• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:45
CEST 14:45
KST 21:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!24Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
ASL22 General Discussion BW General Discussion How Famous was FlaSh before his Debut? Animated Gateway BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Path of Exile Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4459 users

Why the Warhound should NOT be balanced - Page 16

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 14 15 16 17 18 34 Next All
Sajiki
Profile Joined September 2010
Germany522 Posts
September 11 2012 14:54 GMT
#301
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.


http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.
건설로봇 준비완료
theSAiNT
Profile Joined July 2009
United States726 Posts
September 11 2012 14:55 GMT
#302
On September 11 2012 23:32 Josh111 wrote:
Show nested quote +
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


If there was no proscene 1v1 BW would have died long before it did. Most people in BW never played 1v1 and if they did they didnt enjoy it. The majority of people who played BW played UMS games, it was only the hardcore group who stuck with 1v1 and kept it alive as long as they did.



He clearly meant no SC2 proscene.
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2012-09-11 15:00:45
September 11 2012 14:57 GMT
#303
This is the future of Sc2 as I'm seeing it:

[image loading]


The red line is the line of engagement and decides the winner. The number "50" is the number of Warhounds each opponent has. On the left is a draw. On the right side B wins. We will be able to predict every battle's outcome this way by the time Blizzard is finished.
neversummer
Profile Joined September 2011
United States156 Posts
September 11 2012 15:04 GMT
#304
On September 11 2012 23:54 Sajiki wrote:
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.

http://www.youtube.com/watch?v=cNS3LcpImo0#at=9m30s
http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.


Posts like this are actually comical.

Have you ever played TvP in WoL? I can assure you using a ghost/MMM composition vs chargelot/archon/HT (amove + T) makes it appear as though the protoss does nothing...just....nothing...and doesn't trade even but obliterates the entire Terran army, then warps in 15 zealots. The level of hypocrisy in this thread from people who have never even played the game is incredible.

Those scientists better check their hypotenuses, dude.
Garmer
Profile Joined October 2010
1286 Posts
September 11 2012 15:10 GMT
#305
On September 11 2012 23:32 Josh111 wrote:
Show nested quote +
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


If there was no proscene 1v1 BW would have died long before it did. Most people in BW never played 1v1 and if they did they didnt enjoy it. The majority of people who played BW played UMS games, it was only the hardcore group who stuck with 1v1 and kept it alive as long as they did.


for me was the opposite, BW was a trash game for me at the start when what all I was doing, was playing ums and 2v2, i start enjoying BW only with 1v1 and the better i became at the game the more i enjoyed it
Nimic
Profile Joined September 2010
Norway1360 Posts
September 11 2012 15:17 GMT
#306
On September 11 2012 23:19 how2TL wrote:
If there was no proscene at all, I would bet my dick that more people would play BW than SC2.


What a ludicrous thing to say. SC2 is far more popular in the west than BW ever was, and not mainly because of the pro scene.
Sajiki
Profile Joined September 2010
Germany522 Posts
September 11 2012 15:19 GMT
#307
On September 12 2012 00:04 neversummer wrote:
Show nested quote +
On September 11 2012 23:54 Sajiki wrote:
how can i play terran when theres such a shit unit around. just look at these engagements. theyre neither fun for a player nor for a viewer. terran does nothing. just.. nothing. and still trades even.

http://www.youtube.com/watch?v=cNS3LcpImo0#at=9m30s
http://www.youtube.com/watch?v=cNS3LcpImo0#at=18m

if this unit stays in the game i will switch races or not play hots. what the fuck blizzard.


Posts like this are actually comical.

Have you ever played TvP in WoL? I can assure you using a ghost/MMM composition vs chargelot/archon/HT (amove + T) makes it appear as though the protoss does nothing...just....nothing...and doesn't trade even but obliterates the entire Terran army, then warps in 15 zealots. The level of hypocrisy in this thread from people who have never even played the game is incredible.


sorry.. what? O.o
건설로봇 준비완료
LuckyMacro
Profile Joined July 2010
United States1482 Posts
September 11 2012 15:21 GMT
#308
On September 11 2012 21:18 -orb- wrote:
Show nested quote +
On September 11 2012 17:21 dOraWa wrote:
You'd think people would be really up in arms about collossi with all the reasons orb mentioned.

