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[DreamHack] LOTV Championship - Day 3 - Page 29

Forum Index > StarCraft 2 Tournaments
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Prev 1 27 28 29 30 31 142 Next
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:47 GMT
#561
On November 28 2015 23:46 Deathstar wrote:
Show nested quote +
On November 28 2015 23:46 Ej_ wrote:
On November 28 2015 23:44 Lorning wrote:
time for godchio

the time has come


showtime is an atheist

nerchio has no powers here. eat adepts and blink stalkers

sigbet?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55550 Posts
November 28 2015 14:47 GMT
#562
On November 28 2015 23:46 [PkF] Wire wrote:
didn't know ShowTime was teamless as of now

Well he was on Alternate and then that died. And then he was on Imaginary Gaming and then that died. And somehow he didn't find a new team.
Every 60 seconds in Africa, a minute passes.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 28 2015 14:47 GMT
#563
On November 28 2015 23:46 Elentos wrote:
Winner earns a bo5 with PartinG. Who played one of the most high-skill series in LotV so far just a few minutes ago. Definitely don't wanna miss out on that reward.

1000$ is nice though
Neosteel Enthusiast
[PkF] Wire
Profile Joined March 2013
France24203 Posts
Last Edited: 2015-11-28 14:48:15
November 28 2015 14:48 GMT
#564
On November 28 2015 23:47 Elentos wrote:
Show nested quote +
On November 28 2015 23:46 [PkF] Wire wrote:
didn't know ShowTime was teamless as of now

Well he was on Alternate and then that died. And then he was on Imaginary Gaming and then that died. And somehow he didn't find a new team.

Strange indeed. Though I don't really worry for him he should find a team that suits his desires soon.
SBGamer
Profile Joined October 2014
Germany115 Posts
November 28 2015 14:48 GMT
#565
On November 28 2015 23:43 Pursuit_ wrote:
Show nested quote +
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere
Bomber is love, Maru is life.
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:49 GMT
#566
the evo chamber is for drops and drops only
"Technically the dictionary has zero authority on the meaning or words" - Rodya
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2015-11-28 14:50:31
November 28 2015 14:49 GMT
#567
On November 28 2015 23:48 SBGamer wrote:
Show nested quote +
On November 28 2015 23:43 Pursuit_ wrote:
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere


That style was still easier to pull off than the ghost viking stuff Taeja had to do to win. And in the end only the top 3-4 Protoss could stop it consistently and even then Maru could still brute force his way through every once in a while.

Its easier just playing like Maru than it was playing like Taeja.
Moderator
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:50 GMT
#568
On November 28 2015 23:49 stuchiu wrote:
Show nested quote +
On November 28 2015 23:48 SBGamer wrote:
On November 28 2015 23:43 Pursuit_ wrote:
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere


That style was still easier to pull off than the ghost viking stuff Taeja had to do to win.

could've just pulled like everyone else, but Taeja was a tryhard
"Technically the dictionary has zero authority on the meaning or words" - Rodya
imre
Profile Blog Joined November 2011
France9263 Posts
November 28 2015 14:50 GMT
#569
On November 28 2015 23:49 stuchiu wrote:
Show nested quote +
On November 28 2015 23:48 SBGamer wrote:
On November 28 2015 23:43 Pursuit_ wrote:
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere


That style was still easier to pull off than the ghost viking stuff Taeja had to do to win.


The easiest was still pulling the boys
Zest fanboy.
InfCereal
Profile Joined December 2011
Canada1759 Posts
November 28 2015 14:50 GMT
#570
On November 28 2015 23:28 RvB wrote:
Show nested quote +
On November 28 2015 23:27 InfCereal wrote:
On November 28 2015 23:26 Scrubwave wrote:
On November 28 2015 23:24 Fig wrote:
On November 28 2015 23:21 Elentos wrote:
On November 28 2015 23:20 HeroMystic wrote:
On November 28 2015 23:18 Zealously wrote:
Hahahaha the turn-around in this thread is amazing


Honestly, TY just plays too greedy. He needs to make a safer build to handle harass.

The build was safe. He killed the warp prism and 3 adepts for 4 workers. The follow up was not harass, it was borderline all-in.

Obviously not safe enough. He built a 3rd CC but did't get to mine from it, whereas Parting got to tech up during that time.

Well yeah, terrans don't have planetary depots.


They really should.

And overlords should have an air to ground attack.

Stalkers need stim.


Real talk though, that stimming sentry from the campaign was sick.
Cereal
Ctesias
Profile Joined December 2012
4595 Posts
November 28 2015 14:51 GMT
#571
I bet Solar can't wait until he beats Parting in the finals.
Flash | Mvp
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
November 28 2015 14:51 GMT
#572
Showtime the lotv protoss visionary using zealots
Neosteel Enthusiast
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:51 GMT
#573
On November 28 2015 23:51 Ctesias wrote:
I bet Solar can't wait until he beats Parting in the finals.

who?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55550 Posts
November 28 2015 14:51 GMT
#574
On November 28 2015 23:50 sAsImre wrote:
Show nested quote +
On November 28 2015 23:49 stuchiu wrote:
On November 28 2015 23:48 SBGamer wrote:
On November 28 2015 23:43 Pursuit_ wrote:
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere


That style was still easier to pull off than the ghost viking stuff Taeja had to do to win.


