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[D] Warhound: Is it good or should it be changed? - Page 11

Forum Index > StarCraft 2 HotS
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iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 14 2012 21:29 GMT
#201
On August 15 2012 06:03 ROOTT1 wrote:
Show nested quote +
On August 15 2012 05:56 BronzeKnee wrote:
On August 15 2012 01:47 Kamwah wrote:
It's an A-move unit, they're giving Terrans a way to be like the other two races.


It is not only A-move, it is a Marauder built from the Factory, filling the exact same role, except it deals extra damage vs mechanical instead of armored, so it won't be good against Roaches and Ultralisks. Or Zerg in general.

It is terrible.


they obviously wanted to give terran a mech option vs protoss because they can already mech vs zerg, that being said mines/warhound seem way too cost efficient. they have to do reduce the dps of warhounds and mines shouldnt be able to target workers/air units

p.s: i only watched 5mins of the battle report, didnt see the terran make any mines but im assuming they still have it

Naturally there will likely be a lot of balance tweaking in the beta and beyond. It's just nice to let Terran have mech options vs. Protoss.
Twitter: @iamcaustic
WeRRa
Profile Joined December 2010
378 Posts
August 14 2012 21:32 GMT
#202
After seeing terran, i think the blizzard designers are big fans of transfromers.
Tbh i don't get the point of the warhound, i thought it was so suppossed to be an antiair unit, like the goliath in bw.
But making a mech version marauder why will you get tanks, just for the range?
After seeing all the new units, i don't think any of this units really fits in the game.
I hope hots will be a big fail. sry
InnoVation Fighting!!!
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 14 2012 21:34 GMT
#203
Honestly, I liked the original plans for it better when it replaced the Thor. I can't believe it's back for HotS. It's wonky and terrible, and Blizzard has said that they don't like it. Yet, for some reason, the are bringing it back with no changes.

Also, I don't see how a Protoss is going to stop a battle-hellion/warhound army. It will roll everything that isn't stargate, and sky toss is ass against Terran.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
August 14 2012 21:35 GMT
#204
On August 15 2012 06:32 WeRRa wrote:
After seeing terran, i think the blizzard designers are big fans of transfromers.
Tbh i don't get the point of the warhound, i thought it was so suppossed to be an antiair unit, like the goliath in bw.
But making a mech version marauder why will you get tanks, just for the range?
After seeing all the new units, i don't think any of this units really fits in the game.
I hope hots will be a big fail. sry

Why would you hope it's a failure? Why would you not hope that your perceptions are actually incorrect and that HotS will be awesome?

I don't get people sometimes.
Twitter: @iamcaustic
lorestarcraft
Profile Joined April 2011
United States1049 Posts
August 14 2012 21:36 GMT
#205
Actually, you can kite marines with warhounds.

There speed i really incredible.

Kiting will be their micro
SC2 Mapmaker
Mr Showtime
Profile Joined April 2011
United States1353 Posts
August 14 2012 21:38 GMT
#206
On August 15 2012 06:36 lorestarcraft wrote:
Actually, you can kite marines with warhounds.

There speed i really incredible.

Kiting will be their micro


There is no way that you can kite stimmed marines. I don't know the stats, but I feel like it's a safe assumption.
Oaky
Profile Joined August 2012
United States95 Posts
August 14 2012 21:38 GMT
#207
On August 15 2012 05:27 PauseBreak wrote:
Great conclusive argument points from the SC community.

1. Its iconic.

2. Its ugly.

No wonder Blizzard doesn't listen more to the community. =\

Oh noes people saying there opinions on a community forum on a thread that specifically asks for that communities opinions on the thing that the opinions were given for? YOUR ALL IDIOTS BLIZZARD HATES YOU
SOOOOOOO MANY BANELINGS!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2012 21:47 GMT
#208
On August 15 2012 06:38 Mr Showtime wrote:
Show nested quote +
On August 15 2012 06:36 lorestarcraft wrote:
Actually, you can kite marines with warhounds.

There speed i really incredible.

Kiting will be their micro


There is no way that you can kite stimmed marines. I don't know the stats, but I feel like it's a safe assumption.


Marine speed: 2.25(Stim +1.125) < Warhound speed: 2.81 < Stalker speed: 2.9531

Range 7 vs range 5.

With these stats, it is safe to say that the warhound would be able to kite marines unless they stimmed. Even then, with such long range and so much damage per volly, it is doubtful that would be a good idea.

The thing is nearly as zippy as a stalker.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Asmodeusx
Profile Blog Joined July 2012
286 Posts
August 14 2012 21:48 GMT
#209
Look at that, a thread full of game designers.

