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TL SC2 Beta Survey

Forum Index > SC2 General
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Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-03-10 00:05:35
March 09 2010 13:22 GMT
#1
I've conjured up a large list of polls for us, the SC community, to answer about SC2 as a whole. I've decided to do this not only to satisfy my own curiosity, but just to see what our community thinks about various beta issues. If you have any polls of your own you'd like to add, feel free to do so! Oh, and be sure to add any comments you have as well, I'd hate to see this fall off the thread list due to no posting activity, haha.

Please don't participate unless you actually have hands-on experience with the beta.

If you're unsure about a poll, just choose your best answer or skip it.

[image loading]

Poll: What's the most powerful race?
(Vote): Terran
(Vote): Zerg
(Vote): Protoss

[image loading]

Poll: What's the most underpowered race?
(Vote): Terran
(Vote): Zerg
(Vote): Protoss

[image loading]

Poll: Which race is the most polished?
(Vote): Terran
(Vote): Zerg
(Vote): Protoss

[image loading]

Poll: Which race is the least polished?
(Vote): Terran
(Vote): Zerg
(Vote): Protoss

[image loading]

Poll: What's your favorite race?
(Vote): Terran
(Vote): Zerg
(Vote): Protoss

[image loading]

Poll: What's your favorite map?
(Vote): Blistering Sands
(Vote): Steppes of War
(Vote): Desert Oasis
(Vote): Scrapstation
(Vote): Lost Temple
(Vote): Kulas Ravine
(Vote): Metalopolis

[image loading]

Poll: What's your least favorite map?
(Vote): Blistering Sands
(Vote): Steppes of War
(Vote): Desert Oasis
(Vote): Scrapstation
(Vote): Lost Temple
(Vote): Kulas Ravine
(Vote): Metalopolis

[image loading]

Poll: Do you like the maps, in general?
(Vote): Yes.
(Vote): No.

[image loading]

Poll: Do you like Xel'Naga watch towers?
(Vote): Yes.
(Vote): No.
(Vote): They're okay.

[image loading]

Poll: Do you like the 'division' system?
(Vote): Yes.
(Vote): No.
(Vote): It's okay.

[image loading]

Poll: Does the game lend itself to cheese too much?
(Vote): Yes.
(Vote): No.

[image loading]

Poll: Is Micro dead?
(Vote): Yes.
(Vote): No.
(Vote): Sort of.

[image loading]

Poll: Is Macro dead?
(Vote): Yes.
(Vote): No.
(Vote): Sort of.

[image loading]

Poll: Which league are you in?
(Vote): Platinum
(Vote): Gold
(Vote): Silver
(Vote): Bronze
(Vote): Copper
(Vote): Practice

[image loading]

Poll: Which game is a better Esport, at the moment?
(Vote): SC1
(Vote): SC2

[image loading]

Poll: Which game will be a better Esport, in the end?
(Vote): SC1
(Vote): SC2


[image loading]

Poll: Battle.net 2.0 Latency
(Vote): It's great.
(Vote): It's awful.
(Vote): It's acceptable.

[image loading]

Poll: Is the game's pacing good?
(Vote): Yes.
(Vote): No.
(Vote): It's okay.

[image loading]

Poll: Is the mineral/gas cost/usage at a good ratio?
(Vote): Yes.
(Vote): No.

[image loading]

Poll: Would you like to see high yield gas expansions?
(Vote): Yes.
(Vote): No.
(Vote): I'm indifferent.

[image loading]

Poll: Rate SC2's graphics overall.
(Vote): A
(Vote): B
(Vote): C
(Vote): D
(Vote): Fail.

[image loading]

Poll: Rate SC2's sound overall.
(Vote): A
(Vote): B
(Vote): C
(Vote): D
(Vote): Fail.

[image loading]

Poll: Rate SC2's music overall.
(Vote): A
(Vote): B
(Vote): C
(Vote): D
(Vote): Fail.

[image loading]

Poll: Rate SC2 overall.
(Vote): A
(Vote): B
(Vote): C
(Vote): D
(Vote): Fail.

Thanks, and don't forget to add polls of your own if you think of anything. =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-03-10 00:18:20
March 09 2010 13:31 GMT
#2
[image loading]

Poll: Are Roaches Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Colossuses Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Banelings Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Ghosts Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Immortals Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Banshees Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Reapers Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Marauders Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A Little.

