On January 25 2017 21:16 Phredxor wrote:
Maybe start with tweaking the bunker build time?
Maybe start with tweaking the bunker build time?
give it 150% salvage money back
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ArtyK
France3143 Posts
On January 25 2017 21:16 Phredxor wrote: Show nested quote + On January 25 2017 21:15 Charoisaur wrote: On January 25 2017 21:14 Elentos wrote: On January 25 2017 21:11 ArtyK wrote: On January 25 2017 21:11 Charoisaur wrote: a patch gets announced and suddenly toss starts winning and liberators are actually gonna be terrible too considering the game we just watched Yesterday in Wardi's Natural Expansion they talked about that. Harstem and Fear basically said a liberator nerf will just cause more Terran early game bullshit because there's no way they'd ever win late game if Protoss got there on somewhat even footing. at least terran won't be as dependant on liberators anymore, that's the most important thing imo. If terran turns out to be to weak there can always be other patches Maybe start with tweaking the bunker build time? give it 150% salvage money back | ||
Charoisaur
Germany15880 Posts
On January 25 2017 21:16 Phredxor wrote: Show nested quote + On January 25 2017 21:15 Charoisaur wrote: On January 25 2017 21:14 Elentos wrote: On January 25 2017 21:11 ArtyK wrote: On January 25 2017 21:11 Charoisaur wrote: a patch gets announced and suddenly toss starts winning and liberators are actually gonna be terrible too considering the game we just watched Yesterday in Wardi's Natural Expansion they talked about that. Harstem and Fear basically said a liberator nerf will just cause more Terran early game bullshit because there's no way they'd ever win late game if Protoss got there on somewhat even footing. at least terran won't be as dependant on liberators anymore, that's the most important thing imo. If terran turns out to be to weak there can always be other patches Maybe start with tweaking the bunker build time? "liberators can now be picked up and repositioned with medivacs" | ||
StabiloBoss20
313 Posts
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petro1987
Brazil374 Posts
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Zaros
United Kingdom3692 Posts
On January 25 2017 21:17 ArtyK wrote: Show nested quote + On January 25 2017 21:16 Phredxor wrote: On January 25 2017 21:15 Charoisaur wrote: On January 25 2017 21:14 Elentos wrote: On January 25 2017 21:11 ArtyK wrote: On January 25 2017 21:11 Charoisaur wrote: a patch gets announced and suddenly toss starts winning and liberators are actually gonna be terrible too considering the game we just watched Yesterday in Wardi's Natural Expansion they talked about that. Harstem and Fear basically said a liberator nerf will just cause more Terran early game bullshit because there's no way they'd ever win late game if Protoss got there on somewhat even footing. at least terran won't be as dependant on liberators anymore, that's the most important thing imo. If terran turns out to be to weak there can always be other patches Maybe start with tweaking the bunker build time? give it 150% salvage money back Return of the bunker bank? | ||
Phredxor
New Zealand15076 Posts
On January 25 2017 21:18 Charoisaur wrote: Show nested quote + On January 25 2017 21:16 Phredxor wrote: On January 25 2017 21:15 Charoisaur wrote: On January 25 2017 21:14 Elentos wrote: On January 25 2017 21:11 ArtyK wrote: On January 25 2017 21:11 Charoisaur wrote: a patch gets announced and suddenly toss starts winning and liberators are actually gonna be terrible too considering the game we just watched Yesterday in Wardi's Natural Expansion they talked about that. Harstem and Fear basically said a liberator nerf will just cause more Terran early game bullshit because there's no way they'd ever win late game if Protoss got there on somewhat even footing. at least terran won't be as dependant on liberators anymore, that's the most important thing imo. If terran turns out to be to weak there can always be other patches Maybe start with tweaking the bunker build time? "liberators can now be picked up and repositioned with medivacs" I like it. Also maybe make it so any terran unit can go inside bunkers. Imagine the quality of game we'd get with cyclones and tanks inside bunkers. | ||
Elentos
55459 Posts
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verecunda
Korea (South)121 Posts
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ArtyK
France3143 Posts
On January 25 2017 21:22 StabiloBoss20 wrote: byun weakness is, that he is sometimes undecisive. he could win 3rd set, after stats spend his whole army to reduce the liberator count. he was up by like 50 army supply. but he stayed passiv. 1st game was a similar situation, where he did not attack the 3rd base, which prob would have ended the game. well... usualy he is outplaying his opponents by such a margin, that it does not comes down to it. but stats still had 3 colossi, byt the time byun can actually crawl up to a base stats would kill more units and get more warpins, and byuns economy wasn't doing so good either | ||
Elentos
55459 Posts
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Heartland
Sweden24579 Posts
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Elentos
55459 Posts
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Inflicted
Australia18228 Posts
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Elentos
55459 Posts
On January 25 2017 21:33 Inflicted wrote: Skipping roaches altogether? Foreign pros on twitter told me that you make swarm hosts, mutas and speedbanes to kill mech | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
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Heartland
Sweden24579 Posts
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KingofdaHipHop
United States25602 Posts
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Inflicted
Australia18228 Posts
On January 25 2017 21:35 Elentos wrote: Foreign pros on twitter told me that you make swarm hosts, mutas and speedbanes to kill mech i guess one single swarm host is enough | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
banelings cant melt steel tanks | ||
Penev
28453 Posts
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