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Active: 1172 users

What was the overmind? - Page 2

Forum Index > StarCraft 2 HotS
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risk.nuke
Profile Joined May 2010
Sweden2825 Posts
October 12 2010 13:30 GMT
#21
I'm pretty sure it had a physical body before aiur

I overheard someone say it wasn't explained why the overmind went to aiur but actually It invaded aiur to kill the protoss, but it went there itself to assimilate protoss technology to make itself stronger or something like that. was a long time since I played bw.
Neo.G Soulkey, Best, firebathero. // http://www.teamliquid.net/forum/index.php?show_part=31
TechDeft
Profile Joined August 2010
United States211 Posts
October 12 2010 13:58 GMT
#22
The Overmind is the collected conscious of the Flood, who live only to feed.
Billy_
Profile Joined September 2010
461 Posts
Last Edited: 2010-10-12 14:14:35
October 12 2010 14:10 GMT
#23
.
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
October 12 2010 15:17 GMT
#24
1. Yes, before Aiur the Overmind resided on the surface of Char. This is stated numerous times. We never actually see the first Overmind on Char, however, but it was there. How it got to Aiur is mind-boggling, but it did.
2. Assimilation is a process that Zerg nematodes do on their own, to a degree. This is further guided by the Overmind, who has always had a physical body, btw. The Protoss for whatever reason are resistant to assimilation, either due to their purity of form or because they just clean up the battlefield real well.
3. The Overmind needed the Xel'Naga Temple because it housed massive amounts of power, and was also able to eliminate the Zerg on Shakuras. Had it been destroyed, the Zerg could have freely annihilated the Protoss on Shakuras without threat from the Temple.
4. Khydarin crystals are a source of Psionic power/refinement. Everyone who's ever needed them has used them to increase their Psionic abilities, including Kerrigan, and the Temple. The Aiur crystals were also keys to activating the Temple.
5. No. Kerrigan used the Khydarin crystals to become as powerful as the Overmind without actually being a giant blob of Psionic brainnsssss.
6. See 5.
7. They were keys to activating the Temple and may have also been fuel for its activation.
8. In Brood War, several Cerebrates joined together to make a new Overmind. It competed with Kerrigan for control of the Swarms, which is why she wanted it gone. The UED had their own aims with it however...
9. Definitely not.
10. It didn't.
11. Psionic power and killin' Zerg.
12. Two. The first on Char/Aiur was the longest serving president of the Zerg, while the young one was the second. It didn't last long. Kerrigan is now top cheese, and no new Overmind is needed/allowed.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
LBo
Profile Joined September 2010
Germany35 Posts
October 12 2010 18:42 GMT
#25
On October 13 2010 00:17 TheGiz wrote:
1. Yes, before Aiur the Overmind resided on the surface of Char. This is stated numerous times. We never actually see the first Overmind on Char, however, but it was there. How it got to Aiur is mind-boggling, but it did.


I think he is either able to leave his large protective shell (there was actually a model for an Overmind without shell in the Editor) to travel more comfortable (as suggested by the cutscene per meteor) or it was housed in a Behemoth. These are large space-travelling creatures assimilated in the swarm long ago, even larger than the Overlords I guess. They are used to carry entire broods. They may be those large creatures that look a little bit like garlic cloves (if I remember right) which can be seen in the scene of the departure from Char.


On October 13 2010 00:17 TheGiz wrote:
2. Assimilation is a process that Zerg nematodes do on their own, to a degree. This is further guided by the Overmind, who has always had a physical body, btw. The Protoss for whatever reason are resistant to assimilation, either due to their purity of form or because they just clean up the battlefield real well.


I think it has been stated that the Khala prevents "normal" Zerg infestation. But that could mean that Dark Templar are actually accessible to infestation. Perhaps the fact that the energies they wield are somewhat similar to the Overminds (as stated by himself) protects them.
Ghidrah
Profile Joined June 2010
United States33 Posts
October 13 2010 20:10 GMT
#26
On October 12 2010 14:05 zbedlam wrote:
Show nested quote +
On October 12 2010 10:28 evanthebouncy! wrote:
On October 12 2010 05:30 Ghidrah wrote:
Before I got my SC2 Beta key I actually replayed the entire SC Campaign about 400 times. I love the story and I just want to settle two of the Questions.


WOW!!! that's some fanatic devotion there!!
wowowow ii'm speechless


I think he was exaggerating, at least i hope o_O




HAHA You would think I am. But ask my friends... or at least what is left of them. haha No one would join me on B.Net So I was content playing the campaign for hours into the night and before work. haha it depresses me to see that some people with hundreds of SC2 Multiplayer wins have not even started the campaign... Such a shame.

+ Show Spoiler +
And I wet myself when Kerrigan was human again after the use of the artifact.... My nerd tears could have fueled Jaedong against Flash, But sadly I did not have any vials handy...



On October 12 2010 22:58 TechDeft wrote:
The Overmind is the collected conscious of the Flood, who live only to feed.


And I hope this was not a Halo reference.... That would make me very sad to see in this thread. and bad research on your part cause It was the "GraveMind" which did have a physical form as well and not just a "Collected Conscious"
"That check can buy a lot of fruit."
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
October 13 2010 20:40 GMT
#27
And I hope this was not a Halo reference.... That would make me very sad to see in this thread. and bad research on your part cause It was the "GraveMind" which did have a physical form as well and not just a "Collected Conscious"


Not to mention that there are various other differences between both the Flood and Zerg, and Gravemind and the Overmind. Their only real point of similarity is their parasitic nature, and central control by one being that is an amalgam of smaller entities.

The Flood are a parasite at both the cellular and individual level, capable of corrupting and controlling entire organism via infection (while keeping them alive, btw). They cannot reproduce however until a significant amount of biomass has been gathered.

The Zerg are a species of parasitic worm-things (originally) that integrate genetic strains of other creatures into their brood in order to mutate and evolve those strains. So long as a Zerg colony is in possession of those genetic strains, it can reproduce and improve upon those template organisms.

The Gravemind and Overmind are actually fairly similar however, although different in origin. One is a collection biomass and host brains, while the other is a collection of big brain slugs (cerebrates) that form one giant telepathic brain.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
ghostunit
Profile Joined August 2010
61 Posts
October 13 2010 21:04 GMT
#28
Billy_, please RTFM, it's all there. This applies to your other topics as well.
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