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$4000 WardiTV Team Liquid Map Contest Tournament 2

Forum Index > StarCraft 2 Tournaments
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WardiTV
Profile Joined September 2016
573 Posts
Last Edited: 2018-02-14 09:17:16
January 30 2018 17:01 GMT
#1
[image loading]

The newest map pool has just come into play in the last week or so, but the Team Liquid Map Contest #10 has already been announced and map submissions are fully underway! The Team Liquid Map Contest is a competition which allows map makers to show off their works and get rewarded for it, as well as a way for Blizzard to find new maps for future map pools (the current map pool is made entirely from maps which were submitted in TLMC9!)

Our job is to get these maps seen in competitive play, allowing for the judges and the public to see these maps in real games before voting on the final maps in the judging phase. For the TLMC 10 we are bringing some of the best players in the world together to compete in the tournament phase.

We're happy to announce that WardiTV will be running the $4000 Blizzard sponsored event "WardiTV Team Liquid Map Contest Tournament #2" for the tournament phase of the 10th Team Liquid Map Contest. High ranking players from recent WCS events, our first Map Contest Tournament and the GSL are being invited to play in the tournament which will run every day from February 14th-20th.




The tournament will run Ro16 Round Robin Groups of 4 players, where each player plays 3 maps against every other player, followed by a single elimination bracket including a third place match (BO5/BO7/BO15)

Group A - Wednesday, Feb 14 12:00pm GMT (GMT+00:00)
(T)SpeCial, (Z)Nerchio, (P)PartinG, (Z)Elazer

Group B - Thursday, Feb 15 11:00am GMT (GMT+00:00)
(T)MMA, (Z)soO, (P)Creator, (T)uThermal

Group C - Friday, Feb 16 11:00am GMT (GMT+00:00)
(T)ByuN, (Z)Scarlett, (P)herO, (P)MaNa

Group D - Saturday, Feb 17 11:00am GMT (GMT+00:00)
(T)INnoVation, (Z)Solar, (P)puCK, (Z)Snute

Quarterfinals - Sunday, Feb 18 11:00am GMT (GMT+00:00)
Semifinals & Third Place - Monday, Feb 19 11:00am GMT (GMT+00:00)
Grand Final (BO15 All Maps Played) - Tuesday, Feb 20 11:00am GMT (GMT+00:00)




Prize Pool

1st - $1000+
2nd - $750+
3rd - $500
4th - $300
5-8th - $100
9-12th - $50
13-16th - $25

There will also be $750 to be won during the grand final, as every map won will add $50 to a players prize.




uk WardiTV

If you are interested in providing an alternate language cast please contact Wardi.


Commentator
WardiTV
Profile Joined September 2016
573 Posts
February 11 2018 16:54 GMT
#2
Groups are here!

[image loading]

[image loading]

[image loading]

[image loading]
Commentator
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-02-11 19:13:07
February 11 2018 18:32 GMT
#3
I really hope herO does well so that we get some PvZ and PvT in later rounds, because the Protoss line-up isn't as strong as the other two races'.
DieuCure
Profile Joined January 2017
France3713 Posts
February 11 2018 18:42 GMT
#4
Where is the terran hope ?
TL+ Member
MaxField
Profile Blog Joined May 2010
United States2386 Posts
February 11 2018 18:54 GMT
#5
This will be sweet; glad to see these new maps and hopefully some new builds as well!
"Zerg, so bad it loses to hydras" IdrA.
Gurbak
Profile Joined January 2017
France622 Posts
February 11 2018 19:19 GMT
#6
On February 12 2018 03:42 DieuCure wrote:
Where is the terran hope ?

in group D
Elentos
Profile Blog Joined February 2015
55550 Posts
February 11 2018 19:25 GMT
#7
On February 12 2018 04:19 Gurbak wrote:
Show nested quote +
On February 12 2018 03:42 DieuCure wrote:
Where is the terran hope ?

in group D

He can't beat Dimaga, what chance does he have against Snute?
Every 60 seconds in Africa, a minute passes.
nunez
Profile Blog Joined February 2011
Norway4003 Posts
February 11 2018 19:37 GMT
#8
oh this looks super-nice.
conspired against by a confederacy of dunces.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
February 11 2018 20:53 GMT
#9
Excited to see these guys play on brand new maps. Hopefully you'll have Vods up shortly after because some of the days (weekdays lol) I won't be able to watch live. :x
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
WardiTV
Profile Joined September 2016
573 Posts
February 12 2018 00:08 GMT
#10
On February 12 2018 03:32 ZigguratOfUr wrote:
I really hope herO does well so that we get some PvZ and PvT in later rounds, because the Protoss line-up isn't as strong as the other two races'.