[image loading]

Poll: Are Mutalisks Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A little.

[image loading]

Poll: Are Broodlords Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A little.

[image loading]

Poll: Are Nydus Worms Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A little.

[image loading]

Poll: Are Warpgates Overpowered?
(Vote): Yes.
(Vote): No.
(Vote): A little.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
Last Edited: 2010-03-09 14:21:09
March 09 2010 13:38 GMT
#3
imo Edit:Desert Oasis needs to be removed I hate how the map is laid out for zerg, I'm afraid to expand because I can't defend my nat and main so I end up teching nydus worm or drop to take the islands.
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
se7en247
Profile Blog Joined April 2008
United States487 Posts
March 09 2010 13:44 GMT
#4
On March 09 2010 22:38 iSiN wrote:
imo blistering sands needs to be removed I hate how the map is laid out for zerg, I'm afraid to expand because I can't defend my nat and main so I end up teching nydus worm or drop to take the islands.


I think you're thinking of desert oasis. There are no islands on blistering sands.
I didn't come to play..I came to win. Now lets play.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
Last Edited: 2010-03-09 13:47:42
March 09 2010 13:44 GMT
#5
could you put them in spoilers and above them put what the question is about?

EDIT: (bad spelling and stuff)

Can you put the entire second series in spoilers?
I am not good with quotes
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
March 09 2010 13:48 GMT
#6
They need to tweak zerg and stop nerfing protoss and the game will be fine imo
Peaked at C- on ICCUP and proud of it! @Sunyveil
Chillz
Profile Joined May 2009
Canada100 Posts
March 09 2010 13:49 GMT
#7
Very nice set of polls . Blizzard might actually find this useful information if they read it and it keeps growing.
UnderWorld_Dream
Profile Joined September 2009
Canada219 Posts
March 09 2010 13:51 GMT
#8
dont you guys feel the terran music is much different from the other 2? I mean, zergs and protoss has that continous melody that you forget once you get into the game. But terran, the music is dynamic that my play actually tends to slow down when the beat slows down.
I believe terran should have a more standard theme, but i understand they wanted to make terran's music 'as creative as the human race could be'.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
March 09 2010 13:53 GMT
#9
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 09 2010 13:59 GMT
#10
I'd like to see how many of each race answered the certain questions to see how the answers are distributed. Unless this data can be pulled from the DB somehow you should have thrown this up on SurveyMonkey or something.

IMO roaches are too strong vs the nerfed Toss. PvZ is really hit or miss if someone does a shitty build or expands I can sneak a DT in, but forget about templar teching until you get a nat.

And I'm still not sold on whether Marauders are OP. They are a bit strong, but manageable in PvT.

Also to all the people that think Banshees aren't OP... cmon rly? Those things rape probes and stalkers without any hassle. They need a nerf.
"We have unfinished business, I and he."
Puosu
Profile Blog Joined April 2007
6985 Posts
March 09 2010 14:12 GMT
#11
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

From what I've read not many people actually experience this kind of lag, I'm guessing it has a lot to do with how close you live to the closest blizz servers.
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
March 09 2010 14:19 GMT
#12
I wish there was better theme music for protoss and zerg... kind of makes me want to switch to terran =|

but the game itself is fairly good for a 2 week old beta. And by polished, I think you guys mean "does the race lend itself to its main characteristics to which we saw prevalent in SC1". - and yes I agree, protoss is most like its SC1 counterpart.
Trap
Profile Blog Joined May 2009
United States395 Posts
Last Edited: 2010-03-09 14:20:37
March 09 2010 14:20 GMT
#13
How can more people think that micro is dead compared to macro... also surprised nobody likes Metalopis.
coffeetoss | "Team Liquid Fantasy Proleague: Tales of Miserable Failure and Deep Regret" -Kanil
iSiN
Profile Blog Joined March 2009
United States1075 Posts
March 09 2010 14:23 GMT
#14
On March 09 2010 23:20 Trap wrote:
How can more people think that micro is dead compared to macro... also surprised nobody likes Metalopis.


