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[WCS EU] Premier Ro32 Group A Season 3 2014 - Page 15

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 13 14 15 16 17 45 Next All
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 19 2014 17:23 GMT
#281
On August 20 2014 02:22 Squat wrote:
Show nested quote +
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.
Moderator
Glorfindel!
Profile Joined May 2011
Sweden1815 Posts
August 19 2014 17:24 GMT
#282
On August 20 2014 02:23 Zetter wrote:
Show nested quote +
On August 20 2014 02:22 Glorfindel! wrote:
On August 20 2014 02:20 Zetter wrote:
Did Patience have any buildings on the map? I guess Snute should've gone for the main.

Well Hydras aint that good on walking through Force Fields :D


When Snute walked away from that base there were only 2 sentries without energy in the main.

I guess they cant forcefield forever so yeah, might had worked.
http://eu.battle.net/sc2/en/profile/598681/1/Glorfindel/ladder/161337#current-rank
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 19 2014 17:24 GMT
#283
Snute vs SD in the loosers match would make me hate this group already ._.
Xoronius
Profile Joined July 2011
Germany6362 Posts
August 19 2014 17:26 GMT
#284
On August 20 2014 02:23 Zetter wrote:
Show nested quote +
On August 20 2014 02:22 Glorfindel! wrote:
On August 20 2014 02:20 Zetter wrote:
Did Patience have any buildings on the map? I guess Snute should've gone for the main.

Well Hydras aint that good on walking through Force Fields :D


When Snute walked away from that base there were only 2 sentries without energy in the main.

There is no way for Snute to know, Patience was supply-blocked, though.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 19 2014 17:26 GMT
#285
clutch hatchery timing
Neosteel Enthusiast
Squat
Profile Joined September 2013
Sweden7978 Posts
August 19 2014 17:27 GMT
#286
On August 20 2014 02:23 stuchiu wrote:
Show nested quote +
On August 20 2014 02:22 Squat wrote:
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.

I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.
"Digital. They have digital. What is digital?" - Donald J Trump
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
August 19 2014 17:27 GMT
#287
On August 20 2014 02:26 Xoronius wrote:
Show nested quote +
On August 20 2014 02:23 Zetter wrote:
On August 20 2014 02:22 Glorfindel! wrote:
On August 20 2014 02:20 Zetter wrote:
Did Patience have any buildings on the map? I guess Snute should've gone for the main.

Well Hydras aint that good on walking through Force Fields :D


When Snute walked away from that base there were only 2 sentries without energy in the main.

There is no way for Snute to know, Patience was supply-blocked, though.

I think Snute coulda been more patient with a few more units tho, he knew that he couldn't build more sentries cause the Cyber was down.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Xoronius
Profile Joined July 2011
Germany6362 Posts
August 19 2014 17:28 GMT
#288
On August 20 2014 02:27 KingofdaHipHop wrote:
Show nested quote +
On August 20 2014 02:26 Xoronius wrote:
On August 20 2014 02:23 Zetter wrote:
On August 20 2014 02:22 Glorfindel! wrote:
On August 20 2014 02:20 Zetter wrote:
Did Patience have any buildings on the map? I guess Snute should've gone for the main.

Well Hydras aint that good on walking through Force Fields :D


When Snute walked away from that base there were only 2 sentries without energy in the main.

There is no way for Snute to know, Patience was supply-blocked, though.

I think Snute coulda been more patient with a few more units tho, he knew that he couldn't build more sentries cause the Cyber was down.

Oh, right, that was part of the natural wall-of. In that case, me maybe should have waited.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 19 2014 17:29 GMT
#289
On August 20 2014 02:27 Squat wrote:
Show nested quote +
On August 20 2014 02:23 stuchiu wrote:
On August 20 2014 02:22 Squat wrote:
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.

I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.


That sounds fun
Moderator
Dingodile
Profile Joined December 2011
4135 Posts
August 19 2014 17:31 GMT
#290
Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.
Grubby | ToD | Moon | Lyn | Sky
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
August 19 2014 17:31 GMT
#291
On August 20 2014 02:29 stuchiu wrote:
Show nested quote +
On August 20 2014 02:27 Squat wrote:
On August 20 2014 02:23 stuchiu wrote:
On August 20 2014 02:22 Squat wrote:
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.

I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.


That sounds fun

Have we ever had a Proxy Nexus/Hatch/CC in a main base in a high profile game?
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Noonius
Profile Joined April 2012
Estonia17413 Posts
August 19 2014 17:31 GMT
#292
On August 20 2014 02:23 SetGuitarsToKill wrote:
Show nested quote +
On August 20 2014 02:19 Noonius wrote:
snute won't make it out of this group. Mark my words.


He will. If Miniraser can beat Stardust, Snute absolutely can, and if he plays Miniraser he'll win because Snute has sick ZvZ


logic and reasoning does not have a place in lr threads. It's all about lost passions and trying not to get banned
Terran forever | Maru hater forever
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
August 19 2014 17:32 GMT
#293
So is stardust going full Classic/seed ?
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
August 19 2014 17:32 GMT
#294
On August 20 2014 02:31 Dingodile wrote:
Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.


People have been saying that for 4 years man.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
vult
Profile Blog Joined February 2012
United States9400 Posts
August 19 2014 17:32 GMT
#295
Snute will crush with this push.
I used to play random, but for you I play very specifically.
Squat
Profile Joined September 2013
Sweden7978 Posts
August 19 2014 17:32 GMT
#296
On August 20 2014 02:29 stuchiu wrote:
Show nested quote +
On August 20 2014 02:27 Squat wrote:
On August 20 2014 02:23 stuchiu wrote:
On August 20 2014 02:22 Squat wrote:
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.

I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.


That sounds fun

Oh it is. Watching your static defense kill a protoss base rather than the other way around is like a five minute orgasm of pure justice.
"Digital. They have digital. What is digital?" - Donald J Trump
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 19 2014 17:32 GMT
#297
On August 20 2014 02:31 KingofdaHipHop wrote:
Show nested quote +
On August 20 2014 02:29 stuchiu wrote:
On August 20 2014 02:27 Squat wrote:
On August 20 2014 02:23 stuchiu wrote:
On August 20 2014 02:22 Squat wrote:
On August 20 2014 02:20 Glorfindel! wrote:
As a Terran player, can someone explain how Zerg best deals with pushes like that?
What are.. The core idea the make a hold?

Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.


Or 10 pool that nexus firsting nerd.

I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.


That sounds fun

Have we ever had a Proxy Nexus/Hatch/CC in a main base in a high profile game?


In a main base is specific. Huk's done it vs Polt. Catz has certainly done it. Never seen a cc though.
Moderator
Boucot
Profile Blog Joined October 2011
France15997 Posts
August 19 2014 17:32 GMT
#298
RIP french stream
Former SC2 writer for Millenium - twitter.com/Boucot
Luolis
Profile Blog Joined May 2012
Finland7136 Posts
August 19 2014 17:33 GMT
#299
Nooo, Patience dont die n_n
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
August 19 2014 17:33 GMT
#300
On August 20 2014 02:31 Dingodile wrote:
Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.


Force Fields are great, the problem is that they're Gateway units, so you can get too many of them. That was originally necessary because Gateway units sucked and without Sentries Protoss would never have been able to survive the early game throughout WoL, but now that we have the Mothership Core, they could probably move it to the Robotics Facility.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
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