Yeah sadly convincing Protoss to play was tough, they don't want to learn the new wall offs and stuff for all the maps

On February 12 2018 05:53 SidianTheBard wrote:
Excited to see these guys play on brand new maps. Hopefully you'll have Vods up shortly after because some of the days (weekdays lol) I won't be able to watch live. :x


VODs are immediately available on Twitch.
Commentator
SidianTheBard
Profile Joined October 2010
United States2474 Posts
February 12 2018 01:14 GMT
#11
On February 12 2018 09:08 WardiTV wrote:

VODs are immediately available on Twitch.


Good to hear! Any idea if you'll eventually load them to your (or blizzards?) youtube as well?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
WardiTV
Profile Joined September 2016
573 Posts
February 12 2018 01:20 GMT
#12
On February 12 2018 10:14 SidianTheBard wrote:
Show nested quote +
On February 12 2018 09:08 WardiTV wrote:

VODs are immediately available on Twitch.


Good to hear! Any idea if you'll eventually load them to your (or blizzards?) youtube as well?


Yup will probably be after a week or so
Commentator
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 12 2018 03:35 GMT
#13
Very cool that you are doing this. I hope this is recurring work for you. Will watch VODs most likely.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Antares777
Profile Joined June 2010
United States1971 Posts
February 12 2018 22:27 GMT
#14
I love watching the TLMC tournaments! Can't wait!
WardiTV
Profile Joined September 2016
573 Posts
February 14 2018 15:17 GMT
#15
Just going to post here for those wondering : Nerchio had an issue where the maps were stuck at 98% download. After trying multiple fixes for ~30 minutes we decided to reschedule the remaining matches instead of waiting for a fix that might not happen in the near future.

When we have the reschedule organized we will let you all know.
Commentator
WardiTV
Profile Joined September 2016
573 Posts
February 15 2018 10:51 GMT
#16
Day 2 is starting!
Commentator
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 11:15 GMT
#17
let's go MMA!
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:22 GMT
#18
MMA lookin good
Every 60 seconds in Africa, a minute passes.
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
February 15 2018 11:31 GMT
#19
Turns out no one actually tries the map beforehand
Liquipedia"Expert"
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 11:31 GMT
#20
sick pathing
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:31 GMT
#21
So Creator made a super quick stargate in his main and then proxied a delayed stargate.

What the flying fuck
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:32 GMT
#22
And MMA finds it? What is this shit
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 11:33 GMT
#23
Is genius alive?
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:36 GMT
#24
That was a strange, strange game
Every 60 seconds in Africa, a minute passes.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
February 15 2018 11:36 GMT
#25
This is the weirdest PvT build i've ever seen in my life. Not sure what that was suppose to do. Maybe he wanted to do a really delayed 2 base shield battery contain?
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 11:36 GMT
#26
Seeing some weird voidray stuff from protoss actually felt kinda nostalgic. Too bad everything is so railroaded nowadays.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 11:45 GMT
#27
damn siegetanks drops
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:48 GMT
#28
THE BOYS
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 11:50 GMT
#29
Great series. A game from the current meta, a game that doesn't belong in any meta and a game from a meta long gone.
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 12:00 GMT
#30
MMA is so cool!
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 12:10 GMT
#31
fun game!
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 12:14 GMT
#32
I see uthermal hates fun.
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 12:26 GMT
#33
Man MMA is looking great today.
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 12:49 GMT
#34
On February 15 2018 21:26 Elentos wrote:
Man MMA is looking great today.

CURSED
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 12:49 GMT
#35
On February 15 2018 21:49 DBooN wrote:
Show nested quote +
On February 15 2018 21:26 Elentos wrote:
Man MMA is looking great today.

CURSED

He's 2-0 in series what can go wrong from here
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 12:50 GMT
#36
MMA playing all his series back to back? Hope we'll get some nice games between him and soO, though soO might also outclass him.
Elentos
Profile Blog Joined February 2015
55550 Posts
Last Edited: 2018-02-15 12:54:03
February 15 2018 12:51 GMT
#37
Let's see if 16-Bit ever gets played

Not too surprised it hasn't been played yet though.
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 13:06 GMT
#38
Roaches seem to be doing surprisingly well lately.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 13:17 GMT
#39
Did soO practice with Zest?
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 13:20 GMT
#40
At this point is there still a scenario where MMA doesn't advance?
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 13:25 GMT
#41
On February 15 2018 22:20 Elentos wrote:
At this point is there still a scenario where MMA doesn't advance?

