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Beta Balance Update #10 - Page 67

Forum Index > StarCraft 2 HotS
1835 CommentsPost a Reply
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winsonsonho
Profile Joined October 2012
Korea (South)143 Posts
December 21 2012 04:07 GMT
#1321
On December 21 2012 12:55 Psychlone wrote:
Show nested quote +
On December 21 2012 10:23 KrazyTrumpet wrote:
On December 20 2012 15:22 larse wrote:
To those how say the buffed fungal is fine. Here is the range-10 fungal in action.



lmao...what a joke. Nice testing, Blizz.

Seriously, just make it back to range 9, not a projectile, and change it to a 50% or even 75% slow and call it a fucking day. That's all that needs to be done to fungal, make it not freeze units -_-



The sheer idiocy of this change is beyond comprehension. How could they all agree to try this? Even the programmers must have been scratching their heads when they implemented the patch. Even on PAPER it looks dumb. Then you watch this video and it is just absurdly wrong.

I think the whole community agrees on the following:
Fungal needs to be a 50% slow
Snipe nerf was too much (and the +vs psionic was dumb too, why have 2 abilities made to counter casters?)
Ravens, Carriers and BCs suck, first of alll because they take too long to build
Colossus is boring

SC2 could have been like Brood War, but poor design made it nowhere near it. HOTS could fix things, but until now they have failed to make the correct moves.

I'm still boycotting WOL while it remains in this state, and I won't buy HOTS in this state.


I completely agree with you. And I'm also holding out on getting HOTS too. I think Blizzard are into self-mutilation, they gave us 2 good patches (8&9), which were on the way to restoring sanity to the game and then they took a massive step back with BU#10 fungal. The Blizzard forums are so retarded compared to TL. Way more crappy threads and idiots than on TL. And I'm sure Blizzard read more of their own forums than any other :-!
DemigodcelpH
Profile Joined August 2011
1138 Posts
Last Edited: 2012-12-21 04:11:35
December 21 2012 04:11 GMT
#1322
On December 21 2012 10:23 KrazyTrumpet wrote:
Show nested quote +
On December 20 2012 15:22 larse wrote:
To those how say the buffed fungal is fine. Here is the range-10 fungal in action.

http://youtu.be/w6Tdl6oMYXE?t=16m24s


http://youtu.be/w6Tdl6oMYXE?t=16m24s

lmao...what a joke. Nice testing, Blizz.

Seriously, just make it back to range 9, not a projectile, and change it to a 50% or even 75% slow and call it a fucking day. That's all that needs to be done to fungal, make it not freeze units -_-


LOL

How could something so ridiculous get past the office? At this point I really don't see how Blizzard could not have a hidden agenda. "Mech is in an rather nonviable state vs anything but non-mirror... sounds like a great time to do nothing about it and buff fungal to stronger than WoL!"
csikos27
Profile Joined May 2011
United States135 Posts
December 21 2012 04:16 GMT
#1323
yeah......fungal
after watching that video i just don't even see who would enjoy playing that style STILL.
please just change it
Psychlone
Profile Joined August 2010
Canada90 Posts
December 21 2012 04:33 GMT
#1324
Remember people, we are dealing with the people who brought you the REPLICANT.

+ Show Spoiler +
[image loading]

ref4
Profile Joined March 2012
2933 Posts
December 21 2012 04:54 GMT
#1325
On December 21 2012 13:33 Psychlone wrote:
Remember people, we are dealing with the people who brought you the REPLICANT.

+ Show Spoiler +
[image loading]




if you can't beat them, copy them.
EleanorRIgby
Profile Joined March 2008
Canada3923 Posts
December 21 2012 05:32 GMT
#1326
damn the fact that you can cast the fungal and such ong range and then move bac to safety... gonna be so hard to kill infestors as mech now
savior did nothing wrong
Rabiator
Profile Joined March 2010
Germany3948 Posts
December 21 2012 06:02 GMT
#1327
On December 21 2012 12:56 EleanorRIgby wrote:
well it is beta and blizzard is testing tons of things, fungal will probably be nerfed in future patches but they just wanted to test out the projectile in this patch and how the dynamic of getting a easy close range fungal or a decent long rang fungal.
We will see in the next couple weeks, everyone is just jumping to conclusion like always.

