• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:05
CET 09:05
KST 17:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 2-8): ByuN overcomes PvT block0GSL CK - New online series11BSL Season 224Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6
StarCraft 2
General
Weekly Cups (March 2-8): ByuN overcomes PvT block GSL CK - New online series Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BSL 22 Map Contest — Submissions OPEN to March 10 BSL Season 22 BGH Auto Balance -> http://bghmmr.eu/ battle.net problems ASL21 General Discussion
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1553 users

[HSC XVI] Group Stage - Championship Sunday - Page 39

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 37 38 39 40 Next All
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
Last Edited: 2017-11-13 22:47:07
November 13 2017 20:00 GMT
#761
On November 14 2017 04:27 YourFavoriteTerran wrote:
Show nested quote +
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
On November 13 2017 18:02 deacon.frost wrote:
On November 13 2017 11:44 YourFavoriteTerran wrote:
My friends and I tuned in for a few moments but found it hard to enjoy it. My buddy said it best- "It's hard to enjoy the tournament because the patch clearly destroyed terran. Should one race really be completely butchered just because 2-3 terrans are the best in the world?". Can't say I disagree.

You do realize this tournament had exactly 1 good Terran player and this Terran player met a really strong Protoss in the RO8? The next good Terran to aLive was jjakji and while I don't want to be mean - he's nowhere near Stats, Zest or Solar.(the 2 latter kicked him out of the tourney BTW)

C'mon, based on this tourney we can talk about PvZ balance and how it affects mirror matches and that's, sadly, all.

this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.
"Keep Moving Forward" - Walt Disney
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2017-11-13 22:54:06
November 13 2017 22:51 GMT
#762
I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

The Raven redesign was done explicitly to prevent massing them, and yet we have another cancerous Zerg playstyle that involves massing spellcasters (literal Broodlord/Infestor!), and somehow that's ok? Even supposing that Terrans and Protosses find an answer, what's the benefit to keeping this sort of stuff in the game?

Is there any reason to have a super-powerful Zerg air deathball vs a super-powerful Protoss air deathball? What, exactly, is the improvement here?

Or does anyone think the game needs more Protoss cheese?

Even supposing the meta settles into a somewhat balanced equilibrium, what's the point of doing a big redesign that leaves things worse than before?

None of this shit needs to exist. If it's a choice between keeping this crap around to maintain balance or just reverting the changes wholesale, I'd pick the latter any day of the week.

Fortunately, I don't think that that's necessary. Blizzard can probably fix most of this with some minor tweaks. But what they definitely shouldn't do is sit on their ass for eight months waiting for players to solve a problem that they caused ala WoL.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 13 2017 22:53 GMT
#763
On November 13 2017 23:57 Olli wrote:
Show nested quote +
On November 13 2017 23:46 Boggyb wrote:
On November 13 2017 20:52 FrkFrJss wrote:
Certainly, the new chrono + oracle might need a tweak.

How do you make that tweak without reverting the chrono change or completely destroying stargate openers?


Surely you can have oracles build a bit slower without completely ruining SG openings.


You could do that, but I don't think oracles are the core problem in PvT. Better chrono, better stalkers, shield battery, the widow mine nerf all put together just gives Protoss so many more options in the opening (which from a build diversity perspective is pretty good tbf). And terran just struggles to deal with all the different things Protoss can do.
Boggyb
Profile Joined January 2017
2855 Posts
November 13 2017 23:50 GMT
#764
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2017-11-13 23:59:31
November 13 2017 23:59 GMT
#765
On November 14 2017 08:50 Boggyb wrote:
Show nested quote +
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.

You completely missed the point. Balance is not the issue. What is the point of doing a redesign if the gameplay that arises is worse than before?

Do you really think, for example, that T/P players will find a response that makes massing infestors unviable? And if so, do you think that we should wait months waiting for this miracle to materialize?
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
Last Edited: 2017-11-14 00:04:42
November 13 2017 23:59 GMT
#766
On November 14 2017 08:50 Boggyb wrote:
Show nested quote +
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

On November 14 2017 07:53 ZigguratOfUr wrote:
Show nested quote +
On November 13 2017 23:57 Olli wrote:
On November 13 2017 23:46 Boggyb wrote:
On November 13 2017 20:52 FrkFrJss wrote:
Certainly, the new chrono + oracle might need a tweak.

