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On December 20 2015 07:58 ZigguratOfUr wrote:Show nested quote +On December 20 2015 07:57 sh0ck wrote:On December 20 2015 07:51 Strela wrote:On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. Not everyone is as familair with the game or watches it for the entire weekend. There are plenty of newcomers that drop in for a little while. I'm confused...how is whether or not a viewer is familiar with SC2 relevant? And yeah, like somebody mentioned, it's just a leftover relic from WoL/HoTS when they needed something to fill time during the extremely slow buildup in the early game. It's always been annoying, but now it's annoying and even more unnecessary in LoTV. Player introductions obviously have more value to a newer viewer than an enfranchised one. How so? How do player introductions in every game of a multi-game series help a newer viewer more than a veteran one? The players get introduced in the first game of the series, and their names are up on the big, obvious overlay, not to mention that the casters have to refer to the players by their names.
I remember when I was a new viewer myself, I thought it was weird and annoying that they re-introduced and re-hyped the players for every game of series.
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im not commenting on balance but i think this is the first time in 5+ years watching starcraft that the 2 koreans of the group drop out and the 2 foreigners advance
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I don't think 800 games since release is really that much...
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On December 20 2015 07:56 KingofdaHipHop wrote:Show nested quote +On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. idk to me, it feels like the proper way to start a game off. like we know when a tv episode starts because it's the beginning, but they still have the opening. it just feels right
I can see it at live events being a thing but it is really awkward when they introduce with no external feedback (crowd, applause, etc.) I find it unnecessary and awkward, and think it really should just be a Game 1 thing, with the players having consistent colors (red, blue, etc.), and then just doing a more streamlined and natural intro at the beginning of subsequent games. I think highlighting maps at the beginning of games is more needed than silly repetitive player intros. There are only so many times i can hear throughout the tournament "IN THE TOP LEFT OUR AMAZING FOREIGNER HOPE FROM FRANCE REPRESENTING MILLENIUM IT IS AHSJLWEGBWLEHAJKWHE!!!!! *epic camera zooms and drags*"
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wasn't MC vs Dayshi an semifinal matchup in HSC IX?
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your Country52797 Posts
On December 20 2015 08:04 KingofdaHipHop wrote: wasn't MC vs Dayshi an semifinal matchup in HSC IX? Pretty sure it was.
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On December 20 2015 08:04 KingofdaHipHop wrote: wasn't MC vs Dayshi an semifinal matchup in HSC IX? Yeah, MC won and got rekt by Taeja
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On December 20 2015 08:03 vult wrote:Show nested quote +On December 20 2015 07:56 KingofdaHipHop wrote:On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. idk to me, it feels like the proper way to start a game off. like we know when a tv episode starts because it's the beginning, but they still have the opening. it just feels right I can see it at live events being a thing but it is really awkward when they introduce with no external feedback (crowd, applause, etc.) I find it unnecessary and awkward, and think it really should just be a Game 1 thing, with the players having consistent colors (red, blue, etc.), and then just doing a more streamlined and natural intro at the beginning of subsequent games. I think highlighting maps at the beginning of games is more needed than silly repetitive player intros. There are only so many times i can hear throughout the tournament "IN THE TOP LEFT OUR AMAZING FOREIGNER HOPE FROM FRANCE REPRESENTING MILLENIUM IT IS AHSJLWEGBWLEHAJKWHE!!!!! *epic camera zooms and drags*" i dont know it's a good way to start and it isn't hurting anyone imo, plus there's some pretty funny intros that we've had in the past
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your Country52797 Posts
On December 20 2015 08:05 Solar424 wrote:Show nested quote +On December 20 2015 08:04 KingofdaHipHop wrote: wasn't MC vs Dayshi an semifinal matchup in HSC IX? Yeah, MC won and got rekt by Taeja The good old days.
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On December 20 2015 08:01 sh0ck wrote:Show nested quote +On December 20 2015 07:58 ZigguratOfUr wrote:On December 20 2015 07:57 sh0ck wrote:On December 20 2015 07:51 Strela wrote:On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. Not everyone is as familair with the game or watches it for the entire weekend. There are plenty of newcomers that drop in for a little while. I'm confused...how is whether or not a viewer is familiar with SC2 relevant? And yeah, like somebody mentioned, it's just a leftover relic from WoL/HoTS when they needed something to fill time during the extremely slow buildup in the early game. It's always been annoying, but now it's annoying and even more unnecessary in LoTV. Player introductions obviously have more value to a newer viewer than an enfranchised one. How so? How do player introductions in every game of a multi-game series help a newer viewer more than a veteran one? The players get introduced in the first game of the series, and their names are up on the big, obvious overlay, not to mention that the casters have to refer to the players by their names. I remember when I was a new viewer myself, I thought it was weird and annoying that they re-introduced and re-hyped the players for every game of series.
