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Forum Index > SC2 General
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Tewks44
Profile Joined April 2011
United States2032 Posts
November 08 2011 06:10 GMT
#20701
On November 08 2011 15:07 Gl!tch wrote:
lol... Brass Testicles indeed day9, Brass Testicles indeeeeeed.


if by brass you mean highly malleable and easily melted when heat is applied I agree
"that is our ethos; free content, starcraft content, websites that work occasionally" -Sean "Day[9]" Plott
shredzy
Profile Joined August 2010
Australia119 Posts
November 08 2011 06:15 GMT
#20702
On November 08 2011 15:07 NEOtheONE wrote:
Show nested quote +
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Temporarily incapacitate or blind them, allowing you to run by them.


>_> why would you even think about using acid on a enemy when it was obviously USED for the weak padlock? There is absolutely NO COMBAT in the game, even say you tried to use the acid on the monster he would kill you before you could do jack shit.
Tewks44
Profile Joined April 2011
United States2032 Posts
November 08 2011 06:19 GMT
#20703
On November 08 2011 15:15 shredzy wrote:
Show nested quote +
On November 08 2011 15:07 NEOtheONE wrote:
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Temporarily incapacitate or blind them, allowing you to run by them.


>_> why would you even think about using acid on a enemy when it was obviously USED for the weak padlock? There is absolutely NO COMBAT in the game, even say you tried to use the acid on the monster he would kill you before you could do jack shit.


regardless of whether or not acid would kill/incapacitate an enemy, this would totally take away from the intended game design. This isn't a fighting game, it's a horror game. You are suppose to feel helpless and afraid. When fight or flight fails all you can do is hide, and this game intends to take advantage of this primal instinct to create fear in the player. Adding a gimmick where you can fling acid at the monsters would completely take away from the general ambiance of the game
"that is our ethos; free content, starcraft content, websites that work occasionally" -Sean "Day[9]" Plott
trias_e
Profile Blog Joined May 2010
United States520 Posts
November 08 2011 06:19 GMT
#20704
The game tells you straight away that you can't fight enemies. Just deal with it. Throwing heavy objects would probably do something as well, but there is some suspension of disbelief necessary with any immersive game.
Streltsy
Profile Joined August 2010
Canada98 Posts
Last Edited: 2011-11-08 06:21:11
November 08 2011 06:20 GMT
#20705
Just wanted to say how awesome this is. I've already beaten this game, and while I loved it, I wouldn't say it has much replayability but here I am watching day9 play and its just as fun.

Hope he does more of these in the future. Penumbra and Cryostasis come to mind as most similar in terms of gameplay, but I think Dead Space or Stalker - Shadow of Chernobyl would probably be more interesting.
shredzy
Profile Joined August 2010
Australia119 Posts
November 08 2011 06:22 GMT
#20706
On November 08 2011 15:19 Tewks44 wrote:
Show nested quote +
On November 08 2011 15:15 shredzy wrote:
On November 08 2011 15:07 NEOtheONE wrote:
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Temporarily incapacitate or blind them, allowing you to run by them.


>_> why would you even think about using acid on a enemy when it was obviously USED for the weak padlock? There is absolutely NO COMBAT in the game, even say you tried to use the acid on the monster he would kill you before you could do jack shit.


regardless of whether or not acid would kill/incapacitate an enemy, this would totally take away from the intended game design. This isn't a fighting game, it's a horror game. You are suppose to feel helpless and afraid. When fight or flight fails all you can do is hide, and this game intends to take advantage of this primal instinct to create fear in the player. Adding a gimmick where you can fling acid at the monsters would completely take away from the general ambiance of the game


Exactly.
poundcakes
Profile Joined March 2011
Norway239 Posts
November 08 2011 06:51 GMT
#20707
By the way, flinging heavy objects will temporarily stun the monsters allowing you to escape but they're only still for a moment.
The cur foretells the knell of parting day; The loafing herd winds slowly o'er the lea; The wise man homeward plods; I only stay to fiddle-faddle in a minor key.
Alpino
Profile Joined June 2011
Brazil4390 Posts
November 08 2011 07:04 GMT
#20708
On November 08 2011 15:07 Supamang wrote:
Show nested quote +
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Spoiler this, I still haven't beaten the game you know, I'm sure I'm not the only one.
20/11/2015 - never forget EE's Ember
LilClinkin
Profile Blog Joined May 2007
Australia667 Posts
November 08 2011 07:06 GMT
#20709
On November 08 2011 16:04 Alpino wrote:
Show nested quote +
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Spoiler this, I still haven't beaten the game you know, I'm sure I'm not the only one.


You learn this in the wine cellar. AKA 10 minutes into the game.
fraktoasters
Profile Joined January 2011
United States617 Posts
November 08 2011 07:14 GMT
#20710
On November 08 2011 14:58 Daralii wrote:
Show nested quote +
On November 08 2011 14:50 iky43210 wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


actually, the "monster" daniel is fighting against is not the mummy guy (there's total of 4 different monsters in this game)

the shadow is a much much bigger being that is incomprehensible, it's basically invisible but leaves traces of those bloody looking tumors.

Mummies are guardian of the castle, I doubt they would care about some acids on their face

Hm, and here I figured every enemy was a manifestation of the shadow. Guess that shows how much time I've spent playing it?