How do you make that tweak without reverting the chrono change or completely destroying stargate openers?


Surely you can have oracles build a bit slower without completely ruining SG openings.


You could do that, but I don't think oracles are the core problem in PvT. Better chrono, better stalkers, shield battery, the widow mine nerf all put together just gives Protoss so many more options in the opening (which from a build diversity perspective is pretty good tbf). And terran just struggles to deal with all the different things Protoss can do.


For the early game, I think it's oracles + new chrono. For the mid game, I think Terran is hampered by Shield battery + stalkers or adepts making drops so much less useful.

The widow mine nerf really only nerfs the multiple shot potential of mines and keeps their initial strength similarly powerful. Potentially, the buff to stalkers indirectly nerfed the mine because of the range difference.
"Keep Moving Forward" - Walt Disney
Poopi
Profile Blog Joined November 2010
France12911 Posts
November 14 2017 00:03 GMT
#767
On November 14 2017 05:00 FrkFrJss wrote:
Show nested quote +
On November 14 2017 04:27 YourFavoriteTerran wrote:
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
On November 13 2017 18:02 deacon.frost wrote:
On November 13 2017 11:44 YourFavoriteTerran wrote:
My friends and I tuned in for a few moments but found it hard to enjoy it. My buddy said it best- "It's hard to enjoy the tournament because the patch clearly destroyed terran. Should one race really be completely butchered just because 2-3 terrans are the best in the world?". Can't say I disagree.

You do realize this tournament had exactly 1 good Terran player and this Terran player met a really strong Protoss in the RO8? The next good Terran to aLive was jjakji and while I don't want to be mean - he's nowhere near Stats, Zest or Solar.(the 2 latter kicked him out of the tourney BTW)

C'mon, based on this tourney we can talk about PvZ balance and how it affects mirror matches and that's, sadly, all.

this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.

Wasn't Neeb busy practicing vanilla LotV (current ladder patch) PvZ for blizzcon whereas uThermal played the test map as every other failing foreigner did tho?
Plus it's probably an outlier, I only watched liquipedia results but terrans got wrecked in this HSC and in the comments people were saying that almost all pros agreed on terran being weak or something.

It's now time to discuss it, better safe than sorry so if there is an obvious issue Blizzard has to take notes before going live with it?

Glad to see HSC still going, too bad Stephano still couldn't perform.
WriterMaru
Athenau
Profile Joined March 2015
571 Posts
November 14 2017 00:04 GMT
#768
On November 14 2017 08:59 FrkFrJss wrote:
Show nested quote +
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

And then liberators and mines got nerfed. Also, phoenix adept was invented before Protoss underperformed at the beginning of this year, so I don't think you can characterize that as a new development. At most you can say that that style became more prevalent as a response.

Regardless, this is all besides the point.
Boggyb
Profile Joined January 2017
2855 Posts
November 14 2017 00:06 GMT
#769
On November 14 2017 08:59 Athenau wrote:
Show nested quote +
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.

You completely missed the point. Balance is not the issue. What is the point of doing a redesign if the gameplay that arises is worse than before?
Do you really think, for example, that T/P players will find a response that makes massing infestors unviable? And if so, do you think that we should wait months waiting for this miracle to materialize?

Infestors need to be nuked from orbit. That's the one issue which doesn't require a wait and see. The fact that a player like Scarlett who has never won anything of note was in an unlosable position against a multi-GSL champion despite not entering late game massively ahead is more than enough evidence that the unit is broken. Pretty much everything requires a lot more evidence to make informed decisions.
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
November 14 2017 00:09 GMT
#770
On November 14 2017 09:03 Poopi wrote:
Show nested quote +
On November 14 2017 05:00 FrkFrJss wrote:
On November 14 2017 04:27 YourFavoriteTerran wrote:
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
On November 13 2017 18:02 deacon.frost wrote:
On November 13 2017 11:44 YourFavoriteTerran wrote:
My friends and I tuned in for a few moments but found it hard to enjoy it. My buddy said it best- "It's hard to enjoy the tournament because the patch clearly destroyed terran. Should one race really be completely butchered just because 2-3 terrans are the best in the world?". Can't say I disagree.

