• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:22
CET 14:22
KST 22:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice4Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BW General Discussion Soma Explains: JD's Unrelenting Aggro vs FlaSh It's March 3rd BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube
Tourneys
[Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1575 users

[G] Beating Brutal Campaign - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Viker
Profile Joined July 2010
Canada4 Posts
July 29 2010 14:21 GMT
#41
On July 29 2010 22:35 JarL wrote:
Show nested quote +
On July 29 2010 21:27 Viker wrote:
I might sound really stupid here, but I'm having a lot of difficulty with The Outbreak on brutal...

Everyone is saying it's a really easy mission so I figure I've got to be doing something wrong.
Basically, I usually push out with a huge force of hellions to break the buildings, but that happens around day 3 or so and I can't get all the buildings fast enough, it seems around night 6 even if I'm capped in pop I can't defend against the huge waves that come....

I'm just wondering what strategy you guys used for this mission and what kind of unit composition and how to defend properly?

Thanks a lot.


Don't use Hellions. Mass Goliaths, reapers, or even MM depending on what you have access to. It is simple enough to defend each choke with 2 bunkers filled with firebats. Backed by a few Goliaths nothing will even get near your wall. Once day would break I would send my Reaper pack south and my Goliath pack north and then east. There really is nothing to this mission.


Is that on brutal?

Because 5 bunkers, 3 with firebats backed by 2 with marines with about 10 hellions wouldn't even hold the waves of the later nights so I don't see how goliaths would make that big of a difference.
pheus
Profile Joined February 2010
Australia161 Posts
July 29 2010 14:49 GMT
#42
On July 29 2010 21:01 Noggin wrote:
I did All In on hard with Nydus disabled + all achievements and found it easy with drop-pod research.

Basically you don't have to worry about extra pressure on your east and west defenses.

A single thor with a tag-team of SCV's can hold off any inner-base / air harass that comes (mutas/guardians hit your supply depots and mineral lines from time to time).

Just spawning my bio ball to the artifact and easy as pie.

Although there was this giant creature that flew to the middle of the map and started mass-hatching mutalisks O_o



Did you kill the giant corruptor?
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2010-07-29 15:06:42
July 29 2010 15:00 GMT
#43
Regarding the dig. The correct order is to kill all the colossi first, since nothing else can grant vision up high ground, and the units will just run through your tanks.

For the left side you may want to kill immortals and/or templars too, one takes the hits, the other is the danger for your tank cluster. For the right side, just let tanks on the cliff handle that, you can hold the expansion easil with tanks ont he main cliff, maybe put a bunker or something there.



For the great robbery, i sieged up and turreted on the left side of my main base, where the first diamondback is, and sieged a larger cluster up in the south between the two tracks. Kills those patrolling squads, all the train guards, and takes a good amount of hp from the trains for the rest of your units to kill them. Abusing tanks for the win .



For in utter darkness, graviton beam all the hybrids with your phoenixes.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 29 2010 17:35 GMT
#44
How do upgrades work in regards to "Havens Fall?"

I chose to do "Safe Haven" instead, but i need to go back and do the other one since it's required for the achievement.

Will have I have all my technology up to when i did "safe haven" or will I have everything up until I do "Havens Fall"
"You people need to just generally care a lot less about everything." -Zatic
Karliath
Profile Blog Joined April 2010
United States2214 Posts
July 29 2010 18:49 GMT
#45
On July 29 2010 15:57 Adder wrote:
Show nested quote +
On July 29 2010 15:43 Karliath wrote:
Um I'm not that good of a player, trying to do my best to scrape through the missions so here goes:

With "Smash and Grab," how should I defend properly so that I can focus on offense afterwards? Right now, I can't build up a large enough army (in time for z to reach the artifact) to both defend and attack.


I edited my first post with an answer to this.



After reading your first post concerning "Smash and Grab."

I don't have any goliaths O_O.
All I have are marines, marauders, medics, and scvs. Literally.

