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Scarlett vs Neeb - Polygon Invitational #5 - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 All
polygonsc2
Profile Joined June 2016
34 Posts
December 03 2016 19:50 GMT
#41
Neeb brute forces his way to take the series 4-3. This bold adept shade to claim the win! [image loading]
ReachTheSky
Profile Joined April 2010
United States3294 Posts
December 03 2016 20:19 GMT
#42
Neeb #1 foreigner!!!!
TL+ Member
Soke
Profile Joined September 2012
United States790 Posts
December 03 2016 20:48 GMT
#43
On December 04 2016 05:19 ReachTheSky wrote:
Neeb #1 foreigner!!!!


Eh. Scarlett was playing at 3-4 AM and neeb had 4 games of server advantage
Djsoke
polygonsc2
Profile Joined June 2016
34 Posts
December 03 2016 21:57 GMT
#44
VoDs are available here:


I'll post chopped and segmented versions over the next few days.
Comedy
Profile Joined March 2016
469 Posts
December 04 2016 14:49 GMT
#45
On December 04 2016 04:03 Solar424 wrote:
Not sure what Zerg is supposed to do against that late game army. Neeb was even playing with 200+ ping to Korea and just a-moved and won. I don't think he lost a single unit. Interceptors have the same HP as a hydra but cost 5 minerals instead of 100/50. I guess we're back to the HotS "don't let them get there" except Toss can rush out carriers at the 7 minute mark off 3 bases and there's nothing Zerg can do to pressure aside from all-in and pray.


no mate, check reddit, hydras are far too strong atm
polygonsc2
Profile Joined June 2016
34 Posts
December 04 2016 15:38 GMT
#46
On December 04 2016 23:49 Comedy wrote:
Show nested quote +
On December 04 2016 04:03 Solar424 wrote:
Not sure what Zerg is supposed to do against that late game army. Neeb was even playing with 200+ ping to Korea and just a-moved and won. I don't think he lost a single unit. Interceptors have the same HP as a hydra but cost 5 minerals instead of 100/50. I guess we're back to the HotS "don't let them get there" except Toss can rush out carriers at the 7 minute mark off 3 bases and there's nothing Zerg can do to pressure aside from all-in and pray.


no mate, check reddit, hydras are far too strong atm


I have heard people say that, and in general you're right, but even a lot of pros are talking about how carriers are too strong for the stage of the game where they're available.
theonlyshaft
Profile Blog Joined December 2010
United States581 Posts
December 04 2016 17:07 GMT
#47
What match do you guys want to see next? We are going to begin lining up the next event in this series ASAP!
Nullius addictus iurare in verba magistri, — quo me cumque rapit tempestas, deferor hospes
Splynn
Profile Joined September 2011
United States225 Posts
December 04 2016 20:29 GMT
#48
Nerchio vs uThermal sounds like it would be really fun.
FrkFrJss
Profile Joined April 2015
Canada1207 Posts
December 04 2016 21:20 GMT
#49
On December 05 2016 00:38 polygonsc2 wrote:
Show nested quote +
On December 04 2016 23:49 Comedy wrote:
On December 04 2016 04:03 Solar424 wrote:
Not sure what Zerg is supposed to do against that late game army. Neeb was even playing with 200+ ping to Korea and just a-moved and won. I don't think he lost a single unit. Interceptors have the same HP as a hydra but cost 5 minerals instead of 100/50. I guess we're back to the HotS "don't let them get there" except Toss can rush out carriers at the 7 minute mark off 3 bases and there's nothing Zerg can do to pressure aside from all-in and pray.


no mate, check reddit, hydras are far too strong atm


I have heard people say that, and in general you're right, but even a lot of pros are talking about how carriers are too strong for the stage of the game where they're available.


But the thing is, they weren't changed all that much from before the patch. They lost their release interceptors ability, and they make interceptors for 5 minerals. In the long run, that's nice for the Protoss, but it doesn't substantially change their availability. Before the patch, carriers were available at around the same time. The main reason why people go mass carriers is because the late mid game hydras are very strong.

However, I suppose it is possible that carriers were op before the patch but just weren't used to the same degree because they had other options.

"Keep Moving Forward" - Walt Disney
theonlyshaft
Profile Blog Joined December 2010
United States581 Posts
December 04 2016 22:18 GMT
#50
On December 05 2016 06:20 FrkFrJss wrote:
Show nested quote +
On December 05 2016 00:38 polygonsc2 wrote:
On December 04 2016 23:49 Comedy wrote:
On December 04 2016 04:03 Solar424 wrote:
Not sure what Zerg is supposed to do against that late game army. Neeb was even playing with 200+ ping to Korea and just a-moved and won. I don't think he lost a single unit. Interceptors have the same HP as a hydra but cost 5 minerals instead of 100/50. I guess we're back to the HotS "don't let them get there" except Toss can rush out carriers at the 7 minute mark off 3 bases and there's nothing Zerg can do to pressure aside from all-in and pray.


no mate, check reddit, hydras are far too strong atm


I have heard people say that, and in general you're right, but even a lot of pros are talking about how carriers are too strong for the stage of the game where they're available.


But the thing is, they weren't changed all that much from before the patch. They lost their release interceptors ability, and they make interceptors for 5 minerals. In the long run, that's nice for the Protoss, but it doesn't substantially change their availability. Before the patch, carriers were available at around the same time. The main reason why people go mass carriers is because the late mid game hydras are very strong.

However, I suppose it is possible that carriers were op before the patch but just weren't used to the same degree because they had other options.



Anything is possible It's hard to pinpoint such things but so accurately. All I know is...

[image loading]
Nullius addictus iurare in verba magistri, — quo me cumque rapit tempestas, deferor hospes
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