If losing to the shitty ravager rush is instant disqualification...
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 15 2018 13:26 GMT
#42
Wow PartinG 3-0ed Special?

something something foreign terrans...
Many of the coolest moments in sc2 happen due to worker harassment
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 14:48 GMT
#43
No gg after having your proxy 2-rax scouted, typical foreign terran.
DSK
Profile Blog Joined February 2015
England1110 Posts
February 15 2018 15:27 GMT
#44
Hey Wardi, when you get the chance can you add the tourney Liquipedia page link so people can check the scores etc? It's here: (Wiki)WardiTV Team Liquid Map Contest Tournament 2 Thanks beforehand!.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
February 15 2018 15:28 GMT
#45
On February 15 2018 23:48 DBooN wrote:
No gg after having your proxy 2-rax scouted, typical foreign terran.

I request a ban from all future wardi tournaments!
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 15:30 GMT
#46
On February 16 2018 00:28 The_Red_Viper wrote:
Show nested quote +
On February 15 2018 23:48 DBooN wrote:
No gg after having your proxy 2-rax scouted, typical foreign terran.

I request a ban from all future wardi tournaments!

For all foreign terrans!
Elentos
Profile Blog Joined February 2015
55550 Posts
February 15 2018 15:31 GMT
#47
On February 16 2018 00:30 DBooN wrote:
Show nested quote +
On February 16 2018 00:28 The_Red_Viper wrote:
On February 15 2018 23:48 DBooN wrote:
No gg after having your proxy 2-rax scouted, typical foreign terran.

I request a ban from all future wardi tournaments!

For all foreign terrans!

Just all foreigners in general, we can't trust them.
Every 60 seconds in Africa, a minute passes.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 15 2018 15:34 GMT
#48
I see the players are happy with the judges picks

Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Durnuu
Profile Joined September 2013
13320 Posts
Last Edited: 2018-02-15 15:54:20
February 15 2018 15:36 GMT
#49
On February 16 2018 00:34 SetGuitarsToKill wrote:
I see the players are happy with the judges picks

https://twitter.com/liquidthermy/status/964151007864213504

Yeah fuck this map, it doesn't have 5 free bases! Bring back Abyssal Reef!
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
DBooN
Profile Joined May 2011
Germany2727 Posts
February 15 2018 15:44 GMT
#50
On February 16 2018 00:36 Durnuu wrote:
Show nested quote +
On February 16 2018 00:34 SetGuitarsToKill wrote:
I see the players are happy with the judges picks

https://twitter.com/liquidthermy/status/964151007864213504

Yeah fuck this map, it doesn't 5 free bases! Bring back Abyssal Reef!

More like your opponent can scout the double proxy rax way too quickly.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
February 15 2018 16:28 GMT
#51
On February 16 2018 00:34 SetGuitarsToKill wrote:
I see the players are happy with the judges picks

https://twitter.com/liquidthermy/status/964151007864213504

I wonder what his opponents think, probably something like "this foreign terran is the most bm guy i have ever had to play in a tournament"
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Timmay
Profile Joined April 2005
United States112 Posts
February 16 2018 07:54 GMT
#52
I am blessed to see such high level play on my map!

[image loading]
DSK
Profile Blog Joined February 2015
England1110 Posts
February 16 2018 08:24 GMT
#53
I've been watching SC2 since WOL and that is the worst proxy location I have ever seen. Particularly on such an open map :/
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
WardiTV
Profile Joined September 2016
573 Posts
February 16 2018 10:40 GMT
#54
Commentator
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
February 16 2018 13:12 GMT
#55
herO exposed as a Map Toss
Liquipedia"Expert"
franzji
Profile Joined September 2013
United States583 Posts
February 16 2018 14:57 GMT
#56
zerg zzzz
LTCM
Profile Joined May 2017
174 Posts
February 16 2018 15:40 GMT
#57
Grand total of two match wins for protoss in non mirror matchups. Tomorrow won't change that.


Zzzzzzzzzz. Looks like it's time to watch something else.
Byun is a convicted match-fixer.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2018-02-17 13:22:07
February 17 2018 13:12 GMT
#58
So I decided to turn on the tournament and the first thing I hear is 'I'm just done completely fucking done' followed up by some rant with a lot of swearing.

I'm not really sure that's appropriate for a Blizzard sponsored tournament but it definitely isn't something I want to listen to.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 17 2018 14:04 GMT
#59
he's spent like <5 minutes out of the last 3 hours complaining, not really a big deal imo
vibeo gane,
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
February 17 2018 14:22 GMT
#60
On February 17 2018 23:04 -NegativeZero- wrote:
he's spent like <5 minutes out of the last 3 hours complaining, not really a big deal imo


I guess that makes it not bad
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
djraphi23
Profile Joined August 2013
France2262 Posts
February 17 2018 15:27 GMT
#61
Special not showing up against Nerchio. Disqualified, no prize money.
Good old Major.
Polt | Bomber | MMA | Taeja | Maru | TY | Byun | Innovation
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 17 2018 15:35 GMT
#62
On February 17 2018 22:12 Ansibled wrote:
So I decided to turn on the tournament and the first thing I hear is 'I'm just done completely fucking done' followed up by some rant with a lot of swearing.

