• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:45
CET 11:45
KST 19:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced9[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? BW General Discussion A cwal.gg Extension - Easily keep track of anyone soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
The Big Programming Thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1740 users

Day[9].tv Daily - Page 334

Forum Index > SC2 General
Post a Reply
Prev 1 332 333 334 335 336 1118 Next
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
Last Edited: 2010-06-09 20:45:58
June 09 2010 20:39 GMT
#6661
On June 10 2010 05:30 CruelZeratul wrote:
Could someone give me a link to the game of Bisu vs. kanada (??) Day9 mentioned, I just didn't really get the name and map correctly (or only give me the proper name and mapname^^).


I'm guessing the player is Canata but I don't know the game that you're on about.

EDIT -

apparently
Graven
Profile Joined June 2010
United States314 Posts
June 09 2010 20:40 GMT
#6662
Haha, thanks for the feedback, but extra Hatcheries aren't the issue. A common scenario would be 3 base/4 Hatch...the issue becomes that other than lings, I can't build any additional units. I could have a 100 hatcheries and that wouldn't change. Granted, I've been mostly using a ling/bling/Hydra/Infester (sometimes Ultra...) army and I'll probably switch up my composition in the future to something less gas heavy.
allyourbase
Profile Blog Joined March 2010
United States243 Posts
June 09 2010 20:41 GMT
#6663
Hey Sean, are you going to do a daily for the msl finals? That would be pretty baller.
Something something justice
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
Last Edited: 2010-06-09 21:01:12
June 09 2010 21:00 GMT
#6664
+ Show Spoiler +
On June 10 2010 05:39 Jimmeh wrote:
Show nested quote +
On June 10 2010 05:30 CruelZeratul wrote:
Could someone give me a link to the game of Bisu vs. kanada (??) Day9 mentioned, I just didn't really get the name and map correctly (or only give me the proper name and mapname^^).


I'm guessing the player is Canata but I don't know the game that you're on about.

EDIT -

http://www.youtube.com/watch?v=QB5AicN-HxE apparently

Thanks!
shiftY803
Profile Joined April 2010
200 Posts
June 09 2010 21:04 GMT
#6665
Artosis usually will add 2 extra hatcheries in his main late game. The reasoning being that when the toss or terran player rolls over your 200/200 army, you can be back at 200/200 before they even get up to you base.
live without appeal. ~ camus
k!llua
Profile Blog Joined March 2010
Australia895 Posts
June 09 2010 21:10 GMT
#6666
Anyone have a direct link for the standard def versions of the day9? Don't really want to download 1gb each day if I can help it.
my hair is a wookie, your argument is invalid
matko5
Profile Joined April 2010
Croatia385 Posts
June 09 2010 21:11 GMT
#6667
On June 10 2010 06:10 k!llua wrote:
Anyone have a direct link for the standard def versions of the day9? Don't really want to download 1gb each day if I can help it.


hd ain't up yet
Disi gazda
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 09 2010 21:32 GMT
#6668
On June 10 2010 05:02 Sandrosuperstar wrote:
Show nested quote +
On June 10 2010 04:34 Liquid.Genesis wrote:
Day[9], on checklists.
Day's mom: "What do you want for dinner"
Day: "Make probes"
Day's mom: "But there aren't any in the pantry"
Day: "More supply"
Day's mom: "Why don't we go out for dinner"
Day: "Money low"
Day's mom: "Ok, I'll just make mac n cheese"
Day: "Chronoboost the microwave"


hahahahah funny xD


oh god, now I'm going to have this type of stuff stuck in my head.