You do realize that its only a few months to release and that such HUGE changes dont spell good for the balance on release date? Some sort of balance was reached in WoL only after some decent - speak: NON-BLIZZARD - maps were available to play on, but they insisted upon showing off their awesome map making skills in HotS again. So its not good to have these "guesswork changes" yet ...
If you cant say what you're meaning, you can never mean what you're saying.
winsonsonho
Profile Joined October 2012
Korea (South)143 Posts
December 21 2012 06:08 GMT
#1328
I have a great idea for making everyone happy with the infestor. Bring back the replicant, but give it to both Protoss and Terran and allow it only to replicate the infestor. Sorted..
spbelky
Profile Blog Joined October 2010
United States623 Posts
Last Edited: 2012-12-21 07:28:41
December 21 2012 07:27 GMT
#1329
On December 21 2012 13:11 DemigodcelpH wrote:
Show nested quote +
On December 21 2012 10:23 KrazyTrumpet wrote:
On December 20 2012 15:22 larse wrote:
To those how say the buffed fungal is fine. Here is the range-10 fungal in action.

http://youtu.be/w6Tdl6oMYXE?t=16m24s


http://youtu.be/w6Tdl6oMYXE?t=16m24s

lmao...what a joke. Nice testing, Blizz.

Seriously, just make it back to range 9, not a projectile, and change it to a 50% or even 75% slow and call it a fucking day. That's all that needs to be done to fungal, make it not freeze units -_-


LOL

How could something so ridiculous get past the office? At this point I really don't see how Blizzard could not have a hidden agenda. "Mech is in an rather nonviable state vs anything but non-mirror... sounds like a great time to do nothing about it and buff fungal to stronger than WoL!"


My favorite part is that DK said they liked the new fungal with their internal testing, but they wanted to test it more in the beta.

David Kim:

Just to clarify, 15 speed for missiles is not fast at all. We're not reverting the fungal nerfs. And the 10 range is nowhere near as good as the instant fungal at 9 range. There's obviously a higher chance to miss with this current fungal if you shoot it from a longer distance.

We really liked playing with this version of Fungal Growth internally because the tradeoff between getting in closer for more accurate fungals vs. shooting from a safer distance for less accurate fungals is working out decently well.

However, we can only test so much internally is why we'd like to try the change in the beta. This, just like everything else in the HotS beta, is not final.


At the blizzard office, "Damn this new fungal is sick, let's put it on live servers! It's not OP at all."
>_<
I've concluded that everyone at the blizz office in charges of making decisions has just swapped to Zerg. It's the only logical choice right now, both in WoL and beta, so why not.
ultratorr
Profile Joined June 2010
Canada332 Posts
December 21 2012 08:27 GMT
#1330
On December 21 2012 12:56 EleanorRIgby wrote:
well it is beta and blizzard is testing tons of things, fungal will probably be nerfed in future patches but they just wanted to test out the projectile in this patch and how the dynamic of getting a easy close range fungal or a decent long rang fungal.
We will see in the next couple weeks, everyone is just jumping to conclusion like always.


They're wasting time testing these dumb changes that don't need to be tested. They would have had the time to do something drastic like move warp gate to twilight tech with 200/200 cost, or make gateway to warpgate conversion cost resources, or put a cap of 7 larva per hatch, 9 per Lair, 11 per Hive or something.
Kiro21
Profile Joined April 2012
Canada19 Posts
December 21 2012 08:28 GMT
#1331
Oh man, I miss having super heals earlier. At least we get to see more BCs I hope? Perhaps make them a bit better to counter Infestors?
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 21 2012 08:50 GMT
#1332
On December 21 2012 13:11 DemigodcelpH wrote:
Show nested quote +
On December 21 2012 10:23 KrazyTrumpet wrote:
On December 20 2012 15:22 larse wrote:
To those how say the buffed fungal is fine. Here is the range-10 fungal in action.

http://youtu.be/w6Tdl6oMYXE?t=16m24s


http://youtu.be/w6Tdl6oMYXE?t=16m24s

lmao...what a joke. Nice testing, Blizz.

Seriously, just make it back to range 9, not a projectile, and change it to a 50% or even 75% slow and call it a fucking day. That's all that needs to be done to fungal, make it not freeze units -_-


LOL

How could something so ridiculous get past the office? At this point I really don't see how Blizzard could not have a hidden agenda. "Mech is in an rather nonviable state vs anything but non-mirror... sounds like a great time to do nothing about it and buff fungal to stronger than WoL!"


You know what gets me the most about it? David kim or browder (I can't recall which) quoted as saying "that isn't even that fast". That's what absolutely blows my mind.

Also since this patch I am almost only playing exclusively zvz now because nobody wants to deal with the STRONGER fungal then in WoL. I don't blame terrans/tosses who stopped playing the beta, with the new infestor I am tempted to stop playing as a zerg till it's nerfed so that I can get non zvz's again.
When I think of something else, something will go here
winsonsonho
Profile Joined October 2012
Korea (South)143 Posts
December 21 2012 08:57 GMT
#1333
On December 21 2012 17:50 blade55555 wrote:
Show nested quote +
On December 21 2012 13:11 DemigodcelpH wrote:
On December 21 2012 10:23 KrazyTrumpet wrote:
On December 20 2012 15:22 larse wrote:
To those how say the buffed fungal is fine. Here is the range-10 fungal in action.

http://youtu.be/w6Tdl6oMYXE?t=16m24s


http://youtu.be/w6Tdl6oMYXE?t=16m24s

lmao...what a joke. Nice testing, Blizz.

