• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:26
CET 00:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns5[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3
StarCraft 2
General
Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach
Tourneys
SC2 AI Tournament 2026 WardiTV Winter Cup OSC Season 13 World Championship uThermal 2v2 Circuit WardiTV Mondays
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ I would like to say something about StarCraft Data analysis on 70 million replays Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Should offensive tower rushing be viable in RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
How do archons sleep?
8882
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 834 users

[GSL 2020] Code S - RO16 - Group A - Page 9

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 7 8 9 10 11 28 Next All
LemonyTang
Profile Joined March 2011
United Kingdom428 Posts
May 06 2020 10:31 GMT
#161
Return to normality it seems
Mvp #1
FataLe
Profile Joined November 2010
New Zealand4519 Posts
May 06 2020 10:32 GMT
#162
World champ spanks
hi. big fan.
Andi_Goldberger
Profile Joined July 2018
Germany1608 Posts
May 06 2020 10:32 GMT
#163
taeja didnt even float his buildings, premature gg really
~~~~~
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-06 10:34:24
May 06 2020 10:33 GMT
#164
On May 06 2020 19:31 Ej_ wrote:
Show nested quote +
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.
Denominator of the Universe
TL+ Member
Fango
Profile Joined July 2016
United Kingdom8987 Posts
May 06 2020 10:33 GMT
#165
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

There is a conversation to be had about zerg being able to continue getting a better army post 200 supply by just increasing the lurker/baneling count.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
May 06 2020 10:34 GMT
#166
On May 06 2020 19:33 pvsnp wrote:
Show nested quote +
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank.

The issue isn't baneling but the ability to get the bank which is more of a zerg general issue nowadays and somehow this didn't work in HotS.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Zzzapper
Profile Joined September 2011
1797 Posts
May 06 2020 10:35 GMT
#167
On May 06 2020 19:33 pvsnp wrote:
Show nested quote +
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-06 10:35:42
May 06 2020 10:35 GMT
#168
On May 06 2020 19:35 Zzzapper wrote:
Show nested quote +
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?


A lead is not a win. Banes change that.
Denominator of the Universe
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 06 2020 10:36 GMT
#169
On May 06 2020 19:35 Zzzapper wrote:
Show nested quote +
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?

Wait till he learnes that Zerg can inject to make 120 lings at once.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Fango
Profile Joined July 2016
United Kingdom8987 Posts
May 06 2020 10:36 GMT
#170
Taeja isn't reflective of returning old school players as a whole. He didn't practice back then either who cares if he had a break.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
May 06 2020 10:36 GMT
#171
I suppose under the current environment, every day is kind of like a weekend, so Taeja's power never turns off.
The world is better when every background has a chance.
Zzzapper
Profile Joined September 2011
1797 Posts
May 06 2020 10:38 GMT
#172
HE CAN'T KEEP GETTING AWAY WITH THIS
Ej_
Profile Blog Joined January 2013
47656 Posts
May 06 2020 10:39 GMT
#173
And here is the Dark tm roach warren...
"Technically the dictionary has zero authority on the meaning or words" - Rodya
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-06 10:40:09
May 06 2020 10:39 GMT
#174
On May 06 2020 19:36 Ej_ wrote:
Show nested quote +
On May 06 2020 19:35 Zzzapper wrote:
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?

Wait till he learnes that Zerg can inject to make 120 lings at once.


Lings don't have burst damage the way banes do. A surround of 200 lings is not much better than a surround of 20.
Denominator of the Universe
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
May 06 2020 10:40 GMT
#175
On May 06 2020 19:39 pvsnp wrote:
Show nested quote +
On May 06 2020 19:36 Ej_ wrote:
On May 06 2020 19:35 Zzzapper wrote:
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?

Wait till he learnes that Zerg can inject to make 120 lings at once.


Lings don't have burst damage the way banes do.

You could've made it clear that you dislike they are strong and, not that they are mass produced then.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
seemsgood
Profile Joined January 2016
5527 Posts
May 06 2020 10:40 GMT
#176
On May 06 2020 19:35 pvsnp wrote:
Show nested quote +
On May 06 2020 19:35 Zzzapper wrote:
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?


