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On December 14 2015 06:25 Hider wrote: God I fucking love the combination of skillshots + high defenders advantage. Makes for great games. feels like the high tense Dota when you have to defend the rax from the highground!
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On December 14 2015 06:25 opisska wrote:Show nested quote +On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. I think the morph to the lurker den takes a pretty long time though. Like, one carrier or something like that?
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On December 14 2015 06:25 opisska wrote:Show nested quote +On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. Yeah, because drug addicts are just slightly buffed marines, right? I don't think it's that important either way tbh It's more of a quality of life change then something vital
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On December 14 2015 06:26 Elentos wrote:Show nested quote +On December 14 2015 06:25 opisska wrote:On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. I think the morph to the lurker den takes a pretty long time though. Like, one carrier or something like that?
Like one forever, if you ask me. "Getting attack right as my hydras are morphing" is definitely my no. 1 specific reason for losing (besides me being bad in general).
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On December 14 2015 06:22 Ej_ wrote:this was a throw by Serral :|
Before that Showtime "threw it" 2-4 times First by losing his pylon powering his robo facility (maybe not a throw). Misplacing his pylon so he didn't repower the robo facility (definitely a throw), wandering the first disruptor out to die (dunno if this counts as different or same as next one). Forcefielding out 2 disruptors to get ravaged (definitely a throw).
Definition of throw there being "mistakes as big or greater than the ones Serral made."
I think it was a great game. (Was rooting for Serral though).
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On December 14 2015 06:24 Keeemy wrote: Welmu for the revenge
And Serral again if Welmu loses. Think we got this. Gogogogogogo Man, are you sure you are finnish? We should say things like "We cant win this. Finland never wins anything. Finland is always a disappointment"
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Is there gonna be PINGPONG?
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On December 14 2015 06:26 HellHound wrote:Show nested quote +On December 14 2015 06:25 opisska wrote:On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. Yeah, because drug addicts are just slightly buffed marines, right? I don't think it's that important either way tbh It's more of a quality of life change then something vital just decrease bunker build time to compensate
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On December 14 2015 06:28 TheBloodyDwarf wrote:Show nested quote +On December 14 2015 06:24 Keeemy wrote: Welmu for the revenge
And Serral again if Welmu loses. Think we got this. Gogogogogogo Man, are you sure you are finnish? We should say things like "We cant win this. Finland never wins anything. Finland is always a disappointment"
isn't that what Swedes say about you?
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Btw about heromarine serral ending confusion . reddit is actually whining about the lings :D
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On December 14 2015 06:28 opisska wrote: Is there gonna be PINGPONG? A man can dream!
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On December 14 2015 06:28 opisska wrote: Is there gonna be PINGPONG? Welmu doesn't like to play that.
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On December 14 2015 06:29 HellHound wrote: Btw about heromarine serral ending confusion . reddit is actually whining about the lings :D
/r/ShitTLSays
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On December 14 2015 06:29 HellHound wrote: Btw about heromarine serral ending confusion . reddit is actually whining about the lings :D But reddit has no shame. Thankfully.
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On December 14 2015 06:28 Alchemik wrote:Show nested quote +On December 14 2015 06:26 HellHound wrote:On December 14 2015 06:25 opisska wrote:On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. Yeah, because drug addicts are just slightly buffed marines, right? I don't think it's that important either way tbh It's more of a quality of life change then something vital just decrease bunker build time to compensate Stop stim dealers and provide more bunkers to help rehabilitate the stim addicts
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On December 14 2015 06:27 TheDougler wrote:Show nested quote +On December 14 2015 06:22 Ej_ wrote:On December 14 2015 06:21 True_Spike wrote: And again, a great game. this was a throw by Serral :| Before that Showtime "threw it" 2-4 times First by losing his pylon powering his robo facility (maybe not a throw). Misplacing his pylon so he didn't repower the robo facility (definitely a throw), wandering the first disruptor out to die (dunno if this counts as different or same as next one). Forcefielding out 2 disruptors to get ravaged (definitely a throw). Definition of throw there being "mistakes as big or greater than the ones Serral made." I think it was a great game. (Was rooting for Serral though). I thought going full Tefel with roach amove while having complete control of the game was the definition of a throw.
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On December 14 2015 06:30 opisska wrote:Show nested quote +On December 14 2015 06:29 HellHound wrote: Btw about heromarine serral ending confusion . reddit is actually whining about the lings :D /r/ShitTLSays
Rofl. To be fair that post was very ambiguously worded. Funny that reddit can take that and run with it though.
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On December 14 2015 06:29 Heartland wrote:Show nested quote +On December 14 2015 06:28 TheBloodyDwarf wrote:On December 14 2015 06:24 Keeemy wrote: Welmu for the revenge
And Serral again if Welmu loses. Think we got this. Gogogogogogo Man, are you sure you are finnish? We should say things like "We cant win this. Finland never wins anything. Finland is always a disappointment" isn't that what Swedes say about you? Idk but finnish mentality is that we arent good at anything
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On December 14 2015 06:30 HellHound wrote:Show nested quote +On December 14 2015 06:28 Alchemik wrote:On December 14 2015 06:26 HellHound wrote:On December 14 2015 06:25 opisska wrote:On December 14 2015 06:23 HellHound wrote:On December 14 2015 06:22 opisska wrote:On December 14 2015 06:21 Ej_ wrote: reasons why lurker aspect was an upgrade and not a building in BW: 1) so it wouldn't take 500 years to rebuild and you could still use hydras for sth after a snipe Giving someone a unit forever that can never be denied again doesn't seem like something worth repeating to me Marines should lose stim when the techlab dies Yeah, because the lurker is just a little buffed hydra, right? Also the hydra den builds in approximately one and a half yawns, so having to remake just that would not be much of a hassle. Don't get me wrong, I love my lurkers, but they already feel strong enough to me. Yeah, because drug addicts are just slightly buffed marines, right? I don't think it's that important either way tbh It's more of a quality of life change then something vital just decrease bunker build time to compensate Stop stim dealers and provide more bunkers to help rehabilitate the stim addicts
They should reduce the cost of the bunker capacity upgrade (that's still in the game right?).
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On December 14 2015 06:30 TheBloodyDwarf wrote:Show nested quote +On December 14 2015 06:29 Heartland wrote:On December 14 2015 06:28 TheBloodyDwarf wrote:On December 14 2015 06:24 Keeemy wrote: Welmu for the revenge
And Serral again if Welmu loses. Think we got this. Gogogogogogo Man, are you sure you are finnish? We should say things like "We cant win this. Finland never wins anything. Finland is always a disappointment" isn't that what Swedes say about you? Idk but finnish mentality is that we arent good at anything
So you're good at being honest? : D
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