Mineral/Gas Conversion - Page 3
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beyond.wudge
Australia58 Posts
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peidongyang
Canada2084 Posts
Simple as that. Keep the resources as minerals/gas only. Make totally different from each other. If you could convert them to one another, all in facets in the game involving the deprivation of gas/minerals in certain situations would be completely removed. Let's try not to open a completely new can of worms. Remember, SC2 should be as balanced as possible because people will play this professionally, not like AoE3 where only the really imba are nerfed, and usually into complete oblivion. | ||
GW.Methos
United States249 Posts
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DeCoup
Australia1933 Posts
On December 22 2009 00:19 AMaidensWrath wrote: Why would that make no sense? A trade-post/marketplace with natives buying and selling stuff, doesn't sound that absurd to me. I also don't understand why it would be a problem that it reminds you of the WCIII mechanic. Wouldn't be the first time that SC and WC lend ideas from each other. Besides, there wasn't anything like a market/conversion place in WCIII, or am I wrong? I am talking about a neutral group which trades with all 3 races that I find absurd. In the Warcraft universe there is enough cross communication to allow a neutral trading party to exist. The starcraft universe is different. Not the game, the world. Zerg and Terran both comminicating with a 3rd party and exchanging resources does not seem right at all. That all I meant by everything which was not in my spoiler tag. | ||
TeWy
France714 Posts
On December 22 2009 08:47 ForTenPoints wrote: No it does not imply X = Y simply because you can transform X into Y and Y into X. Liquid water can be transformed into water vapor and water vapor can be transformed into liquid water but liquid water does NOT equal water vapor. There are other elements involved in the transformation. Atomically speaking X=Y. I tried to make it clearer for a non-scientific. | ||
DeCoup
Australia1933 Posts
It would not be an equal conversion for balance anyway. Gas is clearly more valuable than minerals. You would probably get more minerals per gas than gas per minerals. Either way the question is would a resource conversion system benifit the game? | ||
Bill Murray
United States9292 Posts
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n00bonicPlague
United States197 Posts
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