alot of the Terran sounds are AWFUL, we had alot of discussion about this already.
Please write that to them, and also they should introduce the lurker again, and possible other units, or remove the hellion :D
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MasterFischer
Denmark836 Posts
alot of the Terran sounds are AWFUL, we had alot of discussion about this already. Please write that to them, and also they should introduce the lurker again, and possible other units, or remove the hellion :D | ||
Unlisked
India28 Posts
On March 12 2010 20:49 MasterFischer wrote: How about changing the overall sounds of the game, zerg sounds death and attack sounds, alot of the Terran sounds are AWFUL, we had alot of discussion about this already. Please write that to them, and also they should introduce the lurker again, and possible other units. this. see what I did there | ||
Dav_
Hungary236 Posts
On March 12 2010 15:45 faseman wrote: Show nested quote + On March 12 2010 14:43 SearingShadow wrote: On March 12 2010 14:33 faseman wrote: On March 12 2010 14:11 Dionyseus wrote: Someone please ask them to explain the ladder. THISTHISTHIS! I'm so confused on why there's so many leagues. I'm not sure why it's necessary to have so many. If anyone knows, please explain. It would be so much simpler to just have 1 'league' per ladder. I think you mean Divisions, not Leagues. Divisions are to create local competition, and so players can say "Yay! I'm rank 13 in my division" and not "I'm rank 1,259,821". I would like it if you can see your overall rank as well as your division ranking. Crap. Yeah, that's what I meant. Overall ranking is 100x more useful than division IMO. maybe show your overall rank only if you are in the top 1000. what is so useful about knowing that you are rank 24235? ![]() | ||
NiGoL
1868 Posts
I hope they get many questions about "OPEN channels" cause we want that. | ||
koonst
United States215 Posts
id also like them to work on stalkers . maybe make a + 3? or 4 to air at the core .. just to help vs early harass by air. | ||
jtype
England2167 Posts
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Cyrox
Sweden147 Posts
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Kaniol
Poland5551 Posts
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FortuneSyn
1825 Posts
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z]Benny
Romania253 Posts
On March 12 2010 14:19 lolaloc wrote: 3) high ground mechanic 4) PvP 5) workers being auto-targeted +1 +1 +1 +1 Also, maybe, when is chat going to be implemented? Channels? | ||
Hrrrrm
United States2081 Posts
On March 12 2010 21:50 Kaniol wrote: "Back" button when looking at someone's profile&games. Also it would be nice to be able to check your opponent's profile after the game (so far you can only add him to friend list) In the Dustin Browder interview recently he discussed that specifically. They know about it and are working on it. Someone should ask if they are going to implement a spoiler free option in the replay tab. Basically you select it and it hides the length of the match while you select a replay and once the replay is started as well. Small thing sure but, it should be easy enough to implement since it's all on the UI side. | ||
Feefee
Canada556 Posts
On March 12 2010 21:29 koonst wrote: can we please ask them to change or switch hyras to tier 1.5 plz balance it with maknig roaches 2.5? or... research something to make roaches in ur hyda den .. or swap raoch warren/ hydra ..zerg very weak vs early air harass or targeting ur queen. id also like them to work on stalkers . maybe make a + 3? or 4 to air at the core .. just to help vs early harass by air. early air harass from... tier 2.5 air units?^^; pretty sure you can get hydra at the same time as the other races get air, no? If they're racing for it then it's your fault for not racing for hydra as well. Plus hydra are overpowered so keep those bastards high in their tree! =P | ||
DoomBacon
United States165 Posts
While the vision thing works out kinda okay for T1-1.5 as soon as air units or collosi come into the mix high ground suddenly has no realistic advantage, only needing 1 unit of an army to see up a cliff for the whole army to have 100% accuracy is pretty retarded. | ||
Senx
Sweden5901 Posts
2) Collision size 3) PvP 4) workers being auto-targeted | ||
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Zelniq
United States7166 Posts
Many have hoped/expected to see LAN-like latency, and yet many notice considerably delayed response time. What are you doing to stop this? character count: 138 | ||
Whiplash
United States2928 Posts
2) Warp gates 3) Zerg Blandness 4) Mothership super unit 5) workers being auto-targeted 6) latency issues on US 7) Fkeys 8) Templar/DT tech viability | ||
Ideas
United States8055 Posts
On March 13 2010 02:05 Zelniq wrote: we really need an answer to the 1 question that they either may not be aware of or may be aware of but may not do anything about: Many have hoped/expected to see LAN-like latency, and yet many notice considerably delayed response time. What are you doing to stop this? character count: 138 yes please ask this its one thing to not support LAN at all, but at least make your online component less laggy than bnet 1.0 ffs if youre going to do it | ||
0neder
United States3733 Posts
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Icx
Belgium853 Posts
Just to say, if you have/make a twitter account you can ask these things yourself. And if these questions that have been said here get asked a lot there may be a higher chance of them answering it (I hope they don't dodge the harder questions, and just take all the stupid ones >>. So everyone, go make a twitter account! | ||
Captain Peabody
United States3091 Posts
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