I'm not really sure that's appropriate for a Blizzard sponsored tournament but it definitely isn't something I want to listen to.

Wardi definitely seems like he's going through some hard times lately, reddit broke him. It is really unfortunate that players would skip out on him in this tournament, especially right after he publicly worried about his future in SC2
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
MiCroLiFe
Profile Joined March 2012
Norway264 Posts
February 17 2018 16:18 GMT
#63
1Scarlett forfeited her spot to appear in a balance discussion on Stephano's stream and was replaced by Bly.

lol
Im Terran. Yes i will balance whine somethimes. And thats how we terrans survive, Hoping for balance patches<3
LTCM
Profile Joined May 2017
174 Posts
February 17 2018 16:24 GMT
#64
On February 18 2018 01:18 MiCroLiFe wrote:
1Scarlett forfeited her spot to appear in a balance discussion on Stephano's stream and was replaced by Bly.

lol


Lol.
Byun is a convicted match-fixer.
algue
Profile Joined July 2011
France1436 Posts
February 17 2018 18:01 GMT
#65
Got slightly bothered by the ranting aswell. I get where he's coming from but it's no reason to ruin the tournament's mood, the show must go on.
rly ?
WardiTV
Profile Joined September 2016
573 Posts
February 18 2018 00:37 GMT
#66
ByuN forfeits his RO8 match, we are looking to replace him ASAP.
Commentator
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-02-18 01:25:07
February 18 2018 01:23 GMT
#67
On February 18 2018 09:37 WardiTV wrote:
ByuN forfeits his RO8 match, we are looking to replace him ASAP.


When it rains it pours... The pros will only have themselves to blame even more than usual next time there is a problematic map pool.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 09:57 GMT
#68
Hope all players won't suffer because some of them think this is a way to treat tournament organizers.
Elentos
Profile Blog Joined February 2015
55550 Posts
February 18 2018 10:17 GMT
#69
Incredible micro in that last fight
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
February 18 2018 10:27 GMT
#70
"savior of zerg" has to be the slickest insult of this year so far
"Technically the dictionary has zero authority on the meaning or words" - Rodya
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 10:32 GMT
#71
I thought Parting could've killed tons of lings with the archons there
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 10:49 GMT
#72
scary for elazer
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 10:51 GMT
#73
maybe not
Elentos
Profile Blog Joined February 2015
55550 Posts
February 18 2018 10:58 GMT
#74
PartinG still needs a bit more time. Bit better macro and he has that for sure.
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 11:10 GMT
#75
That felt a bit early.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 11:24 GMT
#76
second evo before using the first one?
Elentos
Profile Blog Joined February 2015
55550 Posts
February 18 2018 11:25 GMT
#77
On February 18 2018 20:24 DBooN wrote:
second evo before using the first one?

We're not ready for this meta
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 11:26 GMT
#78
On February 18 2018 20:25 Elentos wrote:
Show nested quote +
On February 18 2018 20:24 DBooN wrote:
second evo before using the first one?

We're not ready for this meta

Maybe he thought he started +1 on the first evo?
Elentos
Profile Blog Joined February 2015
55550 Posts
February 18 2018 11:28 GMT
#79
On February 18 2018 20:26 DBooN wrote:
Show nested quote +
On February 18 2018 20:25 Elentos wrote:
On February 18 2018 20:24 DBooN wrote:
second evo before using the first one?

We're not ready for this meta

Maybe he thought he started +1 on the first evo?

Must have. At least it was a quick death.
Every 60 seconds in Africa, a minute passes.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 11:48 GMT
#80
MMA too old ...
DBooN
Profile Joined May 2011
Germany2727 Posts
Last Edited: 2018-02-18 11:57:09
February 18 2018 11:56 GMT
#81
I guess he baited him with the depot so that the game would end quicker when nerchio throws everything at it.

Fun game!
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 12:08 GMT
#82
That's a lot of creep.
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 12:13 GMT
#83
Replacing marauders with marines and not transitioning into liberators? Let's see how that works out.

+ Show Spoiler +
I'm gonna keep posting by myself
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 18 2018 12:46 GMT
#84
On February 18 2018 21:13 DBooN wrote:
Replacing marauders with marines and not transitioning into liberators? Let's see how that works out.

