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TL SC2 Beta Survey - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
0neder
Profile Joined July 2009
United States3733 Posts
March 09 2010 15:15 GMT
#21
Banshees, Hydras, Broodlords need a slight nerf IMO.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
Last Edited: 2010-03-09 15:27:13
March 09 2010 15:26 GMT
#22
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.
面白くない世の中, 面白くすればいいさ
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 15:29 GMT
#23
one thing to ADD 2v2 map cause i HATE twilight fortress this map sucks balls and ever time you get it everyone says it lol
Loving the beta !! Weeeeeeee
zealing
Profile Blog Joined January 2009
Canada806 Posts
March 09 2010 15:31 GMT
#24
good polls, nice to see what people think about most things in SC2 in a neat thread instead of 600 little ones T_T
Think you got lag? It took Jesus 3 days to respawn.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 15:54:51
March 09 2010 15:53 GMT
#25
On March 10 2010 00:10 LawnMower wrote:
Show nested quote +
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.


I think the reason people are saying yes and claim they have low latency, is because they don't know what zero latency is.

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.Last edit: 2010-03-10 00:27:13


yep
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 09 2010 17:38 GMT
#26
On March 10 2010 00:26 EchOne wrote:
Show nested quote +
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.


No it's not.

At least 57% of people don't even believe it's a problem, let alone a "glaring problem."

(I'm one of those 57%... there's little latency issues from where I'm sitting)
"We have unfinished business, I and he."
Augury
Profile Blog Joined September 2008
United States758 Posts
March 09 2010 18:18 GMT
#27
I think one of the largest problems are high yield expansions. I really really don't like them.
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
March 09 2010 18:32 GMT
#28
On March 10 2010 00:53 PokePill wrote:
Show nested quote +
On March 10 2010 00:10 LawnMower wrote:
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.


I think the reason people are saying yes and claim they have low latency, is because they don't know what zero latency is.

Show nested quote +
That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.Last edit: 2010-03-10 00:27:13


yep


Playing on Europe feels like playing on iccup. Just because you experienced some lag, it doesn't have to make it a universal truth.

Either 57% of TL users are stupid unbeliever noobs, or there's some sort of flaw in your reasoning. Which is more likely?
On_Slaught
Profile Joined August 2008
United States12190 Posts
March 09 2010 18:38 GMT
#29
Very good polls.

The fact that SC2 is this far along already is really good news.

SC1 wasn't balanced for years (but granted there was no esports scene back then).
EchOne
Profile Blog Joined January 2008
United States2906 Posts
March 09 2010 18:46 GMT
#30
First of all latency and response delay aren't necessarily the same and don't necessarily create the same results.

Second, even if everyone's judgments on whether latency, delay, or what have you exists are correct, that leaves 43% of beta players burdened with an issue that makes reactive micro impossible.

Just want to say: don't be silly, just because it isn't an issue to you doesn't mean it's a complete non-issue.
面白くない世の中, 面白くすればいいさ
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 18:52:59
March 09 2010 18:47 GMT
#31

Playing on Europe feels like playing on iccup. Just because you experienced some lag, it doesn't have to make it a universal truth.

Either 57% of TL users are stupid unbeliever noobs, or there's some sort of flaw in your reasoning. Which is more likely?


The game is 100% playable right now ofc, everyone is just massing units and no one is macroing nearly perfect.

But playing in a LAN tournament this is unacceptable. For custom games it's unacceptable. Imagine trying to play on BNET 2.0 all these new "mods" and you have a .5 sec delay for playing FPS mod, or a racing mod, it's just ridiculous.

Having played war3 since launch, no one realized or was bothered by the delay until VCK was released, and then everyone realized host in custom games didn't even have 0 delay like they thought they did.

I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
March 09 2010 18:57 GMT
#32
Done.
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2010-03-09 19:04:09
March 09 2010 19:03 GMT
#33
On March 10 2010 03:47 PokePill wrote:


I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.

Someone else did tests later in his thread and got iccup-like results on EU :shrug:
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-09 19:18:33
March 09 2010 19:14 GMT
#34
love the polls :D

well need at least 500 votes on each poll to make it meaningful tho
Progamerpls no copy pasterino
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 19:15:06
March 09 2010 19:14 GMT
#35
On March 10 2010 04:03 theqat wrote:
Show nested quote +
On March 10 2010 03:47 PokePill wrote:


I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.

Someone else did tests later in his thread and got iccup-like results on EU :shrug:


Well then I guess they're just screwing over us US gamers, because every single one of my friends has noticed it on the US servers.

;/
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-03-09 22:10:10
March 09 2010 22:06 GMT
#36
On March 10 2010 03:46 EchOne wrote:
First of all latency and response delay aren't necessarily the same and don't necessarily create the same results.

Second, even if everyone's judgments on whether latency, delay, or what have you exists are correct, that leaves 43% of beta players burdened with an issue that makes reactive micro impossible.

Just want to say: don't be silly, just because it isn't an issue to you doesn't mean it's a complete non-issue.


Actually 18% of people think latency is "awful."

82% cumulatively believe there is no issue.

Learn to analyze data.
"We have unfinished business, I and he."
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 22:16 GMT
#37
I like how all the zerg units are so close between OP and othet options lol

Then all terran and toss ones are one sided hehe
Loving the beta !! Weeeeeeee
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 09 2010 22:16 GMT
#38
I don't get how people can say latency is great whe nthere's like 400ms jsut like in bw before lan lat
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 22:20 GMT
#39
On March 10 2010 07:16 -orb- wrote:
I don't get how people can say latency is great whe nthere's like 400ms jsut like in bw before lan lat


i have yet to lag in SC2 /shrug im good
Loving the beta !! Weeeeeeee
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
March 09 2010 22:22 GMT
#40
Thanks for the polls, I hope this gets blizzards attention as I believe it is very valuable information
To change is to improve, to change often is to be perfect - Winston Chruchill
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