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Why the Warhound should NOT be balanced - Page 16

Forum Index > StarCraft 2 HotS
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Sajiki
Profile Joined September 2010
Germany522 Posts
September 11 2012 14:54 GMT
#301
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.


http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.
건설로봇 준비완료
theSAiNT
Profile Joined July 2009
United States726 Posts
September 11 2012 14:55 GMT
#302
On September 11 2012 23:32 Josh111 wrote:
Show nested quote +
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


If there was no proscene 1v1 BW would have died long before it did. Most people in BW never played 1v1 and if they did they didnt enjoy it. The majority of people who played BW played UMS games, it was only the hardcore group who stuck with 1v1 and kept it alive as long as they did.



He clearly meant no SC2 proscene.
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-09-11 15:00:45
September 11 2012 14:57 GMT
#303
This is the future of Sc2 as I'm seeing it:

[image loading]


The red line is the line of engagement and decides the winner. The number "50" is the number of Warhounds each opponent has. On the left is a draw. On the right side B wins. We will be able to predict every battle's outcome this way by the time Blizzard is finished.
neversummer
Profile Joined September 2011
United States156 Posts
September 11 2012 15:04 GMT
#304
On September 11 2012 23:54 Sajiki wrote:
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.

http://www.youtube.com/watch?v=cNS3LcpImo0#at=9m30s
http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.


Posts like this are actually comical.

Have you ever played TvP in WoL? I can assure you using a ghost/MMM composition vs chargelot/archon/HT (amove + T) makes it appear as though the protoss does nothing...just....nothing...and doesn't trade even but obliterates the entire Terran army, then warps in 15 zealots. The level of hypocrisy in this thread from people who have never even played the game is incredible.

Those scientists better check their hypotenuses, dude.
Garmer
Profile Joined October 2010
1286 Posts
September 11 2012 15:10 GMT
#305
On September 11 2012 23:32 Josh111 wrote:
Show nested quote +
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


If there was no proscene 1v1 BW would have died long before it did. Most people in BW never played 1v1 and if they did they didnt enjoy it. The majority of people who played BW played UMS games, it was only the hardcore group who stuck with 1v1 and kept it alive as long as they did.


for me was the opposite, BW was a trash game for me at the start when what all I was doing, was playing ums and 2v2, i start enjoying BW only with 1v1 and the better i became at the game the more i enjoyed it
Nimic
Profile Joined September 2010
Norway1360 Posts
September 11 2012 15:17 GMT
#306
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


What a ludicrous thing to say. SC2 is far more popular in the west than BW ever was, and not mainly because of the pro scene.
Sajiki
Profile Joined September 2010
Germany522 Posts
September 11 2012 15:19 GMT
#307
On September 12 2012 00:04 neversummer wrote:
Show nested quote +
On September 11 2012 23:54 Sajiki wrote:
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.

http://www.youtube.com/watch?v=cNS3LcpImo0#at=9m30s
http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.


Posts like this are actually comical.

Have you ever played TvP in WoL? I can assure you using a ghost/MMM composition vs chargelot/archon/HT (amove + T) makes it appear as though the protoss does nothing...just....nothing...and doesn't trade even but obliterates the entire Terran army, then warps in 15 zealots. The level of hypocrisy in this thread from people who have never even played the game is incredible.


sorry.. what? O.o
건설로봇 준비완료
LuckyMacro
Profile Joined July 2010
United States1482 Posts
September 11 2012 15:21 GMT
#308
On September 11 2012 21:18 -orb- wrote:
Show nested quote +
On September 11 2012 17:21 dOraWa wrote:
You'd think people would be really up in arms about collossi with all the reasons orb mentioned.

Nope, let's just call the marauder an attack move unit (which it isn't) and equate the warhound to it....
I'm not saying I disagree; I play terran and I think the warhound is a terrible unit and should be redesigned from the ground up. Just the irony of a SC2 protoss player complaining about attack move units is sickening


I feel bad replying to this comment when there are so many more deserving comments that very intelligent posters made, but for some reason I feel drawn to do so anyways as there have been a couple people on other sites making similarly silly posts...

