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[BaseTradeTV] WTB European - Day 2 - Page 6

Forum Index > StarCraft 2 Tournaments
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Prev 1 4 5 6 All
Boucot
Profile Blog Joined October 2011
France15997 Posts
September 06 2014 23:21 GMT
#101
On September 07 2014 08:19 Yhamm wrote:
err, VortiX vs MarineLord? they were in the same group T_T

Yeah, I don't want that match either. Put MlorD vs DeMusliM please.
Former SC2 writer for Millenium - twitter.com/Boucot
Alchemik
Profile Joined March 2014
Poland7124 Posts
September 06 2014 23:21 GMT
#102
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit

"Without Terran harassment capabilities"

Mutalisks.

that's exactly what I said before - you can either go SH, or try to play with muta/corruptor, like soO
brickrd
Profile Blog Joined March 2014
United States4894 Posts
September 06 2014 23:22 GMT
#103
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit


On September 07 2014 08:18 SatedSC2 wrote:
On September 07 2014 08:16 brickrd wrote:
On September 07 2014 08:13 Faefae wrote:
I hate the complaining but man... I'd be so mad if i had to play these games.... God blizzard remove them please

then zerg can go back to being made about failing to break any competent toss who plays defensively up to 3-4 bases and then having useless supply of lair units and going yolo basetrade

i agree swarm hosts can go but they need a replacement or redesign, not a nerf or straight removal

It's possible to beat "deathballs" without Swarm Hosts. Stop repeating a lie.

if you can beat late-game Protoss without SH, you could win the game 50 times before that, since you're a way better player (or are using something gimmicky which your opponent never played against and can't handle)

"Without Terran harassment capabilities"

Mutalisks.

before the SH meta fully evolved when muta switch was hugely popular most toss said that was OP as well. lol. protoss rules for zerg: use weak, mid tech units that don't age well into the lategame or you're lazy and abusive. meanwhile i'll be rushing colossus as fast as possible
TL+ Member
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-09-06 23:25:46
September 06 2014 23:24 GMT
#104
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
Last Edited: 2014-09-06 23:26:08
September 06 2014 23:25 GMT
#105
ROFL

Former SC2 writer for Millenium - twitter.com/Boucot
Faefae
Profile Joined June 2014
2203 Posts
September 06 2014 23:27 GMT
#106
well thats weird bracket :D
What not having both group rule + seed ? Anyway good luck Mlord !
ForGG. 29/11/2014
Rollora
Profile Joined February 2012
2450 Posts
September 06 2014 23:27 GMT
#107
On September 07 2014 08:20 SatedSC2 wrote:
Show nested quote +
On September 07 2014 08:18 Alchemik wrote:
On September 07 2014 08:16 Rollora wrote:
On September 07 2014 07:47 Alchemik wrote:
On September 07 2014 07:45 SatedSC2 wrote:
On September 07 2014 07:43 Alchemik wrote:
On September 07 2014 07:40 Rollora wrote:
On September 07 2014 07:36 Alchemik wrote:
ah, alright, ToD was just being stupid as earlier today, okay then. thanks

stupid?
I'd say emotional.
You must play Zerg then, but then again you don't know how frustrating it is, to lose against a Unit that spawns free units (and not doing anything besides that, nothing for the game, not harassing etc (not saying that happened here, but happened way too often to me on ladder)) and therefore its so hard to actually hurt the zerg etc.
Free units is still a stupid Idea to mee and SH make the game really boring compared to actually work for the win, or as the perspective of he watcher, see working one for the win.

yes, stupid

you can tell the same about Protoss late-game, when you lose to it it just feels stupid and no-skill, even though it isn't, just like with SH
plus, without SH there's no way to really fight that army, so yeah, it's not like they're not needed

Swarm Hosts aren't needed, Zerg players just aren't experimenting because Swarm Hosts are currently the path of least resistance...

of course they are needed, the other way is playing with mutas and never letting Protoss get to that deathball (outside of doing all-ins, of course)

Constant harassement and wearing down the opponent, not waiting for the deathball might help?
There are hundred other things Zerg can do. Not the lame "I lean back and do nothing for the game" SH style.


so Zerg is supposed to play like Terran, but without Terran's harassment possibilities

sounds legit

"Without Terran harassment capabilities"

Mutalisks.

Lings. Banelings. Roach runbys, Baneling drops, throw in some infestors or infested terrans, fungal on workers, and many many more things.
The fact that these strats aren't used anymore shows, that SH makes the game easier and less entertaining for some, because you need to do less for the victory, get lazy.
Or why is it he mentions Terran as a good harassement race, but actually zerg can easily manage to keep the Terran in base with mutas? so he can't even go out?`And when he finally moves out 200 banelings await you

Not complaining, just saying Zerg has every tool required to harass. Especially drops aren't seen anymore, but only race with free dropships -> Zerg.
Protoss has walled in? Well hello there are 16 Zerglings out of 1 Overlord in your main. GL.
(not yet talking about getting all 16 lings out again, after forcing a warpin or army moving back from the toss, cause that would require a single click, which seems too much for some zergs out there).
And I repeat: i play zerg, it is not hard to do at all.
Xoronius
Profile Joined July 2011
Germany6362 Posts
September 06 2014 23:32 GMT
#108
On September 07 2014 08:25 Boucot wrote:
ROFL
https://twitter.com/Rif_kingz/status/508394679893630976
https://twitter.com/Rif_kingz/status/508395317583425536

Wait, what? Just switch Marinelord and Vortix and you have a legit bracket. There is no point in going full ONOG here.
Faefae
Profile Joined June 2014
2203 Posts
Last Edited: 2014-09-06 23:40:22
September 06 2014 23:40 GMT
#109
Yeah i don't understand either. I think Rifkin was too exhausted, looks like he though that both rules of 'not playing someone in groupstage' and 'seed 1 vs seed 2' could not be applyed at the same time :
ForGG. 29/11/2014
Yhamm
Profile Blog Joined December 2012
France7248 Posts
September 06 2014 23:55 GMT
#110
meh, that doesnt make any sense
LiquipediaWe will have only each other at the last
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