Nope, let's just call the marauder an attack move unit (which it isn't) and equate the warhound to it....
I'm not saying I disagree; I play terran and I think the warhound is a terrible unit and should be redesigned from the ground up. Just the irony of a SC2 protoss player complaining about attack move units is sickening


I feel bad replying to this comment when there are so many more deserving comments that very intelligent posters made, but for some reason I feel drawn to do so anyways as there have been a couple people on other sites making similarly silly posts...

First off you should understand I'm a random player, not a protoss player. Protoss may be my best race, but I'm not a competitor. I'm no pro, I don't make posts for the purpose of buffing "my race" so that I can win more tournaments. I'm a caster. There is really no possible reason at all for me to want one race to be more powerful than the other. All I want is the best possible spectator experience, so that my audience will enjoy watching, the game will thrive, and I will enjoy casting and legitimately get excited enough to hype the players and their play up.

Secondly if you actually read my post instead of reading the title and assuming you know what I said, you'll notice I actually do reference how the colossus is an extreme failure in comparison to the reaver. I am not making an attack only on the Warhound, I am making an attack on all easy-mode low-risk/high-reward units and more importantly the design philosophy that leads to these types of units. I just use the Warhound as the focus and biggest example because it is probably the biggest offender that also does not even add anything to the game. While I hate units like the colossus (I have said so many times during WoL beta and release that it is my least favorite unit of all time and I even refused to build it for most of my Beta competitive career), at least they serve some purpose in the game, while the warhound really doesn't add anything other than a way to play mech exactly like the way people play bio.

Also, were I to make a thread today saying why the colossus should be removed, I can 100% guarantee it would be ignored by blizzard. It is much more likely in my opinion that if I make a thread with regards to a more current and immediate issue (as they are just now trying to make HotS balanced) that I will be able to change Blizzard's mind about their design philosophy in general.

It's an extreme long-shot, I am aware. At this point however I find myself becoming extremely motivated to do something, because I don't want to see my favorite game franchise become boring and lose the fun/excitement, which seems to be the direction Blizzard is taking it. I can no longer just sit idly by and let them ruin this game that used to be so unbelievably beautiful and inspiring.


<3 Can't say I disagree with anything you said in this thread.
iNiCk
Profile Joined August 2010
3 Posts
September 11 2012 15:28 GMT
#309
I have followed teamliquid.net for years now, and I log in to my account for the first time in years, only to comment that this post was fucking beautiful...
Kabras
Profile Joined June 2011
Romania3508 Posts
September 11 2012 15:33 GMT
#310
The warhound is an attack move unit. What I mean by this is that you do not need any fancy micro (nor is any possible) to make the warhound effective. You attack move into your opponent and you're set. Target firing and pulling back hurt warhounds is literally the ONLY form of micro you can possibly do to increase their effectiveness, and this can be said to be true for literally any possible ranged unit design


First of all your argument makes zero sense, you take the basic mechanic of every ranged unit in the game and try to use it against the warhound (WTF?). Then you admit you're wrong by adding the bold text. Were you hoping that nobody actually pays attention or what? I did read the entire post and this is pretty much what's supposed to be your core argument, everything else is just examples and theory crafting (well written though). However, when it comes down to why you think the warhound should be removed, you have no real reasons except the one i mentioned earlier. Which you yourself admit that applies to every range unit in the game. At least get some decency and ask for the redesign/removal of immortals, roaches, stalkers, etc as well OR come up with a legit argument against the warhound itself. Trying to get a single unit removed for having the same basic mechanics as half the units in the game is childish, hypocritical and disrespectful to anyone who actually reads your post.
"So playing SF in pubs, everyone remember that a very important point is that when using a carry hero like this you must be very selfish. Because working with team mates is a very dangerous thing" - 2009
trashman
Profile Blog Joined June 2011
United States113 Posts
September 11 2012 15:39 GMT
#311
Maybe 6 months ago, a few friends and I were playing some custom BW games for fun. None of us had ever played BW seriously, and I was probably the only one of us who even knew what TL was. I picked Protoss, and as soon as the game loaded, I realized: I have absolutely no idea what to do. I didn't know any builds, hadn't even really watched enough BW to have even a vague notion of what a good Protoss composition in PvZ looked like, but I knew that reaver drops were a thing. So I made some cannons, made a shuttle, made a reaver, fumbled around looking for my friend's base, and proceeded to execute probably the most awfully clumsy reaver drop in the history of Starcraft. But I blew up his whole drone line, and it was one of the more nerve-wracking /exhilarating /awesome moments I've ever had playing videogames.

