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[HSC XII] Day 3 - Page 73

Forum Index > StarCraft 2 Tournaments
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Elentos
Profile Blog Joined February 2015
55560 Posts
December 19 2015 23:07 GMT
#1441
On December 20 2015 08:05 ZigguratOfUr wrote:
Show nested quote +
On December 20 2015 08:01 sh0ck wrote:
On December 20 2015 07:58 ZigguratOfUr wrote:
On December 20 2015 07:57 sh0ck wrote:
On December 20 2015 07:51 Strela wrote:
On December 20 2015 07:49 IceBerrY wrote:
On December 20 2015 07:44 sh0ck wrote:
To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something


Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever..
From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler
and unecessary.

Not everyone is as familair with the game or watches it for the entire weekend. There are plenty of newcomers that drop in for a little while.

I'm confused...how is whether or not a viewer is familiar with SC2 relevant?

And yeah, like somebody mentioned, it's just a leftover relic from WoL/HoTS when they needed something to fill time during the extremely slow buildup in the early game. It's always been annoying, but now it's annoying and even more unnecessary in LoTV.


Player introductions obviously have more value to a newer viewer than an enfranchised one.

How so? How do player introductions in every game of a multi-game series help a newer viewer more than a veteran one? The players get introduced in the first game of the series, and their names are up on the big, obvious overlay, not to mention that the casters have to refer to the players by their names.

I remember when I was a new viewer myself, I thought it was weird and annoying that they re-introduced and re-hyped the players for every game of series.


A good introduction is not just confined to naming who the player is, but also provides background about the player's history or playstyle, and as such wouldn't always be the same. I do agree that just naming a player isn't particularly helpful, though it doesn't take that much time anyways.

Even saying the player/color/spawn can be helpful. I've seen enough multiple-set mirror matchups where the players switched colors multiple times. Disorienting as fuck.
Every 60 seconds in Africa, a minute passes.
Disarmed
Profile Joined April 2012
Austria721 Posts
December 19 2015 23:07 GMT
#1442
on a side note: do you guys agree that TvT is the MU that changed the most since LOTV?
the whole pick up tanks thingy feels like there is a new unit in the terran army, changes everything micro wise..
Ej_
Profile Blog Joined January 2013
47656 Posts
December 19 2015 23:07 GMT
#1443
On December 20 2015 08:05 CheddarToss wrote:
Show nested quote +
On December 20 2015 07:57 Ej_ wrote:
On December 20 2015 07:57 CheddarToss wrote:
On December 20 2015 07:54 NarutO wrote:
On December 20 2015 07:51 CheddarToss wrote:
My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them.


Lesser known =/= worse

According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake?

did you see MMA's games? I did

Yes I did. He looked very convincing vs Demuslim in TvT, which is a balanced MU. MC also looked like a god vs Mana and then lost to Elazer.

"looked very convincing vs Demuslim"

nuff said
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Deathstar
Profile Blog Joined May 2010
9150 Posts
December 19 2015 23:08 GMT
#1444
LOL MMA
rip passion
Ej_
Profile Blog Joined January 2013
47656 Posts
December 19 2015 23:08 GMT
#1445
On December 20 2015 08:07 Makro wrote:
Show nested quote +
On December 20 2015 07:57 CheddarToss wrote:
On December 20 2015 07:54 NarutO wrote:
On December 20 2015 07:51 CheddarToss wrote:
My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them.


Lesser known =/= worse

According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake?

a no name like firegod ?

show some respect to the best foreigner on LOTV

u disgust me
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alchemik
Profile Joined March 2014
Poland7124 Posts
December 19 2015 23:08 GMT
#1446
On December 20 2015 08:05 KingofdaHipHop wrote:
Show nested quote +
On December 20 2015 08:03 vult wrote:
On December 20 2015 07:56 KingofdaHipHop wrote:
On December 20 2015 07:49 IceBerrY wrote:
On December 20 2015 07:44 sh0ck wrote:
To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something


Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever..
From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler
and unecessary.

idk to me, it feels like the proper way to start a game off. like we know when a tv episode starts because it's the beginning, but they still have the opening. it just feels right