Seriously, just make it back to range 9, not a projectile, and change it to a 50% or even 75% slow and call it a fucking day. That's all that needs to be done to fungal, make it not freeze units -_-


LOL

How could something so ridiculous get past the office? At this point I really don't see how Blizzard could not have a hidden agenda. "Mech is in an rather nonviable state vs anything but non-mirror... sounds like a great time to do nothing about it and buff fungal to stronger than WoL!"


You know what gets me the most about it? David kim or browder (I can't recall which) quoted as saying "that isn't even that fast". That's what absolutely blows my mind.

Also since this patch I am almost only playing exclusively zvz now because nobody wants to deal with the STRONGER fungal then in WoL. I don't blame terrans/tosses who stopped playing the beta, with the new infestor I am tempted to stop playing as a zerg till it's nerfed so that I can get non zvz's again.


There are definitely a few idiots on that design team that love the infestor too much. Watching ZvZ is great until infestors start pooping out ITs and long range fungals. I'm so much happier with almost every other aspect of HOTS at the moment, with one or two minor issues, however chain-fungal just makes me want to vomit.
asddderer45
Profile Joined December 2012
Albania1 Post
December 21 2012 09:09 GMT
#1334
--- Nuked ---
Hider
Profile Blog Joined May 2010
Denmark9407 Posts
December 21 2012 09:20 GMT
#1335
On December 21 2012 11:43 RavenLoud wrote:
I definitely think it was a mistake to buff the range and the speed of the projectile at the same time. Still, that's what a beta is for I guess (TEST SOME MORE CARRIER BUFFS PLEASE)

IMO they can revert back to 8 range but with 15 speed projectile.


No a beta should be not be used to "test" stuff which makes absolutely no sense.
The beta should, however, have been used to first rebalance the game completely. This rebalancing will cause a lot of balancing problems and will further need some design tweaks, so that's whats most of the remaining patches should have focussed at. At this point in the beta it is insane that are still focussing on buffing the worst designed spell ever instead of making mech TVP viable. The design team must really hate the tank or something like that.
Insoleet
Profile Joined May 2012
France1806 Posts
December 21 2012 09:27 GMT
#1336
On December 21 2012 18:20 Hider wrote:
Show nested quote +
On December 21 2012 11:43 RavenLoud wrote:
I definitely think it was a mistake to buff the range and the speed of the projectile at the same time. Still, that's what a beta is for I guess (TEST SOME MORE CARRIER BUFFS PLEASE)

IMO they can revert back to 8 range but with 15 speed projectile.


No a beta should be not be used to "test" stuff which makes absolutely no sense.
The beta should, however, have been used to first rebalance the game completely. This rebalancing will cause a lot of balancing problems and will further need some design tweaks, so that's whats most of the remaining patches should have focussed at.


They started doing so with the last big patch. I hope they continue...
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
December 21 2012 09:29 GMT
#1337
oh my god... for once it looked that they made something that made sense with balance 8 and 9... and now this xD

stupid fungal is stupid , i hate it , nerf it to oblivion and buff hydras/muta/other accordingly so zerg has a reliable midgame for gods love.

vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2012-12-21 09:40:21
December 21 2012 09:38 GMT
#1338
Lol, looking at the video, you can see that on the 2nd set of fungals, the Vikings are turning around once they saw the infestors in range. But due to accelerate model of units, the Vikings hardly moved before it was fungaled. David Kim must have the sickest reaction times ever if he doesn't think those are too fast. He can probably dodge EMPs as well.

And the 10 range actually makes chain fungals even easier and safer. Which was one of the main issues for air units.
nihlon
Profile Joined April 2010
Sweden5581 Posts
December 21 2012 09:46 GMT
#1339
What baffles is not the changes to the infestor (people are overreacting like crazy) it's how blind Blizzard seems to be to the community's general opinion of the infestor. When they finally implement a change that might lessen the qq they buff it straight away? What the hell are they thinking?
Banelings are too cute to blow up
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
December 21 2012 09:58 GMT
#1340
stupid fungal is stupid , i hate it , nerf it to oblivion and buff hydras/muta/other accordingly so zerg has a reliable midgame for gods love.


What I don't get is Hydras/Mutas and Swarm Hosts are all perfectly fine. I've no idea why they buffed the infestor again since to fix ZvZ against mutas you just had to get some hydras and queens.
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