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On March 17 2019 19:44 blooblooblahblah wrote: LAN would be nice, but there are more pressing matters. They should fix the bug that prevents terrans from floating their buildings to the corner of the map, it's having a big impact on tournament games. and that bug where cannons don't gain hp faster than zealots dps them....... this tourney just full of bugs eh
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On March 17 2019 19:45 Alejandrisha wrote:Show nested quote +On March 17 2019 19:44 blooblooblahblah wrote: LAN would be nice, but there are more pressing matters. They should fix the bug that prevents terrans from floating their buildings to the corner of the map, it's having a big impact on tournament games. and that bug where cannons don't gain hp faster than zealots dps them....... this tourney just full of bugs eh
There's also a bug where sometimes a nydus network ends up as spawning pool
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Has the unit control been this sloppy all day? Are there technical issues everywhere?
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On March 17 2019 19:47 sneakyfox wrote: Has the unit control been this sloppy all day? Are there technical issues everywhere? Yeah the unit control isn't top notch
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On March 17 2019 19:46 blooblooblahblah wrote:Show nested quote +On March 17 2019 19:45 Alejandrisha wrote:On March 17 2019 19:44 blooblooblahblah wrote: LAN would be nice, but there are more pressing matters. They should fix the bug that prevents terrans from floating their buildings to the corner of the map, it's having a big impact on tournament games. and that bug where cannons don't gain hp faster than zealots dps them....... this tourney just full of bugs eh There's also a bug where sometimes a nydus network ends up as spawning pool i think it's directly related to the one causing a North American player to reach the ro4 of a premier tournament.
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On March 17 2019 19:46 blooblooblahblah wrote:Show nested quote +On March 17 2019 19:45 Alejandrisha wrote:On March 17 2019 19:44 blooblooblahblah wrote: LAN would be nice, but there are more pressing matters. They should fix the bug that prevents terrans from floating their buildings to the corner of the map, it's having a big impact on tournament games. and that bug where cannons don't gain hp faster than zealots dps them....... this tourney just full of bugs eh There's also a bug where sometimes a nydus network ends up as spawning pool oh yeah i forgot that one. i feel like we're all sleep deprived, on our various vices watching these players who probably didn't sleep a wink knowing they had to wake up and play video games for 50k+ this tournament has been a shit show but i kind of like it
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This map is not tiny, it's a normal size. Fuck's sake.
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On March 17 2019 19:47 Durnuu wrote:Show nested quote +On March 17 2019 19:47 sneakyfox wrote: Has the unit control been this sloppy all day? Are there technical issues everywhere? Yeah the unit control isn't top notch
With all these pauses you gotta wonder if it has to with technical stuff too
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On March 17 2019 19:48 Elentos wrote: This map is not tiny, it's a normal size. Fuck's sake.
Are you sure we are still talking about maps?
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so this is what happens when serral takes off his jacket
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I think Serral could have attacked the fourth there
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Canada8989 Posts
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serral solved game. if only grack had a few more leather grackets to pull off at mlg we'd still be watching him
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Okay, never make serral take off his jacket.
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How are those vikings still shooting at the broods?
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That engagement could've gone better for Serral.
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On March 17 2019 19:52 Heartland wrote: How are those vikings still shooting at the broods? They probably press a button inside the cockpit that makes the missiles shoot.
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Jesus serral...just wow....
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