+ Show Spoiler +
I'm gonna keep posting by myself

hi, i'm here too!
vibeo gane,
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 18 2018 12:52 GMT
#85
I don't like how dark this map is. Otherwise it looks really promising
Many of the coolest moments in sc2 happen due to worker harassment
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 12:53 GMT
#86
MMA finally starting to replace his SCVs
DBooN
Profile Joined May 2011
Germany2727 Posts
February 18 2018 12:55 GMT
#87
How did the ghosts get into that position?!
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 18 2018 12:55 GMT
#88
get caught unsieged 1 time - gg
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 18 2018 12:56 GMT
#89
amazing game with anti-climatic ending
Many of the coolest moments in sc2 happen due to worker harassment
Nerchio
Profile Joined October 2009
Poland2633 Posts
February 18 2018 13:01 GMT
#90
On February 18 2018 21:56 Charoisaur wrote:
amazing game with anti-climatic ending

When I am playing you can be almost sure that at some point the game is going to end with a great engagement
Progamer"I am the best" - Nerchio , 2017.
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 18 2018 13:41 GMT
#91
good guy Solar being ahead 50 army supply but not attacking and letting Bly tech to Lurkers
Many of the coolest moments in sc2 happen due to worker harassment
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
February 18 2018 13:43 GMT
#92
EU ZvZ too good
Liquipedia"Expert"
Charoisaur
Profile Joined August 2014
Germany15961 Posts
February 18 2018 14:42 GMT
#93
INnoVation answering in korean after Mana asked if he has lag had me bursting out laughing.
Many of the coolest moments in sc2 happen due to worker harassment
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
February 20 2018 11:23 GMT
#94
man am i glad the finals are tvz
vibeo gane,
GoloSC2
Profile Joined August 2014
710 Posts
February 20 2018 11:56 GMT
#95
what even is this game
"Code S > IEM > Super Tournament > Homestory Cup > Blizzcon/WESG > GSL vs The World > Invitational tournaments in China with Koreans > WCS events" - Rodya
Yiome
Profile Joined February 2014
China1687 Posts
February 20 2018 13:03 GMT
#96
This series is nsfw now...
Mun_Su
Profile Joined December 2012
France2063 Posts
February 20 2018 13:14 GMT
#97
8-1 so far...
INno <3 - TY - Maru - Taeja - Rain <3 - Classic <3 - Stephano <3 - soO <3 - Soulkey - Dark - SERRAL =O / END REGION LOCK
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2018-02-20 13:28:46
February 20 2018 13:25 GMT
#98
This is the hardest soO has ever worked for $50
Liquipedia"Expert"
Durnuu
Profile Joined September 2013
13320 Posts
February 20 2018 14:05 GMT
#99
Press F to pay respect to soO
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
D-light
Profile Joined April 2012
Finland7364 Posts
February 20 2018 14:52 GMT
#100
A.I. 1 threw that game so hard.
why even
RandomPlayer
Profile Joined April 2012
Russian Federation393 Posts
February 20 2018 15:31 GMT
#101
how am I supposed to find out about the results?
Why is it so hard to put a Wikipedia link on the top of the page like any other tournament does??
Wardi
Profile Blog Joined November 2011
England897 Posts
February 20 2018 15:48 GMT
#102
Alright here is my ranking of the maps with opinions after casting them all week, obviously this is all just my own opinion / slightly influenced by what some of the pros have said.

16 - System Shock

The map just doesn't really make sense - the watch towers give you very minimal information vs Terran/Protoss (I suppose you can watch for when the Natural is taken? Otherwise you just build everything outside of watch tower view.) For Zerg however if you spawn top side your Larva can be seen from the watchtower which is so insanely broken because people can see what is being built. No balance here and it naturally lead to very quick games.

15 - Backpfeifengesicht

I'm always down for the cool ideas of giving players a choice of bases and their being a high risk vs high reward feature of a Natural gold, but I think the games really just showed us that holding a mineral line which is so open and easily attacked from the other side just doesn't work. I enjoy the idea of the map and if I was judging this was definitely a great idea, but it just doesn't work well in practice sadly.

14 - Kherrisan Rift

This map saw its best showing in the finals with a long game of INnoVation vs soO, but I think this is more because INno chose to just sit, wall off and do nothing. Obviously it is a macro map and the idea is to create a map which allows for long games and makes it harder to attack on, but compared to the other macro maps this map really felt like it was just way too difficult to attack in mid-late, which is why a lot of players looked to end games early instead of letting it go on. Way too choke heavy, force field/zone control friendly.

13 - Travincal

I don't think this map really made much of an impression on me. The "new" feature of the LOS blockers was tough to see in so few games and so it just felt like an ordinary map with a super defensive four bases. Maybe it didn't get the games it deserved, but just felt uninteresting when we saw it.