I saw a video on youtube that shows people with more bunker space and a turret on top of the bunker, as well as a structure I can't realize, but how come I don't have any of this yet?
Karliath
Profile Blog Joined April 2010
United States2214 Posts
July 29 2010 18:50 GMT
#46
Is anybody willing to upload brutal difficulty replays? I'm having a hard time going through the campaign by myself (a lowly silver player), but I think studying vods would definitely help.
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
July 29 2010 18:57 GMT
#47
Outbreak was retardedly easy for me. All I did was hole up in bunkers with firebats/rines/mercs and then make a billion reapers to have them run around and blow shit up
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
me_viet
Profile Blog Joined April 2010
Australia1350 Posts
July 29 2010 19:05 GMT
#48
lol funny how some finds different missions easy while others hard. This is probs because of what tech/research we have. ie. I did the outbreak mission with tanks and it was a joke. lol

I think if your asking for help, you should state what tech/research you have. Perhaps then we can cut through all the "but i don't have..." posts etc.
Bair
Profile Joined May 2010
United States698 Posts
July 29 2010 19:17 GMT
#49
Great Train Robbery
+ Show Spoiler +
Super easy way to beat the great train robbery: Mass siege tanks. Even the marauders packs will be taken down by a bunch of them, also nabbing you an achievement. It will also take out any escort except the last, and take down the trains in record time. The air escort does not come until the last train, but by then you have enough tanks to destroy the train before they destroy you anyway.


Haven's Fall (Purging the infestation right?)
+ Show Spoiler +
Two words: Mass vikings. Take out air forces above the growing infestations then land and dominate. For assaulting the actual bases, snipe what you can, then land outside the base and walk in, popping a few vikings into the air to deal with mutas as necessary.


Working through all the missions and all the achievements on brutal at the moment.
In Roaches I Rust.
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2010-07-29 19:49:50
July 29 2010 19:33 GMT
#50
On July 30 2010 04:17 Bair wrote:
Great Train Robbery
+ Show Spoiler +
Super easy way to beat the great train robbery: Mass siege tanks. Even the marauders packs will be taken down by a bunch of them, also nabbing you an achievement. It will also take out any escort except the last, and take down the trains in record time. The air escort does not come until the last train, but by then you have enough tanks to destroy the train before they destroy you anyway.



I was having trouble with this mission before I had siege tanks and now I will attempt it again. I have a ton of questions as to how to use the tanks and how to play the mission in general.

Is there any special positioning to use with the tanks? Do you just use Siege Mode on the tracks or do you just not use Siege Mode? If you use Siege Mode, do you constantly reposition the tanks or keep them in the same place? Do you expand or one base the whole thing.

Please answer. I don't want to retry it a bunch more times.
Mindcrime
Profile Joined July 2004
United States6899 Posts
July 29 2010 20:08 GMT
#51
On July 29 2010 22:38 Latham wrote:
Show nested quote +
On July 29 2010 21:27 Viker wrote:
I might sound really stupid here, but I'm having a lot of difficulty with The Outbreak on brutal...

Everyone is saying it's a really easy mission so I figure I've got to be doing something wrong.
Basically, I usually push out with a huge force of hellions to break the buildings, but that happens around day 3 or so and I can't get all the buildings fast enough, it seems around night 6 even if I'm capped in pop I can't defend against the huge waves that come....

I'm just wondering what strategy you guys used for this mission and what kind of unit composition and how to defend properly?

Thanks a lot.


Actually that mission and Supernova were the two single hardest mission in the whole campaign for me.

What I did was: + Show Spoiler [Outbreak] +
I walled in with around 4 bunks from the east and 3 bunks from the north. I didn't open south at all, I waited for them to open it and after that, I defended it with my mass hellions.

In the bunkers I put 2-3 firebats and 2 maras and rest is marines. I also put a few marauders in front of bunkers and in range of medics behind the bunkers to kill the infested marines. 4 scvs on both sides to repair.
After that I mass hellions. I moved out after night 2 and progressively destroyed the north than the west, the east and the south. By night 5 all that was left was their main and a few more infested structures. I was all out of minerals my main destroyed and my bunker lines breached.
After night 5 I made a desperate all in against their main with everything I had left. I barely managed to win 20s before nightfall. Won just by the skin of my teeth ;/

The most important thing to do IMO is to focus fire the infested buildings down with your hellions. Be quick and FF. Plan ahead where to attack to. When you get the message that it's 30s before nightfall, head back to your main and get repaired and prepare to defend the south gate.

It's a very hard challenging mission really.


This mission is hilariously easy if you get siege tanks before doing it. Put a few tanks at each choke, mass MM&F and go rape shit. I didn't build a single hellion.
That wasn't any act of God. That was an act of pure human fuckery.
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
July 29 2010 20:35 GMT
#52
On July 30 2010 05:08 Mindcrime wrote:
Show nested quote +
On July 29 2010 22:38 Latham wrote:
On July 29 2010 21:27 Viker wrote:
I might sound really stupid here, but I'm having a lot of difficulty with The Outbreak on brutal...

