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The LiquidLegends Lounge - Page 1855

Forum Index > The Shopkeeper′s Inn
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Prev 1 1853 1854 1855 1856 1857 1885 Next
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2018-05-09 02:19:22
May 09 2018 02:14 GMT
#37081
+ Show Spoiler +
Wtf that Flash vs Snow was such a sick series. Holyshit. I feel the need to binge watch the rest of the ASL now. <_< That game 3 was insane.

Game 1 was pretty heartbreaking for Flash, just like 5 straight scenarios went wrong for him very slightly. I think if one of those scenarios goes Flash's way he just steamrolls that game.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2018-05-09 05:46:40
May 09 2018 05:43 GMT
#37082
+ Show Spoiler +
I'm far from a good SC player but the analysis I've read is that Flash didn't lose to Snow because of map bias. You can make the case that the map pool was biased against Terran in general; watching TvZ on Sparkle got depressing quickly. However, within the Bo5 with Snow Flash won on the map that was P favored (sparkle) and then lost on the map that was T favored (gladiator). Snow just played better. At least, that's the argument that seems most reasonable to me at the moment.


On May 09 2018 05:12 Slayer91 wrote:
+ Show Spoiler +

tldr maps rigged for favour protoss and protoss barely manage to get to finals


+ Show Spoiler +
Whaddaya mean "barely"? Ro8 was half toss, Ro4 was 3/4ths toss, and now the finals are all toss. If it was rigged it was rigged pretty effectively.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2018-05-09 08:55:23
May 09 2018 08:53 GMT
#37083
On May 09 2018 14:43 phyvo wrote:
+ Show Spoiler +
I'm far from a good SC player but the analysis I've read is that Flash didn't lose to Snow because of map bias. You can make the case that the map pool was biased against Terran in general; watching TvZ on Sparkle got depressing quickly. However, within the Bo5 with Snow Flash won on the map that was P favored (sparkle) and then lost on the map that was T favored (gladiator). Snow just played better. At least, that's the argument that seems most reasonable to me at the moment.


+ Show Spoiler +
I thought the general consensus was sparkle was relatively even in TvP unless it gets to lategame carriers in which case very P favoured, gladiator was just a classic macro map which is even, 3rd world was P favoured and transistor was very P favoured.

Only reason anyone is even vaguely talking about any of the maps being flash favoured is because people see him as so much better than snow that any map which isn't one sided in favour of Protoss, flash is expected to win
Gahlo
Profile Joined February 2010
United States35165 Posts
May 09 2018 09:18 GMT
#37084
+ Show Spoiler [ASL map pool] +
Stats on liquipedia has Sparkle at 4:4, Transistor at 1:2, Gladiator at 18:28, and Third World 0:2 in TvP
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2018-05-09 12:43:13
May 09 2018 12:42 GMT
#37085
On May 09 2018 14:43 phyvo wrote:
+ Show Spoiler +
I'm far from a good SC player but the analysis I've read is that Flash didn't lose to Snow because of map bias. You can make the case that the map pool was biased against Terran in general; watching TvZ on Sparkle got depressing quickly. However, within the Bo5 with Snow Flash won on the map that was P favored (sparkle) and then lost on the map that was T favored (gladiator). Snow just played better. At least, that's the argument that seems most reasonable to me at the moment.


Show nested quote +
On May 09 2018 05:12 Slayer91 wrote:
+ Show Spoiler +

tldr maps rigged for favour protoss and protoss barely manage to get to finals


+ Show Spoiler +
Whaddaya mean "barely"? Ro8 was half toss, Ro4 was 3/4ths toss, and now the finals are all toss. If it was rigged it was rigged pretty effectively.


+ Show Spoiler +

barely as in they just about managed to sqeeze through idk its thats true I felt hero vs rain was closer than 3-1 (that first game was crazy close) but whatevs

as for the flash thing even if gladiator is balanced tvp (not sure if it is) even if he won the macro game vs flash on a normal map it doesn't mean that he's better than flash on a macro map it's just he was lucky enough to win the one normal macro map when he probably wins only 30-40% of the time meaning winning a bo5 is extremely unlikely.

like isn't third world fucking awful for TvP? and he had to play twice?
iCanada
Profile Joined August 2010
Canada10660 Posts
May 09 2018 14:10 GMT
#37086
+ Show Spoiler +
In the very least maps seem real anti Terran. 2 terrans in the RO16 with flash being seeded? Yikers.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
May 09 2018 15:17 GMT
#37087
+ Show Spoiler [ASL Ro4] +
Sad to see PvP finals (as others said I think mirrors are the least interesting matchups), but that was a seriously good series as well. Rain is seriously deserving of the win, but have to applaud HerO on his play.