I can see it at live events being a thing but it is really awkward when they introduce with no external feedback (crowd, applause, etc.) I find it unnecessary and awkward, and think it really should just be a Game 1 thing, with the players having consistent colors (red, blue, etc.), and then just doing a more streamlined and natural intro at the beginning of subsequent games. I think highlighting maps at the beginning of games is more needed than silly repetitive player intros. There are only so many times i can hear throughout the tournament "IN THE TOP LEFT OUR AMAZING FOREIGNER HOPE FROM FRANCE REPRESENTING MILLENIUM IT IS AHSJLWEGBWLEHAJKWHE!!!!! *epic camera zooms and drags*"

i dont know it's a good way to start and it isn't hurting anyone imo, plus there's some pretty funny intros that we've had in the past

also qxc
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2015-12-19 23:08:25
December 19 2015 23:08 GMT
#1447
On December 20 2015 07:35 royalroadweed wrote:
Show nested quote +
On December 20 2015 07:24 FueledUpAndReadyToGo wrote:
On December 20 2015 07:22 y0su wrote:
On December 20 2015 07:15 Deathstar wrote:
On December 20 2015 07:14 Superbanana wrote:
Couldn't even kill the rocks


2 shot marauders make killing rocks harder

the REAL reason for the nerf!!

[image loading]

User was warned for this post

What was the warning for?

low content post :o

which is BS because I cropped the image in paint for maximum smugness

MMA casting MC will be fun :D
Neosteel Enthusiast
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
December 19 2015 23:08 GMT
#1448
Poll: Should we keep doing Player intros?

who gives a fuck (17)
 
65%

yeah (6)
 
23%

no (3)
 
12%

26 total votes

Your vote: Should we keep doing Player intros?

(Vote): yeah
(Vote): no
(Vote): who gives a fuck

Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Ej_
Profile Blog Joined January 2013
47656 Posts
December 19 2015 23:08 GMT
#1449
I now even more want MC to lose, so MMA can call him out
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Penev
Profile Joined October 2012
28504 Posts
December 19 2015 23:09 GMT
#1450
Ok Dayshi, I hope you can up a gear
I Protoss winner, could it be?
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
December 19 2015 23:09 GMT
#1451
i didn't tab back in so i had no idea scarlett and mma were casting ahahah
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
December 19 2015 23:09 GMT
#1452
On December 20 2015 08:08 Ej_ wrote:
I now even more want MC to lose, so MMA can call him out

"TOO OLD"
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
sh0ck
Profile Joined December 2015
United States52 Posts
December 19 2015 23:09 GMT
#1453
On December 20 2015 08:05 ZigguratOfUr wrote:
Show nested quote +
On December 20 2015 08:01 sh0ck wrote:
On December 20 2015 07:58 ZigguratOfUr wrote:
On December 20 2015 07:57 sh0ck wrote:
On December 20 2015 07:51 Strela wrote:
On December 20 2015 07:49 IceBerrY wrote:
On December 20 2015 07:44 sh0ck wrote:
To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something


Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever..
From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler
and unecessary.

Not everyone is as familair with the game or watches it for the entire weekend. There are plenty of newcomers that drop in for a little while.

I'm confused...how is whether or not a viewer is familiar with SC2 relevant?

And yeah, like somebody mentioned, it's just a leftover relic from WoL/HoTS when they needed something to fill time during the extremely slow buildup in the early game. It's always been annoying, but now it's annoying and even more unnecessary in LoTV.


Player introductions obviously have more value to a newer viewer than an enfranchised one.

How so? How do player introductions in every game of a multi-game series help a newer viewer more than a veteran one? The players get introduced in the first game of the series, and their names are up on the big, obvious overlay, not to mention that the casters have to refer to the players by their names.

I remember when I was a new viewer myself, I thought it was weird and annoying that they re-introduced and re-hyped the players for every game of series.


A good introduction is not just confined to naming who the player is, but also provides background about the player's history or playstyle, and as such wouldn't always be the same. I do agree that just naming a player isn't particularly helpful, though it doesn't take that much time anyways.