First off you should understand I'm a random player, not a protoss player. Protoss may be my best race, but I'm not a competitor. I'm no pro, I don't make posts for the purpose of buffing "my race" so that I can win more tournaments. I'm a caster. There is really no possible reason at all for me to want one race to be more powerful than the other. All I want is the best possible spectator experience, so that my audience will enjoy watching, the game will thrive, and I will enjoy casting and legitimately get excited enough to hype the players and their play up.

Secondly if you actually read my post instead of reading the title and assuming you know what I said, you'll notice I actually do reference how the colossus is an extreme failure in comparison to the reaver. I am not making an attack only on the Warhound, I am making an attack on all easy-mode low-risk/high-reward units and more importantly the design philosophy that leads to these types of units. I just use the Warhound as the focus and biggest example because it is probably the biggest offender that also does not even add anything to the game. While I hate units like the colossus (I have said so many times during WoL beta and release that it is my least favorite unit of all time and I even refused to build it for most of my Beta competitive career), at least they serve some purpose in the game, while the warhound really doesn't add anything other than a way to play mech exactly like the way people play bio.

Also, were I to make a thread today saying why the colossus should be removed, I can 100% guarantee it would be ignored by blizzard. It is much more likely in my opinion that if I make a thread with regards to a more current and immediate issue (as they are just now trying to make HotS balanced) that I will be able to change Blizzard's mind about their design philosophy in general.

It's an extreme long-shot, I am aware. At this point however I find myself becoming extremely motivated to do something, because I don't want to see my favorite game franchise become boring and lose the fun/excitement, which seems to be the direction Blizzard is taking it. I can no longer just sit idly by and let them ruin this game that used to be so unbelievably beautiful and inspiring.


<3 Can't say I disagree with anything you said in this thread.
iNiCk
Profile Joined August 2010
3 Posts
September 11 2012 15:28 GMT
#309
I have followed teamliquid.net for years now, and I log in to my account for the first time in years, only to comment that this post was fucking beautiful...
Kabras
Profile Joined June 2011
Romania3508 Posts
September 11 2012 15:33 GMT
#310
The warhound is an attack move unit. What I mean by this is that you do not need any fancy micro (nor is any possible) to make the warhound effective. You attack move into your opponent and you're set. Target firing and pulling back hurt warhounds is literally the ONLY form of micro you can possibly do to increase their effectiveness, and this can be said to be true for literally any possible ranged unit design


First of all your argument makes zero sense, you take the basic mechanic of every ranged unit in the game and try to use it against the warhound (WTF?). Then you admit you're wrong by adding the bold text. Were you hoping that nobody actually pays attention or what? I did read the entire post and this is pretty much what's supposed to be your core argument, everything else is just examples and theory crafting (well written though). However, when it comes down to why you think the warhound should be removed, you have no real reasons except the one i mentioned earlier. Which you yourself admit that applies to every range unit in the game. At least get some decency and ask for the redesign/removal of immortals, roaches, stalkers, etc as well OR come up with a legit argument against the warhound itself. Trying to get a single unit removed for having the same basic mechanics as half the units in the game is childish, hypocritical and disrespectful to anyone who actually reads your post.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
trashman
Profile Blog Joined June 2011
United States113 Posts
September 11 2012 15:39 GMT
#311
Maybe 6 months ago, a few friends and I were playing some custom BW games for fun. None of us had ever played BW seriously, and I was probably the only one of us who even knew what TL was. I picked Protoss, and as soon as the game loaded, I realized: I have absolutely no idea what to do. I didn't know any builds, hadn't even really watched enough BW to have even a vague notion of what a good Protoss composition in PvZ looked like, but I knew that reaver drops were a thing. So I made some cannons, made a shuttle, made a reaver, fumbled around looking for my friend's base, and proceeded to execute probably the most awfully clumsy reaver drop in the history of Starcraft. But I blew up his whole drone line, and it was one of the more nerve-wracking /exhilarating /awesome moments I've ever had playing videogames.

All of which is a roundabout way of saying: people who are new to a game may be terrible at it, but they are not infants. Show them something cool, whether it be a reaver drop or setting up baneling landmines, and show them how to do it themselves--literally, what buttons on the screen to press, if need be--and they'll end up having more fun in the long run than they will watching a colossus barbecue some marines. But somebody who really is new to Starcraft, who perhaps doesn't even know that a pro scene exists--in short, the sort of casual player whose interest Blizzard would like to do more to maintain--that sort of player does need some direction. Maybe just an advanced tutorial: here's a little clip of an archon toilet. Doesn't that look awesome? Okay, here's how you do it yourself. See? Now you're having more fun than you were before.

