Whee indeed, Brendan.
Okay Dark, you absolute boss. Let's do this.
Forum Index > StarCraft 2 Tournaments |
Rehio
United States1718 Posts
Whee indeed, Brendan. Okay Dark, you absolute boss. Let's do this. | ||
seemsgood
5527 Posts
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Dav1oN
Ukraine3164 Posts
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umelbumel
2026 Posts
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seemsgood
5527 Posts
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ClysmiC
United States2192 Posts
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Elentos
55511 Posts
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The_Red_Viper
19533 Posts
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Penev
28475 Posts
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Pandemona
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Charlie Sheens House51482 Posts
Poll: Recommend MVP vs SKT T1 Game 4 Meh Game (9) Good Game (1) Excellent Game (0) Bad Game (0) 10 total votes Your vote: Recommend MVP vs SKT T1 Game 4 (Vote): Excellent Game | ||
Kaizor
Singapore909 Posts
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ClysmiC
United States2192 Posts
On February 22 2016 21:00 The_Red_Viper wrote: The current nydus is probably the worst game mechanic sc2 has ever seen It's pretty awful, but lets not forget pylon overcharge and tankivac. | ||
Elentos
55511 Posts
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Charoisaur
Germany15928 Posts
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brickrd
United States4894 Posts
On February 22 2016 21:01 Penev wrote: gg, you didn't watch the worker supply Tasteless yeah i don't think he was paying attention to the fact that zerg had a saturated third and protoss didn't when the first nydus came. he was probably thinking of it as a typical heavy nydus allin with only 2 saturated bases against a typical greedy protoss with 3 base income. it was just a great timing by dark, and seed kind of messed up(?) not having pylons/units spread everywhere, although like valdez said it's very hard on that map to get from the main to the third | ||
Penev
28475 Posts
On February 22 2016 21:03 Charoisaur wrote: he lost when the third nydus finished out of vision in his main. Should have build a building there to retain the vision of his whole base He was already behind in workers at that point | ||
Salteador Neo
Andorra5591 Posts
On February 22 2016 21:00 The_Red_Viper wrote: The current nydus is probably the worst game mechanic sc2 has ever seen You know the protoss warp-in aggression they have been nerfing lately? Zerg's warp-in doesn't need a worker on the map, you can warp all your current army to it and it's indestructible while building ![]() | ||
Elentos
55511 Posts
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brickrd
United States4894 Posts
On February 22 2016 21:00 The_Red_Viper wrote: The current nydus is probably the worst game mechanic sc2 has ever seen would there be something wrong with just going back to requiring creep for a nydus? you always have an overlord anyway to spot for the nydus, and you need lair tech which means you can poop creep. i don't think it would be too weak for zerg, because you could position overlords away from the cliff and have the edge of the creep overlapping with your opponent's base. it shouldn't even be easy to just nydus into someone's base, if they have vision and deny overlords they should be rewarded for that... i think everyone wants nydus into the main to be a fun and balanced strat, but forcing it isn't the way | ||
Penev
28475 Posts
On February 22 2016 21:07 Elentos wrote: Also I don't really like Seed's build much. It seems kinda weak. Phoenixes you mean? | ||
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