The easiest was still pulling the boys

Easy one could say, but SCV pulls fall apart completely if you mess up your macro just once. So that sucks.
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55550 Posts
November 28 2015 14:52 GMT
#575
On November 28 2015 23:50 InfCereal wrote:
Show nested quote +
On November 28 2015 23:28 RvB wrote:
On November 28 2015 23:27 InfCereal wrote:
On November 28 2015 23:26 Scrubwave wrote:
On November 28 2015 23:24 Fig wrote:
On November 28 2015 23:21 Elentos wrote:
On November 28 2015 23:20 HeroMystic wrote:
On November 28 2015 23:18 Zealously wrote:
Hahahaha the turn-around in this thread is amazing


Honestly, TY just plays too greedy. He needs to make a safer build to handle harass.

The build was safe. He killed the warp prism and 3 adepts for 4 workers. The follow up was not harass, it was borderline all-in.

Obviously not safe enough. He built a 3rd CC but did't get to mine from it, whereas Parting got to tech up during that time.

Well yeah, terrans don't have planetary depots.


They really should.

And overlords should have an air to ground attack.

Stalkers need stim.


Real talk though, that stimming sentry from the campaign was sick.

That fucking hydralisk stim from the HotS campaign though.
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:52 GMT
#576
BW taught me that HTs hard counter lurkers :<
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SBGamer
Profile Joined October 2014
Germany115 Posts
Last Edited: 2015-11-28 14:52:51
November 28 2015 14:52 GMT
#577
On November 28 2015 23:49 stuchiu wrote:
Show nested quote +
On November 28 2015 23:48 SBGamer wrote:
On November 28 2015 23:43 Pursuit_ wrote:
On November 28 2015 23:40 Ramiz1989 wrote:
On November 28 2015 23:36 Pursuit_ wrote:
On November 28 2015 23:32 Big J wrote:
On November 28 2015 23:29 Pursuit_ wrote:
On November 28 2015 23:24 SBGamer wrote:


Lategame is terran favored NOW. Liberators are getting figured (or nerfed) out like the hots 3 rax timings. Sooner or later Liberator are going to be useless to build. We also thought Marauder Hellbat was good in HOTS as a new composition in the first months, but it got figured out aswell.


You can 'figure out' how to micro against 1-4 Liberators. You can't 'figure out' how to micro against 10+, you can either overrun them with vastly superior numbers, go around them or not let Terran get there to begin with.


Or make a tech that is just good against them as we have seen from many Protoss by including tempests.

Which is exactly like telling Terran to make ghosts and vikings to counter high templar and Collosi. It was theoretically possible, but much easier for Protoss than for terran in execution, and eventually terran gave up on that style altogether.

What? No, they didn't... Vikings were required as Colossi counterplay in both HOTS and WOL, and never stopped being counter to Colossi. Terrans were still making Ghosts against High Templars, just not all of them.

If you have an option and you are not using it, then I don't see the point in whining, nothing will change.

The most successful terran were making as few vikings and ghosts as possible until the game got into the much, much later stages. They were mostly relying on multipronged harass / attacks, huge surrounds and/or base trades.


That style got almost figured out aswell. Rain and Classic just started to play pure turtle with observers which is basically a pure counter to the drop style. I remember a Maru vs Classic game in a non-terran favored map where Maru couldnt get ANYTHING done with drop harass. Also the second game in a terran favored map got almost won by Classic aswell, he unfortunately stormed his own colossi. The style was just really unusual since toss didnt really thought about just building observers everywhere


That style was still easier to pull off than the ghost viking stuff Taeja had to do to win.


Of course it was. It was a fresh approach to TvP, but unfortunately got figured out like every build and non-ghost viking composition. You can only win with that when you are favored against an opponent. (Not just a little favored, I mean like TYvspuCK favored.)
Bomber is love, Maru is life.
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 28 2015 14:52 GMT
#578
On November 28 2015 23:47 Ej_ wrote:
Show nested quote +
On November 28 2015 23:46 Deathstar wrote:
On November 28 2015 23:46 Ej_ wrote:
On November 28 2015 23:44 Lorning wrote:
time for godchio

the time has come


showtime is an atheist

nerchio has no powers here. eat adepts and blink stalkers

sigbet?

okay 1 week im showtime you nerchio
rip passion
Ej_
Profile Blog Joined January 2013
47656 Posts
November 28 2015 14:52 GMT
#579
On November 28 2015 23:52 Deathstar wrote:
Show nested quote +
On November 28 2015 23:47 Ej_ wrote:
On November 28 2015 23:46 Deathstar wrote:
On November 28 2015 23:46 Ej_ wrote:
On November 28 2015 23:44 Lorning wrote:
time for godchio

the time has come


showtime is an atheist

nerchio has no powers here. eat adepts and blink stalkers

sigbet?

okay 1 week im showtime you nerchio

cool
"Technically the dictionary has zero authority on the meaning or words" - Rodya
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50123 Posts
November 28 2015 14:53 GMT
#580
On November 28 2015 23:51 Ej_ wrote:
Show nested quote +
On November 28 2015 23:51 Ctesias wrote:
I bet Solar can't wait until he beats Parting in the finals.

who?


obviously he meant Artur
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
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