On February 25 2010 02:57 DeMusliM wrote:
Sorted out my matchup vs protoss thus far - tried ghosts a few games, they seemed to work when the toss didn't make collosus' or was abit silly micro wise, but i went down another road that seems alot more dependable.
Sorted out my matchup vs protoss thus far - tried ghosts a few games, they seemed to work when the toss didn't make collosus' or was abit silly micro wise, but i went down another road that seems alot more dependable.
Curious what you settled on - not having ghosts for Immortals seems tough. Colossi are annoying as well, since you have to make vikings to fight them and vikings are built from the starport so now you don't get any medivacs -_- And to make it even more annoying (in case they go carriers), they don't even share upgrades with the rest of the mech units.
So if you go bio, colossus+storm (if you don't have ghosts with EMP, how do you counter hts?) seem a bit overwhelming.
If you go mech, you don't have any really good anti-air without spending a ton of gas on starports and vikings, which don't share upgrades.
Meh.
This is in addition to the fact that if P proxy gates, he'll have a zealot inside your main before your barracks has even finished (and 2 zealots can kill a supply depot that's being repaired by 2 scvs).
On February 24 2010 04:13 phexac wrote:
Stalkers get owned by reapers, even one on one. Once you factor in cost, it becomes a rape. Stalkers take place of the dragoon, which was a key part of toss army--an all-purpose unit that can help toss hold its own against different strategies while they build more specific counters/tech. Stalker is too weak to fill that role. It's weaker than the goon, while on average units in SC2 got stronger.
Stalkers get owned by reapers, even one on one. Once you factor in cost, it becomes a rape. Stalkers take place of the dragoon, which was a key part of toss army--an all-purpose unit that can help toss hold its own against different strategies while they build more specific counters/tech. Stalker is too weak to fill that role. It's weaker than the goon, while on average units in SC2 got stronger.
Whaaat, reapers beat stalkers?? Since when?