[Red Bull BG] Detroit - Day 3 - Page 21
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architecture
United States643 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
On August 25 2014 02:21 jonich0n wrote: The TvP matchup has gotten much more interesting in recent times. *if there are no scvpulls | ||
Rollora
2450 Posts
but constant trading, harassement, sniping of units or nexuses... Still i hate the storm/colossi/archon combination. too much rely on the coinflip "do the storms hit?" (especially in narrow aereas not THAT hard) | ||
geokilla
Canada8244 Posts
On August 25 2014 02:21 architecture wrote: Why do people lead with vikings? Just leave them to the side until you confirm colossus position. They move faster than bio. | ||
Jazzman88
Canada2228 Posts
On August 25 2014 02:21 architecture wrote: Why do people lead with vikings? Just leave them to the side until you confirm colossus position. Because it goes infinitely worse for you if you lead with the bio and get a few Colossi shots on them before you can get the Vikings targeted. | ||
norterrible
United States618 Posts
On August 25 2014 02:21 jonich0n wrote: The TvP matchup has gotten much more interesting in recent times. Polt has always been interesting | ||
Rollora
2450 Posts
well whats wrong about timings or allins? | ||
ssxsilver
United States4409 Posts
On August 25 2014 02:21 ZigguratOfUr wrote: Amazing positional plays from both of them. I think Polt could have won that, if he'd gone into the main from the get go instead of wasting time sniping the natural nexus. Yea Polt tends to get a bit of tunnel vision in his TvP. Works great most of the time, but looks silly when it's botched. | ||
Undead1993
Germany17651 Posts
On August 25 2014 02:22 Rollora wrote: cool game, still I am angry at the design of SC2 and its lategame. but constant trading, harassement, sniping of units or nexuses... Still i hate the storm/colossi/archon combination. too much rely on the coinflip "do the storms hit?" (especially in narrow aereas not THAT hard) hahaha hitting storms is now a coinflip? | ||
usopsama
6502 Posts
On August 25 2014 02:20 HomeWorld wrote: it took only 3 storms ... it would have taken only 1 emp ... | ||
ZigguratOfUr
Iraq16955 Posts
On August 25 2014 02:21 Jazzman88 wrote: I wouldn't be quite as salty if San actually had to do something other than box and go at the end there. I just wish Polt's massive ripping apart of San actually helped in the end. Throwing your whole army away for economic damage doesn't help if you can't hold the follow up push. If you think that San only boxed his army you don't know anything about Starcraft. | ||
GumBa
United Kingdom31935 Posts
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Boucot
France15997 Posts
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Shellshock
United States97276 Posts
On August 25 2014 02:23 GumBa wrote: Wow are people actually whining after that? It was a good game by both players sheesh but the fan favorite lost so literally trash game right? | ||
Rollora
2450 Posts
![]() Sometimes it feels even queens off creep :D | ||
SetGuitarsToKill
Canada28396 Posts
they get boring when it's 90% of the games in the matchup | ||
KingAlphard
Italy1705 Posts
On August 25 2014 02:22 Rollora wrote: cool game, still I am angry at the design of SC2 and its lategame. but constant trading, harassement, sniping of units or nexuses... Still i hate the storm/colossi/archon combination. too much rely on the coinflip "do the storms hit?" (especially in narrow aereas not THAT hard) It's not a coinflip, it depends on how good you are at positioning your high templars in the best spots all the time and how good the terran is at sniping/EMP'ing them before they get the storms off. | ||
royalroadweed
United States8301 Posts
San had his templar split. | ||
SatedSC2
England3012 Posts
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Dingodile
4135 Posts
On August 25 2014 02:21 architecture wrote: Why do people lead with vikings? Just leave them to the side until you confirm colossus position. useless against blink | ||
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