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Day[9].tv Daily - Page 333

Forum Index > SC2 General
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Prev 1 331 332 333 334 335 1118 Next
teemh
Profile Joined May 2010
Canada120 Posts
June 09 2010 17:12 GMT
#6641
Is there any place or way I can just get the audio of EP 132?
Toobz
Profile Joined May 2010
United States88 Posts
June 09 2010 17:23 GMT
#6642
#132 was amazing! I'm new to RTS games, and that whole mental checklist thing is incredibly useful! I can't wait to try it out when beta comes back online! Thanks so much for hosting an entertaining, useful and applicable SC2 show! My favorite caster and commentator by far.
Its pretty alright
Randolf
Profile Joined April 2010
Australia13 Posts
June 09 2010 17:41 GMT
#6643
I love the show man, the latest, #132 was great! Very awesome breakdown of learning to play the game properly. I'd love to see a daily in the near future cover building placement, that would be awesome. Keep up the great work man
matko5
Profile Joined April 2010
Croatia385 Posts
June 09 2010 17:56 GMT
#6644
someone please make a new day9 checklist - comic strip style.
Disi gazda
matko5
Profile Joined April 2010
Croatia385 Posts
June 09 2010 18:08 GMT
#6645
On June 04 2010 22:49 Bj_o_rn wrote:
Missing the last two dailies on blip.tv :'(

Also ..
[image loading]


like this!

although, #132 has more than one checklist
Disi gazda
Toobz
Profile Joined May 2010
United States88 Posts
June 09 2010 18:39 GMT
#6646
What would be a good mental checklist for playing Zerg?
Its pretty alright
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
Last Edited: 2010-06-09 18:44:44
June 09 2010 18:43 GMT
#6647
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep
Began Starcraft journey on 5th May 2009
Graven
Profile Joined June 2010
United States314 Posts
June 09 2010 18:53 GMT
#6648
On June 10 2010 03:43 Gunman_csz wrote:
Show nested quote +
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
Last Edited: 2010-06-09 19:18:15
June 09 2010 19:16 GMT
#6649
On June 10 2010 03:53 Graven wrote:
Show nested quote +
On June 10 2010 03:43 Gunman_csz wrote:
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.


If you find yourself unable to spend resources then just make an extra expansion for two more gas geysers, plus the expansion will provide you with extra larva. Make sure your two extractors are complete as soon as the hatchery is complete and the first 6drones (transfered preferably or produced) should be sent towards collecting gas.

Also take into consideration why is it that you have less gas in the first place? Is it because you took your 3rd and 4th gas too late? If so then you have to go over your build-order and strategy and resolving this by taking 3rd/4th gas sooner.

Or is it because of upgrades and tech buildings? Then again having multiple upgrades and tech without having adequate army is pointless. Try to allocate resources based on situational priority.
Began Starcraft journey on 5th May 2009
Bosh
Profile Joined May 2010
United States2 Posts
June 09 2010 19:22 GMT
#6650
Hey day 9,

really like your dailies. I particularly liked the one you did on why idra is so good at zerg in general and ZvP in particular. I was wondering whether you might do one on the hdh final with whitera and talk about what went wrong with idra's style. I was hoping that the daily 124 would be about this but it was whitera vs sen and focused on the Protoss rather than the zerg.

Thanks.
Genesis08
Profile Joined April 2010
United States28 Posts
Last Edited: 2010-06-09 19:36:33
June 09 2010 19:34 GMT
#6651
Day[9], on checklists.
Day's mom: "What do you want for dinner"
Day: "Make probes"
Day's mom: "But there aren't any in the pantry"
Day: "More supply"
Day's mom: "Why don't we go out for dinner"
Day: "Money low"
Day's mom: "Ok, I'll just make mac n cheese"
Day: "Chronoboost the microwave"
Graven
Profile Joined June 2010
United States314 Posts
June 09 2010 19:44 GMT
#6652
On June 10 2010 04:16 Gunman_csz wrote:
Show nested quote +
On June 10 2010 03:53 Graven wrote:
On June 10 2010 03:43 Gunman_csz wrote:
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.


If you find yourself unable to spend resources then just make an extra expansion for two more gas geysers, plus the expansion will provide you with extra larva. Make sure your two extractors are complete as soon as the hatchery is complete and the first 6drones (transfered preferably or produced) should be sent towards collecting gas.

Also take into consideration why is it that you have less gas in the first place? Is it because you took your 3rd and 4th gas too late? If so then you have to go over your build-order and strategy and resolving this by taking 3rd/4th gas sooner.

Or is it because of upgrades and tech buildings? Then again having multiple upgrades and tech without having adequate army is pointless. Try to allocate resources based on situational priority.


By the time I'm setting up my second expansion, all I care about is gas, so I do set up the geysers first. Afterward, I do rally a bunch of Drones to the minerals though. Even with an extra Hatchery, there are only so many Zerglings I can make...so sure, I could just not take any of the minerals at the third expo and be fine, haha, but that defeats the point.
Nithix
Profile Blog Joined July 2009
United States184 Posts
June 09 2010 19:46 GMT
#6653
Nooo, you lost your money! =( Your voice was so sad, I couldn't stop laughing. Great daily as always Day, keep it up. :D Hope you can fix the HD.
Not even death can save you from me. - Diablo
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
June 09 2010 20:00 GMT
#6654
On June 10 2010 04:44 Graven wrote:
Show nested quote +
On June 10 2010 04:16 Gunman_csz wrote:
On June 10 2010 03:53 Graven wrote:
On June 10 2010 03:43 Gunman_csz wrote:
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.


