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David Kim on potential beta changes (Feb 4th,2013) - Page 16

Forum Index > StarCraft 2 HotS
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Prev 1 14 15 16 17 18 36 Next All
doggy
Profile Joined May 2010
Germany306 Posts
Last Edited: 2013-02-05 17:15:12
February 05 2013 17:14 GMT
#301
On February 06 2013 02:06 LingBlingBling wrote:
lol @ all the protoss kids who are prob masters and below saying "game is fine" shows how dumb people are and enjoy their race being OP. If you honestly think skytoss/hellbats are fine, you are a bad player just abusing the fact those units are op atm.

There are so many issues with each race in a big way, these stupid balance changes just prove how clueles/mental david kim and dustin are, really burrow moved to tier 1, was 100% useless last update, now another 100% useless upgrade in tier 1 to??? People only get ovie speed in mid to late game in order to produce some type of drop play or to move ovies away from late game air ect, why on earth would zerg grab it at tier 1?

very sad. I expect a tad better since they made he same dumb mistakes in WOL beta.


a bit offensive, but youre bringing it to the point, agreed :/
JustTray
Profile Joined May 2011
127 Posts
February 05 2013 18:36 GMT
#302
Ironically, the guy qqing about how Zerg are UP now to various builds probably only picked Zerg and has been as successful as he has been in WoL because of the exact same problems as current beta. Zerg has had their game of being OP, time to see how it feels on the reverse.
Dandy_Moustachu
Profile Joined July 2010
France422 Posts
February 05 2013 18:36 GMT
#303
Why does everybody act like those possible changes are a full patchnote ?
Is there one anywhere that I missed or people just assume that the next patch gonna be :
- ovy speed move to T1
- Spore buff vs bio
- enjoy lol



Pif Paf Pouf
JustTray
Profile Joined May 2011
127 Posts
February 05 2013 18:39 GMT
#304
On February 06 2013 01:16 BounceDJC wrote:
The biggest problem by far is that the infestor has been nerfed out of the game already (and they're talking about killing it further) and Zerg has no viable spellcaster vs. Protoss.


Also this should have happened a long time ago. Most OP unit in the game for two years.

Reminds me a lot of magic rejuv boxes in Frozen Throne wc3.
looken
Profile Joined September 2011
727 Posts
Last Edited: 2013-02-05 19:03:41
February 05 2013 19:00 GMT
#305
On February 06 2013 03:36 JustTray wrote:
Ironically, the guy qqing about how Zerg are UP now to various builds probably only picked Zerg and has been as successful as he has been in WoL because of the exact same problems as current beta. Zerg has had their game of being OP, time to see how it feels on the reverse.

id be careful with comparisons like that. its kind of a well known fact that zerg was okish or even underperforming for a large part of WoL. remember them maps where siege tanks could basically fire from one natural to the other natural..?

and according to your analogy of basically "an eye for an eye" your world must be really sad...
"Jingle Bells, Tasteless smells" Artosis 17.12.15
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
February 05 2013 19:10 GMT
#306
By the time a zerg player gets enough gas AND spends the time on the upgrade, isn't it too late to start scouting? This is coming from a guy who normally only does one or two bases scouts, though, and relies mostly on overseers.
Clan: QQGC - wundertunge#1850
TL+ Member
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2013-02-05 19:15:22
February 05 2013 19:13 GMT
#307
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.
myRZeth
Profile Joined June 2011
Germany1047 Posts
February 05 2013 19:16 GMT
#308
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
Show nested quote +
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.



mhm, really not sure about that one,

but still why the heck don t they look at the other issues?
ALPINA
Profile Joined May 2010
3791 Posts
February 05 2013 19:19 GMT
#309
On February 06 2013 03:36 Dandy_Moustachu wrote:
Why does everybody act like those possible changes are a full patchnote ?
Is there one anywhere that I missed or people just assume that the next patch gonna be :
- ovy speed move to T1
- Spore buff vs bio
- enjoy lol



Pretty much.

Or do you think they will give us tons of great changes when patch preview is just a few irrelevant fixes?
You should never underestimate the predictability of stupidity
Stingart
Profile Joined July 2011
122 Posts
February 05 2013 19:19 GMT
#310
+Shield damage, now that is an idea i can get behind.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
February 05 2013 19:21 GMT
#311
- HotS tournaments are starting up, and we'd like to really make sure how all the new strategies in HotS turn out.

We are and will definitely be paying extremely close attention to the highest level tournament games in HotS in order to really make sure a lot of the community concerns and concerns we have on our end are actual problems.


This part makes me think the time for big changes is behind us.
Head Coach Park: "They should buff tanks!"
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 05 2013 19:21 GMT
#312
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
Show nested quote +
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.

Ok, so it oneshots DTs and Zealots, possibly Stalkers. I guess they really want to help mech vs 1base protoss.
I will never ever play Mech against Protoss. - MVP
Code
Profile Blog Joined June 2009
Canada634 Posts
Last Edited: 2013-02-05 19:23:29
February 05 2013 19:22 GMT
#313
On the next page he also gives his thoughts on a few other things:

http://eu.battle.net/sc2/en/forum/topic/6533624206?page=9#162

We don't think Hydralisks are weak at all. Hydralisks are one of the most frequently used units in the beta right now.

