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Cut down on the balance/design whining please. |
I bet that Dark is going for Corruptors here.
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On March 15 2015 00:15 Noonius wrote:Show nested quote +On March 15 2015 00:14 FueledUpAndReadyToGo wrote: Apollo is pretty good at this better than tastosis and meta from 2012, that's for sure
dude you hate maru and you hate tastosis,
i tried being polite but you're really a silly, silly person
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your Country52797 Posts
Sick engagement for Maru at first, but then.. >.>
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Dark making his trademark Corruptors
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your Country52797 Posts
Maru already getting a tank in preparation for the corrupters :D
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On March 15 2015 00:14 plogamer wrote:Show nested quote +On March 15 2015 00:10 Alchemik wrote:On March 15 2015 00:06 Jazzman88 wrote:On March 15 2015 00:03 Ej_ wrote:On March 15 2015 00:02 Jazzman88 wrote:On March 15 2015 00:00 Ej_ wrote:On March 14 2015 23:59 plogamer wrote:On March 14 2015 23:58 Alchemik wrote:On March 14 2015 23:57 plogamer wrote: Oh look what happens when a Zerg realizes that speedlings are very fast and thus good for counter attacks. and you know what would happen when a Terran would realize that bunkers are very good and thus good vs counter attacks? Same could be said for turrets. But anyone knows that it was a calculated decision to invest in a stronger push. If maru build turrets and bunkers, his bio count would be unable to pressure Dark's fourth. and then turns out he just has good macro, there's bunker at 3rd, turret at each base and bio walking over your 4th Ah, clearly you know better. Teach me your ways when you win GSL... I mean, yes, there are options to defend, but they do come at opportunity cost ESPECIALLY versus the greedy 4th/macro hatch timing of Dark combined with the creep spread. Clearly plogamer knows better how to counter attack with speedlings than all Zerg progamers that supposedly don't do it as often as they should I agree, Zergs should counter-attack more. I'm saying in this specific game instance, given what happened with the Reaper/Hellion harass, the lack of early stunting of the creep, and the early timing of all that extra Larvae production with the 4th and macro hatch, Maru didn't have the option to invest in defenses, he needed to break Dark and keep the army on his side of the map by force. Especially when you look at his minerals during that push and they're always super low. Even his fourth base was a little later than usual because he made the decision to go so hard at Dark. So, in this situation, I don't believe Maru felt or calculated he could take the time and money to invest in defensive things. pretty much the same thing could be said about Zerg's not counter attacking as much - if they do counter attack in any meaningful way, they instantly lose if there's a full bunker, maybe a widow mine, and the push at the same time, so you can only do that in low numbers or when the game's going passive, which is what Dark does (or go full Leenock/TRUE and make 60 banelings before making mutas) Lings can be pulled back from bunkered positions and cut off reinforcements, or go for a flank/surround. You're grasping for straws. Full bunker = 4 marines, 4 supply, 200 minerals, 100 minerals for bunker itself. A mine there? That's one less mine at the fourth. It's like you just can't see another's POV except yourself. ...it's like you do the same, bro. I never said ling run-bys are bad, but no, I don't agree that pro Zerg players don't know that speedlings are fast - if they don't do run-bys, maybe it's better to think "why" instead of saying it's a mistake
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the tanks are smart vs the corruptors
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Maru needs more tanks. He isn't going to win this fight.
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On March 15 2015 00:17 KingofdaHipHop wrote: the tanks are smart vs the corruptors
Taeja did the same response as well
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On March 15 2015 00:16 The_Templar wrote: Maru already getting a tank in preparation for the corrupters :D TaeJa style. TaeJa defines the anti-Dark meta while basically retired <.<
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On March 15 2015 00:16 Ramiz1989 wrote: Called it.
Called it the last page mate ^^
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On March 15 2015 00:16 Alchemik wrote:Show nested quote +On March 15 2015 00:14 plogamer wrote:On March 15 2015 00:10 Alchemik wrote:On March 15 2015 00:06 Jazzman88 wrote:On March 15 2015 00:03 Ej_ wrote:On March 15 2015 00:02 Jazzman88 wrote:On March 15 2015 00:00 Ej_ wrote:On March 14 2015 23:59 plogamer wrote:On March 14 2015 23:58 Alchemik wrote:On March 14 2015 23:57 plogamer wrote: Oh look what happens when a Zerg realizes that speedlings are very fast and thus good for counter attacks. and you know what would happen when a Terran would realize that bunkers are very good and thus good vs counter attacks? Same could be said for turrets. But anyone knows that it was a calculated decision to invest in a stronger push. If maru build turrets and bunkers, his bio count would be unable to pressure Dark's fourth. and then turns out he just has good macro, there's bunker at 3rd, turret at each base and bio walking over your 4th Ah, clearly you know better. Teach me your ways when you win GSL... I mean, yes, there are options to defend, but they do come at opportunity cost ESPECIALLY versus the greedy 4th/macro hatch timing of Dark combined with the creep spread. Clearly plogamer knows better how to counter attack with speedlings than all Zerg progamers that supposedly don't do it as often as they should I agree, Zergs should counter-attack more. I'm saying in this specific game instance, given what happened with the Reaper/Hellion harass, the lack of early stunting of the creep, and the early timing of all that extra Larvae production with the 4th and macro hatch, Maru didn't have the option to invest in defenses, he needed to break Dark and keep the army on his side of the map by force. Especially when you look at his minerals during that push and they're always super low. Even his fourth base was a little later than usual because he made the decision to go so hard at Dark. So, in this situation, I don't believe Maru felt or calculated he could take the time and money to invest in defensive things. pretty much the same thing could be said about Zerg's not counter attacking as much - if they do counter attack in any meaningful way, they instantly lose if there's a full bunker, maybe a widow mine, and the push at the same time, so you can only do that in low numbers or when the game's going passive, which is what Dark does (or go full Leenock/TRUE and make 60 banelings before making mutas) Lings can be pulled back from bunkered positions and cut off reinforcements, or go for a flank/surround. You're grasping for straws. Full bunker = 4 marines, 4 supply, 200 minerals, 100 minerals for bunker itself. A mine there? That's one less mine at the fourth. It's like you just can't see another's POV except yourself. ...it's like you do the same, bro. I never said ling run-bys are bad, but no, I don't agree that pro Zerg players don't know that speedlings are fast - if they don't do run-bys, maybe it's better to think "why" instead of saying it's a mistake Top pro Zergs do it, that was my point. See Life, and currently Dark.
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Creep: A hard counter to Maru
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Looking more and more like a 3-0
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