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Fiddler's Green42661 Posts
On August 20 2014 02:22 Squat wrote:Show nested quote +On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely.
Or 10 pool that nexus firsting nerd.
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On August 20 2014 02:23 Zetter wrote:Show nested quote +On August 20 2014 02:22 Glorfindel! wrote:On August 20 2014 02:20 Zetter wrote: Did Patience have any buildings on the map? I guess Snute should've gone for the main. Well Hydras aint that good on walking through Force Fields :D When Snute walked away from that base there were only 2 sentries without energy in the main. I guess they cant forcefield forever so yeah, might had worked.
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Snute vs SD in the loosers match would make me hate this group already ._.
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On August 20 2014 02:23 Zetter wrote:Show nested quote +On August 20 2014 02:22 Glorfindel! wrote:On August 20 2014 02:20 Zetter wrote: Did Patience have any buildings on the map? I guess Snute should've gone for the main. Well Hydras aint that good on walking through Force Fields :D When Snute walked away from that base there were only 2 sentries without energy in the main. There is no way for Snute to know, Patience was supply-blocked, though.
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On August 20 2014 02:23 stuchiu wrote:Show nested quote +On August 20 2014 02:22 Squat wrote:On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely. Or 10 pool that nexus firsting nerd. I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.
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On August 20 2014 02:26 Xoronius wrote:Show nested quote +On August 20 2014 02:23 Zetter wrote:On August 20 2014 02:22 Glorfindel! wrote:On August 20 2014 02:20 Zetter wrote: Did Patience have any buildings on the map? I guess Snute should've gone for the main. Well Hydras aint that good on walking through Force Fields :D When Snute walked away from that base there were only 2 sentries without energy in the main. There is no way for Snute to know, Patience was supply-blocked, though. I think Snute coulda been more patient with a few more units tho, he knew that he couldn't build more sentries cause the Cyber was down.
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On August 20 2014 02:27 KingofdaHipHop wrote:Show nested quote +On August 20 2014 02:26 Xoronius wrote:On August 20 2014 02:23 Zetter wrote:On August 20 2014 02:22 Glorfindel! wrote:On August 20 2014 02:20 Zetter wrote: Did Patience have any buildings on the map? I guess Snute should've gone for the main. Well Hydras aint that good on walking through Force Fields :D When Snute walked away from that base there were only 2 sentries without energy in the main. There is no way for Snute to know, Patience was supply-blocked, though. I think Snute coulda been more patient with a few more units tho, he knew that he couldn't build more sentries cause the Cyber was down. Oh, right, that was part of the natural wall-of. In that case, me maybe should have waited.
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Fiddler's Green42661 Posts
On August 20 2014 02:27 Squat wrote:Show nested quote +On August 20 2014 02:23 stuchiu wrote:On August 20 2014 02:22 Squat wrote:On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely. Or 10 pool that nexus firsting nerd. I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map.
That sounds fun
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Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.
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On August 20 2014 02:29 stuchiu wrote:Show nested quote +On August 20 2014 02:27 Squat wrote:On August 20 2014 02:23 stuchiu wrote:On August 20 2014 02:22 Squat wrote:On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely. Or 10 pool that nexus firsting nerd. I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map. That sounds fun Have we ever had a Proxy Nexus/Hatch/CC in a main base in a high profile game?
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On August 20 2014 02:23 SetGuitarsToKill wrote:Show nested quote +On August 20 2014 02:19 Noonius wrote: snute won't make it out of this group. Mark my words. He will. If Miniraser can beat Stardust, Snute absolutely can, and if he plays Miniraser he'll win because Snute has sick ZvZ
logic and reasoning does not have a place in lr threads. It's all about lost passions and trying not to get banned
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United Kingdom31935 Posts
So is stardust going full Classic/seed ?
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On August 20 2014 02:31 Dingodile wrote: Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.
People have been saying that for 4 years man.
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Snute will crush with this push.
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On August 20 2014 02:29 stuchiu wrote:Show nested quote +On August 20 2014 02:27 Squat wrote:On August 20 2014 02:23 stuchiu wrote:On August 20 2014 02:22 Squat wrote:On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely. Or 10 pool that nexus firsting nerd. I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map. That sounds fun Oh it is. Watching your static defense kill a protoss base rather than the other way around is like a five minute orgasm of pure justice.
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Fiddler's Green42661 Posts
On August 20 2014 02:31 KingofdaHipHop wrote:Show nested quote +On August 20 2014 02:29 stuchiu wrote:On August 20 2014 02:27 Squat wrote:On August 20 2014 02:23 stuchiu wrote:On August 20 2014 02:22 Squat wrote:On August 20 2014 02:20 Glorfindel! wrote: As a Terran player, can someone explain how Zerg best deals with pushes like that? What are.. The core idea the make a hold? Get enough units out, but stay right on the razor's edge to get enough drones for continuous production. Your units will always trade poorly, but you can hold it with roach/hydra, assuming decent concave. Also, having the third in an open are helps immensely. Or 10 pool that nexus firsting nerd. I prefer proxy hatch in the main. I did it all the way up to plat, had like 75% ZvP winrate. Had one game where I was literally chasing a MSC with spores over half the map. That sounds fun Have we ever had a Proxy Nexus/Hatch/CC in a main base in a high profile game?
In a main base is specific. Huk's done it vs Polt. Catz has certainly done it. Never seen a cc though.
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Nooo, Patience dont die n_n
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On August 20 2014 02:31 Dingodile wrote: Does Blizzard realize now that FF kill excitement pretty hard? Only onesided games for many months, only top or flop FF.
Force Fields are great, the problem is that they're Gateway units, so you can get too many of them. That was originally necessary because Gateway units sucked and without Sentries Protoss would never have been able to survive the early game throughout WoL, but now that we have the Mothership Core, they could probably move it to the Robotics Facility.
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