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United States32480 Posts
On July 31 2022 16:54 Durnuu wrote: Careful guys, if you criticize the seeding too much Wax will descend upon you with his condescending tone.
I'm very protective of my niche of complaining without offering reasonable solutions
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On July 31 2022 19:12 Charoisaur wrote: I think doing the seeding based on EPT points is pretty sensible, just because this time it resulted in some undesired results due to some special circumstances like Serral skipping DH Valencia and Gumiho needing a bit of time to get in shape after military doesn't mean the system is bad. Changing the system just to adjust for those special circumstances would be pretty much handpicking in order to get your personal favored results so I understands Wax's objection. I still don't see why you can't add a regional stratification to your seeding. What's the point of having regional qualifiers if you're gonna make them play against each other in the first round? (especially when said qualifiers are ACTUALLY region-locked, unlike TSL 8 or how IEM used to do them where it was just server-bound). I'm also curious which other international tournaments used EPT seedings with no regional stratification, because other than TSL and IEM Katowice (the latter being obvious because it's the culmination of the circuit...), I didn't see one while looking through the premier list, but it's also hard to see because we don't have the EPT points by the point the tournament started. Perhaps NeXT was also one, but it looked to me more like random chinese grouping than EPT seeding.
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On July 31 2022 02:06 Waxangel wrote: damn, kelazhur beating special like it's 2017
Yea babyy
KelaGod Mode on!!
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United States32480 Posts
Strange repeat of Solar-Serral from day one where Solar gets a free hatch kill with pool-first due to his opponent pulling drones very late. Solar just getting really lucky here against what should be routine defense, or is there something else at play?
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Dying to a shitty timing that you scouted is the least soO ZvZ thing I've seen in years.
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Might be time to cut down the number of players from 32 and go back to starting in Bo5. This first weekend of TSL has been mostly devoid of excitement.
Or move away from spreading a 1 weekend tournament out to 1 month.
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Canada8759 Posts
On July 31 2022 21:19 Elentos wrote: Might be time to cut down the number of players from 32 and go back to starting in Bo5. This first weekend of TSL has been mostly devoid of excitement.
To be fair, it's also because the games have been kind of bad outside of one or two series. (Lambo-Ryung was fun for me personnaly) Sometime the SC2 gods just don't want to cooperate.
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On July 31 2022 21:29 Nakajin wrote:Show nested quote +On July 31 2022 21:19 Elentos wrote: Might be time to cut down the number of players from 32 and go back to starting in Bo5. This first weekend of TSL has been mostly devoid of excitement. To be fair, it's also because the games have been kind of bad outside of one or two series. (Lambo-Ryung was fun for me personnaly) Sometime the SC2 gods just don't want to cooperate. See the problem with that is that most of the matches already weren't expected to be good on paper. They've mostly met expectations and it's still been a mediocre at best weekend of SC2. Is that the standard we want for our "premier" events?
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United States32480 Posts
On July 31 2022 21:29 Nakajin wrote:Show nested quote +On July 31 2022 21:19 Elentos wrote: Might be time to cut down the number of players from 32 and go back to starting in Bo5. This first weekend of TSL has been mostly devoid of excitement. To be fair, it's also because the games have been kind of bad outside of one or two series. (Lambo-Ryung was fun for me personnaly) Sometime the SC2 gods just don't want to cooperate.
Average 'entertainment quality' of SC2 games is lower than our memory fools us into thinking, and that's also the case in a lot of traditional sports (at least the ones I follow anyway).
It's more that SC2 tournaments are generally feeling thin in the lower rounds, like GSL was before it cut to RO20 from RO28 (it was an interesting decision to have ur top four players sit out the entire first round ) , or WCS/DHM Opens before they get down to like 24-ish players. In an environment where DHM/WCS cuts entire rounds of play from the main stream and even GSL is cutting their first stage to 20, I think it's reasonable to wonder if 32 is "too big" a starting point in the current state of SC2.
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And now we interrupt the scheduled Best of ZvZ broadcast to bring you a Psistorm Gaming teamkill
E: I wonder how many people watching this event are even aware Frodan has any history with SC2 to be honest.
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United States32480 Posts
On July 31 2022 21:42 Elentos wrote: And now we interrupt the scheduled Best of ZvZ broadcast to bring you a Psistorm Gaming teamkill
E: I wonder how many people watching this event are even aware Frodan has any history with SC2 to be honest.
Certainly a few if there are people who don't know DRG is DongRaeGu and spam NASL sound guy whenever there's an audio issue
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Let's see what clown builds Special brings to the table this time!
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This was the most low budget Maru vs Myungsik game I've ever seen
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On July 31 2022 21:40 Elentos wrote:Show nested quote +On July 31 2022 21:29 Nakajin wrote:On July 31 2022 21:19 Elentos wrote: Might be time to cut down the number of players from 32 and go back to starting in Bo5. This first weekend of TSL has been mostly devoid of excitement. To be fair, it's also because the games have been kind of bad outside of one or two series. (Lambo-Ryung was fun for me personnaly) Sometime the SC2 gods just don't want to cooperate. See the problem with that is that most of the matches already weren't expected to be good on paper. They've mostly met expectations and it's still been a mediocre at best weekend of SC2. Is that the standard we want for our "premier" events? Perhaps we'd see the matches as more interesting if, say, players that don't play each against one another often played each other for once. Like say, players from different regions...
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It's very frustrating to watch Gerald play this. He's basically dying to armies he could easily destroy because he never knows where they are.
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United States32480 Posts
On July 31 2022 22:27 Elentos wrote: It's very frustrating to watch Gerald play this. He's basically dying to armies he could easily destroy because he never knows where they are.
I was thinking professional sports should be played in very dark arenas with limited lighting around the players
all these supposed 'field generals' using perfect information as a crutch
how good is Kevin de Bruyne, REALLY?
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Just realised all the Zergs got mirrors in the loser's bracket.
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On July 31 2022 22:37 Fanatic-Templar wrote: Just realised all the Zergs got mirrors in the loser's bracket.
Good!
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United States32480 Posts
Ryung flipping his strong match-up from TvZ to TvP so late in his career is kind of hilarious
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I think there were plenty of matches this round that had the potential to be good but just flopped. DRG vs Gumiho, Classic vs Byun, Serral vs Solar, and Ragnarok vs Zoun were all matches that could have been good on paper but were pretty underwhelming. A lot of the other matches were fated to be stomps from the beginning, so I think there's a mix of bad luck and the roster being a little thin at the bottom.
Still, I don't think downsizing is a great solution for all tournaments. I think it's good when qualification for bigger tournaments is something peripheral players have a chance to play for. Maybe the solution is to just have an A and B stream for earlier rounds in tournaments like TSL? In a tournament like GSL downsizing makes sense because we expect all matches to be streamed, but the same isn't true of a tournament like TSL.
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