A good introduction is not just confined to naming who the player is, but also provides background about the player's history or playstyle, and as such wouldn't always be the same. I do agree that just naming a player isn't particularly helpful, though it doesn't take that much time anyways.
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On December 20 2015 07:57 Ej_ wrote:Show nested quote +On December 20 2015 07:57 CheddarToss wrote:On December 20 2015 07:54 NarutO wrote:On December 20 2015 07:51 CheddarToss wrote: My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them. Lesser known =/= worse According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake? did you see MMA's games? I did Yes I did. He looked very convincing vs Demuslim in TvT, which is a balanced MU. MC also looked like a god vs Mana and then lost to Elazer.
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On December 20 2015 08:05 The_Templar wrote:Show nested quote +On December 20 2015 08:04 KingofdaHipHop wrote: wasn't MC vs Dayshi an semifinal matchup in HSC IX? Pretty sure it was. Dayshi even took a map.
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MMA on the casters sofa... let's see what he brings
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On December 20 2015 07:59 y0su wrote:Show nested quote +On December 20 2015 07:56 KingofdaHipHop wrote:On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. idk to me, it feels like the proper way to start a game off. like we know when a tv episode starts because it's the beginning, but they still have the opening. it just feels right Maybe you could start off a series like that - and then do a simple intro each game. I developed this opinion a few weeks ago too (probably DH) that it really doesn't add anything and if it's the same EVERY TIME (as it is) then what's the point? That's exactly what I suggested a few pages back -->
On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Anyway, I wonder how we'd get this to change. I assume it would be something the casters themselves decide to do/not do? So we should voice our opinions to Tastosis, Apollo, Rotti, Nathanias, etc, I'm thinking.
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On December 20 2015 08:02 Ansibled wrote: I don't think 800 games since release is really that much... that's more than 25 games a day every day buddy
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On December 20 2015 07:57 sh0ck wrote:Show nested quote +On December 20 2015 07:51 Strela wrote:On December 20 2015 07:49 IceBerrY wrote:On December 20 2015 07:44 sh0ck wrote: To be fair, I agree with Drogo and NightEnd that doing "player introductions" every game and calling out the spawning positions is kind of annoying and unnecessary. Felt that way for a while. Just introduce them in the first game of every match and then in the subsequent games briefly comment on "So drogo spawns in X corner this game while NightEnd spawns Y" or something Exactly man, after like 3083197863 of SC2 games, it really is boring, but whatever.. From time to time you could announce it, or if it is some really hyped up final, otherwise it´s just a time filler and unecessary. Not everyone is as familair with the game or watches it for the entire weekend. There are plenty of newcomers that drop in for a little while. I'm confused...how is whether or not a viewer is familiar with SC2 relevant? And yeah, like somebody mentioned, it's just a leftover relic from WoL/HoTS when they needed something to fill time during the extremely slow buildup in the early game. It's always been annoying, but now it's annoying and even more unnecessary in LoTV. Someone not familair with sc2 won't be familair with the pro scene either. Therefore they will gain more out of player introductions.
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On December 20 2015 08:05 CheddarToss wrote:Show nested quote +On December 20 2015 07:57 Ej_ wrote:On December 20 2015 07:57 CheddarToss wrote:On December 20 2015 07:54 NarutO wrote:On December 20 2015 07:51 CheddarToss wrote: My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them. Lesser known =/= worse According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake? did you see MMA's games? I did Yes I did. He looked very convincing vs Demuslim in TvT, which is a balanced MU. MC also looked like a god vs Mana and then lost to Elazer. he's talking about MMA vs Firecake in which he got squashed (i think, i didn't see all of it)
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On December 20 2015 07:57 CheddarToss wrote:Show nested quote +On December 20 2015 07:54 NarutO wrote:On December 20 2015 07:51 CheddarToss wrote: My impression after watching many games at HSC is that LotV is light years away from being balanced. It is entirely possible for lesser known players like Dayshi, Firecake and Elazer to defeat players who are leaps and bounds better than them. Lesser known =/= worse According to your signature, you think that MMA is a truly inspiring player. Do you honestly believe that he is currently worse than a no-name like Firecake? a no name like firegod ?
show some respect to the best foreigner on LOTV
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