12 - Fracture

I wanted to enjoy Fracture more, but I was pretty neutral about this map. I'm putting it low down because I feel for a "standard" map there were just better options (I would probably prefer to play this map more than others I rate higher honestly, but that's not how I'm doing my ranking :D). Three bases on high ground and easy to defend feels standard, but it's so quick to push across and I really felt this limited the games we saw. Also it feels difficult to find an open space to attack, with the choked center / rocks which allow you to play the choke points all the way until you reach your opponents base.

11 - Lost and Found

The faded colour scheme / lighting on this map made it very difficult to watch games. Whatever setting it was that's been changed affected health bars, writing and all sorts. Multiple players complained that their units just looked different because of it and sometimes it was hard to see units too. I think the lighting has hurt this map more than anything else. It showed us a fun ZvZ between Bly and Solar, which showcased the heavy amount of ramps, but I felt there was also good amounts of space to fight on too.

10 - Cybros Relay Station

A rush map that didn't really get me too excited, but still provided some fun games. I feel MMA vs Nerchio really showcased the weakness of this map later game, which is going past a fourth can be very difficult for a non-Zerg with so many pathways to attack on and the size of the map allowing rotations of fast moving runbys to take advantage. I feel the top right/bottom left of the map rarely got used and I'm still unsure about that big rock on the third. Wouldn't say I disliked the map, but the other rush maps definitely gave me more of a buzz.

9 - Dreamcatcher

This map feels huge for a rush map! I originally rated this one higher in my list, because we didn't see bad games on it, but the more I think about it the less I like it. Drops feel maybe a bit too good and it can be very easy to hold a lot of bases. I think the map lacks some structure in general, because when we never really saw a lot of interesting occurrences in the center of the map and there were limited reasons to go anywhere other than through the shorter rush distance.

8 - Cerulean Falls

The size of this map really surprised me when I got in-game! I don't have a lot to say about this one sadly, I feel a lot of the games on this map were alright but nothing spectacular. We saw very standard three bases, which it does well, but it's hard to know how the rest of it's architecture really plays out. I think the combination of choking the open areas while also having ramps leading into them can be interesting, but not sure how well it plays out.

7 - Treachery

A more well-executed macro map which I feel I only rate so low because it kind of does its job so well : it creates macro games with not a lot happening. Easy map to split and take multiple bases on early, while creating scrappier games in the later stages because beyond 6 bases you really have to extend out to expand further. I'm personally not a fan of the 'macro category' in general, I feel like having one macro map in a map pool is fine, but they aren't the maps that get me the most excited. I can't fault this map though, it definitely does its job.

6 - 16 Bit

This map does a pocket expansion well. I love it and I love the simple and clean decoration too (something which for me who looks at the maps a lot while casting is a big part of how much I like some of them ;D but not the only thing!!) I really wonder if there is a way to make this map just a tiny bit smaller, because I feel its only flaw is that it is slightly too large. An in-base expansion is always a fun way to have one map be different to others on the map pool and I was pleasantly surprised that more of the macro maps didn't use it as a way to simply be "macro". It never felt like the bases were being taken for free (something I felt on Treachery/Kherrisan for example), but it still had the macro feel. Multiple pathways, different expansion patterns, I was genuinely surprised the players vetoed this map so often.

5 - Arashi

So this map has be super torn. We didn't get to see any super long games on this map (which I suppose is what is meant to happen on a rush map?), but I have to say I think the idea of it was really nice. It sticks to it's nature of being a rush map in so many ways. While it gives you a high ground third, there is a lot of space on the high ground so it is still difficult to hold. Later there are also rocks that can go down to open it up even further. It really is a rush map from the start of the game until the later stages, which is why I rated it so highly, I think it does its job in a unique way. I like how the rocks going down on the third actually create the fourth base too. Really fun map in its concept, which is why it is this high in my rankings.

4 - Artana

It's getting difficult to split up my rankings for the last few maps because I like #2-#4 about the same amount I feel for different reasons. Artana gave us some fantastic games, it has a unique third being on the low ground but accessible from multiple directions and can even lead into a choice of expansions. The map is maybe a bit too choked on the right and left hand side (feels very difficult to attack into the fourth above/below the main?) but has some good open spaces as well. This map pleasantly surprised me in how it played out, which is why it is #4 in my ranking. It's standard in a fun way!

3 - Digital Frontier

Okay I really didn't know whether to put this map at #3 or #2, but I put it at #3 because I think it is slightly less interesting at what it does than #2. It has some fun sets of rocks which change the map as it goes on as well as a third base that you can hold but not without some defensive units. This is definitely the definition of "clean, simple and fun to look at" when it comes to maps for me and I just enjoyed watching all the games on this one. Fun pathway options throughout the map as well mixes it up and allows each game to feel different with how players choose to move their units.

