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[FXO] Design Competition - Page 30

Forum Index > Sponsored Threads
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Prev 1 28 29 30 31 32 41 Next All
Neonaticide
Profile Joined May 2011
Canada16 Posts
July 24 2011 20:24 GMT
#581
On July 25 2011 00:10 Taf the Ghost wrote:
Very clean design, Neonaticide.

One thing I was going to point out, which everyone makes due to over using symmetry, the arm/sleeve logos really should be shifted towards the front by about 1 inch. Since a lot of this is for display reasons, it should be biased to either the front or the back. It's almost never fully readable in any Video or Still shots, mostly because 100% side-view is a really crappy shooting angle.

Because of the way most Video angles are shot, the area from the pecs up to the head and the front 2/3 of the sleeves are visible. This is the general "money" area for design and logos. So the higher-set logos like Neonaticide's really work better for media & visual presence. While logos at the bottom/sides of shirts can look nice, they aren't normally seen that much.

I ended up not really having time (then forgetting when I did, oops) to get a design done, but I did want to point out a functional design aspect that's generally overlooked. Most team shirts have this problem, which makes them look nice for the group-photos, but don't really have a visual distinction (or mark out their sponsors) when the player is on camera for a head-shot (which is actually most of the time they're on camera).

Also, someone needs to design a Bandana for Qxc.


Thanks for the tip I was just going off the fact that most of the GSL booths are from a 3/4 shot and they always have sponsors on the outside of the sleeve. I will look into moving it around for better viewing and FXO if needed can make that small adjustment :D Thanks again for the feedback
Q: Can you beat IdrA in a real game? Huk's A: I can beat IdrA in a real game...without real units.
iMMortaL.797
Profile Joined June 2011
United States94 Posts
July 24 2011 20:45 GMT
#582
New Shirt design.[image loading]
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
July 24 2011 21:30 GMT
#583
On July 25 2011 05:24 Neonaticide wrote:
Show nested quote +
On July 25 2011 00:10 Taf the Ghost wrote:
Very clean design, Neonaticide.

One thing I was going to point out, which everyone makes due to over using symmetry, the arm/sleeve logos really should be shifted towards the front by about 1 inch. Since a lot of this is for display reasons, it should be biased to either the front or the back. It's almost never fully readable in any Video or Still shots, mostly because 100% side-view is a really crappy shooting angle.

Because of the way most Video angles are shot, the area from the pecs up to the head and the front 2/3 of the sleeves are visible. This is the general "money" area for design and logos. So the higher-set logos like Neonaticide's really work better for media & visual presence. While logos at the bottom/sides of shirts can look nice, they aren't normally seen that much.

I ended up not really having time (then forgetting when I did, oops) to get a design done, but I did want to point out a functional design aspect that's generally overlooked. Most team shirts have this problem, which makes them look nice for the group-photos, but don't really have a visual distinction (or mark out their sponsors) when the player is on camera for a head-shot (which is actually most of the time they're on camera).

Also, someone needs to design a Bandana for Qxc.


Thanks for the tip I was just going off the fact that most of the GSL booths are from a 3/4 shot and they always have sponsors on the outside of the sleeve. I will look into moving it around for better viewing and FXO if needed can make that small adjustment :D Thanks again for the feedback


They do have sponsors on their sleeves. Problem is that they're dead center on the sleeve, so you can't actually read them. Which leaves you with 1/2 words and, if you don't know what they are, you're sitting there trying to google it because you're confused. It doesn't have to be shifted too far forward, just about 1 inch would cover it. On paper, it doesn't look as good, but the images are more noticeable and they actually sit naturally, once you've put a shirt on.

If you want some reference points, American Football, when they're remembering or celebrating something, puts the patches on the front-side of the shoulder pad. There's a reason they do that, as it's always visible in a front-shot.
iMMortaL.797
Profile Joined June 2011
United States94 Posts
July 24 2011 21:36 GMT
#584
FINAL EDITION [image loading]
delbaje
Profile Joined June 2011
Brazil4 Posts
July 24 2011 21:37 GMT
#585
Here is my model.

[image loading]
MetalLobster
Profile Joined May 2011
Canada532 Posts
July 24 2011 21:59 GMT
#586
On July 24 2011 16:15 Neonaticide wrote:
[image loading]


This one looks great!! I would buy this in no time
Andamanen
Profile Joined October 2010
Netherlands915 Posts
July 24 2011 22:20 GMT
#587
I agree, keep it simple. I particularly like the jacket by Neonaticide.
Lutto
Profile Joined September 2009
Sweden198 Posts
July 24 2011 22:23 GMT
#588
On July 24 2011 16:15 Neonaticide wrote:
[image loading]


Looks really great!! really awsome work, its simple stylish and so got damn cool i want one naow!
Lutto @ Battlenet
Meko
Profile Joined February 2011
United States129 Posts
July 24 2011 23:28 GMT
#589
I went ahead and got my design to a bit more of a finished level. I did do it somewhat in a team shirt style with the name in the back but I'm thinking of possibly replacing that with a snake to represent more of the Razer logo.