I really like Metropolis but you have to pick 1 that is your favorite
Steppes of War for me, I love the ultra aggression it puts into the game and Deflecting rushes while I FE
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2010-03-09 15:36:39
March 09 2010 14:28 GMT
#15
I'm also surprised that people think zerg is strong. But I suppose it could just be the result of people playing fewer zerg on the ladder because only 1 in 5 opponents is zerg, so they get less practice.
JamesLame
Profile Joined February 2010
Sweden25 Posts
March 09 2010 14:30 GMT
#16
On March 09 2010 23:20 Trap wrote:
also surprised nobody likes Metalopis.

Yeah Metalopis is my fav map too, guess it's too rad for some people.
Overall i think SC2 is fairly balanced it has it's issues but none that's game breaking.
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
March 09 2010 14:31 GMT
#17
Metalopolis is a fine map but it's too dark. It makes zerg pretty hard to identify sometimes.

It's one of the better maps I wish it had a different time of day setting though
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
March 09 2010 14:45 GMT
#18
Interesting poll, voted (on most things).
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
member1987
Profile Joined February 2010
141 Posts
March 09 2010 15:06 GMT
#19
great polls and a lot of important fields covered. Nice job

This kind of polls would be great to be done every 10 days or so, so we can see if the peoples take on stuff changes and by how much.
LawnMower
Profile Joined February 2010
Sweden557 Posts
March 09 2010 15:10 GMT
#20
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.
The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. - Bertrand Russel
0neder
Profile Joined July 2009
United States3733 Posts
March 09 2010 15:15 GMT
#21
Banshees, Hydras, Broodlords need a slight nerf IMO.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
Last Edited: 2010-03-09 15:27:13
March 09 2010 15:26 GMT
#22
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.
面白くない世の中, 面白くすればいいさ
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 15:29 GMT
#23
one thing to ADD 2v2 map cause i HATE twilight fortress this map sucks balls and ever time you get it everyone says it lol
Loving the beta !! Weeeeeeee
zealing
Profile Blog Joined January 2009
Canada806 Posts
March 09 2010 15:31 GMT
#24
good polls, nice to see what people think about most things in SC2 in a neat thread instead of 600 little ones T_T
Think you got lag? It took Jesus 3 days to respawn.
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 15:54:51
March 09 2010 15:53 GMT
#25
On March 10 2010 00:10 LawnMower wrote:
Show nested quote +
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.


I think the reason people are saying yes and claim they have low latency, is because they don't know what zero latency is.

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.Last edit: 2010-03-10 00:27:13


yep
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
March 09 2010 17:38 GMT
#26
On March 10 2010 00:26 EchOne wrote:
Show nested quote +
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.


No it's not.

At least 57% of people don't even believe it's a problem, let alone a "glaring problem."

(I'm one of those 57%... there's little latency issues from where I'm sitting)
"We have unfinished business, I and he."
Augury
Profile Blog Joined September 2008
United States758 Posts
March 09 2010 18:18 GMT
#27
I think one of the largest problems are high yield expansions. I really really don't like them.
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
March 09 2010 18:32 GMT
#28
On March 10 2010 00:53 PokePill wrote:
Show nested quote +
On March 10 2010 00:10 LawnMower wrote:
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.


I think the reason people are saying yes and claim they have low latency, is because they don't know what zero latency is.

Show nested quote +
That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.Last edit: 2010-03-10 00:27:13


yep


Playing on Europe feels like playing on iccup. Just because you experienced some lag, it doesn't have to make it a universal truth.

Either 57% of TL users are stupid unbeliever noobs, or there's some sort of flaw in your reasoning. Which is more likely?
On_Slaught
Profile Joined August 2008
United States12190 Posts
March 09 2010 18:38 GMT
#29
Very good polls.

The fact that SC2 is this far along already is really good news.

SC1 wasn't balanced for years (but granted there was no esports scene back then).
EchOne
Profile Blog Joined January 2008
United States2906 Posts
March 09 2010 18:46 GMT
#30
First of all latency and response delay aren't necessarily the same and don't necessarily create the same results.

Second, even if everyone's judgments on whether latency, delay, or what have you exists are correct, that leaves 43% of beta players burdened with an issue that makes reactive micro impossible.

Just want to say: don't be silly, just because it isn't an issue to you doesn't mean it's a complete non-issue.
面白くない世の中, 面白くすればいいさ
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 18:52:59
March 09 2010 18:47 GMT
#31

Playing on Europe feels like playing on iccup. Just because you experienced some lag, it doesn't have to make it a universal truth.

Either 57% of TL users are stupid unbeliever noobs, or there's some sort of flaw in your reasoning. Which is more likely?


