health bars a bit less obnoxious in the first place.
LostMekka
Profile Joined April 2010
Germany17 Posts
July 29 2010 16:57 GMT
#33
well, no toggle in the release version either.

digging through the threads around here, i thought it wouldnt be that bad to revive this thread and to releave this thread (id=137277) from non topic posts.

it seems, that many players dislike the health bar system as it is. imho, adding more options should fix this. i agree with the op and want to extend the idea to the following:

- get rid of the dropdown menus
- unit health bar options should contain these checkboxes:
** on by default (conveniance checkbox for game startup)
** toggle instead of hold (as suggested by op)
** show selected
(** show damaged?)
- same thing separately for building health bars
- additionally, a slider for health bar transparency would simplify the problem a lot.

with this set of options, players as well as commentators can adjust the health bars for a good compromise between visual and informational needs.

note that this would also avoid the need of an extra key for observers/commentators (H)

what do you think of that?^^
for (;;) sleep();
legir
Profile Joined July 2010
United States10 Posts
July 29 2010 17:24 GMT
#34
On July 30 2010 01:57 LostMekka wrote:
+ Show Spoiler +
well, no toggle in the release version either.

digging through the threads around here, i thought it wouldnt be that bad to revive this thread and to releave this thread (id=137277) from non topic posts.

it seems, that many players dislike the health bar system as it is. imho, adding more options should fix this. i agree with the op and want to extend the idea to the following:

- get rid of the dropdown menus
- unit health bar options should contain these checkboxes:
** on by default (conveniance checkbox for game startup)
** toggle instead of hold (as suggested by op)
** show selected
(** show damaged?)
- same thing separately for building health bars
- additionally, a slider for health bar transparency would simplify the problem a lot.

with this set of options, players as well as commentators can adjust the health bars for a good compromise between visual and informational needs.

note that this would also avoid the need of an extra key for observers/commentators (H)

what do you think of that?^^

Yes, we do need to a check box for only on damaged units as well.
It is better to die dead than it is to die alive. -Zombie
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
July 29 2010 17:37 GMT
#35
On March 13 2010 01:04 Coulthard wrote:
Show nested quote +
On March 13 2010 01:03 MorroW wrote:
i have health bar on the units i select only, i totally recomend that cause its like sc1 and when i wanna see enemy army hp i hold in alt



This sounds like a good Idea!
thx
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2010-07-29 17:42:15
July 29 2010 17:40 GMT
#36
They're looking into this. They hadn't thought of the toggle, but said they'd look at it:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=132653

Guest-275: There is only Always, Selected, and Normal for Unit life bars. Will there ever be an option where Alt acts as an on/off switch for unit life bars instead of having to hold it constantly to see life bars outside of the units you've selected?

DustinB:: We can certainly look into that.
Gee gee gee gee baby baby baby
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 29 2010 18:47 GMT
#37
They should just offer multiple health bar options the current ones are too fat imo
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
LostMekka
Profile Joined April 2010
Germany17 Posts
July 30 2010 10:56 GMT
#38
i have problems with the "always on" option myself. as i am a bit color blind, i mostly depend on contrast to see wich units are on the field. with all these high contrast health bars its impossible for me to see the units :-/

(btw i also have problems to find the red nuke dot on green or high contrast surfaces... quite annoying o_O)
for (;;) sleep();
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 30 2010 13:51 GMT
#39
i completely agree with the thread starter: that would be the perfect solution. sometimes i want them to be permanent, sometimes i want them to be gone, so a switch-like key would be perfect (cba to go to the menu to change it when a key combination is easier and faster =) )
HYPNQT
Profile Joined July 2010
Sweden14 Posts
July 30 2010 14:05 GMT
#40
Ye, I agree, would help out alot.
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