You do realize this tournament had exactly 1 good Terran player and this Terran player met a really strong Protoss in the RO8? The next good Terran to aLive was jjakji and while I don't want to be mean - he's nowhere near Stats, Zest or Solar.(the 2 latter kicked him out of the tourney BTW)

C'mon, based on this tourney we can talk about PvZ balance and how it affects mirror matches and that's, sadly, all.

this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.

Wasn't Neeb busy practicing vanilla LotV (current ladder patch) PvZ for blizzcon whereas uThermal played the test map as every other failing foreigner did tho?
Plus it's probably an outlier, I only watched liquipedia results but terrans got wrecked in this HSC and in the comments people were saying that almost all pros agreed on terran being weak or something.

It's now time to discuss it, better safe than sorry so if there is an obvious issue Blizzard has to take notes before going live with it?

Glad to see HSC still going, too bad Stephano still couldn't perform.


Again, there were fewer and worse Terrans at HSC, which artificially inflates the loss ratio. Put two top five Terrans there like Inno and TY, and suddenly I don't think Terran looks as underpowered.

Also, I have to keep going back to January. This was two months after the redesign, and Protoss had an overall winrate of 41%. That winrate is much lower than the TvP winrate at HSC.

As for TvZ, I can't really speak for that matchup.

All that being said, if after like two-four weeks, if there is still blatantly op or up stuff, then I do support appropriate buffs/nerfs.
"Keep Moving Forward" - Walt Disney
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2017-11-14 00:14:08
November 14 2017 00:13 GMT
#771
On November 14 2017 09:06 Boggyb wrote:
Show nested quote +
On November 14 2017 08:59 Athenau wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.

You completely missed the point. Balance is not the issue. What is the point of doing a redesign if the gameplay that arises is worse than before?
Do you really think, for example, that T/P players will find a response that makes massing infestors unviable? And if so, do you think that we should wait months waiting for this miracle to materialize?

Infestors need to be nuked from orbit. That's the one issue which doesn't require a wait and see. The fact that a player like Scarlett who has never won anything of note was in an unlosable position against a multi-GSL champion despite not entering late game massively ahead is more than enough evidence that the unit is broken. Pretty much everything requires a lot more evidence to make informed decisions.

Why not put super-fast Oracles in that category as well? How does having potentially game-ending damage available that early in the game make things better? Wasn't one of their goals for this patch to tone that sort of stuff down?

The shield battery and stalker changes, I agree, need more time, if only because the general direction is good even if balance might need tweaking. But I don't see any reason for Oracles to stay the way they are. "Lol ur dead" isn't fun for anyone even if it somehow ends up balanced.
Athenau
Profile Joined March 2015
571 Posts
November 14 2017 00:19 GMT
#772
On November 14 2017 09:09 FrkFrJss wrote:
Show nested quote +
On November 14 2017 09:03 Poopi wrote:
On November 14 2017 05:00 FrkFrJss wrote:
On November 14 2017 04:27 YourFavoriteTerran wrote:
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
On November 13 2017 18:02 deacon.frost wrote:
On November 13 2017 11:44 YourFavoriteTerran wrote:
My friends and I tuned in for a few moments but found it hard to enjoy it. My buddy said it best- "It's hard to enjoy the tournament because the patch clearly destroyed terran. Should one race really be completely butchered just because 2-3 terrans are the best in the world?". Can't say I disagree.

You do realize this tournament had exactly 1 good Terran player and this Terran player met a really strong Protoss in the RO8? The next good Terran to aLive was jjakji and while I don't want to be mean - he's nowhere near Stats, Zest or Solar.(the 2 latter kicked him out of the tourney BTW)

C'mon, based on this tourney we can talk about PvZ balance and how it affects mirror matches and that's, sadly, all.

this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.