The game is 100% playable right now ofc, everyone is just massing units and no one is macroing nearly perfect.

But playing in a LAN tournament this is unacceptable. For custom games it's unacceptable. Imagine trying to play on BNET 2.0 all these new "mods" and you have a .5 sec delay for playing FPS mod, or a racing mod, it's just ridiculous.

Having played war3 since launch, no one realized or was bothered by the delay until VCK was released, and then everyone realized host in custom games didn't even have 0 delay like they thought they did.

I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
March 09 2010 18:57 GMT
#32
Done.
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2010-03-09 19:04:09
March 09 2010 19:03 GMT
#33
On March 10 2010 03:47 PokePill wrote:


I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.

Someone else did tests later in his thread and got iccup-like results on EU :shrug:
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-09 19:18:33
March 09 2010 19:14 GMT
#34
love the polls :D

well need at least 500 votes on each poll to make it meaningful tho
Progamerpls no copy pasterino
PokePill
Profile Blog Joined March 2009
United States1048 Posts
Last Edited: 2010-03-09 19:15:06
March 09 2010 19:14 GMT
#35
On March 10 2010 04:03 theqat wrote:
Show nested quote +
On March 10 2010 03:47 PokePill wrote:


I can tell the difference between lag and response delay, why don't you host a custom game vs the computer and tell me you have lan latency, because you absolutely do not, it's just at a level where you aren't going to notice it because the game is so smooth. That one guy already has done tests and has shown it's identical to Brood War and Warcraft 3.

Someone else did tests later in his thread and got iccup-like results on EU :shrug:


Well then I guess they're just screwing over us US gamers, because every single one of my friends has noticed it on the US servers.

;/
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2010-03-09 22:10:10
March 09 2010 22:06 GMT
#36
On March 10 2010 03:46 EchOne wrote:
First of all latency and response delay aren't necessarily the same and don't necessarily create the same results.

Second, even if everyone's judgments on whether latency, delay, or what have you exists are correct, that leaves 43% of beta players burdened with an issue that makes reactive micro impossible.

Just want to say: don't be silly, just because it isn't an issue to you doesn't mean it's a complete non-issue.


Actually 18% of people think latency is "awful."

82% cumulatively believe there is no issue.

Learn to analyze data.
"We have unfinished business, I and he."
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 22:16 GMT
#37
I like how all the zerg units are so close between OP and othet options lol

Then all terran and toss ones are one sided hehe
Loving the beta !! Weeeeeeee
-orb-
Profile Blog Joined September 2007
United States5770 Posts
March 09 2010 22:16 GMT
#38
I don't get how people can say latency is great whe nthere's like 400ms jsut like in bw before lan lat
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
xnub
Profile Joined August 2009
Canada610 Posts
March 09 2010 22:20 GMT
#39
On March 10 2010 07:16 -orb- wrote:
I don't get how people can say latency is great whe nthere's like 400ms jsut like in bw before lan lat


i have yet to lag in SC2 /shrug im good
Loving the beta !! Weeeeeeee
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
March 09 2010 22:22 GMT
#40
Thanks for the polls, I hope this gets blizzards attention as I believe it is very valuable information
To change is to improve, to change often is to be perfect - Winston Chruchill
synapse
Profile Blog Joined January 2009
China13814 Posts
March 09 2010 22:22 GMT
#41
NOTHING IS OVERPOWERED!!!!

I like SCII so far, and considering its only beta.... :0?
:)
Feefee
Profile Joined November 2009
Canada556 Posts
Last Edited: 2010-03-09 22:26:45
March 09 2010 22:25 GMT
#42
I have yet to not lag. It's most likely a hardware issue on my end but every command I give has a predictable, absolutely constant 1s lag. Setting rally points, stimming, telling units to move, they all happen a second after I issue the command. It's definitely something coded into starcraft rather than some random internet spike, but I'm guessing it's just because my compy's running right below lowest specs.
Still would be nice to have blizzard tell me what it is exactly that's requiring an entire second of response time. Oddly enough it renders the "mouse clicked" animation immediately, it just doesn't do the important stuff until a second after