Everyone is saying it's a really easy mission so I figure I've got to be doing something wrong.
Basically, I usually push out with a huge force of hellions to break the buildings, but that happens around day 3 or so and I can't get all the buildings fast enough, it seems around night 6 even if I'm capped in pop I can't defend against the huge waves that come....

I'm just wondering what strategy you guys used for this mission and what kind of unit composition and how to defend properly?

Thanks a lot.


Actually that mission and Supernova were the two single hardest mission in the whole campaign for me.

What I did was: + Show Spoiler [Outbreak] +
I walled in with around 4 bunks from the east and 3 bunks from the north. I didn't open south at all, I waited for them to open it and after that, I defended it with my mass hellions.

In the bunkers I put 2-3 firebats and 2 maras and rest is marines. I also put a few marauders in front of bunkers and in range of medics behind the bunkers to kill the infested marines. 4 scvs on both sides to repair.
After that I mass hellions. I moved out after night 2 and progressively destroyed the north than the west, the east and the south. By night 5 all that was left was their main and a few more infested structures. I was all out of minerals my main destroyed and my bunker lines breached.
After night 5 I made a desperate all in against their main with everything I had left. I barely managed to win 20s before nightfall. Won just by the skin of my teeth ;/

The most important thing to do IMO is to focus fire the infested buildings down with your hellions. Be quick and FF. Plan ahead where to attack to. When you get the message that it's 30s before nightfall, head back to your main and get repaired and prepare to defend the south gate.

It's a very hard challenging mission really.


This mission is hilariously easy if you get siege tanks before doing it. Put a few tanks at each choke, mass MM&F and go rape shit. I didn't build a single hellion.


yeah the merc tanks on the cliffs just blow the infesteds out of the water rofl
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
July 29 2010 21:18 GMT
#53
On July 30 2010 04:33 Whole wrote:
Show nested quote +
On July 30 2010 04:17 Bair wrote:
Great Train Robbery
+ Show Spoiler +
Super easy way to beat the great train robbery: Mass siege tanks. Even the marauders packs will be taken down by a bunch of them, also nabbing you an achievement. It will also take out any escort except the last, and take down the trains in record time. The air escort does not come until the last train, but by then you have enough tanks to destroy the train before they destroy you anyway.



I was having trouble with this mission before I had siege tanks and now I will attempt it again. I have a ton of questions as to how to use the tanks and how to play the mission in general.

Is there any special positioning to use with the tanks? Do you just use Siege Mode on the tracks or do you just not use Siege Mode? If you use Siege Mode, do you constantly reposition the tanks or keep them in the same place? Do you expand or one base the whole thing.

Please answer. I don't want to retry it a bunch more times.


im stuck on great train robbery as well how do you get siege tanks? by doing the other missions?
i only have access to mmms and goliaths and repaer and diamond back and the hireable merchanieries
JarL
Profile Joined January 2003
United States19 Posts
Last Edited: 2010-07-29 21:24:46
July 29 2010 21:22 GMT
#54
On July 29 2010 23:21 Viker wrote:
Show nested quote +
On July 29 2010 22:35 JarL wrote:
On July 29 2010 21:27 Viker wrote:
I might sound really stupid here, but I'm having a lot of difficulty with The Outbreak on brutal...

Everyone is saying it's a really easy mission so I figure I've got to be doing something wrong.
Basically, I usually push out with a huge force of hellions to break the buildings, but that happens around day 3 or so and I can't get all the buildings fast enough, it seems around night 6 even if I'm capped in pop I can't defend against the huge waves that come....

I'm just wondering what strategy you guys used for this mission and what kind of unit composition and how to defend properly?

Thanks a lot.


Don't use Hellions. Mass Goliaths, reapers, or even MM depending on what you have access to. It is simple enough to defend each choke with 2 bunkers filled with firebats. Backed by a few Goliaths nothing will even get near your wall. Once day would break I would send my Reaper pack south and my Goliath pack north and then east. There really is nothing to this mission.


Is that on brutal?

Because 5 bunkers, 3 with firebats backed by 2 with marines with about 10 hellions wouldn't even hold the waves of the later nights so I don't see how goliaths would make that big of a difference.