Wasn't Neeb busy practicing vanilla LotV (current ladder patch) PvZ for blizzcon whereas uThermal played the test map as every other failing foreigner did tho?
Plus it's probably an outlier, I only watched liquipedia results but terrans got wrecked in this HSC and in the comments people were saying that almost all pros agreed on terran being weak or something.

It's now time to discuss it, better safe than sorry so if there is an obvious issue Blizzard has to take notes before going live with it?

Glad to see HSC still going, too bad Stephano still couldn't perform.


Again, there were fewer and worse Terrans at HSC, which artificially inflates the loss ratio. Put two top five Terrans there like Inno and TY, and suddenly I don't think Terran looks as underpowered.

Also, I have to keep going back to January. This was two months after the redesign, and Protoss had an overall winrate of 41%. That winrate is much lower than the TvP winrate at HSC.

As for TvZ, I can't really speak for that matchup.

All that being said, if after like two-four weeks, if there is still blatantly op or up stuff, then I do support appropriate buffs/nerfs.

I agree, the Terran field overall at HSC was weaker (though the foreign terrans were competitive, both Heromarine and UThermal were there) and they clearly weren't trying new stuff. So HSC isn't an indication of much except of how stupid infestors are (I don't remember if there were any particularly egregious fast proxy-Oracle games off the top of my head).

That said, this is the off-season and Blizzard needs to be more aggressive with changes. Tweaks every two weeks until the dumbest stuff has been ironed sounds fine to me.
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
Last Edited: 2017-11-14 00:21:57
November 14 2017 00:19 GMT
#773
On November 14 2017 09:04 Athenau wrote:
Show nested quote +
On November 14 2017 08:59 FrkFrJss wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

And then liberators and mines got nerfed. Also, phoenix adept was invented before Protoss underperformed at the beginning of this year, so I don't think you can characterize that as a new development. At most you can say that that style became more prevalent as a response.

Regardless, this is all besides the point.


True, but the liberator got nerfed at the end of January, two months after the redesign. The widow mine got nerfed in March.

The point being, they did change things, but they did it months after the release.

EDIT: the Protoss probably hadn't figured out the super fast oracle opening at that point.
"Keep Moving Forward" - Walt Disney
Athenau
Profile Joined March 2015
571 Posts
November 14 2017 00:22 GMT
#774
On November 14 2017 09:19 FrkFrJss wrote:
Show nested quote +
On November 14 2017 09:04 Athenau wrote:
On November 14 2017 08:59 FrkFrJss wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

And then liberators and mines got nerfed. Also, phoenix adept was invented before Protoss underperformed at the beginning of this year, so I don't think you can characterize that as a new development. At most you can say that that style became more prevalent as a response.

Regardless, this is all besides the point.


True, but the liberator got nerfed at the end of January, two months after the redesign. The widow mine got nerfed in March.

The point being, they did change things, but they did it months after the release.

Yes, but that was during the regular season. It's fine to be more conservative while major tournaments are going on. It's not fine to wait months during the off-season to address glaring design issues that your design patch was supposed to fix.
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
November 14 2017 00:26 GMT
#775
On November 14 2017 09:22 Athenau wrote:
Show nested quote +
On November 14 2017 09:19 FrkFrJss wrote:
On November 14 2017 09:04 Athenau wrote:
On November 14 2017 08:59 FrkFrJss wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

And then liberators and mines got nerfed. Also, phoenix adept was invented before Protoss underperformed at the beginning of this year, so I don't think you can characterize that as a new development. At most you can say that that style became more prevalent as a response.

Regardless, this is all besides the point.


True, but the liberator got nerfed at the end of January, two months after the redesign. The widow mine got nerfed in March.

The point being, they did change things, but they did it months after the release.

Yes, but that was during the regular season. It's fine to be more conservative while major tournaments are going on. It's not fine to wait months during the off-season to address glaring design issues that your design patch was supposed to fix.


