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[HSC XII] Day 4 - Page 17

Forum Index > StarCraft 2 Tournaments
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Prev 1 15 16 17 18 19 119 Next
D-light
Profile Joined April 2012
Finland7364 Posts
December 20 2015 16:41 GMT
#321
TLO: "I don't like the nydus"
Bly: "It's ok"
why even
Elentos
Profile Blog Joined February 2015
55589 Posts
December 20 2015 16:41 GMT
#322
On December 21 2015 01:40 HellHound wrote:
I agree that the Nydus is stupid, but it makes logical sense to not be able to hit the worm before it get's there :D:D:D:D

You should be able to build/land on top of it before it's done (only big buildings, not supply depots) so the worm can't get out.
Every 60 seconds in Africa, a minute passes.
imre
Profile Blog Joined November 2011
France9263 Posts
December 20 2015 16:41 GMT
#323
Mma should've just gg when he saw the nydus building tbh
Zest fanboy.
Boysetsfire
Profile Joined October 2014
Mexico335 Posts
December 20 2015 16:41 GMT
#324
hahaha Bly... TLO: thats cheating Bly:I know/I can
MarineLorD | Scarlett | ShoWTimE -|- INnoVation | SoO | Classic
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
December 20 2015 16:42 GMT
#325
On December 21 2015 01:41 Penev wrote:
Show nested quote +
On December 21 2015 01:40 Inflicted wrote:
Just build supply depots around the nydus ez

depots should be able to shoot

Yeah if only there was a spell on orbital to drop an auto-turret on a depot.
Innovation | Flash | Mvp | Byun | TY
Bagration
Profile Blog Joined October 2011
United States18282 Posts
December 20 2015 16:42 GMT
#326
11/11?
Team Slayers, Axiom-Acer and Vile forever
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
December 20 2015 16:42 GMT
#327
On December 21 2015 01:41 Elentos wrote:
Show nested quote +
On December 21 2015 01:40 HellHound wrote:
I agree that the Nydus is stupid, but it makes logical sense to not be able to hit the worm before it get's there :D:D:D:D

You should be able to build/land on top of it before it's done (only big buildings, not supply depots) so the worm can't get out.
Only if build is finished else worm eats it.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
royalroadweed
Profile Joined April 2013
United States8301 Posts
Last Edited: 2015-12-20 16:44:04
December 20 2015 16:42 GMT
#328
On December 21 2015 01:41 Elentos wrote:
Show nested quote +
On December 21 2015 01:40 HellHound wrote:
I agree that the Nydus is stupid, but it makes logical sense to not be able to hit the worm before it get's there :D:D:D:D

You should be able to build/land on top of it before it's done (only big buildings, not supply depots) so the worm can't get out.

The simplest change would be making nydus worms unable to be transfused.
"Nerfing Toss can just make them stronger"
Sent.
Profile Joined June 2012
Poland9324 Posts
December 20 2015 16:42 GMT
#329
On December 21 2015 01:42 Bagration wrote:
11/11?


wrong expansion lol
You're now breathing manually
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
December 20 2015 16:42 GMT
#330
On December 21 2015 01:40 Elentos wrote:
Show nested quote +
On December 21 2015 01:40 Sapphire.lux wrote:
The Nidus is a bit BS isn't it

Blizzard hasn't talked about it in their Community Updates so it must be totally fine.

They said not enough games have been ruined by it to take action. They are watching
Head Coach Park: "They should buff tanks!"
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
December 20 2015 16:43 GMT
#331
Nydus worm should just become the sand worms from the old Dune game
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
December 20 2015 16:43 GMT
#332
On December 21 2015 01:42 Jono7272 wrote:
Show nested quote +
On December 21 2015 01:41 Penev wrote:
On December 21 2015 01:40 Inflicted wrote:
Just build supply depots around the nydus ez

depots should be able to shoot

Yeah if only there was a spell on orbital to drop an auto-turret on a depot.

If only terrans had turrets and orbitals could drop depots on them for hp boost.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Elentos
Profile Blog Joined February 2015
55589 Posts
December 20 2015 16:43 GMT
#333
On December 21 2015 01:42 Bagration wrote:
11/11?

Yeah, kill an SCV then proxy 2 barracks. Good build.
Every 60 seconds in Africa, a minute passes.
royalroadweed
Profile Joined April 2013
United States8301 Posts
December 20 2015 16:43 GMT
#334
Another map where its so hard to tell if anything is walled in.
"Nerfing Toss can just make them stronger"
Strela
Profile Joined October 2011
Netherlands1896 Posts
December 20 2015 16:43 GMT
#335
Blizzard should just change the bunker build time to counter it.
Ej_
Profile Blog Joined January 2013
47656 Posts
December 20 2015 16:44 GMT
#336
wondering if MMA reapers better than foreigners
"Technically the dictionary has zero authority on the meaning or words" - Rodya
klup
Profile Joined May 2013
France612 Posts
December 20 2015 16:44 GMT
#337
Usually when allin were scouted you could defend, isn't it?

Props to DK to have invented the invulnerable allin.

This stuff is really boring to watch there is no strategy you just drop the nydus in the main without bothering hiding it and just win.

And the worst is that for us ladder player it will be even worst as it will ruin all TvZ for as long as there isn't a patch to fix it.
dNa
Profile Blog Joined December 2010
Germany591 Posts
December 20 2015 16:44 GMT
#338
of course MMA isn't supposed to hold off a 2 base all in with 3 units. you can't go 3 cc AND tech up. he had 4 units at the moment the all in hit. I just hope this game will look better.
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
December 20 2015 16:44 GMT
#339
On December 21 2015 01:42 royalroadweed wrote:
Show nested quote +
On December 21 2015 01:41 Elentos wrote:
On December 21 2015 01:40 HellHound wrote:
I agree that the Nydus is stupid, but it makes logical sense to not be able to hit the worm before it get's there :D:D:D:D

You should be able to build/land on top of it before it's done (only big buildings, not supply depots) so the worm can't get out.

A simplest change would be making nydus worms unable to be transfused.

Would prefer only buildable on nydus.
tho that's even worse then hots for all ins so it should be made super cheap
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Aeromi
Profile Blog Joined August 2012
France14462 Posts
December 20 2015 16:44 GMT
#340
On December 21 2015 01:44 klup wrote:
Usually when allin were scouted you could defend, isn't it?

Props to DK to have invented the invulnerable allin.

This stuff is really boring to watch there is no strategy you just drop the nydus in the main without bothering hiding it and just win.

And the worst is that for us ladder player it will be even worst as it will ruin all TvZ for as long as there isn't a patch to fix it.

Remember the blink TvP era, you know it's coming, you still die.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
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