Also been watching GSL a lot again. LotV is actually quite fun to watch, but I really wish we would see more small maps. Mixing in some hyper-aggression maps instead of forcing everything into long macro games would at least bring some variety.
It's your boy Guzma!
Ketara
Profile Blog Joined August 2010
United States15065 Posts
May 09 2018 18:16 GMT
#37088
Man, some big shit going down re: Malaysian election.

Looks like the longest reigning democratic party in the world is coming to an end.

Also my uncle in law appears to have kept his seat.

Pretty good day.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Gahlo
Profile Joined February 2010
United States35165 Posts
May 09 2018 21:17 GMT
#37089
+ Show Spoiler [BW] +
Mirrors may suck in general, but high quality TvT is my favorite matchup period.

I remember there was a game in the Flash set where they talked about him missing vulture shots. Can shots miss in BW outside of highground advantage? I feel like that was never a thing before.


I want to like SC2 more than I do, but I just can't get myself to focus on it when I do... and that's even considering that I only watch old KT players that I care about(Stats/Zest/TY).
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
May 09 2018 23:27 GMT
#37090
On May 10 2018 06:17 Gahlo wrote:
+ Show Spoiler [BW] +
Mirrors may suck in general, but high quality TvT is my favorite matchup period.

I remember there was a game in the Flash set where they talked about him missing vulture shots. Can shots miss in BW outside of highground advantage? I feel like that was never a thing before.


I want to like SC2 more than I do, but I just can't get myself to focus on it when I do... and that's even considering that I only watch old KT players that I care about(Stats/Zest/TY).

The BL/Infestor meta killed SC2 for me and Swarm Hosts were the final nail in the coffin. :-/
It's Elo not ELO - Every statiscian playing League
Alaric
Profile Joined November 2009
France45622 Posts
May 10 2018 00:36 GMT
#37091
I think they were talking about miss-microing the vulture/wraith/etc. danses where you fail to fire a volley.
Cant take LMS hipsters serious.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
May 10 2018 06:28 GMT
#37092
There are BW map doodads that you can place which cause units hidden behind them to dodge shots like high ground advantage. They don't use them on competitive maps but I remember that's how the old Sniper UMS maps worked.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
mordek
Profile Blog Joined December 2010
United States12705 Posts
May 10 2018 14:37 GMT
#37093
Sniper UMS was the bomb. Very fun LAN game
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 10 2018 16:06 GMT
#37094
Someone just discovered a new glitch in BW:
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alaric
Profile Joined November 2009
France45622 Posts
May 10 2018 16:35 GMT
#37095
I don't get it, did he tp more units than there should be, or additional copies were spawned, or something?
Cant take LMS hipsters serious.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
May 10 2018 16:43 GMT
#37096
you just clump them more for bigger recalls for TvP specifically it's a potential game changer
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
Last Edited: 2018-05-10 16:53:18
May 10 2018 16:48 GMT
#37097
arbiter grab area is smaller than the spread area at its position (prob because otherwise terrain and buildings would tilt everyone), so i guess theres a movement trick to make units glitch into each other now
youll note theyre un-bunched afterwards so it has that going for it

not sure how useful and/or executable this actually is in a regular game tbh

On May 11 2018 01:43 Slayer91 wrote:
you just clump them more for bigger recalls for TvP specifically it's a potential game changer


idk what if they have (more than) one spidey boi in their base
A backwards poet writes inverse.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2018-05-10 17:15:49
May 10 2018 17:12 GMT
#37098
Mines don't really do that much.



They recall on patrol which gives a quicker attack or something like that to help clear the mines.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
killerdog
Profile Joined February 2010
Denmark6522 Posts
May 10 2018 17:14 GMT
#37099
There are so many goons that they only tank 1-2 mines each lul
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
May 10 2018 17:26 GMT
#37100
On May 11 2018 02:12 Ansibled wrote:
Mines don't really do that much.

https://www.youtube.com/watch?v=4HVaFXoYKDE#t=13m17s

They recall on patrol which gives a quicker attack or something like that to help clear the mines.

oh

if thats how it works, why havent tossers recalled their units on patrol all along?
A backwards poet writes inverse.
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