I mean, liberators had been tough for Protoss to deal with ever since they came into being. Tempests being nerfed only made this worse. But, I do agree that the off season is when the more frequent and radical changes should be made. Though, that being said, it's sometimes the competitive nature of the regular season that makes balance problems more prevalent. And sometimes, it's during this time that people figure out the meta.
"Keep Moving Forward" - Walt Disney
Charoisaur
Profile Joined August 2014
Germany16057 Posts
November 14 2017 00:27 GMT
#776
On November 14 2017 09:19 Athenau wrote:
Show nested quote +
On November 14 2017 09:09 FrkFrJss wrote:
On November 14 2017 09:03 Poopi wrote:
On November 14 2017 05:00 FrkFrJss wrote:
On November 14 2017 04:27 YourFavoriteTerran wrote:
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
On November 13 2017 18:02 deacon.frost wrote:
[quote]
You do realize this tournament had exactly 1 good Terran player and this Terran player met a really strong Protoss in the RO8? The next good Terran to aLive was jjakji and while I don't want to be mean - he's nowhere near Stats, Zest or Solar.(the 2 latter kicked him out of the tourney BTW)

C'mon, based on this tourney we can talk about PvZ balance and how it affects mirror matches and that's, sadly, all.

this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.

Wasn't Neeb busy practicing vanilla LotV (current ladder patch) PvZ for blizzcon whereas uThermal played the test map as every other failing foreigner did tho?
Plus it's probably an outlier, I only watched liquipedia results but terrans got wrecked in this HSC and in the comments people were saying that almost all pros agreed on terran being weak or something.

It's now time to discuss it, better safe than sorry so if there is an obvious issue Blizzard has to take notes before going live with it?

Glad to see HSC still going, too bad Stephano still couldn't perform.


Again, there were fewer and worse Terrans at HSC, which artificially inflates the loss ratio. Put two top five Terrans there like Inno and TY, and suddenly I don't think Terran looks as underpowered.

Also, I have to keep going back to January. This was two months after the redesign, and Protoss had an overall winrate of 41%. That winrate is much lower than the TvP winrate at HSC.

As for TvZ, I can't really speak for that matchup.

All that being said, if after like two-four weeks, if there is still blatantly op or up stuff, then I do support appropriate buffs/nerfs.

I agree, the Terran field overall at HSC was weaker (though the foreign terrans were competitive, both Heromarine and UThermal were there) and they clearly weren't trying new stuff. So HSC isn't an indication of much except of how stupid infestors are (I don't remember if there were any particularly egregious fast proxy-Oracle games off the top of my head).

That said, this is the off-season and Blizzard needs to be more aggressive with changes. Tweaks every two weeks until the dumbest stuff has been ironed sounds fine to me.

What new stuff? the new transformation upgrade?
Many of the coolest moments in sc2 happen due to worker harassment
Athenau
Profile Joined March 2015
571 Posts
November 14 2017 00:32 GMT
#777
On November 14 2017 09:26 FrkFrJss wrote:
Show nested quote +
On November 14 2017 09:22 Athenau wrote:
On November 14 2017 09:19 FrkFrJss wrote:
On November 14 2017 09:04 Athenau wrote:
On November 14 2017 08:59 FrkFrJss wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.


Not only that, but the "wait and see" attitude was how most people and Blizzard responded to Protoss being weak in December through January. And what happened? Protoss developed the Phoenix/adept style to counter the heavy liberator and mine style.

And then liberators and mines got nerfed. Also, phoenix adept was invented before Protoss underperformed at the beginning of this year, so I don't think you can characterize that as a new development. At most you can say that that style became more prevalent as a response.

Regardless, this is all besides the point.


True, but the liberator got nerfed at the end of January, two months after the redesign. The widow mine got nerfed in March.

The point being, they did change things, but they did it months after the release.

Yes, but that was during the regular season. It's fine to be more conservative while major tournaments are going on. It's not fine to wait months during the off-season to address glaring design issues that your design patch was supposed to fix.


I mean, liberators had been tough for Protoss to deal with ever since they came into being. Tempests being nerfed only made this worse. But, I do agree that the off season is when the more frequent and radical changes should be made. Though, that being said, it's sometimes the competitive nature of the regular season that makes balance problems more prevalent. And sometimes, it's during this time that people figure out the meta.