I already think to myself about how everything is, "The most normal thing in the world" because of day9.
Logo
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
June 09 2010 21:36 GMT
#6669
I think the arguments that TLO had concerning the so called imbalance pre tank nerf are very sound. It's the same arguments I heard from Lz aswell. Alot of players just wouldn't accept that they might have to do something out of the ordinary roach/hydra outmacro style to beat someone.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
k!llua
Profile Blog Joined March 2010
Australia895 Posts
Last Edited: 2010-06-09 21:41:30
June 09 2010 21:40 GMT
#6670
On June 10 2010 06:11 matko5 wrote:
Show nested quote +
On June 10 2010 06:10 k!llua wrote:
Anyone have a direct link for the standard def versions of the day9? Don't really want to download 1gb each day if I can help it.


hd ain't up yet


Day9 131 was like 500mb: 132 is about 930mb.

All the other versions of the daily I've downloaded have been around the 500mb mark, which is why I'm asking :o

edit

nvm, apparently 132 goes for almost two hours. that'd explain the length.
my hair is a wookie, your argument is invalid
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
June 09 2010 22:06 GMT
#6671
On June 10 2010 06:36 gillon wrote:
I think the arguments that TLO had concerning the so called imbalance pre tank nerf are very sound. It's the same arguments I heard from Lz aswell. Alot of players just wouldn't accept that they might have to do something out of the ordinary roach/hydra outmacro style to beat someone.


According to TLO nothing is imbalance as there is always a way around said imbalance to achieve victory. Don't you think that logic is flawed?

Imbalance does not equal unbeatable! I believe blizzard should stop patching / collecting data on balance.... why not right?

IMO It requires far more skills to win against mech as a zerg player than it is on the part of terran who is using mech. Herein lies the problem. A truly balance match up is where both players are starting on equal grounds - both have to work equally hard to achieve victory.

---
Let me give you an example. Everyone in the wc3 community knows that the orc race is severely overpowered. Yet some Orc players refute these claims. They say "they are more talented then their opponents" and that other races should adopt or find some way of winning rather then complaining.
Began Starcraft journey on 5th May 2009
Liquid`TLO
Profile Blog Joined March 2010
Germany767 Posts
Last Edited: 2010-06-09 22:44:58
June 09 2010 22:40 GMT
#6672
Well I mean that in a player perspective. so if you are playing a game you should NEVER think about imbalance. Outside of the game if something is broken you can voice your concerns. But as long as you are playing you should only think about your own mistakes. Because it makes more sense to say: "I could have beaten this guy IF I would have done this and this", than crying "imba siege tanks fuck this shit is broken"

(I still think TvZ isn't imbalanced)

Also it takes months to figure out if something is truly imbalanced, or if the right strategy to counter it just was not found yet. The most prominent example for this is the Terran metal build against Zerg in Broodwar, that dominated for months but then completely disappeared again, without any kind of balance change
Team Liquidalea iacta est
Talic_Zealot
Profile Blog Joined February 2010
688 Posts
June 09 2010 22:48 GMT
#6673
That is the reason why I think that now the big obvious flaws are out of the way they should slow down the patching way down. Even if some strategy seems imbalanced it can take months to find the proper one to deal with it. I may go even as far as say that they should have patched slower during the beta.
There are three types of people in the universe: those who can count, and those who cant.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
June 09 2010 23:33 GMT
#6674
On June 10 2010 07:40 TheLittleOne wrote:
Well I mean that in a player perspective. so if you are playing a game you should NEVER think about imbalance. Outside of the game if something is broken you can voice your concerns. But as long as you are playing you should only think about your own mistakes. Because it makes more sense to say: "I could have beaten this guy IF I would have done this and this", than crying "imba siege tanks fuck this shit is broken"

(I still think TvZ isn't imbalanced)

Also it takes months to figure out if something is truly imbalanced, or if the right strategy to counter it just was not found yet. The most prominent example for this is the Terran metal build against Zerg in Broodwar, that dominated for months but then completely disappeared again, without any kind of balance change


Following the trend of your daily have you ever thought of using overlords as ultralisk guns? Like, you're doing all these drops and then just leaving all your ultralisks to die as the thors soak up shots for tanks. I've had the most success picking them back up and dropping them onto the tanks. There were definitely a lot of situations where ultralisks only lost because they were walled off by a factory or a thor and had to spend most of their 500 hp time running instead of putting the hurt on.