All of which is a roundabout way of saying: people who are new to a game may be terrible at it, but they are not infants. Show them something cool, whether it be a reaver drop or setting up baneling landmines, and show them how to do it themselves--literally, what buttons on the screen to press, if need be--and they'll end up having more fun in the long run than they will watching a colossus barbecue some marines. But somebody who really is new to Starcraft, who perhaps doesn't even know that a pro scene exists--in short, the sort of casual player whose interest Blizzard would like to do more to maintain--that sort of player does need some direction. Maybe just an advanced tutorial: here's a little clip of an archon toilet. Doesn't that look awesome? Okay, here's how you do it yourself. See? Now you're having more fun than you were before.

The awfulness of the warhound aside, I do think that Blizzard is moving in the direction of more interesting, more difficult, more micro-able units with HotS. But if they want to broaden and deepen the player base, they need to help spread an appreciation for the things that make Starcraft awesome, they need to present new players with more than seemingly random banners on the home screen for tournaments and a "Find Match" button, or most of those uninitiated players and just going to try the campaign and then move on to something else.
Kick at the rock, Sam Johnson, break your bones: / But cloudy, cloudy is the stuff of stones.
Toegrinder
Profile Joined November 2011
Northern Ireland2 Posts
September 11 2012 15:42 GMT
#312
Very well written thread, If they think Terran is too hard in lower leagues why not just make Zerg and Protoss harder?
I do not understand Blizzard anymore.
Greenei
Profile Joined November 2011
Germany1754 Posts
September 11 2012 15:50 GMT
#313
umm... toss and zerg have an indredible amount of a-moving units and now you want to take the first viable amoveunit for terran out of the game again? i think it's a good thing when there's a way that terran is as easy as the other races.

otherwise plz remove lings, blings, roaches, hydras, ultralisks, broodlords, zealots, archons, colossi,...
IMBA IMBA IMBA IMBA IMBA IMBA
Quochobao
Profile Joined October 2010
United States350 Posts
September 11 2012 15:53 GMT
#314
Dragoon is a simple unit with nothing but ranged attack too -- why isn't anyone bashing it for being lame?

The reason is that the Warhound's problem is not just its simple ranged attack, but a combination of easy unit pathing, high damage output per second, multiple unit selection.

It's a much deeper problem than just what's being discussed here
Best or nothing.
hpTheGreat
Profile Joined August 2010
United States173 Posts
September 11 2012 15:56 GMT
#315
Right on.
I was hoping blizzard would change direction with this new expansion and try to fix on some of the fundamental things it fucked up on but instead they are continuing down the same path.
This was always inevitable however. BW is the best RTS ever created. It is a collossal task to recreate such a masterpiece without making it identical.

Units i'd like to see removed for their bad design:
colossi,
marauder,
hydra,
warhound,
tempest,
corruptor,
baneling (this is more of a grudge agaisnt banelings as they take lurker's spot),
swarm host.

PS. To anyone that says "this isnt BW! go play bw if you want BW!!!": Two words for you: F and U.

Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-09-11 16:04:01
September 11 2012 16:02 GMT
#316
i agree with orb about the whole A-move thing and the game being easy, but the fact is that the entire game consists of those units.

colossi, thors, roaches, hydras, ultras, broodlords, carriers, zealots, archons, marines, etc etc... in order to change this you would have to resdesign every unit in the game as well as remove a few units. colossi, thors, and Mship are units that i believe should have NEVER gotten past the beta stages and its utterly stupid that they did. infact colossi itself is the embodiment of the A move deathball in SC2.

so honestly because of all these units and the addition of even more easy mode units like the warhound i beleive that blizzard has reached the point of no return. the reason for that IMO is because of blizzards decision to make this a "spectators" sport so they wanted it to be pure non stop action. thus adding A move lazer beam units.
cordrann
Profile Joined May 2011
United States8 Posts
September 11 2012 16:06 GMT
#317
Attack move units are fine. The units that require micro just need to be better than them when used properly so top level players won't generally use the attack move units.
MisterFred
Profile Joined October 2010
United States2033 Posts
September 11 2012 16:09 GMT
#318
I have next to no faith in Blizzard's balance team. I continue to think they largely got lucky copying from SC1. (Except the Phoenix - beautifully designed unit there).

This is why I'm not going to be buying HOTS until I see how others like the changes. I just don't see the allure.
"The victor? Not the highest scoring, nor the best strategist, nor the best tactitian. The victor was he that was closest to the Tao of FFA." -.Praetor
mathemagician1986
Profile Joined February 2010
Germany549 Posts
September 11 2012 16:16 GMT
#319
I wish we got the reaver back TT
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
September 11 2012 16:16 GMT
#320
Very well written post Orb. At the moment I only really watch SC2 to cheer on specific players I enjoy seeing. To tell you the truth I was one of the people who went BW -> SC2 -> Dota2. At least Icefrog knows what he is doing...
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
Prev 1 14 15 16 17 18 34 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
12:00
Summer Cup Group D
IntoTheiNu 696
WardiTV584
TKL 170
IndyStarCraft 89
Rex87
LiquipediaDiscussion
CrankTV Team League
11:00
Crank Gathers S4: Playoffs
LiquipediaDiscussion
Escore
10:00
Season 3 Week 4
escodisco2216
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 170
ByuN 138
IndyStarCraft 89
Rex 87
StarCraft: Brood War
Rain 4642
Shuttle 2479
Hyuk 2098
BeSt 567
Jaedong 528
Horang2 515
firebathero 432
Mini 423
Soulkey 295
Light 274
[ Show more ]
EffOrt 271
Leta 231
JYJ 181
actioN 159
ggaemo 144
Snow 135
Rush 88
Hyun 69
hero 45
Free 44
Mind 44
Hm[arnc] 43
[sc1f]eonzerg 41
soO 40
ToSsGirL 38
Sharp 33
Bale 29
Aegong 27
Icarus 26
sorry 21
scan(afreeca) 19
910 19
Sexy 18
NaDa 18
Barracks 18
Shine 13
Yoon 12
IntoTheRainbow 11
HiyA 11
zelot 9
ajuk12(nOOB) 7
Dota 2
qojqva424
syndereN233
League of Legends
KnowMe38
Counter-Strike
fl0m1944
Other Games
gofns12858
FrodaN1913
singsing1736
B2W.Neo675
Lowko436
hiko343
crisheroes289
uThermal228
DeMusliM144
XaKoH 143
Hui .141
Liquid`LucifroN91
QueenE51
CosmosSc2 34
Trikslyr13
Organizations
StarCraft 2
angryscii 13
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1880
• WagamamaTV406
League of Legends
• Jankos1176
Upcoming Events
Big Brain Bouts
3h 15m
Soulspirit vs goblin
TriGGeR vs Bunny
OSC
9h 15m
Korean StarCraft League
14h 15m
Afreeca Starleague
15h 15m
RSL Revival
20h 15m
Serral vs SHIN
herO vs Solar
Online Event
1d 2h
Replay Cast
1d 11h
RSL Revival
1d 20h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 23h
WardiTV Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Patches Events
5 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W4
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.