Protoss had to adjust to liberators, but I don't think they were ever a balance problem until tanks got buffed in patch 3.8. And they were never an issue gameplay-wise. Giving Terran a way to play a positional macro game as opposed to "multidrop until one of you dies" or "YOLO SCV pull" will never be a bad thing in my book.

Anyway, my argument still stands--if you're redesigning the game, your redesign shouldn't exacerbate problems that you're supposedly trying to fix.
Athenau
Profile Joined March 2015
571 Posts
Last Edited: 2017-11-14 00:48:44
November 14 2017 00:41 GMT
#778
On November 14 2017 09:27 Charoisaur wrote:
Show nested quote +
On November 14 2017 09:19 Athenau wrote:
On November 14 2017 09:09 FrkFrJss wrote:
On November 14 2017 09:03 Poopi wrote:
On November 14 2017 05:00 FrkFrJss wrote:
On November 14 2017 04:27 YourFavoriteTerran wrote:
On November 13 2017 20:52 FrkFrJss wrote:
On November 13 2017 19:51 Charoisaur wrote:
On November 13 2017 19:34 FrkFrJss wrote:
On November 13 2017 18:29 Charoisaur wrote:
[quote]
this tournament alone doesn't indicate that terran is weak but pro players from all 3 races agree that terran is to weak.
Also when 1 race gets only nerfs while the other two get mostly buffs it's clear they will be struggling post-patch assuming the matchups were balanced before.
I don't think we have to wait for GSL to realize that terran is weak.


You would be correct except that Terran got buffs, and Protoss got nerfs as well.

It would be more correct to say that both P and T got buffs and nerfs. The removal of the MSC is a massive nerf to early game defense, and the SB only partially makes up for it.

However, the SB in mid game combined with the stalker change is a buff as well as the new chrono.

I still say it's too early to change anything major aside from how fast oracles come out.

Besides, at last year's patch when Protoss got the short end of the stick, people advocated waiting for the meta to settle.

I realize that the MSC removal is a big nerf but most people seem to think the new chronoboost + shield battery + stalker buff more than make up for it.
Which buff did terran get that is significant?


No race got changed as much as Protoss, that is true. But the issue isn't that Zerg and Protoss got buffed while Terran got nerfed.

Terran did receive some token buffs as well as a raven redesign. The main nerf that Terran received was the mine nerf, and I don't think it's significant enough to drop T winrates or make them by far the worse race.

The SB, as I've maintained, is bad because it scales too well in the mid-late game. Because you can spam SBs, you can make base defense way more powerful than it should be.

However, I have also maintained that the SB is not sufficient to protect Protoss against early pressure. It doesn't kill the units, which is what Protoss needs, and stalkers are fairly expensive early game units even though they have survivability and damage now.

I think the other issue is that we had no really high level Terran at HSC. Some things that seem op may not necessarily be op until the best of the best take a solid crack at it. Certainly, the new chrono + oracle might need a tweak. But perhaps it just requires a couple months of experimentation to deal with the other Protoss changes. For instance, if P is building more stalkers and SBs, perhaps ghosts could be mixed in. You drop the ghost, emp, and then wipe out the defending forces because the SB has a max of 100 energy.

Even though it was annoying seeing Protoss with low winrates in January, with minimal tweaking, Protoss still did become about even with Terran, which I think needs to happen here. And ultimately, if things are overpowered, then they can be changed.


Typing stuff doesn't make it true. The fact that terrans couldnt qualify and then got 3-0'd every single round should be a red alert that the balance team is failing. HSC last year had more than 15,000 people watching. This was probably the first SC2 tournament I can think of that I literally just turned off and stopped caring about. I don't know who won, doesn't really matter because the patch is clearly developed by someone who can't play terran and doesn't know high level gameplay.

we didn't get to see it here, but if this 'balance' patch doesn't get fixed, my friends and I have practiced a 2-3 nexus early forge chronoboost on armor. If you don't die in 1 minute after starting it, you win the game almost no matter what because terran will be on +1 maybe halfway to 2 and protoss will already be on 3.