And for Protoss air, we are definitely seeing an increased usage in all Stargate units. Some of our thoughts are:

- Tempests maybe do too much damage to non massive units for their supply cost.

- New strategies will seem more OP than not naturally because they're new and they didn't used to do as much as they do now. We think this is a good thing at this point because how else would we introduce new, powerful options if every strategy just remain as it is?

- Not a lot of players are doing the run away during Voidray is charged up micro. Makes us think even top players are still not that used to fighting against the new Voidray.

- Surprisingly a lot of players still don't know that the Voidray ability doesn't do any extra damage vs. Hydralisks nor any other light units. Also makes us think it's way too early to make a judgement in saying Voidrays are OP.

- HotS tournaments are starting up, and we'd like to really make sure how all the new strategies in HotS turn out.

We are and will definitely be paying extremely close attention to the highest level tournament games in HotS in order to really make sure a lot of the community concerns and concerns we have on our end are actual problems.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
February 05 2013 19:23 GMT
#314
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
Show nested quote +
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.


Strong troll from blizzard. What about giving that shield damage to the siege tank instead ...
Terran & Potato Salad.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
February 05 2013 19:26 GMT
#315
On February 06 2013 04:23 Lukeeze[zR] wrote:
Show nested quote +
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.


Strong troll from blizzard. What about giving that shield damage to the siege tank instead ...

They are going to give SCVs hardened shield before buffing siege tanks lol.
Head Coach Park: "They should buff tanks!"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 05 2013 19:28 GMT
#316
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
Show nested quote +
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.


Seems reasonable, that core a zealot and might one shot a stalker(I am not sure how armor applies to that ability). If you needed a unit to provide map control, something that brings a stalker down to 1 hp would be it.

I watched Grubby's stream last night and the every battle was way more awesome than anything I have seen in WoL. He had my dream army at one point, the Zealot, Immortal, phoenix backed up by carriers and it was the awesomest thing I have ever seen.

DK seems to think they might need to bring the tempest in a bit, but a lot of stuff seems to be working well. Personally the professional streams I have watched where the players are willing to try new stuff are awesome. There are some that are just dull, but players like Grubby really make the units shine and make the whole game look way more exciting.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
blade55555
Profile Blog Joined March 2009
United States17423 Posts
February 05 2013 19:29 GMT
#317
On February 06 2013 04:22 Code wrote:
On the next page he also gives his thoughts on a few other things:

http://eu.battle.net/sc2/en/forum/topic/6533624206?page=9#162

Show nested quote +
We don't think Hydralisks are weak at all. Hydralisks are one of the most frequently used units in the beta right now.

And for Protoss air, we are definitely seeing an increased usage in all Stargate units. Some of our thoughts are:

- Tempests maybe do too much damage to non massive units for their supply cost.

- New strategies will seem more OP than not naturally because they're new and they didn't used to do as much as they do now. We think this is a good thing at this point because how else would we introduce new, powerful options if every strategy just remain as it is?

- Not a lot of players are doing the run away during Voidray is charged up micro. Makes us think even top players are still not that used to fighting against the new Voidray.

- Surprisingly a lot of players still don't know that the Voidray ability doesn't do any extra damage vs. Hydralisks nor any other light units. Also makes us think it's way too early to make a judgement in saying Voidrays are OP.

- HotS tournaments are starting up, and we'd like to really make sure how all the new strategies in HotS turn out.

We are and will definitely be paying extremely close attention to the highest level tournament games in HotS in order to really make sure a lot of the community concerns and concerns we have on our end are actual problems.


lol... This is why I lost faith in their balancing team after their amazing patch 7. They really started to do some stupid changes and the bold is just lol... xD
When I think of something else, something will go here
Plansix
Profile Blog Joined April 2011
United States60190 Posts
February 05 2013 19:30 GMT
#318
On February 06 2013 04:26 Sapphire.lux wrote:
Show nested quote +
On February 06 2013 04:23 Lukeeze[zR] wrote:
On February 06 2013 04:13 KeksX wrote:
They're also thinking of buffing the widow mine against P!
http://eu.battle.net/sc2/en/forum/topic/6533624206?page=8#152
We're also playing with increasing the single target damage of Widow Mines from 125 to 125 + 35 shields to give it some more strength vs. Protoss.


Strong troll from blizzard. What about giving that shield damage to the siege tank instead ...

They are going to give SCVs hardened shield before buffing siege tanks lol.


I endorse this plan, because it would amuse the shit out of me. Only if you had to upgrade each SCV for 10 gas.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
mierin
Profile Joined August 2010
United States4943 Posts
February 05 2013 19:31 GMT
#319
On February 06 2013 03:36 JustTray wrote:
Ironically, the guy qqing about how Zerg are UP now to various builds probably only picked Zerg and has been as successful as he has been in WoL because of the exact same problems as current beta. Zerg has had their game of being OP, time to see how it feels on the reverse.


Someone didn't watch the first 3/4ths of WoL tournaments.
JD, Stork, Calm, Hyuk Fighting!
myRZeth
Profile Joined June 2011
Germany1047 Posts
February 05 2013 19:31 GMT
#320
Kim Hammar ‏@HelloSaSe
happy to see david managed to make pvp worse in hots than in wol, congrats
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