You like/don't like a unit that may be implemented into the game... so what? I don't get the idea behind this thread, what are you trying to accomplish?
Hermetis Vögelein ist mein Nahm verlahs meine Flügel und werde zahm.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2012-08-14 21:52:04
August 14 2012 21:50 GMT
#210
On August 15 2012 06:35 iamcaustic wrote:
Show nested quote +
On August 15 2012 06:32 WeRRa wrote:
After seeing terran, i think the blizzard designers are big fans of transfromers.
Tbh i don't get the point of the warhound, i thought it was so suppossed to be an antiair unit, like the goliath in bw.
But making a mech version marauder why will you get tanks, just for the range?
After seeing all the new units, i don't think any of this units really fits in the game.
I hope hots will be a big fail. sry

Why would you hope it's a failure? Why would you not hope that your perceptions are actually incorrect and that HotS will be awesome?

I don't get people sometimes.


Because then maybe the Blizzard developers will actually learn. We're at the point where we can't hope for unexpected success anymore. Blizzard has made a long string of terrible design decisions (between both WoL and D3) and they need a fucking wake-up call or this game is going to be dead.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
ZenithM
Profile Joined February 2011
France15952 Posts
August 14 2012 21:51 GMT
#211
I think the Warhound is fine if it stays as fast as it is right now. Just balance out the DPS and you'll have a unit fun to micro simply because it's fast.

It doesn't feel mech-y? I don't care at all, I don't like mech ;D
Naphal
Profile Joined December 2010
Germany2099 Posts
August 14 2012 21:52 GMT
#212
blizzard could at least look at the rocket ability and find some way to make it work in TvZ.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 14 2012 21:54 GMT
#213
On August 15 2012 06:48 Asmodeusx wrote:
Look at that, a thread full of game designers.

You like/don't like a unit that may be implemented into the game... so what? I don't get the idea behind this thread, what are you trying to accomplish?


Oh, they have ideas. Vague idea like:

- Make it a mech unit!(WTF does that mean)

- Make it require micro!(I always though micro was based on the match up between two units and their numbers, not the unit itself)

- Make it pretty!(have you seen anyone in the terran race, looks they are not going for)

So yeah, Blizzard should do that, whatever that is.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Tausken
Profile Joined March 2011
United States81 Posts
August 14 2012 21:56 GMT
#214
Its awful....we want mech not a move
Peace Through Power
kafkaesque
Profile Blog Joined November 2011
Germany2006 Posts
August 14 2012 21:56 GMT
#215
They should remove the Warhound and replace it by the 'Mountain King'.

That would be almost exactly the same unit as in WC3, so it would take easily 50 supply of units to kill.
The only difference would be that 'Storm Bolt' would get a new animation, a 50 second long cinematic, as spells in FFX tend to have.

During this, the game is paused for both players, while they watch the awe-inspiring Storm Bolt hit its target.
Cooldown should stay the same, so once a Terran has a factory, we'd spend most of the time watching the 50 second Storm Bolt animation.
| (• ◡•)|╯ ╰(❍ᴥ❍ʋ)
johnny123
Profile Joined February 2012
521 Posts
August 14 2012 22:07 GMT
#216
warhound looks good to me , but if blizzard thinks they can create an even better looking model, im down for that.

i dont get why the hate for the unit by some of yall.
Favorite players,Stephano/MVP/Nestea/Gumiho/Life/Jaedong/MMA
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 14 2012 22:11 GMT
#217
I feel like I'm one of the only people who absolutely love the warhound and its design. I'm actually switching to terran because the warhound, along with battle hellion and widow mine, make it seem like terran will be tons of fun to play. Mech is the future.
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
baba1
Profile Joined April 2005
Canada355 Posts
August 14 2012 22:12 GMT
#218
Here is a very simple solution to the Warhound problem.

Put the freaking Goliath back.

It was badass.
If microed properly you could do wonders. (Boxer vs mass mutas)
It was very mechish.
It had AA.

Again, I don't see why Blizzard is refusing to see the truth, the Warhound sucks and the Goliath is awesome.
noq uote
Yoshi Kirishima
Profile Blog Joined July 2009
United States10364 Posts
August 14 2012 22:13 GMT
#219
I would prefer warhound be slightly weaker somehow, and have the tank buffed, to avoid the mech composition from being warhound dominated.

otherwise, the warhound is pretty interesting despite so many people saying it's just a marauder

the supply and cost is interesting, giving it uses in TvZ even though zerg has no mechanical units
thors will still see use in TvP as they will still have some specific situations they are useful for

warhound in TvT... not sure at all. What's with the breaking siege ling line thing? You want it to be mass warhounds vs mass warhounds? what?


But yes please change the look of the warhound. When I was looking at it with the rest of the mech army in the battle report, it wasn't so bad I guess. But it doesn't look cool at all! How come protoss units can look cool but not terran? Haha... please use a better model <_> (probably too late though...)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Mzimzim
Profile Joined June 2011
United States221 Posts
August 14 2012 22:15 GMT
#220
With almost everyone saying the Warhound is ugly, there is no way Blizzard doesn't change the model. Not even considering the balance or easiness of the unit, we should at the very least get something that looks cool.
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