One race should not be completely gutted and butchered just because 2-3 people on the planet are on another level than everyone else.


I agree that some of what I said was theorycrafting, and sometimes, things need to be changed.

Aside from the fact that Terrans didn't get 3-0ed every round, I can point to the fact uThermal beat Neeb I think 3-1 when Neeb has been the best foreigner by far for 2017.

If your counterpoint is that Neeb isn't at the highest skill level and then point to aLive and jjakji getting wrecked, then I will say the same thing. Those are players are simply not on the same level as the players they were playing against.

At HSC, the top 5 Terrans were nowhere to be seen, whereas two of the top 5 Protoss were here, and a top 4 Zerg was present.

And, the thing is, most people are not a top 5 or even top 10 Terran. What might be unholdable at a certain level may be holdable at their level.

Wasn't Neeb busy practicing vanilla LotV (current ladder patch) PvZ for blizzcon whereas uThermal played the test map as every other failing foreigner did tho?
Plus it's probably an outlier, I only watched liquipedia results but terrans got wrecked in this HSC and in the comments people were saying that almost all pros agreed on terran being weak or something.

It's now time to discuss it, better safe than sorry so if there is an obvious issue Blizzard has to take notes before going live with it?

Glad to see HSC still going, too bad Stephano still couldn't perform.


Again, there were fewer and worse Terrans at HSC, which artificially inflates the loss ratio. Put two top five Terrans there like Inno and TY, and suddenly I don't think Terran looks as underpowered.

Also, I have to keep going back to January. This was two months after the redesign, and Protoss had an overall winrate of 41%. That winrate is much lower than the TvP winrate at HSC.

As for TvZ, I can't really speak for that matchup.

All that being said, if after like two-four weeks, if there is still blatantly op or up stuff, then I do support appropriate buffs/nerfs.

I agree, the Terran field overall at HSC was weaker (though the foreign terrans were competitive, both Heromarine and UThermal were there) and they clearly weren't trying new stuff. So HSC isn't an indication of much except of how stupid infestors are (I don't remember if there were any particularly egregious fast proxy-Oracle games off the top of my head).

That said, this is the off-season and Blizzard needs to be more aggressive with changes. Tweaks every two weeks until the dumbest stuff has been ironed sounds fine to me.

What new stuff? the new transformation upgrade?

Among other things, yes. Servos are really good with Mech (it makes Hellions incredible).

Shredder missile is also under-rated, IMO. It hits much more reliably, lasts a long time, and debuffs a big area. It has potentially huge synergy with bio and starport units (liberator AA and even BC's). Your marines doing +3 damage is no joke (shredder takes armor below 0, so it doesn't even matter if your opponent has upgrades or not).

Scrambler may be good against Protoss (locking down up to four archons/colossuses/immortals is a pretty big deal) if you can keep your Ravens safe from feedback, but it's too early to see if this is practical. It's useless against Z of course, the range is too short against the stuff they're meant to be locking down.

Repair drone isn't amazing, but it's a decent bonus. The drone lasts for a long time and is super-efficient energy-wise, so at the very least if you have a few Ravens around anyway you're healing up all your mech units for free between fights with a drone or two.

I've seen Semper and BeastyQT experiment with the Raven on stream, it's too early to say that it's useless.

Terran definitely got the most niche/esoteric changes and it's going to take them the longest to see if any of them work out.
Boggyb
Profile Joined January 2017
2855 Posts
November 14 2017 00:47 GMT
#779
On November 14 2017 09:13 Athenau wrote:
Show nested quote +
On November 14 2017 09:06 Boggyb wrote:
On November 14 2017 08:59 Athenau wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.

You completely missed the point. Balance is not the issue. What is the point of doing a redesign if the gameplay that arises is worse than before?
Do you really think, for example, that T/P players will find a response that makes massing infestors unviable? And if so, do you think that we should wait months waiting for this miracle to materialize?

Infestors need to be nuked from orbit. That's the one issue which doesn't require a wait and see. The fact that a player like Scarlett who has never won anything of note was in an unlosable position against a multi-GSL champion despite not entering late game massively ahead is more than enough evidence that the unit is broken. Pretty much everything requires a lot more evidence to make informed decisions.