2 - Para Site

Ahh! I didn't think I liked this map so much but the more I thought about it I really think it's a macro map I can get behind. It doesn't feel stupidly large, it gives you a fairly easy three and four base set-up (with a choice of fourth bases depending on how you want to expand). A fifth base comes down in a more forward location, allowing for engagements to be created towards your opponents base. And while these bases are easy to defend, the choices on how you can move your army stop it from feeling too split-map friendly. soO vs INno in the finals showed what this map can allow for, fun back and forth games with a lot of engagements, positions you can fall back to defensively but also locations you can push more easily. This map just felt right.

1 - Blueshift

If this map isn't in the next ladder map pool I'm going to be heartbroken. First up it's straight up beautiful to look at (some players said it was a bit dark, but I've never had this issue of maps being too dark so it may be dependent on settings.) Secondly I love the way that you can almost tell how this map was made, it's taken aspects of maps that have worked so well in the past and adapted them to make it different enough, but still great to play. For me it reminds me the most of Catalyst, with a similar base structure but different high/low ground options. Obviously the pathway through the center has a lot to do with that, which is made interesting as the game continues due to the rocks which give the map more complexity as the game goes on.

What I love about this map is it takes away some of the split map presence Catalyst has, by not having the forward base, which creates a more spread defense for armies later in the game. I really feel it creates fun macro games that promote moving around the map rather than sitting back doing nothing. Everything on this map works for me, which is why it's my number 1.




Was awesome to get to run this tournament again! Apologies for the Group D cast where I was on a bit of a life tilt, as well as for the issues we had with some of the players (not much I can do here apart from not invite them back in the future.) If any of the map makers have any feedback on how the tournament phase went I would love to hear it so that I can improve on it if I get the chance to run the tournament phase again in the future.

Thanks!
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Ej_
Profile Blog Joined January 2013
47656 Posts
February 20 2018 16:12 GMT
#103
On February 21 2018 00:31 RandomPlayer wrote:
how am I supposed to find out about the results?
Why is it so hard to put a Wikipedia link on the top of the page like any other tournament does??

Why is it so hard to open liquipedia yourself?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Weavel
Profile Joined January 2010
Finland9221 Posts
February 20 2018 16:17 GMT
#104
On February 21 2018 01:12 Ej_ wrote:
Show nested quote +
On February 21 2018 00:31 RandomPlayer wrote:
how am I supposed to find out about the results?
Why is it so hard to put a Wikipedia link on the top of the page like any other tournament does??

Why is it so hard to open liquipedia yourself?
yes it is.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Executer08
Profile Joined June 2015
Germany163 Posts
February 20 2018 16:18 GMT
#105
On February 21 2018 01:12 Ej_ wrote:
Show nested quote +
On February 21 2018 00:31 RandomPlayer wrote:
how am I supposed to find out about the results?
Why is it so hard to put a Wikipedia link on the top of the page like any other tournament does??

Why is it so hard to open liquipedia yourself?


to be fair you need a very high iq to copy paste the tournament name in liquipedia (or even google)
"You have the image of being a robotic, stoic player among foreign fans. What do you think about that?" - "I don’t think it’s incorrect." || letodSWAG
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
February 20 2018 16:25 GMT
#106
On February 21 2018 00:48 Wardi wrote:
Was awesome to get to run this tournament again! Apologies for the Group D cast where I was on a bit of a life tilt, as well as for the issues we had with some of the players (not much I can do here apart from not invite them back in the future.) If any of the map makers have any feedback on how the tournament phase went I would love to hear it so that I can improve on it if I get the chance to run the tournament phase again in the future.

Thanks!

I think you did a great job Wardi, even when I havent been able to tune in much b/c work and such, it was very fun watching the vods (thank you for making them available). I really dont have basically any request, I thought it was a great weekend+ of casts.


Tho that said, could you PM me a .zip/.rar replay pack of the tournament, so I can make that pack available for all mapmakers to analyze?