Of course it was on Brutal, I got so bored with nighttime that I started pushing my way out with my Goliath and Reaper forces on the last 2 nights. I completed all 3 objectives easily as well.
PinkPrincess
Profile Joined July 2010
United States149 Posts
Last Edited: 2010-07-29 21:29:29
July 29 2010 21:29 GMT
#55
On July 30 2010 04:33 Whole wrote:
Show nested quote +
On July 30 2010 04:17 Bair wrote:
Great Train Robbery
+ Show Spoiler +
Super easy way to beat the great train robbery: Mass siege tanks. Even the marauders packs will be taken down by a bunch of them, also nabbing you an achievement. It will also take out any escort except the last, and take down the trains in record time. The air escort does not come until the last train, but by then you have enough tanks to destroy the train before they destroy you anyway.



I was having trouble with this mission before I had siege tanks and now I will attempt it again. I have a ton of questions as to how to use the tanks and how to play the mission in general.

Is there any special positioning to use with the tanks? Do you just use Siege Mode on the tracks or do you just not use Siege Mode? If you use Siege Mode, do you constantly reposition the tanks or keep them in the same place? Do you expand or one base the whole thing.

Please answer. I don't want to retry it a bunch more times.


On July 30 2010 06:18 Nuttyguy wrote:
Show nested quote +
On July 30 2010 04:33 Whole wrote:
On July 30 2010 04:17 Bair wrote:
Great Train Robbery
+ Show Spoiler +
Super easy way to beat the great train robbery: Mass siege tanks. Even the marauders packs will be taken down by a bunch of them, also nabbing you an achievement. It will also take out any escort except the last, and take down the trains in record time. The air escort does not come until the last train, but by then you have enough tanks to destroy the train before they destroy you anyway.



I was having trouble with this mission before I had siege tanks and now I will attempt it again. I have a ton of questions as to how to use the tanks and how to play the mission in general.

Is there any special positioning to use with the tanks? Do you just use Siege Mode on the tracks or do you just not use Siege Mode? If you use Siege Mode, do you constantly reposition the tanks or keep them in the same place? Do you expand or one base the whole thing.

Please answer. I don't want to retry it a bunch more times.


im stuck on great train robbery as well how do you get siege tanks? by doing the other missions?
i only have access to mmms and goliaths and repaer and diamond back and the hireable merchanieries


Just use pure Diamondbacks with a bit of antiair in your base.
You can either kill anything you need to with this and in the case of Marauder gangs you can easily avoid them (although you probably could kill them, as you do quite a bit of damage to them too I believe).

Did it on Brutal first try with pure mass 2 Factory Diamondback tanks. Just be careful about how you fight.
Grumpity grump
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
July 29 2010 21:29 GMT
#56
Yeah I rushed The Dig asaply just to get siege tanks; it makes a number of other missions much much easier.
ㅋㄲㅈㅁ
Swissm
Profile Joined June 2010
United States207 Posts
July 29 2010 22:18 GMT
#57
On July 29 2010 21:27 Viker wrote:
I might sound really stupid here, but I'm having a lot of difficulty with The Outbreak on brutal...

Everyone is saying it's a really easy mission so I figure I've got to be doing something wrong.
Basically, I usually push out with a huge force of hellions to break the buildings, but that happens around day 3 or so and I can't get all the buildings fast enough, it seems around night 6 even if I'm capped in pop I can't defend against the huge waves that come....

I'm just wondering what strategy you guys used for this mission and what kind of unit composition and how to defend properly?

Thanks a lot.


You can just M&M mass and beat outbreak. I didn't put up any defenses just rallied marines and medics to mid and just sent them where they needed to be for defense, with a sensor tower in the mid you get ample warning. On day 1 I just sent out everything I had and never pulled it back to my base, just kept chugging away at buildings all night, I would reinforce that group during the day with the M&M that I built up at night that was defending my base and just basically won like that. I think that I finished the mission on either night 4 or day 4.

By having a group out at night killing stuff you cut down on the number of entrances the zerg attack from, at least that's what I noticed from the one time I played it.
NonFactor
Profile Blog Joined January 2009
Sweden698 Posts
July 29 2010 22:38 GMT
#58
I have a question that might be a bit off topic, but beats making a new thread.