What I (and others) are referring to is the practice of introducing the players with a dramatic pronunciation of their name in a hyped up voice every single game. That is annoying and unnecessary, and was instituted in early WoL to help fill up the boring time in the early game.

If you read my actual comment I'm advocating to eliminate that entirely and just briefly touch on the spawning positions, then touch on actually helpful information like the quirks and traits of the map, how X race usually likes to play on this map/from these spawning positions, etc.
Farewell, Three Musketeers - Flash, Rain, FanTaSy
Makro
Profile Joined March 2011
France16890 Posts
December 19 2015 23:10 GMT
#1454
On December 20 2015 08:08 Ej_ wrote:
Show nested quote +
On December 20 2015 08:07 Makro wrote:
On December 20 2015 07:57 CheddarToss wrote:
On December 20 2015 07:54 NarutO wrote:
On December 20 2015 07:51 CheddarToss wrote:
My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them.


Lesser known =/= worse

According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake?

a no name like firegod ?

show some respect to the best foreigner on LOTV

u disgust me

firecake wrote it on his twitter bio, i'm just quoting the truth
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
D-light
Profile Joined April 2012
Finland7364 Posts
December 19 2015 23:10 GMT
#1455
On December 20 2015 06:55 coL.hendralisk wrote:
this dxracer commercial is strange to me, they're trying to associate a chair with fun but it's just a chair

You'll get girls and have fun with that chair.
why even
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
December 19 2015 23:10 GMT
#1456
On December 20 2015 08:10 Makro wrote:
Show nested quote +
On December 20 2015 08:08 Ej_ wrote:
On December 20 2015 08:07 Makro wrote:
On December 20 2015 07:57 CheddarToss wrote:
On December 20 2015 07:54 NarutO wrote:
On December 20 2015 07:51 CheddarToss wrote:
My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them.


Lesser known =/= worse

According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake?

a no name like firegod ?

show some respect to the best foreigner on LOTV

u disgust me

firecake wrote it on his twitter bio, i'm just quoting the truth

best foreigner at dreamhack, good shot to win this tournament

he might be right
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
achan1058
Profile Joined February 2012
1091 Posts
December 19 2015 23:10 GMT
#1457
MMA: MC looks like Kim Jong-un.
Ej_
Profile Blog Joined January 2013
47656 Posts
December 19 2015 23:10 GMT
#1458
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Alchemik
Profile Joined March 2014
Poland7124 Posts
December 19 2015 23:11 GMT
#1459
On December 20 2015 08:10 D-light wrote:
Show nested quote +
On December 20 2015 06:55 coL.hendralisk wrote:
this dxracer commercial is strange to me, they're trying to associate a chair with fun but it's just a chair

You'll get girls and have fun with that chair.

now that's an interesting time to respond to that post
Elentos
Profile Blog Joined February 2015
55560 Posts
December 19 2015 23:11 GMT
#1460
On December 20 2015 08:05 sh0ck wrote:
Show nested quote +
On December 20 2015 07:59 y0su wrote:
On December 20 2015 07:56 KingofdaHipHop wrote:
On December 20 2015 07:49 IceBerrY wrote:
On December 20 2015 07:44 sh0ck wrote:
To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something


Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever..
From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler
and unecessary.

idk to me, it feels like the proper way to start a game off. like we know when a tv episode starts because it's the beginning, but they still have the opening. it just feels right

Maybe you could start off a series like that - and then do a simple intro each game. I developed this opinion a few weeks ago too (probably DH) that it really doesn't add anything and if it's the same EVERY TIME (as it is) then what's the point?

That's exactly what I suggested a few pages back -->

Show nested quote +
On December 20 2015 07:44 sh0ck wrote:
To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something

Anyway, I wonder how we'd get this to change. I assume it would be something the casters themselves decide to do/not do? So we should voice our opinions to Tastosis, Apollo, Rotti, Nathanias, etc, I'm thinking.

Tastosis when casting GSL will pretty much never get past player intros. GSL has always done them, and the Korean casters say detailed things during the introduction that English casters will casually mention at some point during the match.
Every 60 seconds in Africa, a minute passes.
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