A lead is not a win. Banes change that.

i think its fine but having moar muneh is the real problem tho.
may be zerg strength in skirmish battles needs a little tweak by....cutting 5hp from baneling ? ;o
Zzzapper
Profile Joined September 2011
1797 Posts
May 06 2020 10:41 GMT
#177
Nice F2 on those hellions
pvsnp
Profile Joined January 2017
7676 Posts
Last Edited: 2020-05-06 10:43:39
May 06 2020 10:41 GMT
#178
On May 06 2020 19:40 Ej_ wrote:
Show nested quote +
On May 06 2020 19:39 pvsnp wrote:
On May 06 2020 19:36 Ej_ wrote:
On May 06 2020 19:35 Zzzapper wrote:
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?

Wait till he learnes that Zerg can inject to make 120 lings at once.


Lings don't have burst damage the way banes do.

You could've made it clear that you dislike they are strong and, not that they are mass produced then.


They aren't too strong. Not until you can mass produce them against a struggling opponent.

Normally banes being suicide units is a disadvantage. Once Zerg has a huge bank, it paradoxically becomes an advantage.
Denominator of the Universe
TL+ Member
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
May 06 2020 10:45 GMT
#179
Dark why are you playing like this.
Last game you made the good comp. It worked.
Ej_
Profile Blog Joined January 2013
47656 Posts
May 06 2020 10:46 GMT
#180
On May 06 2020 19:41 pvsnp wrote:
Show nested quote +
On May 06 2020 19:40 Ej_ wrote:
On May 06 2020 19:39 pvsnp wrote:
On May 06 2020 19:36 Ej_ wrote:
On May 06 2020 19:35 Zzzapper wrote:
On May 06 2020 19:33 pvsnp wrote:
On May 06 2020 19:31 Ej_ wrote:
On May 06 2020 19:29 pvsnp wrote:
This is why banelings need a nerf. By far the easiest way to convert a bank into a win.

Yes, banelings need a nerf, because TaeJa loses a 20 minute game to Dark.


Not this game in particular, just the mechanic that Dark demonstrated where you can mass-produce 40 banes at once. And then do it again, and again, for as long as you have a bank. Snowballs an eco lead really hard.


So banelings need a nerf because they allow you to... win games you would have won anyway faster?

Wait till he learnes that Zerg can inject to make 120 lings at once.


Lings don't have burst damage the way banes do.

You could've made it clear that you dislike they are strong and, not that they are mass produced then.


They aren't too strong. Not until you can mass produce them against a struggling opponent.

Normally banes being suicide units is a disadvantage. Once Zerg has a huge bank, it paradoxically becomes an advantage.

Yeah you aren't supposed to lose your army to banelings so I don't know what to tell you here. Mass baneling lategame is only good if your upponent already has 0 ways to deal with them. Unless you want 3/3 marines to beat hive tech?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Prev 1 7 8 9 10 11 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft248
elazer 227
JuggernautJason117
UpATreeSC 105
Nathanias 98
CosmosSc2 31
White-Ra 27
StarCraft: Brood War
Artosis 526
Shuttle 186
910 44
Dota 2
syndereN497
monkeys_forever287
League of Legends
JimRising 689
C9.Mang0237
Counter-Strike
fl0m1532
Foxcn160
Super Smash Bros
PPMD22
Heroes of the Storm
Liquid`Hasu445
Other Games
tarik_tv6798
Liquid`RaSZi2447
shahzam564
Pyrionflax338
B2W.Neo168
QueenE63
Livibee60
ViBE51
minikerr35
Chillindude11
Ketroc3
Organizations
Other Games
gamesdonequick40280
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• musti20045 35
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV398
• Noizen26
Other Games
• imaqtpie2935
• Shiphtur782
• Scarra171
Upcoming Events
PiGosaur Cup
1h 34m
davetesta20
SOOP
4h 34m
OSC
12h 34m
OSC
1d 14h
SOOP
3 days
The PondCast
3 days
Sparkling Tuna Cup
4 days
IPSL
4 days
DragOn vs Sziky
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Liquipedia Results

Completed

Proleague 2026-01-05
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
OSC Championship Season 13
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.