I wanted the Kerrigan portrait so naturally I started doing the campaign on Brutal. But B.net decided to be graceful and DC me a few times during certain missions and now I have some random missions that I haven't cleared on Brutal. Is there a way to go and do em again and get the Achievement? Or do I need to start all over again? Is it possible to ask help from Blizzard because I afterall DID beat these maps on Brutal?

I'm currently on the last mission and not sure if I wanna go through the trouble and finish it, because if I need to start all over again, I don't see the point. I'm currently pretty pissed off because yesterday I also crashed during loading and lost my most recent saves meaning I had to re-do like 4 missions on Brutal, which isn't exactly fun, and now this....

On the last mission I agree that bunkers are way to go tbh. I've tried PF / OC, but they seem to fall, Barracks functions too. PF is what many people think about first but their repairs will drain your gas really fast.
skyR
Profile Joined July 2009
Canada13817 Posts
July 29 2010 23:12 GMT
#59
On July 30 2010 07:38 NonFactor wrote:
I have a question that might be a bit off topic, but beats making a new thread.

I wanted the Kerrigan portrait so naturally I started doing the campaign on Brutal. But B.net decided to be graceful and DC me a few times during certain missions and now I have some random missions that I haven't cleared on Brutal. Is there a way to go and do em again and get the Achievement? Or do I need to start all over again? Is it possible to ask help from Blizzard because I afterall DID beat these maps on Brutal?


Just go to the mission archive (the screen located at the top left on the bridge).
Hax_to_the_Max
Profile Joined July 2010
Sweden48 Posts
July 29 2010 23:14 GMT
#60
On July 30 2010 07:38 NonFactor wrote:
I have a question that might be a bit off topic, but beats making a new thread.

I wanted the Kerrigan portrait so naturally I started doing the campaign on Brutal. But B.net decided to be graceful and DC me a few times during certain missions and now I have some random missions that I haven't cleared on Brutal. Is there a way to go and do em again and get the Achievement? Or do I need to start all over again? Is it possible to ask help from Blizzard because I afterall DID beat these maps on Brutal?

I'm currently on the last mission and not sure if I wanna go through the trouble and finish it, because if I need to start all over again, I don't see the point. I'm currently pretty pissed off because yesterday I also crashed during loading and lost my most recent saves meaning I had to re-do like 4 missions on Brutal, which isn't exactly fun, and now this....

On the last mission I agree that bunkers are way to go tbh. I've tried PF / OC, but they seem to fall, Barracks functions too. PF is what many people think about first but their repairs will drain your gas really fast.


After you have finished the game, you can click "Continue" and therefrom you can choose every mission there is, + Show Spoiler +
you can even choose to do Tosh's mission if you choose Nova's instead
except for Piercing the Veil, wich requiers you to destroy an Science Facility in Media Blitz.
"Sometimes I think the surest sign that intelligent life exist elsewhere in the universe is that none of it has tried to contact us." Bill Waterson
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko459
StarCraft: Brood War
Sea 43037
Britney 37293
Calm 9153
Hyuk 1758
Horang2 1328
GuemChi 798
Larva 526
Mini 434
PianO 367
ZerO 331
[ Show more ]
Aegong 315
Soma 285
Light 264
Last 176
Rush 165
Soulkey 100
Sharp 81
ToSsGirL 67
Backho 54
soO 48
[sc1f]eonzerg 38
Hm[arnc] 34
sSak 32
sorry 28
JulyZerg 25
910 23
Yoon 19
Shine 18
yabsab 14
ajuk12(nOOB) 12
GoRush 12
Sacsri 10
Noble 8
NaDa 7
NotJumperer 6
Terrorterran 2
Dota 2
qojqva1729
Gorgc82
XcaliburYe79
Counter-Strike
olofmeister1826
x6flipin423
Other Games
singsing2176
B2W.Neo928
Fuzer 230
crisheroes224
XaKoH 214
hiko169
ZerO(Twitch)20
Organizations
Counter-Strike
PGL82
StarCraft: Brood War
lovetv 21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade704
Upcoming Events
Replay Cast
10h 38m
The PondCast
20h 38m
KCM Race Survival
20h 38m
WardiTV Winter Champion…
22h 38m
Classic vs Nicoract
herO vs YoungYakov
ByuN vs Gerald
Clem vs Krystianer
Replay Cast
1d 10h
Ultimate Battle
1d 22h
Light vs ZerO
WardiTV Winter Champion…
1d 22h
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Winter Champion…
2 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
Replay Cast
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-03
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.