On November 28 2015 23:46 Deathstar wrote:
showtime is an atheist
nerchio has no powers here. eat adepts and blink stalkers
showtime is an atheist
nerchio has no powers here. eat adepts and blink stalkers
sigbet?
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Ej_
47656 Posts
On November 28 2015 23:46 Deathstar wrote: Show nested quote + On November 28 2015 23:46 Ej_ wrote: On November 28 2015 23:44 Lorning wrote: time for godchio the time has come showtime is an atheist nerchio has no powers here. eat adepts and blink stalkers sigbet? | ||
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Elentos
55570 Posts
On November 28 2015 23:46 [PkF] Wire wrote: didn't know ShowTime was teamless as of now Well he was on Alternate and then that died. And then he was on Imaginary Gaming and then that died. And somehow he didn't find a new team. | ||
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FueledUpAndReadyToGo
Netherlands30548 Posts
On November 28 2015 23:46 Elentos wrote: Winner earns a bo5 with PartinG. Who played one of the most high-skill series in LotV so far just a few minutes ago. Definitely don't wanna miss out on that reward. 1000$ is nice though | ||
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[PkF] Wire
France24238 Posts
On November 28 2015 23:47 Elentos wrote: Show nested quote + On November 28 2015 23:46 [PkF] Wire wrote: didn't know ShowTime was teamless as of now Well he was on Alternate and then that died. And then he was on Imaginary Gaming and then that died. And somehow he didn't find a new team. Strange indeed. Though I don't really worry for him he should find a team that suits his desires soon. | ||
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SBGamer
Germany115 Posts
On November 28 2015 23:43 Pursuit_ wrote: Show nested quote + On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere | ||
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Ej_
47656 Posts
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stuchiu
Fiddler's Green42661 Posts
On November 28 2015 23:48 SBGamer wrote: Show nested quote + On November 28 2015 23:43 Pursuit_ wrote: On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. And in the end only the top 3-4 Protoss could stop it consistently and even then Maru could still brute force his way through every once in a while. Its easier just playing like Maru than it was playing like Taeja. | ||
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Ej_
47656 Posts
On November 28 2015 23:49 stuchiu wrote: Show nested quote + On November 28 2015 23:48 SBGamer wrote: On November 28 2015 23:43 Pursuit_ wrote: On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. could've just pulled like everyone else, but Taeja was a tryhard | ||
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imre
France9263 Posts
On November 28 2015 23:49 stuchiu wrote: Show nested quote + On November 28 2015 23:48 SBGamer wrote: On November 28 2015 23:43 Pursuit_ wrote: On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. The easiest was still pulling the boys ![]() | ||
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InfCereal
Canada1759 Posts
On November 28 2015 23:28 RvB wrote: Show nested quote + On November 28 2015 23:27 InfCereal wrote: On November 28 2015 23:26 Scrubwave wrote: On November 28 2015 23:24 Fig wrote: On November 28 2015 23:21 Elentos wrote: On November 28 2015 23:20 HeroMystic wrote: On November 28 2015 23:18 Zealously wrote: Hahahaha the turn-around in this thread is amazing Honestly, TY just plays too greedy. He needs to make a safer build to handle harass. The build was safe. He killed the warp prism and 3 adepts for 4 workers. The follow up was not harass, it was borderline all-in. Obviously not safe enough. He built a 3rd CC but did't get to mine from it, whereas Parting got to tech up during that time. Well yeah, terrans don't have planetary depots. They really should. And overlords should have an air to ground attack. Stalkers need stim. Real talk though, that stimming sentry from the campaign was sick. | ||
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Ctesias
4595 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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Ej_
47656 Posts
On November 28 2015 23:51 Ctesias wrote: I bet Solar can't wait until he beats Parting in the finals. who? | ||
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Elentos
55570 Posts
On November 28 2015 23:50 sAsImre wrote: Show nested quote + On November 28 2015 23:49 stuchiu wrote: On November 28 2015 23:48 SBGamer wrote: On November 28 2015 23:43 Pursuit_ wrote: On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. The easiest was still pulling the boys ![]() Easy one could say, but SCV pulls fall apart completely if you mess up your macro just once. So that sucks. | ||
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Elentos
55570 Posts
On November 28 2015 23:50 InfCereal wrote: Show nested quote + On November 28 2015 23:28 RvB wrote: On November 28 2015 23:27 InfCereal wrote: On November 28 2015 23:26 Scrubwave wrote: On November 28 2015 23:24 Fig wrote: On November 28 2015 23:21 Elentos wrote: On November 28 2015 23:20 HeroMystic wrote: On November 28 2015 23:18 Zealously wrote: Hahahaha the turn-around in this thread is amazing Honestly, TY just plays too greedy. He needs to make a safer build to handle harass. The build was safe. He killed the warp prism and 3 adepts for 4 workers. The follow up was not harass, it was borderline all-in. Obviously not safe enough. He built a 3rd CC but did't get to mine from it, whereas Parting got to tech up during that time. Well yeah, terrans don't have planetary depots. They really should. And overlords should have an air to ground attack. Stalkers need stim. Real talk though, that stimming sentry from the campaign was sick. That fucking hydralisk stim from the HotS campaign though. | ||
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Ej_
47656 Posts
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SBGamer
Germany115 Posts
On November 28 2015 23:49 stuchiu wrote: Show nested quote + On November 28 2015 23:48 SBGamer wrote: On November 28 2015 23:43 Pursuit_ wrote: On November 28 2015 23:40 Ramiz1989 wrote: On November 28 2015 23:36 Pursuit_ wrote: On November 28 2015 23:32 Big J wrote: On November 28 2015 23:29 Pursuit_ wrote: On November 28 2015 23:24 SBGamer wrote: Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell. You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with. Or make a tech that is just good against them as we have seen from many Protoss by including tempests. Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether. What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them. If you have an option and you are not using it, then I don't see the point in whining, nothing will change. The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades. That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. Of course it was. It was a fresh approach to TvP, but unfortunately got figured out like every build and non-ghost viking composition. You can only win with that when you are favored against an opponent. (Not just a little favored, I mean like TYvspuCK favored.) | ||
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Deathstar
9150 Posts
On November 28 2015 23:47 Ej_ wrote: Show nested quote + On November 28 2015 23:46 Deathstar wrote: On November 28 2015 23:46 Ej_ wrote: On November 28 2015 23:44 Lorning wrote: time for godchio the time has come showtime is an atheist nerchio has no powers here. eat adepts and blink stalkers sigbet? okay 1 week im showtime you nerchio | ||
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Ej_
47656 Posts
On November 28 2015 23:52 Deathstar wrote: Show nested quote + On November 28 2015 23:47 Ej_ wrote: On November 28 2015 23:46 Deathstar wrote: On November 28 2015 23:46 Ej_ wrote: On November 28 2015 23:44 Lorning wrote: time for godchio the time has come showtime is an atheist nerchio has no powers here. eat adepts and blink stalkers sigbet? okay 1 week im showtime you nerchio cool | ||
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BLinD-RawR
ALLEYCAT BLUES50790 Posts
On November 28 2015 23:51 Ej_ wrote: Show nested quote + On November 28 2015 23:51 Ctesias wrote: I bet Solar can't wait until he beats Parting in the finals. who? obviously he meant Artur | ||
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