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[WCS] Premier Ro32 Group F - Season 1 2015 - Page 101

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 99 100 101 102 103 136 Next
Ej_
Profile Blog Joined January 2013
47656 Posts
February 22 2015 20:47 GMT
#2001
more Naniwa vs Has incoming
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Penev
Profile Joined October 2012
28481 Posts
February 22 2015 20:47 GMT
#2002
I hope Serral loses. I want to see him crush Has
I Protoss winner, could it be?
c0ldfusion
Profile Joined October 2010
United States8293 Posts
February 22 2015 20:48 GMT
#2003
I think Nani is dead....
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 22 2015 20:48 GMT
#2004
On February 23 2015 05:45 KelsierSC wrote:
Show nested quote +
On February 23 2015 05:43 KelsierSC wrote:

[WCS] Season 1 2015 - Ro32 Group F


(P)NaNiwa vs (Z)Serral

game 21 - deadwing...

[00:00] - Naniwa Spawns bot left, Serrrrral spawns top right

AHHH MAP NAME



[01:00] - some stuff happened

[02:00] - seeral goes hatch, gas , pool
naniwa goes gate cyber core

[03:00] - naniwa will early expand I guess
I dunno just do protoss stuff
buzzzzzz
lazorssssss
ok he expos

[04:00] - warp gate begins for naniWAWA
serral with 10 lings out to find stuff like pylons and hookers etc.
msc on the way
and ling speed
nice


[05:00] - lings run to the main and scouts some stuff i guess
wait serra can get lings in....
speed is done and like 10 lings get in
i dont get
oooh clutch in the butt FF ad nani doesnt die now

[06:00] - serral sees all, gets a probe
takes a 3rd base....
nice play baby
serral kills a proxy plyon
naniwa is proxying zealots and shit

[07:00] - about 6 lots, 2 sentires and a MSC come to pruessreu

PRESSURE COOKER
LET TOM BRADY HIT THE FLOOR!!!!!!

CAN SERRAL HOLD THIS OFF....

[08:00] - naniwa keeps the pressure on
no probe production
can serral hold on.....
this is insane in teh membrane
roaches on the way though
HERE COMETH THE NANI!
Zerg for Life
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 22 2015 20:48 GMT
#2005
you can't San gate!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
February 22 2015 20:48 GMT
#2006
Nanibuilds not quite impressive :x
Neosteel Enthusiast
c0ldfusion
Profile Joined October 2010
United States8293 Posts
February 22 2015 20:48 GMT
#2007
He is now way behind in econ.
Poopfeast 024
Profile Joined November 2014
Gambia437 Posts
February 22 2015 20:48 GMT
#2008
rekt vol.2
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
February 22 2015 20:49 GMT
#2009
Started droning before recall excellent read.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 22 2015 20:49 GMT
#2010
is he going to attempt a soul train follow up like San? or is he going to try and macro out of this? Don't really see either working in this position
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
mijagi182
Profile Joined March 2011
Poland797 Posts
February 22 2015 20:49 GMT
#2011
bad gg timing again im afraid. hes taking gases now lol...
oh in the sun sun having fun
Deathstar
Profile Blog Joined May 2010
9150 Posts
February 22 2015 20:49 GMT
#2012
It's time to end the swedish tyranny.
rip passion
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
February 22 2015 20:49 GMT
#2013
Nani's PvZ isn't living up to the hype everybody was giving it......
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Penev
Profile Joined October 2012
28481 Posts
February 22 2015 20:49 GMT
#2014
"I really like Serrals position"
I Protoss winner, could it be?
PepsiMaxxxx
Profile Joined October 2012
Sweden5452 Posts
February 22 2015 20:49 GMT
#2015
Serral is playing really, really well. I'm impressed.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
February 22 2015 20:50 GMT
#2016
On February 23 2015 05:35 Pontius Pirate wrote:
Show nested quote +
On February 23 2015 05:28 Fanatic-Templar wrote:
On February 23 2015 05:21 Pontius Pirate wrote:
On February 23 2015 05:16 Fanatic-Templar wrote:
On February 23 2015 05:13 Pontius Pirate wrote:
On February 23 2015 05:06 Fanatic-Templar wrote:
On February 23 2015 05:03 Pontius Pirate wrote:
On February 23 2015 05:01 OsaX Nymloth wrote:
On February 23 2015 04:59 Pontius Pirate wrote:
On February 23 2015 04:57 OsaX Nymloth wrote:
All the salt from 'murica is tasty.

I think it's more racially-motivated hatred. No one plays Protoss as disgustingly... protossy as Has does.

Yeah, that's also the case. Which makes me double happy as Protoss user

Wouldn't you rather see a game in which both players are capable of counterplay at any given time? I consider myself to be a strong supporter of the basic idea of forcefield as a spell, despite its many prominent detractors, but until the Ravager is introduced, they make for some very unfun games to watch.


I think the problem isn't so much Forcefield as the abundance of Sentries. If Sewntries were a Robo unit rather than a Warpgate unit (as I suspect it originally was), I think it would be fine.

That's what OneGoal did. I was a bit divided on it, but it seemed to work out to make some pretty exciting games. Sadly everyone played Starbow instead, but that's a whole 'nother can of worms.


Oh, neat. I hadn't even heard of that.

I think in the latest builds, they actually removed FF entirely, which I was sad about. I'd love to see them spring back into action for LotV and bring about some of their characteristic subtle, sensible changes to a better core game than WoL and HotS. On a similar note, they completely fixed Swarm Hosts. All that needed to change was removing Enduring Locusts, and boom! No boring, stalematey games, but the SH still makes for a very usable core unit against both mech and Protoss deathballs. Honestly, I think they're getting way too fancy with the unit for LotV. It's a lot easier to redesign for fun gameplay than frustrated spectators and vs Zerg ladder players seem to think.


