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Active: 608 users

Suggestion: Make a health bar on/off switch

Forum Index > SC2 General
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siNdreAd
Profile Joined February 2010
United States40 Posts
March 12 2010 15:38 GMT
#1
I posted this on blizz forums also-

Rather than force the player to hold down ALT to display health bars or change the settings to have them on all the time, I think they should make ALT an on/off switch i.e. pressing turns health bars on or off.

There are a lot of times health bars are useful but sometimes they're just downright disruptive (not to mention they're aesthetically very displeasing).

Holding down alt when you need to micro just makes your job more difficult and I don't really see any point to it. There's no downside to making it an on/off switch.
TArujo
Profile Joined September 2009
Portugal1687 Posts
March 12 2010 15:41 GMT
#2
there is an option like taht already in game, go to options -> game play options -> always show health bars ( i think its like that)

Cumps
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
Last Edited: 2010-03-12 15:43:29
March 12 2010 15:42 GMT
#3
That's not what he means, TArujo. He wants it to be a switch instead of a hold. The option you're referring to he already referred to where it keeps health bars on indefinitely (unless you hold alt?).

I completely agree with this change. Hitting ALT for example would be a lot easier than holding it down while microing.
Everyone needs a nemesis.
HCastorp
Profile Blog Joined March 2010
United States388 Posts
Last Edited: 2010-03-12 15:44:19
March 12 2010 15:43 GMT
#4
(edit) what lynx said.
BladeRunner
Profile Blog Joined February 2010
United States407 Posts
Last Edited: 2010-03-12 15:44:37
March 12 2010 15:44 GMT
#5
caution.slip
Profile Blog Joined June 2007
United States775 Posts
March 12 2010 15:44 GMT
#6
Either make it an option (check box) where you can set alt to be what it is now, or have it toggle health bars

or have it be a completely separate button. In HoN, alt is the same as SC2, but <'> toggles health bars
Live, laugh, love
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
March 12 2010 15:44 GMT
#7
Agreed.

Since I can't even see buildings burning, I'd like the HP bars in the first 5 minutes of the game (before they get cluttered, etc.) - going through settings takes too long in a fast paced RTS =(
da_head
Profile Blog Joined November 2008
Canada3350 Posts
March 12 2010 15:46 GMT
#8
they really need to make the hp bars smaller and remove the grids. i would love to have them on for microing purposes, but they're so ugly :S
When they see MC Probe, all the ladies disrobe.
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2010-03-12 15:47:33
March 12 2010 15:47 GMT
#9
Hmm... I've never really needed anything like that in WC3.
Could someone please also check if [ and ] buttons, for your/enemy health bars only, are present in SC2?
Time is precious. Waste it wisely.
onmach
Profile Blog Joined March 2009
United States1241 Posts
March 12 2010 16:01 GMT
#10
I really want this idea. The health bars are extremely useful to use roaches properly with burrow, but for the most of the rest of the game, they are extremely disruptive. Having 50 zerglings with health bars is utterly pointless. Having marine blobs covered with health bars just makes it harder to see their unit makeup.
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 12 2010 16:03 GMT
#11
i have health bar on the units i select only, i totally recomend that cause its like sc1 and when i wanna see enemy army hp i hold in alt
Progamerpls no copy pasterino
Coulthard
Profile Joined September 2005
Greece3359 Posts
March 12 2010 16:04 GMT
#12
On March 13 2010 01:03 MorroW wrote:
i have health bar on the units i select only, i totally recomend that cause its like sc1 and when i wanna see enemy army hp i hold in alt

onmach
Profile Blog Joined March 2009
United States1241 Posts
March 12 2010 16:07 GMT
#13
Having units selected is not always useful. For example with roaches, if you have them all selected, you can't just burrow one. You'd have to select them all, wait, select one, burrow, select them all again. With bars on all the time, you just select burrow, select burrow. But I don't want them on all the time.
Defrag
Profile Joined February 2010
Poland414 Posts
Last Edited: 2010-03-12 19:08:00
March 12 2010 19:07 GMT
#14
It would be awesome to have an option to

a) show HP bars for units only ( all time )
b) shows HP bars for units all time and buildings on press ;o



crate
Profile Blog Joined May 2009
United States2474 Posts
March 12 2010 19:24 GMT
#15
On March 13 2010 04:07 Defrag wrote:
It would be awesome to have an option to

a) show HP bars for units only ( all time )
b) shows HP bars for units all time and buildings on press ;o

Personally I find the HP bars on buildings more useful than on units, since it shows the production progress of the building, and that's useful all the time. The only time you need HP bars on units is in-battle.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Tdelamay
Profile Joined October 2009
Canada548 Posts
March 12 2010 19:29 GMT
#16
That would be a nice feature. It would be more convenient than either switching it on/off in the options are holding down alt.
This road isn't leading anywhere...
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 12 2010 20:07 GMT
#17
It would be awesome if you could customize which units show health bars.