Actually it's pretty ambiguous. They could be the soldiers that Alexander poisoned in the wine cellar or the servants of the castle somehow turned into monsters. Or beings from another world. It's not really clear.
Supamang
Profile Joined June 2010
United States2298 Posts
November 08 2011 07:25 GMT
#20711
On November 08 2011 15:07 NEOtheONE wrote:
Show nested quote +
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Temporarily incapacitate or blind them, allowing you to run by them.

Eh, thats a pretty strange technicality you brought up. Why cant you brandish torches at them or throw down bookcases to hinder them chasing you? Or why cant you make molotov cocktails with random bottles lying around and just light things on fire?

if we looked at random technicalities of all games, everything would be ruined.
iky43210
Profile Blog Joined May 2011
United States2099 Posts
November 08 2011 07:52 GMT
#20712
On November 08 2011 16:25 Supamang wrote:
Show nested quote +
On November 08 2011 15:07 NEOtheONE wrote:
On November 08 2011 15:07 Supamang wrote:
On November 08 2011 14:30 NEOtheONE wrote:
On November 08 2011 14:29 Daralii wrote:
On November 08 2011 14:28 NEOtheONE wrote:
So he's got acid now, one would think that would actually be useful against the monster.

It's established in the first letter from past Daniel to present Daniel that fighting back does nothing.


I know, i'm just pointing out the logic error in the game because it bugs me.

its not a logic error. these guys were made from humans drinking a potion that twists and rips up their insides and turns them into monsters. what would splashing a little acid on them do?


Temporarily incapacitate or blind them, allowing you to run by them.

Eh, thats a pretty strange technicality you brought up. Why cant you brandish torches at them or throw down bookcases to hinder them chasing you? Or why cant you make molotov cocktails with random bottles lying around and just light things on fire?

if we looked at random technicalities of all games, everything would be ruined.

actually you can. throwing large objects at them will halt their movement
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
November 08 2011 07:59 GMT
#20713
I miss the daily. But that's okay I shall catch up tomorrow.

To everyone arguing the technicalities of this game, need I remind you that this is just a game. A game that is primarily based upon fear and needing to hide rather than fight. That is all, no need to argue what acid will do to the monster.
labbe
Profile Joined October 2010
Sweden1456 Posts
November 08 2011 09:39 GMT
#20714
So when will the VODS be up? :O
Teoman
Profile Blog Joined October 2011
Norway382 Posts
November 08 2011 10:01 GMT
#20715
Man, i hate these amnesia playtroughs! I watch them with headphones and the lights out in a small room. I struggle to not turn off the full screen! Its mentally painful, and i feel like ive just been in a near death experience with a car afterwards. Shaking and just dulled of mind.

I was scared of diablo 2 when i was younger though. Hated those dungeons with them zombies and stuff
"Quisque est barbarus alii."
labbe
Profile Joined October 2010
Sweden1456 Posts
November 08 2011 10:25 GMT
#20716
On November 08 2011 19:01 Teoman wrote:
Man, i hate these amnesia playtroughs! I watch them with headphones and the lights out in a small room. I struggle to not turn off the full screen! Its mentally painful, and i feel like ive just been in a near death experience with a car afterwards. Shaking and just dulled of mind.

I was scared of diablo 2 when i was younger though. Hated those dungeons with them zombies and stuff

If you get scared by just watching someone play Amnesia, you would totally shit yourself if you actually played it :D
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
November 08 2011 13:07 GMT
#20717
Ohhh it's like 4:00 am when the daily starts in EU TT

I'm dying to wait for the amnesia episodes to come up on blip Oo
Flying, sOs, free, Light, Soulkey & ZerO
shublar
Profile Blog Joined March 2008
Korea (South)264 Posts
November 08 2011 13:21 GMT
#20718
amnesia vods are up on blip

as are the funday monday vods.

topic for the coming week is have mothership in production before expand!
@eugmak - www.twitch.tv/shublar - www.ausproleague.com
Teoman
Profile Blog Joined October 2011
Norway382 Posts
November 08 2011 13:40 GMT
#20719
On November 08 2011 19:25 labbe wrote:
Show nested quote +
On November 08 2011 19:01 Teoman wrote:
Man, i hate these amnesia playtroughs! I watch them with headphones and the lights out in a small room. I struggle to not turn off the full screen! Its mentally painful, and i feel like ive just been in a near death experience with a car afterwards. Shaking and just dulled of mind.

I was scared of diablo 2 when i was younger though. Hated those dungeons with them zombies and stuff

If you get scared by just watching someone play Amnesia, you would totally shit yourself if you actually played it :D


I know. Thats why i have sworn never to ever play that game in my life.I hate it but i magically get drawn to horror/freaky movies and games and stuff :D
"Quisque est barbarus alii."
Kevan
Profile Joined April 2011
Sweden2303 Posts
Last Edited: 2011-11-08 14:55:12
November 08 2011 14:49 GMT
#20720
http://blip.tv/day9tv/amnesia-aka-how-day-9-lost-his-manhood-part-9-5717045

Amnesia is such a brilliant game. Day9 is a brave man. "God, I don't like being in tight places". hmmm...
SC2, rip in pepperinos
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