I've just checked it out, and like many of their ideas, though my personal design philosophy for StarCraft 2 is reduce the hp and supply cost of a ton of units. Things like Roaches are pretty intrinsically boring. Also the reason I was abffled when Starbow brought back the Dragoon. That's not an interesting unit.

They reduced supply cost for a lot of units. But you're going to have to explain why you'd actually reduce the hp for a lot of units. I think I've only ever heard the exact opposite before.
The boring unit problem is understandable. I don't find the Roach as intrinsically boring as you do, but I'd like to see its burrowing capabilities emphasized more heavily, at least in the mid and late game. I kind of liked the idea of burrowed units getting +1 armor. Maybe a Roach could have a unique ability to take no damage from projectiles during its burrow animation. I have more issues with Hydralisks, honestly. Their frontswing needs to be lowered to something closer to Marines' so that there's more reward for microing them.


Well, I'm just considering what kinds of dynamics I really like watching in StarCraft II, and which ones I don't.

I like Storm vs. Marines, ling/Bane vs. Marines, ling/Bane vs Tanks or Widow Mines and Marine/Tank mirrors above most. I also like Phoenixes, blink Stalkers, Mutalisks and the like. The driving theme there is that these are fast, mobile units that can do a lot of damage but also die very easily. And for the first group, they're also very cheap, meaning that they can be replaced easily even when you do lose some, and that you can therefore afford to risk them in harassment moves while doing something else. Marine drops and 'ling runbys occur throughout the game, but Phoenixes, blink Stalkers and Mutalisks tend to be the focus of that player's plan, whenever they're in use. Because they're too expensive to lose.

The other half of that equation is powerful splash damage that isn't really sustainable. Storms require a ton of energy and are slow, vulnerable ground units. Banelings die on use. Siege Tanks have a whole list of interesting flaws. In contrast, splash like the Colossus' is awful because it's got range and little vulnerability - its only flaw, vulnerability to air attacks, means that entire units have been designed just to counter the Colossus, and forces players to use them. Plus, it is too expensive to lose, so it encourages the Protoss to deathball to protect his Colossi.

But higher units like Roaches and Marauders aren't vulnerable to the good kind of splash, they can wade through Storm, tank Banelings and close down on Tanks. Units like Zealots at least have the flaw of being melee, so they're generally pure tanking units, but Roaches and Marauders also have enough range to be decent damage dealing units, meaning they're too reliable as a core unit. That means it's harder to hold an attack from these kinds of units with a smaller, well-positioned force. You need a lot of firepower to take them down, and that encourages deathballing too.

That's my opinion, at least. I'm no game designer.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
February 22 2015 20:51 GMT
#2017
On February 23 2015 05:48 KelsierSC wrote:
Show nested quote +
On February 23 2015 05:45 KelsierSC wrote:
On February 23 2015 05:43 KelsierSC wrote:

[WCS] Season 1 2015 - Ro32 Group F


(P)NaNiwa vs (Z)Serral

game 21 - deadwing...

[00:00] - Naniwa Spawns bot left, Serrrrral spawns top right

AHHH MAP NAME



[01:00] - some stuff happened

[02:00] - seeral goes hatch, gas , pool
naniwa goes gate cyber core

[03:00] - naniwa will early expand I guess
I dunno just do protoss stuff
buzzzzzz
lazorssssss
ok he expos

[04:00] - warp gate begins for naniWAWA
serral with 10 lings out to find stuff like pylons and hookers etc.
msc on the way
and ling speed
nice


[05:00] - lings run to the main and scouts some stuff i guess
wait serra can get lings in....
speed is done and like 10 lings get in
i dont get
oooh clutch in the butt FF ad nani doesnt die now

[06:00] - serral sees all, gets a probe
takes a 3rd base....
nice play baby
serral kills a proxy plyon
naniwa is proxying zealots and shit

[07:00] - about 6 lots, 2 sentires and a MSC come to pruessreu

PRESSURE COOKER
LET TOM BRADY HIT THE FLOOR!!!!!!

CAN SERRAL HOLD THIS OFF....

[08:00] - naniwa keeps the pressure on
no probe production
can serral hold on.....
this is insane in teh membrane
roaches on the way though
HERE COMETH THE NANI!


[9:00] - Nani traps some roaches
but serral has the shit, aww yeh
queen aint no bitch
nani has to reacll
seral gets back to drones
lair
and

[10:00] - Naniwa starts a robo and a forge
ugh
serral is movng forward...

[11:00] - ff by nani and serral moves back
OOOH SHIT IN THE BITCH SPIRE FROM SERAL!!!!
so now naniwa cant phoenix scout the spire
so smart
naniwa takes a 3rdrrrrd

[12:00] - so serral gets burrow and teh rach burrow movement
i cant see teh screen properly but i think thats a hudra den
heheheheh
Zerg for Life
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
February 22 2015 20:51 GMT
#2018
Serral really does feel like the Finnish Life.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Keeemy
Profile Joined November 2012
Finland7855 Posts
February 22 2015 20:51 GMT
#2019
Really liking Serral's play. Covering all the bases (ha).
Hello
Penev
Profile Joined October 2012
28481 Posts
February 22 2015 20:52 GMT
#2020
Scouts Hydra den, not the Spire..
I Protoss winner, could it be?
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