Why not put super-fast Oracles in that category as well? How does having potentially game-ending damage available that early in the game make things better? Wasn't one of their goals for this patch to tone that sort of stuff down?

The shield battery and stalker changes, I agree, need more time, if only because the general direction is good even if balance might need tweaking. But I don't see any reason for Oracles to stay the way they are. "Lol ur dead" isn't fun for anyone even if it somehow ends up balanced.

How do you slow down double chrono proxy oracle enough without destroying stargate openings?
Athenau
Profile Joined March 2015
571 Posts
November 14 2017 00:58 GMT
#780
On November 14 2017 09:47 Boggyb wrote:
Show nested quote +
On November 14 2017 09:13 Athenau wrote:
On November 14 2017 09:06 Boggyb wrote:
On November 14 2017 08:59 Athenau wrote:
On November 14 2017 08:50 Boggyb wrote:
On November 14 2017 07:51 Athenau wrote:I don't understand the rationale behind this "wait and see" attitude, apart from blatant self-interest.

Because sometimes things aren't imbalanced but appear to be because players aren't responding correctly.

Take Adept Phoenix vs. Terran last year. Terran's refused to adapt their play style, got murdered (trying to drop against an opponent with lots of phoenix? LOL), then screamed IMBA. Was that really imbalanced? We have no way of knowing because Blizzard immediately nerfed adepts rather than forcing Terran players to figure it out then changing things if they couldn't.

You completely missed the point. Balance is not the issue. What is the point of doing a redesign if the gameplay that arises is worse than before?
Do you really think, for example, that T/P players will find a response that makes massing infestors unviable? And if so, do you think that we should wait months waiting for this miracle to materialize?

Infestors need to be nuked from orbit. That's the one issue which doesn't require a wait and see. The fact that a player like Scarlett who has never won anything of note was in an unlosable position against a multi-GSL champion despite not entering late game massively ahead is more than enough evidence that the unit is broken. Pretty much everything requires a lot more evidence to make informed decisions.

Why not put super-fast Oracles in that category as well? How does having potentially game-ending damage available that early in the game make things better? Wasn't one of their goals for this patch to tone that sort of stuff down?

The shield battery and stalker changes, I agree, need more time, if only because the general direction is good even if balance might need tweaking. But I don't see any reason for Oracles to stay the way they are. "Lol ur dead" isn't fun for anyone even if it somehow ends up balanced.

How do you slow down double chrono proxy oracle enough without destroying stargate openings?

Which stargate openings do you want to preserve that would get destroyed by slowing down proxy oracle?

And who says you need to keep the Oracle itself the way it is? Why not do something radical like remove pulsar beam and reduce stasis ward energy cost to 25? Or make the beam a regular weapon (no energy cost, benefits from upgrades) at the cost of lower damage. There's lots of things they can try, but the first step is acknowledging that it's a problem even if the solution isn't immediately apparent.
Prev 1 37 38 39 40 Next All
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 190
ProTech129
StarCraft: Brood War
Calm 1153
Shuttle 336
Larva 148
Hyuk 144
Hyun 130
Leta 88
ToSsGirL 81
Aegong 76
Sharp 50
Shine 30
[ Show more ]
yabsab 26
JulyZerg 13
910 8
Free 7
GoRush 3
Light 0
Dota 2
XaKoH 147
NeuroSwarm118
League of Legends
JimRising 494
Counter-Strike
Stewie2K856
m0e_tv607
Other Games
summit1g9038
WinterStarcraft488
Liquid`RaSZi260
Happy228
ceh9141
Mew2King80
Organizations
Dota 2
PGL Dota 2 - Main Stream2758
Other Games
gamesdonequick800
Dota 2
PGL Dota 2 - Secondary Stream182
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH112
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
3h 55m
PiGosaur Monday
15h 55m
GSL
1d 1h
WardiTV Team League
1d 3h
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
Replay Cast
3 days
CranKy Ducklings
4 days
WardiTV Team League
4 days
[ Show More ]
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.