The awfulness of the warhound aside, I do think that Blizzard is moving in the direction of more interesting, more difficult, more micro-able units with HotS. But if they want to broaden and deepen the player base, they need to help spread an appreciation for the things that make Starcraft awesome, they need to present new players with more than seemingly random banners on the home screen for tournaments and a "Find Match" button, or most of those uninitiated players and just going to try the campaign and then move on to something else.
Kick at the rock, Sam Johnson, break your bones: / But cloudy, cloudy is the stuff of stones.
Toegrinder
Profile Joined November 2011
Northern Ireland2 Posts
September 11 2012 15:42 GMT
#312
Very well written thread, If they think Terran is too hard in lower leagues why not just make Zerg and Protoss harder?
I do not understand Blizzard anymore.
Greenei
Profile Joined November 2011
Germany1754 Posts
September 11 2012 15:50 GMT
#313
umm... toss and zerg have an indredible amount of a-moving units and now you want to take the first viable amoveunit for terran out of the game again? i think it's a good thing when there's a way that terran is as easy as the other races.

otherwise plz remove lings, blings, roaches, hydras, ultralisks, broodlords, zealots, archons, colossi,...
IMBA IMBA IMBA IMBA IMBA IMBA
Quochobao
Profile Joined October 2010
United States350 Posts
September 11 2012 15:53 GMT
#314
Dragoon is a simple unit with nothing but ranged attack too -- why isn't anyone bashing it for being lame?

The reason is that the Warhound's problem is not just its simple ranged attack, but a combination of easy unit pathing, high damage output per second, multiple unit selection.

It's a much deeper problem than just what's being discussed here
Best or nothing.
hpTheGreat
Profile Joined August 2010
United States173 Posts
September 11 2012 15:56 GMT
#315
Right on.
I was hoping blizzard would change direction with this new expansion and try to fix on some of the fundamental things it fucked up on but instead they are continuing down the same path.
This was always inevitable however. BW is the best RTS ever created. It is a collossal task to recreate such a masterpiece without making it identical.

Units i'd like to see removed for their bad design:
colossi,
marauder,
hydra,
warhound,
tempest,
corruptor,
baneling (this is more of a grudge agaisnt banelings as they take lurker's spot),
swarm host.

PS. To anyone that says "this isnt BW! go play bw if you want BW!!!": Two words for you: F and U.

Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-09-11 16:04:01
September 11 2012 16:02 GMT
#316
i agree with orb about the whole A-move thing and the game being easy, but the fact is that the entire game consists of those units.

colossi, thors, roaches, hydras, ultras, broodlords, carriers, zealots, archons, marines, etc etc... in order to change this you would have to resdesign every unit in the game as well as remove a few units. colossi, thors, and Mship are units that i believe should have NEVER gotten past the beta stages and its utterly stupid that they did. infact colossi itself is the embodiment of the A move deathball in SC2.

so honestly because of all these units and the addition of even more easy mode units like the warhound i beleive that blizzard has reached the point of no return. the reason for that IMO is because of blizzards decision to make this a "spectators" sport so they wanted it to be pure non stop action. thus adding A move lazer beam units.
cordrann
Profile Joined May 2011
United States8 Posts
September 11 2012 16:06 GMT
#317
Attack move units are fine. The units that require micro just need to be better than them when used properly so top level players won't generally use the attack move units.
MisterFred
Profile Joined October 2010
United States2033 Posts
September 11 2012 16:09 GMT
#318
I have next to no faith in Blizzard's balance team. I continue to think they largely got lucky copying from SC1. (Except the Phoenix - beautifully designed unit there).

This is why I'm not going to be buying HOTS until I see how others like the changes. I just don't see the allure.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
mathemagician1986
Profile Joined February 2010
Germany549 Posts
September 11 2012 16:16 GMT
#319
I wish we got the reaver back TT
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 11 2012 16:16 GMT
#320
Very well written post Orb. At the moment I only really watch SC2 to cheer on specific players I enjoy seeing. To tell you the truth I was one of the people who went BW -> SC2 -> Dota2. At least Icefrog knows what he is doing...
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
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