So yeah, even when it is not directly my call to make, hope to see you casting wherever the next TLMC comes around ^^!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
themusic246
Profile Joined December 2012
United States211 Posts
February 20 2018 20:44 GMT
#107
Suggestions:
1. A short on stream interview with a mapmaker would be fun. Maybe someone who has a map in the current ladder, etc.
2. Ask the players their thoughts on the map during stream, would be cool to get their perspective right after they played on it.
3. Give some advice/resources for viewers who are interested in creating maps but dont know where to start.
4. Cocaster might be good at times

Quality tourney though and some really good games. The players cancelling last second is unfortunate, ask for 20k prizepool next time and they will stick around Thanks for the good content.
1st place Blizzard arcade RTC contest. 2x 1st place 1v1 Team Liquid Map Contest (30 total ladder map contest finalists). Developer of Zealot Hockey, Star Party, Monobattle Map Rotation and other stuff
Wardi
Profile Blog Joined November 2011
England897 Posts
February 20 2018 20:55 GMT
#108
On February 21 2018 05:44 themusic246 wrote:
Suggestions:
1. A short on stream interview with a mapmaker would be fun. Maybe someone who has a map in the current ladder, etc.
2. Ask the players their thoughts on the map during stream, would be cool to get their perspective right after they played on it.
3. Give some advice/resources for viewers who are interested in creating maps but dont know where to start.
4. Cocaster might be good at times

Quality tourney though and some really good games. The players cancelling last second is unfortunate, ask for 20k prizepool next time and they will stick around Thanks for the good content.


1. Something I did last time with Avex. I actually wanted to produce a bunch of extra content for this map contest tourney, but it's very difficult because I am giving the finalists just about a day in advance of the tournament beginning and at that point it's difficult to find time to organize, produce and put together the content. My personal feedback for this event is maybe giving me a couple more days between finalists being decided and the tournament phase next time around!

2. Something I can definitely try and do more -- finding a balance of keeping the games moving and not distracting them mid-series and also asking them would be cool. Maybe short interviews with group winners or so could be arranged (for the English speaking players)

3. That's something I can look into more as well!

Glad you enjoyed and thanks for the feedback!
CommentatorOwner of WardiTV. Streamer, caster & event organizer. / / www.wardi.tv
Timmay
Profile Joined April 2005
United States112 Posts
Last Edited: 2018-02-21 04:31:16
February 21 2018 04:29 GMT
#109
Games on Dreamcatcher:

MMA vs Creator
Creator's first oracle died to a widow mine before it could do anything. This game could have been very interesting if Creator managed to kill MMA's medivacs full with units instead of the ones with nothing.

soO vs uThermal
uThermal's two proxy barracks were immediately scouted by soO. This was a waste of a game for everyone involved.

ByuN vs MaNa
ByuN proxied a reaper in MaNa's natural and killed four probes with it. ByuN leveraged that advantage to victory.

Solar vs INnoVation
Solar rallied 15 drones into INnoVation's hellbats. Solar pulled off a zergling run-by, but it didn't do nearly as much damage as his blunder a few moments earlier.

Bly vs Solar

Bly placed a Nydus Worm in front of Solar's natural, and continuously pumped out roaches. This could have played out the same way on any map.

INnoVation vs soO
INnoVation was already up 5-1 in the series. soO tried to roach/ravager all-in with a proxy hatchery and failed.

Some Thoughts:

1) There were a lot of factors outside my control that prevented good games. I am one of the few map makers who will defend players doing all-ins and proxies on new maps, as I think those builds need to be in a player's toolbox to properly text maps. However, when a map is only played six or seven times, multiple all-ins can rob us of useful feedback, especially when the builds are not map specific.

2) Comments like, “the map is too open,” are not useful when ignoring the rush distance and other factors. If I reduce the openness or shrink the map, tank pushes will likely become too strong. It might not be perfect, but I think I did a good job balancing the amount of chokes with the distance between players. If I don't see other high level games on this map that prove otherwise, it would be really hard to justify making changes.

Some people seem to want an Eastwatch level of openness, but Eastwatch is a much larger map (148x154 vs 136x136), so it needs to have more chokes.

3) The orientation of the main and natural mineral lines might make drops too strong, but I did leave a lot of room behind the resources to compensate. If enough people think these spots are too easy to abuse, I will consider moving the resources. However, please consider the main and natural are flush against the corner of the map, leaving a smaller perimeter to drop compared to the majority of maps.

4) Based on stream comments, Dreamcatcher seemed to be very polarizing. None of the haters ever bothered to expand upon their comments, so please forgive me when I disregard them.

5) Dreamcatcher's symmetry is confusing some people. The most recent angled mirrored map on ladder was Dash and Terminal, which was removed over two years ago. One person in chat claimed Dreamcatcher is asymmetrical (it's not). It should only take one or two games for a player to get used to the symmetry, but unless the map gets added to ladder, no one will bother.

6) Wardi is the right caster for map tournaments. With the tournament starting a day after maps were announced, he put effort into learning the 16 maps as fast as possible.
gnuoy00
Profile Joined October 2017
26 Posts
March 06 2018 05:25 GMT
#110
i am just now getting caught up on the games but i love and have always appreciated all the effort that goes into map making and the tournament. although i'm just a random guy i personally have a preference for blueshift, digital frontier, arashi, 16-bit and dreamcatcher
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