If you find yourself unable to spend resources then just make an extra expansion for two more gas geysers, plus the expansion will provide you with extra larva. Make sure your two extractors are complete as soon as the hatchery is complete and the first 6drones (transfered preferably or produced) should be sent towards collecting gas.

Also take into consideration why is it that you have less gas in the first place? Is it because you took your 3rd and 4th gas too late? If so then you have to go over your build-order and strategy and resolving this by taking 3rd/4th gas sooner.

Or is it because of upgrades and tech buildings? Then again having multiple upgrades and tech without having adequate army is pointless. Try to allocate resources based on situational priority.


By the time I'm setting up my second expansion, all I care about is gas, so I do set up the geysers first. Afterward, I do rally a bunch of Drones to the minerals though. Even with an extra Hatchery, there are only so many Zerglings I can make...so sure, I could just not take any of the minerals at the third expo and be fine, haha, but that defeats the point.

Obviously if you saturate every expansion you make, you will have a lot of minerals. Either build fewer drones for minerals (--> more army) or build more hatcheries.

Many SC2 Zergs have this bizarre idea that each hatchery has to be at a different expansion. Hint: unlike Nexuses/CCs, additional hatcheries allow you to build additional fighting units.
My strategy is to fork people.
Gunman_csz
Profile Blog Joined October 2008
United Arab Emirates492 Posts
Last Edited: 2010-06-09 20:03:32
June 09 2010 20:02 GMT
#6655
On June 10 2010 04:44 Graven wrote:
Show nested quote +
On June 10 2010 04:16 Gunman_csz wrote:
On June 10 2010 03:53 Graven wrote:
On June 10 2010 03:43 Gunman_csz wrote:
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.


If you find yourself unable to spend resources then just make an extra expansion for two more gas geysers, plus the expansion will provide you with extra larva. Make sure your two extractors are complete as soon as the hatchery is complete and the first 6drones (transfered preferably or produced) should be sent towards collecting gas.

Also take into consideration why is it that you have less gas in the first place? Is it because you took your 3rd and 4th gas too late? If so then you have to go over your build-order and strategy and resolving this by taking 3rd/4th gas sooner.

Or is it because of upgrades and tech buildings? Then again having multiple upgrades and tech without having adequate army is pointless. Try to allocate resources based on situational priority.


By the time I'm setting up my second expansion, all I care about is gas, so I do set up the geysers first. Afterward, I do rally a bunch of Drones to the minerals though. Even with an extra Hatchery, there are only so many Zerglings I can make...so sure, I could just not take any of the minerals at the third expo and be fine, haha, but that defeats the point.


Always saturate your expansion if you are safe and able to do so. there are so many ways to spend money other then massing lings for the sake of spending minerals. Also I wasn't saying don't put drones on your expansion, rather that the "First 6drones should go to gas if that is what you lack to produce higher tier units"


If you still can't get rid of the minerals then you could do:

1 extra hatchery in your main
2 Putting down expansion/s
3. Saturate your expansions
4. producing more overlords then you need so you are not supply blocked in the future
5. making sure you have queen on all your expansions/main and that you are not missing on larva injection.
Began Starcraft journey on 5th May 2009
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
Last Edited: 2010-06-09 20:02:57
June 09 2010 20:02 GMT
#6656
On June 10 2010 04:34 Liquid.Genesis wrote:
Day[9], on checklists.
Day's mom: "What do you want for dinner"
Day: "Make probes"
Day's mom: "But there aren't any in the pantry"
Day: "More supply"
Day's mom: "Why don't we go out for dinner"
Day: "Money low"
Day's mom: "Ok, I'll just make mac n cheese"
Day: "Chronoboost the microwave"


hahahahah funny xD
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
shimpoe
Profile Joined May 2010
88 Posts
June 09 2010 20:18 GMT
#6657
I kind of caught on to Day9 a bit later on in his dailies, so I wanted to spend this beta-vacation catching up on some of the older episodes. I opened up this one randomly http://day9tv.blip.tv/file/3534170 and about cried of laughter from the first 8 seconds, I must have watched it 30-40 times now. Mr. 9, you're a beast.
Spiffeh
Profile Joined May 2010
United States830 Posts
June 09 2010 20:25 GMT
#6658
On June 10 2010 03:53 Graven wrote:
Show nested quote +
On June 10 2010 03:43 Gunman_csz wrote:
On June 10 2010 03:39 Toobz wrote:
What would be a good mental checklist for playing Zerg?


Basically have this mental checklist on loop

1. keeping below 500 minerals
2. overlords - not being supply blocked
3. queen lava injection, and knowing when lavas will be available
4. keep pumping units (Workers and/or Army)
5. spreading creep


My biggest issue is that minerals always get out of hand on a long enough timeline. Keeping gas low is easy, but the only pure mineral dump for Zerg is Zerglnigs, which is often not enough to burn through all the excess.


Queens are another great mineral dump and you can use them for tumors or transfusion. Some of the best 150 minerals you can spend.

Another alternative is to make more hatcheries, not necessarily at an expo, but next to your existing hatch(es) just solely for more larva.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
June 09 2010 20:30 GMT
#6659
Could someone give me a link to the game of Bisu vs. kanada (??) Day9 mentioned, I just didn't really get the name and map correctly (or only give me the proper name and mapname^^).
ThatMaskedFellow
Profile Joined June 2010
Germany20 Posts
June 09 2010 20:33 GMT
#6660
Love your stuff, Day9! Really is helping a lot, so thanks!
Only bad thing: you're streaming like 4am here, so I'm not really able to watch live and send questions.

But nevermind, just consider this a huge shoutout to your awesomeness! Even if you are not "the fastest zergling in the control-group" xD
For seven seconds each day my brain cells align and provide me with a focus and certainty of knowledge that borders on prophetic wisdom.
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