For example: there is absolutely no reason to need to see health bars on your interceptors... they're just distracting.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
March 12 2010 21:20 GMT
#18
Health bars should only show for units that are damaged. No point in showing the health bar of a unit at 100%. It is just unnecessary clutter.
OverShield
Profile Joined February 2010
Canada41 Posts
March 12 2010 22:16 GMT
#19
Would be very logical to add this feature.
Assault_1
Profile Joined April 2009
Canada1950 Posts
March 12 2010 22:18 GMT
#20
What about removing health bars from the game? just like in bw o_o
TheYango
Profile Joined September 2008
United States47024 Posts
March 12 2010 22:23 GMT
#21
On March 13 2010 07:18 Assault_1 wrote:
What about removing health bars from the game? just like in bw o_o

You can choose to have them off.
Moderator
404.Delirium
Profile Joined May 2008
United States1190 Posts
March 12 2010 22:27 GMT
#22
I think it'd be pretty rad to have a toggle as well as some sort of auto-show thing.

I like having selected on but I think having something that shows the health bar of units taking damage and having it fade after not taking damage for some time. Or something along those lines.
seriously next disrespectful comment in this blog is ip ban. Be happy or get the hell out. // SC2 is like playing with neutral-colored Play-Doh while BW is like colorful Legos.
Whiztard
Profile Blog Joined July 2009
United States227 Posts
March 12 2010 22:29 GMT
#23
its already in the game, alt button like what lynx said.
when Bisu switches to SC2...... (2014 update: sighh)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-03-12 22:44:20
March 12 2010 22:42 GMT
#24
I fully agree with OP here. In early game I want all the health bars on, especially in ZvZ skirmish of roaches. But later on because the bars are so big and high contrast they are a huge clutter and distraction.

I also want a toggle for the unit halos. I don't want to see a lighter halo around where my cursor is hovering, I only wanna see a halo around units that are actually selected.
This extra highlight halo is just annoying, confusing, and cluttering.
..and then I would, ya know, check em'. (Aka SpoR)
Simple
Profile Blog Joined February 2009
United States801 Posts
March 12 2010 22:59 GMT
#25
good idea, and should be easy to add. default could easily be caps lock key
tubs
Profile Joined March 2010
764 Posts
March 12 2010 23:01 GMT
#26
On March 13 2010 07:59 Simple wrote:
good idea, and should be easy to add. default could easily be caps lock key


YOU MEAN THE BILLY MAYS KEY?
"Roach dies to immortal and rockit black guy" - Tierdal.thex
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
March 12 2010 23:18 GMT
#27
hold alt to see the healthbars, release do hide them...
what's the problem with that ? if u don't like it, don't use them, if u like them, use it.

A good idea would be to make the bar smaller when you zoom in, in a some sort of BarSize x Zoom ratio. or just to make a little bit smaller.
Anyway i don't see a problem with them.
In the beginning there was nothing... and then exploded
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
March 12 2010 23:22 GMT
#28
reading comprehension guys.
he wants a way to toggle health bars on and off so that he doesnt have to hold alt to see them, but he doesnt want health bars on all the time because that'd be annoying
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
tubs
Profile Joined March 2010
764 Posts
March 12 2010 23:30 GMT
#29
On March 13 2010 08:22 SoMuchBetter wrote:
reading comprehension guys.


This. Some of you guys don't understand what the word TOGGLE means. The OP wants something that acts like the CAPSLOCK key. Don't be dumb. ALT and CAPSLOCK have completely different behaviors. Learn the difference between those two keys, and you might understand his post.
"Roach dies to immortal and rockit black guy" - Tierdal.thex
nagash
Profile Joined May 2007
Australia58 Posts
March 13 2010 01:51 GMT
#30
When your watching replays there is actually a toggle (h key). So it's obviously already been done and it just depends whether they want it for actual games or not.
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
March 13 2010 03:42 GMT
#31
On March 13 2010 06:20 Mastermind wrote:
Health bars should only show for units that are damaged. No point in showing the health bar of a unit at 100%. It is just unnecessary clutter.


I was going to suggest this too. think this would be a better feature. Even if it was switch, it would still clutter up the screen when used. This would make it usable even in large battles, and even with interceptors.
HS: cascades#1595 || LoL: stoppin
gravity
Profile Joined March 2004
Australia1847 Posts
March 13 2010 03:49 GMT
#32
Another thing that would help would just be to make the health bars a bit less obnoxious in the first place.
LostMekka
Profile Joined April 2010
Germany17 Posts
July 29 2010 16:57 GMT
#33
well, no toggle in the release version either.

digging through the threads around here, i thought it wouldnt be that bad to revive this thread and to releave this thread (id=137277) from non topic posts.

it seems, that many players dislike the health bar system as it is. imho, adding more options should fix this. i agree with the op and want to extend the idea to the following:

- get rid of the dropdown menus
- unit health bar options should contain these checkboxes:
** on by default (conveniance checkbox for game startup)
** toggle instead of hold (as suggested by op)
** show selected
(** show damaged?)
- same thing separately for building health bars
- additionally, a slider for health bar transparency would simplify the problem a lot.