[image loading]
Model from Threadless Submission Package

Hey, that's not mOOnGLaDE! D:

I might consider putting this design up somewhere to actually be printed after this though, not sure as of yet. Obviously without the FXO branding if I did that though. I hope you all like it in some form or another though. :D
Graphics
0neder
Profile Joined July 2009
United States3733 Posts
July 24 2011 23:37 GMT
#590
Too bad we can't redesign the FXO logo as well. That thing is a mess of muddy gradient firefox knockoff. I'm pumped, though, look for myine later.
Crustless
Profile Joined June 2011
1 Post
July 24 2011 23:51 GMT
#591
[image loading]
I made this a couple of days ago, i was going to do a jacket and pants too but i got busy and dint get a chance. I thought i would throw this up anyway though since the deadline is tonight. I tired to make it simple, and i changed the logo around alittle. Like 0neder said the old one isnt very strong.
Neonaticide
Profile Joined May 2011
Canada16 Posts
July 25 2011 01:10 GMT
#592
On July 25 2011 07:23 Lutto wrote:
Show nested quote +
On July 24 2011 16:15 Neonaticide wrote:
[image loading]



MetalLobster - "This one looks great!! I would buy this in no time."

Thank you! I am glad you like it!

Andamanen - "I agree, keep it simple. I particularly like the jacket by Neonaticide."

I am glad you like the jacket. I did keep the design simple and clean. I didn't want to distract the eye too much from the main focus of the articles of clothing. I see A LOT of really nice designs that I like but feel there is just too much going on. Thanks for the compliment! ^-^


Lutto - "Looks really great!! really awsome work, its simple stylish and so got damn cool i want one naow!"

Haha! I really would love to have one as well, maybe I can if I win Lot's of other great designs to compete with though. Thanks for the kind words!
Q: Can you beat IdrA in a real game? Huk's A: I can beat IdrA in a real game...without real units.
Meko
Profile Joined February 2011
United States129 Posts
July 25 2011 01:10 GMT
#593
On July 25 2011 08:37 0neder wrote:
Too bad we can't redesign the FXO logo as well. That thing is a mess of muddy gradient firefox knockoff. I'm pumped, though, look for myine later.

It would be too expensive to use the gradient version of the logo anyway as silk screening uses one color application, so doing a gradient isn't possible unless you do halftone dots. There are more expensive options for making gradients work but I doubt they'll go that far with it, I could be wrong however.
Graphics
mime
Profile Joined October 2010
United States24 Posts
July 25 2011 03:11 GMT
#594
[image loading]

My attempt, The name would go on bottom portion, the design would follow on to the back. In a similar circle on the back, there would be the razer logo. The brownish orange would bring out the green in the razer logo.

The jacket would have a similar design (full body yin yang) but inverted, so that it would really amazing in full set.
Am I human? You tell me dear captcha.
Tuba
Profile Joined June 2011
United States45 Posts
July 25 2011 03:53 GMT
#595
Submitting this.. I'm in the middle of moving so it's not quite finished just yet but I don't want to miss the deadline. Hopefully I'll get it cleaned up and my other ideas uploaded before the deadline.
[image loading]
Rainmaker5
Profile Blog Joined April 2009
United States1027 Posts
July 25 2011 04:05 GMT
#596
[image loading]

This my entry. Hope I win!

The dark grey helps to make you slimmer. And the orange swooshes are to draw attention to the logos as well as the entire design.
(-_(-_(-_(^_(-_(-_(-_-)_-)_-)_-)_-)_-)_-) CJ Fighting! "Beer -> soju -> whisky is a terrible build"~~ Scrarecrow.
Ewic
Profile Joined May 2010
Canada121 Posts
Last Edited: 2011-07-25 08:16:27
July 25 2011 06:49 GMT
#597
Here's my design! I really wanted to emphasize the contrast of colours in the logos presented, and use their shapes to create the overall flow of the design.

Note: I know they're not the most polished piece of concept, so if by chance you choose my submission, I will be happy to give you what you need (smoother lines, better layout, etc).

[image loading]

Hi-Res version:
+ Show Spoiler +

[image loading]
GrandMaster Terran
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-07-25 07:10:37
July 25 2011 07:09 GMT
#598
Really sloppy photoshop job, but you get a good feel for what the FXO brand could be. Here's my approach:

- Mid-tone grays (blacks and whites are too common, this is a nice unique neutral)
- Slighty more reddish orange, but still unique to other teams' reds.
- Neutral with smaller splashes of orange - it is a very strong color and the current uniforms just have way too much of it. Very sporty like a futbol jersey, less like something samwise or the comic-book guy from Simpsons would wear (no-offense).
- Smaller logos for a more professional feel.
- FXO logo integrated with zipper band on jacket.
- Player name visible on front as well as back of jersey (how often do you see the back of the jersey during the game?)
- Bull/Bear logo not shown in this concept. I'd like to refresh the logo, but ran out of time. If it had to be on the unis, I'd put it on shoulder patches (side of shoulder, not front). I think it looks quite nice without it, though.

When is the deadline? now? 12 hrs? 24? I'd like to work on a similar direction with a color to replace orange, since so many teams have colors close to that already (IM is yellow/red, Prime is Red, Startale is Red and Yellow, and TSL is Red and White). I think a more unique color can really make the FXO brand stand out in the SC2 scene. Stay tuned.

FWIW, I'm a professional product designer for Altec Lansing that dabbles in branding and logos. There are some pretty fun ideas here, but I wanted to go for something that looked professional, sporty, and as good as the best BW unis, and I think this fits the bill.

[image loading]

P.S. You could make the jersey's orange if you want, that's a lot of orange though. Stay tuned for colorway 2.
0neder
Profile Joined July 2009
United States3733 Posts
July 25 2011 07:16 GMT
#599
Green would be a great color for FXO.
It stands for Money and ties in with FXO's motto.
It's unique in the Korean SC2 scene.
It's less polarizing than orange, but less common than red/blue.
[image loading]
0neder
Profile Joined July 2009
United States3733 Posts
July 25 2011 07:30 GMT
#600
Mimosa Yellow - Sport
[image loading]
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