I mostly started using the ultra drops when terrans just got pissed at all the drops and just balled up everything and A-moved. This when was ultras did 100% splash damage and it was total carnage.
phuzi0n
Profile Joined April 2010
United States308 Posts
June 09 2010 23:36 GMT
#6675
On June 10 2010 07:40 TheLittleOne wrote:
Well I mean that in a player perspective.

During beta you're not a player, you're a tester. Testers are supposed to think about everything that could be a problem for players. If you're trying every possible strategy you can think of against a particular strategy (Terran mech in this case) and still coming up short, then that's an imbalance. If you have to be incredibly more skilled then your opponent to beat their strategy, that's an imbalance. If you have to get Infestors and Neural Parasite their entire army just to beat them, that's an imbalance on both sides. Stop thinking as a player and start thinking as a tester.
goswser
Profile Blog Joined May 2009
United States3548 Posts
June 09 2010 23:39 GMT
#6676
On June 10 2010 08:36 phuzi0n wrote:
Show nested quote +
On June 10 2010 07:40 TheLittleOne wrote:
Well I mean that in a player perspective.

During beta you're not a player, you're a tester. Testers are supposed to think about everything that could be a problem for players. If you're trying every possible strategy you can think of against a particular strategy (Terran mech in this case) and still coming up short, then that's an imbalance. If you have to be incredibly more skilled then your opponent to beat their strategy, that's an imbalance. If you have to get Infestors and Neural Parasite their entire army just to beat them, that's an imbalance on both sides. Stop thinking as a player and start thinking as a tester.


No its not. Its way easier to 4 pool someone in brood war than it is to stop it - this doesn't make it imbalanced.

say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
formthehead
Profile Joined June 2010
United States81 Posts
June 09 2010 23:43 GMT
#6677
isn't it the job of the tester to determine whether or not blizzard needs to patch something? It seems like time is better spent determining whether a build can be balanced out without blizzard's intervention as opposed to waiting for blizzard to fix it
goswser
Profile Blog Joined May 2009
United States3548 Posts
June 09 2010 23:43 GMT
#6678
On June 10 2010 04:34 Liquid.Genesis wrote:
Day[9], on checklists.
Day's mom: "What do you want for dinner"
Day: "Make probes"
Day's mom: "But there aren't any in the pantry"
Day: "More supply"
Day's mom: "Why don't we go out for dinner"
Day: "Money low"
Day's mom: "Ok, I'll just make mac n cheese"
Day: "Chronoboost the microwave"


Lol ^^
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
RogerChillingworth
Profile Joined March 2010
Chad3080 Posts
June 09 2010 23:49 GMT
#6679
On June 10 2010 07:40 TheLittleOne wrote:
Well I mean that in a player perspective. so if you are playing a game you should NEVER think about imbalance. Outside of the game if something is broken you can voice your concerns. But as long as you are playing you should only think about your own mistakes. Because it makes more sense to say: "I could have beaten this guy IF I would have done this and this", than crying "imba siege tanks fuck this shit is broken"

(I still think TvZ isn't imbalanced)

Also it takes months to figure out if something is truly imbalanced, or if the right strategy to counter it just was not found yet. The most prominent example for this is the Terran metal build against Zerg in Broodwar, that dominated for months but then completely disappeared again, without any kind of balance change


I think gunman said it pretty well.

But sure, it might take a few months to find the right counter to something that's perceived to be imbalanced. But that doesn't mean the initial strat of our Terran mech player can't be slightly modified to then 1-up the Zerg (which is usually the hallmark of a good RTS that has plenty of elbow room to evolve, but not if the T is having a really easy time adjusting to what a Z sweats gallons over--I could be wrong though).