with this set of options, players as well as commentators can adjust the health bars for a good compromise between visual and informational needs.

note that this would also avoid the need of an extra key for observers/commentators (H)

what do you think of that?^^
for (;;) sleep();
legir
Profile Joined July 2010
United States10 Posts
July 29 2010 17:24 GMT
#34
On July 30 2010 01:57 LostMekka wrote:
+ Show Spoiler +
well, no toggle in the release version either.

digging through the threads around here, i thought it wouldnt be that bad to revive this thread and to releave this thread (id=137277) from non topic posts.

it seems, that many players dislike the health bar system as it is. imho, adding more options should fix this. i agree with the op and want to extend the idea to the following:

- get rid of the dropdown menus
- unit health bar options should contain these checkboxes:
** on by default (conveniance checkbox for game startup)
** toggle instead of hold (as suggested by op)
** show selected
(** show damaged?)
- same thing separately for building health bars
- additionally, a slider for health bar transparency would simplify the problem a lot.

with this set of options, players as well as commentators can adjust the health bars for a good compromise between visual and informational needs.

note that this would also avoid the need of an extra key for observers/commentators (H)

what do you think of that?^^

Yes, we do need to a check box for only on damaged units as well.
It is better to die dead than it is to die alive. -Zombie
frontliner2
Profile Blog Joined October 2009
Netherlands844 Posts
July 29 2010 17:37 GMT
#35
On March 13 2010 01:04 Coulthard wrote:
Show nested quote +
On March 13 2010 01:03 MorroW wrote:
i have health bar on the units i select only, i totally recomend that cause its like sc1 and when i wanna see enemy army hp i hold in alt



This sounds like a good Idea!
thx
I had a bad dream. Don't be afraid, bad dreams are only dreams. What a time you chose to be born in...
Takkara
Profile Blog Joined April 2010
United States2503 Posts
Last Edited: 2010-07-29 17:42:15
July 29 2010 17:40 GMT
#36
They're looking into this. They hadn't thought of the toggle, but said they'd look at it:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=132653

Guest-275: There is only Always, Selected, and Normal for Unit life bars. Will there ever be an option where Alt acts as an on/off switch for unit life bars instead of having to hold it constantly to see life bars outside of the units you've selected?

DustinB:: We can certainly look into that.
Gee gee gee gee baby baby baby
ChickenLips
Profile Blog Joined May 2010
2912 Posts
July 29 2010 18:47 GMT
#37
They should just offer multiple health bar options the current ones are too fat imo
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
LostMekka
Profile Joined April 2010
Germany17 Posts
July 30 2010 10:56 GMT
#38
i have problems with the "always on" option myself. as i am a bit color blind, i mostly depend on contrast to see wich units are on the field. with all these high contrast health bars its impossible for me to see the units :-/

(btw i also have problems to find the red nuke dot on green or high contrast surfaces... quite annoying o_O)
for (;;) sleep();
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
July 30 2010 13:51 GMT
#39
i completely agree with the thread starter: that would be the perfect solution. sometimes i want them to be permanent, sometimes i want them to be gone, so a switch-like key would be perfect (cba to go to the menu to change it when a key combination is easier and faster =) )
HYPNQT
Profile Joined July 2010
Sweden14 Posts
July 30 2010 14:05 GMT
#40
Ye, I agree, would help out alot.
Noxie
Profile Blog Joined April 2010
United States2227 Posts
July 30 2010 14:09 GMT
#41
On March 13 2010 05:07 -orb- wrote:
It would be awesome if you could customize which units show health bars.

For example: there is absolutely no reason to need to see health bars on your interceptors... they're just distracting.



Wish this was implemented.
carwashguy
Profile Joined June 2009
United States175 Posts
July 30 2010 14:16 GMT
#42
Idea: option to only show health for units who don't already have full health.
Zoltan
Profile Blog Joined March 2010
United States656 Posts
July 30 2010 14:18 GMT
#43
On July 30 2010 23:16 carwashguy wrote:
Idea: option to only show health for units who don't already have full health.


I actually like the basis for this idea; can we change that to Show hp bars for units who have recently taken damage? That way a health bar pops up when your unit is getting shot? I often have a tough time figuring out what exactly is getting shot at in bigger fights.
'HOW LONG HAVE THOSE REAPERS BEEN KILLING MY PROBES?!?!
Caponed
Profile Joined July 2010
United States46 Posts
July 30 2010 22:01 GMT
#44
I think there actually might be a button for this? It's something like backslash or backspace, something in that area.
LostMekka
Profile Joined April 2010
Germany17 Posts
July 31 2010 21:11 GMT
#45
On July 31 2010 07:01 Caponed wrote:
I think there actually might be a button for this? It's something like backslash or backspace, something in that area.


there are 2 additional keys for the health bar. one shows only enemy health bars and the other shows only allied ones. but the alt key and these 2 are all just hold-to-see and no toggle ^^
for (;;) sleep();
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