Agree with all the poll results btw!^^ I like you people's opinions!
kAra
Profile Joined September 2004
Germany1368 Posts
March 09 2010 22:25 GMT
#43
voted, great idea
mada mada dane
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
March 09 2010 22:31 GMT
#44
Yeah, I'm really lovin' these polls. Really interesting to see peoples input! I only voted on the ones that I had enough knowledge about... I've only been playing on about 2 different maps, so I refrained from the map polls. I'm interested in seeing more xD
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
March 09 2010 22:34 GMT
#45
Great polls, however some of the answers I couldn't truthfully answer correctly. Such as what game will be better as an esport, etc. There should have always been a i don't know or other option on each poll.
..and then I would, ya know, check em'. (Aka SpoR)
0neder
Profile Joined July 2009
United States3733 Posts
March 09 2010 22:36 GMT
#46
On March 10 2010 07:22 synapse wrote:
NOTHING IS OVERPOWERED!!!!

I like SCII so far, and considering its only beta.... :0?

A case could be made that warp-in is broken at its current tech tree position, and that the hydra and brood lord need slight nerfs.
Quanticfograw
Profile Blog Joined October 2005
United States2053 Posts
March 09 2010 22:42 GMT
#47
roaches need to have less hp, ghost emp needs to cost more energy or something, and i think thats the start to being balanced
https://twitter.com/quanticfograw
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
March 09 2010 22:54 GMT
#48
I have 2 issues with the actual game play (in regards to zerg)

The first being that the sounds, for the most part, are pretty bad. They're either too bland, or simply not distinguishable enough (I seem to constantly not notice my extractor being done until 10-15 seconds afterwards because the sound is so quiet and ambient). The same applies for unit spawning sounds as well. The only one that actually has a good "completion" sound is the queen, in my opinion.

The 2nd issue I have is roaches being too important for the Zerg early game (not to mention they are the dominant unit in ZvZ, making it a step back from what ZvZ was in SC1-- less depth and less intense micro). Note that I'm not saying they're over powered, it just feels as though they are a must have. (Also, not having any anti air until t2 with the exception of the queen is rather annoying).

Also, this is more of a side note: perhaps I'm still too much in an SC1 mindset but I hate the map pool and how difficult it is to secure a natural. The lack of being able to secure an early expansion subtracts a lot of depth from possible builds and strategies that could be utilized. (Also, it doesn't help that most of the maps have incredibly short rush distances).

That said though, I still absolutely love this game
Ethic
Profile Blog Joined November 2009
Canada439 Posts
March 09 2010 23:08 GMT
#49
On March 09 2010 22:38 iSiN wrote:
imo Edit:Desert Oasis needs to be removed I hate how the map is laid out for zerg, I'm afraid to expand because I can't defend my nat and main so I end up teching nydus worm or drop to take the islands.



I think you're doing something wrong, I dominate the map on Desert Oasis.... You're either not scouting efficiently or you're just being a chicken shit about expanding.
SC2 ID: Ethic.791 - 1v1 DIAMOND - SHILOH UPSILON
Husky
Profile Blog Joined May 2009
United States3362 Posts
March 09 2010 23:13 GMT
#50
This thread is surprisingly epic. Hopefully more people vote. Some of the stuff was surprising to me but overall I think the results are to be expected.

Great stuff
Commentaries: youtube.com/HuskyStarcraft
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
March 09 2010 23:15 GMT
#51
you cannot have a "favorite map" poll with lost temple inside
it's like having a "favorite progamer" poll with boxer as an option
LxRogue
Profile Blog Joined March 2007
United States1415 Posts
Last Edited: 2010-03-09 23:21:22
March 09 2010 23:15 GMT
#52
Missing one poll...

[image loading]

Poll: Do you have a beta key?
(Vote): YES
(Vote): NO
member1987
Profile Joined February 2010
141 Posts
March 09 2010 23:38 GMT
#53
wow very interesting stats about the broodlords. 35% on all the answers.
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-03-10 00:09:19
March 10 2010 00:04 GMT
#54
Thanks for your responses, andLxRouge, that shouldn't be required considering I noted at the top that you shouldn't even answer the polls unless you have a beta key. Although I'm sure some did anyway.