Like in the next game Jinro will have a mental note:
-don't lose SCVs to fungal growth.
-be able to switch to marauders when the ultralisks come out, but still maintain decent tank and thor numbers.
-get a couple vikings out to push overlords away from spreading creep up to my front door.

What would you do if he had 20 marauders and 3-4 vikings mixed in with that mech composition? As Day9 pointed out, you really had to sac a bunch of units just to do a little bit of damage. He wasn't as aggressive as he could've been. His mid-game push never really happened. You had the time and stress-free environment to tech up, secure your expansions, and hammer him continuously off 5-base. Not the norm, I'd say.

I think the advantage Terran players have is how powerful a strategy consisting of "a little bit of everything" really is. Hellions to kill the lings. Vikings to repel the overlords. Thor to repel mutas (and as general firepower). Marauders for those ultras.

The real question is in stopping T's next phase of development: biomech.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
June 09 2010 23:50 GMT
#6680
On June 10 2010 08:39 Newguy wrote:
Show nested quote +
On June 10 2010 08:36 phuzi0n wrote:
On June 10 2010 07:40 TheLittleOne wrote:
Well I mean that in a player perspective.

During beta you're not a player, you're a tester. Testers are supposed to think about everything that could be a problem for players. If you're trying every possible strategy you can think of against a particular strategy (Terran mech in this case) and still coming up short, then that's an imbalance. If you have to be incredibly more skilled then your opponent to beat their strategy, that's an imbalance. If you have to get Infestors and Neural Parasite their entire army just to beat them, that's an imbalance on both sides. Stop thinking as a player and start thinking as a tester.


No its not. Its way easier to 4 pool someone in brood war than it is to stop it - this doesn't make it imbalanced.



you are wrong in comparing 4pool to standard play.

5pool is an all-in which carriers HUGE consequences if the zerg is not able to finish the game right then and there. PLUS It is also viable only, and only on very small distance two player maps. Thus it is not a strategy, but rather a cheese with arguably limited / tiny success, with much higher failure rate ratio to be called imbalance.
Began Starcraft journey on 5th May 2009
Prev 1 332 333 334 335 336 1118 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
2025 KFC Monthly #3 - Day 3
CranKy Ducklings153
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 169
MindelVK 27
StarCraft: Brood War
Britney 45525
zelot 1538
Horang2 1292
Rain 1063
Larva 477
BeSt 404
Stork 291
firebathero 270
Mini 172
Zeus 142
[ Show more ]
Pusan 127
Last 127
Rush 109
ZerO 108
sorry 99
Hyun 83
Bale 76
Shine 45
Mong 42
Backho 32
Sharp 31
Barracks 10
Noble 10
IntoTheRainbow 7
Dota 2
XcaliburYe981
qojqva376
NeuroSwarm97
League of Legends
JimRising 483
Counter-Strike
byalli6581
PGG 116
oskar106
edward17
Heroes of the Storm
Khaldor200
Other Games
summit1g15043
Happy632
Fuzer 241
Mew2King216
nookyyy 45
ArmadaUGS20
ZerO(Twitch)12
Organizations
Dota 2
PGL Dota 2 - Main Stream491
StarCraft: Brood War
lovetv 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 40
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2184
League of Legends
• Lourlo1695
Upcoming Events
WardiTV Korean Royale
1h 16m
ByuN vs Cure
TBD vs NightMare
TBD vs Classic
TBD vs Solar
Zoun vs Creator
OSC
6h 16m
Sparkling Tuna Cup
23h 16m
WardiTV Korean Royale
1d 1h
TBD vs SHIN
TBD vs Reynor
TBD vs herO
Replay Cast
1d 13h
Wardi Open
2 days
Monday Night Weeklies
2 days
StarCraft2.fi
2 days
Replay Cast
2 days
Wardi Open
3 days
[ Show More ]
StarCraft2.fi
3 days
PiGosaur Monday
3 days
Wardi Open
4 days
StarCraft2.fi
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.