[November] SC2 General Discussion Thread - Page 4
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DanceDance
226 Posts
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Latham
9551 Posts
I have little knowledge on the subject, so if I'm talking out of my ass, please someone correct me. | ||
Badjas
Netherlands2038 Posts
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andeh
United States904 Posts
i know crysis does, so think about games about that level gfx wise | ||
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Liquid`Jinro
Sweden33719 Posts
http://starcraft.incgamers.com/forums/showthread.php?t=3003&page=2 I think it will be early 2010 atleast, there was just a launcher patch for World of Warcraft, a socalled "tools" update. Some users have gotten Starcraft 2 related error messages, and i decided to take a look myself, and i found a lot of Starcraft 2 related strings(With translations, which i won't post): Strings: SC2Title - Starcraft II OptionsTitleSC2 - When patch data for StarCraft II is available: DownloadWhileRunningDetailSC2 - Starts the Blizzard Downloader in background mode when you launch StarCraft II. The Downloader will continue running until you exit the game or until download is complete. DownloadWhilePlayingSC2 - Download while playing StarCraft II ownloadUntilCompletionDetailSC2 - Starts the Blizzard Downloader in background mode when you launch StarCraft II. Download will continue until complete, even if you exit the game. AfterRunningDetailSC2 - Starts the Blizzard Downloader in background mode when you exit World of Warcraft. The Downloader will continue running until you launch the game again or until download is complete. DownloadAfterExitingSC2 - Download after exiting StarCraft II ChooseRetailFolderSC2 - Select the place to create the StarCraft II folder. AutoPatchFailureSC2 - Cannot apply new patch to StarCraft II. Product - SC2B Support for Expansions/Mods, new archive format, or atleast new extension: Mods/Core.SC2Mod/Base.SC2Data Mods/Liberty.SC2Mod/Base.SC2Data Mods/Swarm.SC2Mod/Base.SC2Data Mods/Void.SC2Mod/Base.SC2Data Patches: %s/patch.SC2Archive Probably an internal developement URL to some SC2 specific stuff: MainURLSC2 http://bl-backpack/Launcher/SC2/ So it looks like they'll be using the WoW Launcher, probably making it a generic "Battle.net launcher" of sorts, and for some reason they decided to push it as a patch now, unless people just never expected to find it in there ![]() | ||
Captain Peabody
United States3091 Posts
I have not been at all convinced by the supposed "2010 Beta" rumors, and this would tend to lend credence to the idea that we're going to see Beta significantly before then. Now, this in and of itself doesn't give us any definite an idea of the time until Beta...but it's definitely a good sign. β in MMIX! | ||
Drowsy
United States4876 Posts
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onmach
United States1241 Posts
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DanceDance
226 Posts
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beetlelisk
Poland2276 Posts
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SWPIGWANG
Canada482 Posts
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Mastermind
Canada7096 Posts
On November 16 2009 13:10 SWPIGWANG wrote: Hmmm, infestor will be critical in anti-air in the post scourge age by doing the same thing as DA against zerg. Do we know what happens if a dropship/overlord/phase prism are mind controlled? Are the units inside stuck? Do they become controlled by the zerg who casted the spell? I can only imagine how lame it would be to have your dropship mind controlled by a burrowed infestor and then flown into enemy territory and shot down with a full load of troops inside. Atleast you can see the scourge coming and try to dodge them or pull back. | ||
Malingo
United States45 Posts
Just something to slow your army down and get in the way. | ||
grunter
Romania11 Posts
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beefhamburger
United States3962 Posts
On November 16 2009 13:36 Mastermind wrote: Do we know what happens if a dropship/overlord/phase prism are mind controlled? Are the units inside stuck? Do they become controlled by the zerg who casted the spell? I can only imagine how lame it would be to have your dropship mind controlled by a burrowed infestor and then flown into enemy territory and shot down with a full load of troops inside. Atleast you can see the scourge coming and try to dodge them or pull back. I doubt they would change it from how it worked is SC1. That mechanic was fine. | ||
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Liquid`Jinro
Sweden33719 Posts
On November 23 2009 04:59 grunter wrote: hey guyz, i made a little drawing whyle i was bored hope you like it ![]() It's fine for this thread, don't worry ![]() | ||
beetlelisk
Poland2276 Posts
About visual changes after upgrades, also BC "specializations" and E Bay upgrade for Bunkers: http://forums.battle.net/thread.html?topicId=21333737768 "Yes, I can confirm that some units get visual upgrades when you boost them through research. Zerglings, Marines and Banelings are just some examples though, as there are other units that are getting a visual upgrade. For example, Battlecruisers have the ability to choose between three specializations: - Defensive Matrix (a shield that absorbs damage) - Missile Pods (Air to Air AoE damage) - Yamato Cannon (honestly, do I need to introduce this one? ![]() Each one of these specializations changes the graphic of the battlecruisers, thus making it easily recognizable. Just to clarify things up: you can only have one specialization per Battlecruiser, and once you choose you cannot switch to another one. But not only units are affected by this visual upgrades, even buildings are being visually upgraded. Let's talk about Bunkers: when the NeoSteel Frame upgrade is completed (+2 cargo space) the bunker actually gets bigger and taller." NEW poll about mu we'd like to see in next Battle Report: http://forums.battle.net/thread.html?topicId=21559815862 "In the last four Battle Reports, you've seen the following matchups: Protoss vs Terran, Zerg vs Terran, Protoss vs Zerg and Terran vs Protoss. Which race matchup would you most want to see in future Battle Reports?" | ||
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