Or of course, maybe that was just a joke I missed involving the massive amount of "I have no beta key" posts found around the forum recently. =P
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Kurdran
Profile Joined March 2010
36 Posts
Last Edited: 2010-03-10 00:13:45
March 10 2010 00:11 GMT
#55
Awesome pool compilation, i guess blizzard can use this to take a look at the community input. Only question i think is kinda unnecessary is which one is a better esport right now between sc and sc2, its way too obvious right now sc is totally better since sc2 is in the early stage beta

Btw may i suggest polls about nydus worm and warpgates?
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
March 10 2010 00:16 GMT
#56
Sure Kurdran, I'll add them.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
duckhunt
Profile Joined June 2009
Canada311 Posts
March 10 2010 00:43 GMT
#57
banshees really do rape ground units lol maybe their gas cost should be increased a bit or something or hp lowered
Chen
Profile Joined June 2009
United States6344 Posts
March 10 2010 00:49 GMT
#58
lol, i love how zerg is the most overpowered and the most unpolished. it actually fits pretty well for them
Jlab
Profile Blog Joined December 2009
United States217 Posts
March 10 2010 00:52 GMT
#59
First post needs some work, no potion for "Nothing is IMBA"
I believe everything is pretty good people just don't know how to use everything yet.
Also think about this as the first of 3. There will be 2 expansion packs so things WILL get fixed.

Remember when SC1 Came out. so much rage. but its perfectly balanced now.
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
Last Edited: 2010-03-10 10:17:16
March 10 2010 09:59 GMT
#60
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

1sec? probably something wrong with your internet, when i play with rl friends i have perfect lan, in all my games i had like 2 games where the lan setting was ~1sec delay and it was 2v2
which either caused by one of the 3 guys to have crap internet or hardware problems
TLT07 ===> *winner* <===TLT08
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
Last Edited: 2010-03-10 10:04:27
March 10 2010 10:03 GMT
#61
On March 10 2010 00:53 PokePill wrote:
Show nested quote +
On March 10 2010 00:10 LawnMower wrote:
On March 09 2010 22:53 PokePill wrote:
Is the latency acceptable?

57% - Yes

Ridiculous, no wonder it's never going to get fixed, too many people are satisfied with 1 second delay on LAN or custom games

I have zero latency issues but then again I live in connection-heaven Sweden.


I think the reason people are saying yes and claim they have low latency, is because they don't know what zero latency is.

Show nested quote +
That's why, in that other thread where a guy tested this, I suggested we need more definitive tests and evidence in order to persuade these unbelievers who probably just can't recognize the response delay.

The delay really is the most glaring problem with SC2 right now. Nothing else compares.Last edit: 2010-03-10 00:27:13


yep

or probably you dont know that we have zero latancy in europe?
dont state from your internet connection to others people
there is no differents when i plac sc2 or bw on iccup
TLT07 ===> *winner* <===TLT08
Art_of_Kill
Profile Joined September 2003
Zaire1232 Posts
March 10 2010 10:14 GMT
#62
On March 10 2010 07:06 Amber[LighT] wrote:
Show nested quote +
On March 10 2010 03:46 EchOne wrote:
First of all latency and response delay aren't necessarily the same and don't necessarily create the same results.

Second, even if everyone's judgments on whether latency, delay, or what have you exists are correct, that leaves 43% of beta players burdened with an issue that makes reactive micro impossible.

Just want to say: don't be silly, just because it isn't an issue to you doesn't mean it's a complete non-issue.


Actually 18% of people think latency is "awful."

82% cumulatively believe there is no issue.

Learn to analyze data.


and to add more, what should blizzard do here? creat new internet network for you, so you have perfect lan latancy? how about people with latancy problem try out better internet with more speed and faster ping?
just give you my internet dates for coparison: 16000 kylobit download speed 1024 kylobit upload speed and a ping of 21ms
and seriously i am sure for perfect lanlatancy (close distance) 2000 kylobit or even 1000 of downloadspeed and like 200-300 kylobit upload speed and a ping <50ms would be easily enough
TLT07 ===> *winner* <===TLT08
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 10 2010 10:15 GMT
#63
Ultralisk attack sound -> fail on an epic scale, seriously... wtf?
If you have a good reason to disagree with the above, please tell me. Thank you.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
March 10 2010 10:19 GMT
#64
So it looks like T is again the weakest race :\
Why does blizzard do this T_T
Kurdran
Profile Joined March 2010
36 Posts
March 10 2010 14:39 GMT
#65
Me again

May i suggest "whats the most balanced matchup" and "what is the least balanced matchup" to encourage matchup balance discussions instead of just units?
Normal
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