On October 29 2016 03:19 JustPassingBy wrote:
Galactic Process, TY has this, Nerchio stands no chance.
Galactic Process, TY has this, Nerchio stands no chance.
Oh, does terran have a 100% win rate against zerg on this map?
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The_Templar
your Country52797 Posts
On October 29 2016 03:19 JustPassingBy wrote: Galactic Process, TY has this, Nerchio stands no chance. Oh, does terran have a 100% win rate against zerg on this map? | ||
Ej_
47656 Posts
On October 29 2016 03:18 FueledUpAndReadyToGo wrote: But how fast would TY kill Nerchio if he didn't back? Kind of hard to push fast against ravagers, meanwhile Nerchio could reinforce he literally could've unsieged the tanks and amoved, but Starcraft is a game of limited information after all. TY didn't realize how ahead he was. | ||
Charoisaur
Germany15868 Posts
On October 29 2016 03:18 FueledUpAndReadyToGo wrote: But how fast would TY kill Nerchio if he didn't back? Kind of hard to push fast against ravagers, meanwhile Nerchio could reinforce nerchio had nothing at home, TY could have amoved and killed everything. | ||
[PkF] Wire
France24192 Posts
On October 29 2016 03:19 JimmyJRaynor wrote: imo, Nerchio's time as a random player gave him a deeper understanding of the game and he pulls off stuff like this and people don't give him the credit he deserves. everyone praised Nerchio's craftiness and grint. | ||
TheLordofAwesome
Korea (South)2615 Posts
On October 29 2016 03:18 Ej_ wrote: Show nested quote + On October 29 2016 03:17 TheLordofAwesome wrote: So, is mech viable on this map? Doesn't look that way just from looking at the huge minimap full of bases, but that can be deceiving The map is easy to split in half and easy to hold 8 gases with 1 army blob. TY goes mech always there now and it usually destroys every Zerg. Are we talking about galactic process or new gettysburg? | ||
Ej_
47656 Posts
On October 29 2016 03:19 The_Templar wrote: Show nested quote + On October 29 2016 03:19 JustPassingBy wrote: Galactic Process, TY has this, Nerchio stands no chance. Oh, does terran have a 100% win rate against zerg on this map? It's a very hard ZvT map because of the combined factors of: a) 3rax reaper b) tank pushes towards the pocket 3rd | ||
Lyyna
France776 Posts
On October 29 2016 03:19 Charoisaur wrote: Show nested quote + On October 29 2016 03:17 Lyyna wrote: On October 29 2016 03:15 Shellshock wrote: On October 29 2016 03:14 Elentos wrote: TY handled the one counter attack so poorly that Nerchio actually won this game. yeah there is 0 chance Nerchio wins against that first push with no vipers. if TY had left a few units home to defend it would have been an easy win Important to notice that Nerchio managed to kill a few supply depots immediately at the start of his counter attack, preventig TY from making any units he could have used supply drops Sure, but the point is mech players usually defend that kind of thing with their next production cycle ; here, TY couldn't have had any reinforcements earlier than ~~45 seconds later even with supply drops | ||
Ej_
47656 Posts
On October 29 2016 03:20 TheLordofAwesome wrote: Show nested quote + On October 29 2016 03:18 Ej_ wrote: On October 29 2016 03:17 TheLordofAwesome wrote: So, is mech viable on this map? Doesn't look that way just from looking at the huge minimap full of bases, but that can be deceiving The map is easy to split in half and easy to hold 8 gases with 1 army blob. TY goes mech always there now and it usually destroys every Zerg. Are we talking about galactic process or new gettysburg? gettysburg it's not viable on any other map imho | ||
JimmyJRaynor
Canada16404 Posts
On October 29 2016 03:19 [PkF] Wire wrote: Show nested quote + On October 29 2016 03:19 JimmyJRaynor wrote: imo, Nerchio's time as a random player gave him a deeper understanding of the game and he pulls off stuff like this and people don't give him the credit he deserves. everyone praised Nerchio's craftiness and grint. good to hear. | ||
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Poopi
France12759 Posts
On October 29 2016 03:19 Ej_ wrote: Show nested quote + On October 29 2016 03:18 FueledUpAndReadyToGo wrote: But how fast would TY kill Nerchio if he didn't back? Kind of hard to push fast against ravagers, meanwhile Nerchio could reinforce he literally could've unsieged the tanks and amoved, but Starcraft is a game of limited information after all. TY didn't realize how ahead he was. Pretty sure bots of today (AlphaGO types) would have made a better decision than TY tho | ||
Probe1
United States17920 Posts
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chipmonklord17
United States11944 Posts
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CruelZeratul
Germany4588 Posts
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TheLordofAwesome
Korea (South)2615 Posts
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Exarl25
1887 Posts
On October 29 2016 03:17 TheLordofAwesome wrote: So, is mech viable on this map? Doesn't look that way just from looking at the huge minimap full of bases, but that can be deceiving The build was clearly meant to hit a timing and not go into a longer game, it would have worked if it weren't for the Roach runby causing enough damage to drag the game out. Once the Vipers are out and the Zerg can hold the main army back while abusing the immobility then the mech comp falls off so hard. By the way the reason the Roach attack did as much as it did was because TY was supply blocked by the dead depot and had nothing in production when the Roaches streamed in, and no ability to even begin producing until the depots were rebuilt. Usually that could be cleaned up by the rallied production without taking such critical damage but it was a long time before TY got any units in place. | ||
chipmonklord17
United States11944 Posts
On October 29 2016 03:21 CruelZeratul wrote: 2016, Blizzcon players still don't manually send their lings behind the mineral line. Pretty sure idra did this in 2012 | ||
Ej_
47656 Posts
On October 29 2016 03:22 chipmonklord17 wrote: Show nested quote + On October 29 2016 03:21 CruelZeratul wrote: 2016, Blizzcon players still don't manually send their lings behind the mineral line. Pretty sure idra did this in 2012 idra was an elephant | ||
Penev
28440 Posts
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[PkF] Wire
France24192 Posts
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Aegwynn
Italy460 Posts
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