[Code S] Ro32 Group D Season 3 2014 - Page 13
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Shkudde
Netherlands709 Posts
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Pino
1032 Posts
On August 13 2014 19:08 TheDwf wrote: And it wasn't even useful since Stats didn't commit to Phoenixes. Yeah but you got the concept. See phoenixes, makes thor. | ||
Glorfindel!
Sweden1815 Posts
On August 13 2014 19:12 BlackCompany wrote: I've never understood all the Protoss that warp in 2 Zealots vs 2 full medivacs.. and then 10 seconds later 2 more zealots. Just save your warp ins, the zealots will die and the base aswell if you warp them in 2 by 2 Tt How about 10 Stalkers being 1/1 vs 3/3 Marauders + Thors? Stats has so lost this game | ||
yoshi245
United States2969 Posts
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royalroadweed
United States8301 Posts
O_O did it work? | ||
[PkF] Wire
France24192 Posts
Edit : I still think some thors are a really excellent answer to phoenix play in TvP. Thors burst heavy amounts of ground damage and virtually make your viking fleet untouchable by the phoenix. | ||
Musicus
Germany23570 Posts
On August 13 2014 19:13 yoshi245 wrote: That's some old school Thorzain stuff. I remember him using Bio+Thor against MC on Crossfire during TSL 3. That was so sick back then! | ||
Shellshock
United States97274 Posts
0:00 Stats spawns in the top left Bbyong spawns in the bottom right | ||
royalroadweed
United States8301 Posts
On August 13 2014 19:13 yoshi245 wrote: That's some old school Thorzain stuff. I remember him using Bio+Thor against MC on Crossfire during TSL 3. Didn't they nerf the thor after this? | ||
Squat
Sweden7978 Posts
On August 13 2014 19:12 BlackCompany wrote: I've never understood all the Protoss that warp in 2 Zealots vs 2 full medivacs.. and then 10 seconds later 2 more zealots. Just save your warp ins, the zealots will die and the base aswell if you warp them in 2 by 2 Tt That thor killed like 15 units one by one as Stats kept warping them in. Even got a HT. Might as well just warp in the main and get a larger force | ||
Larkin
United Kingdom7161 Posts
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Shellshock
United States97274 Posts
On August 13 2014 19:15 royalroadweed wrote: Didn't they nerf the thor after this? yea like right away too | ||
DJHelium
Sweden13480 Posts
Nah, got held off by muta-ling-bling-queen. Was a cute build though, hellion-banshee (2 starport) opening into marine-hellion-BC composition. | ||
ZAiNs
United Kingdom6525 Posts
No, but it was close! | ||
Nirel
Israel1526 Posts
On August 13 2014 19:15 royalroadweed wrote: Didn't they nerf the thor after this? yes they did | ||
TheDwf
France19747 Posts
On August 13 2014 19:13 Pino wrote: Yeah but you got the concept. See phoenixes, makes thor. It's a possibility, not an obligation. | ||
Destructicon
4713 Posts
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pure.Wasted
Canada4701 Posts
Even back then Tasteless was saying "this might revolutionize the way we look at TvZ forever." But then the Zerg made Mutas and won and I was sad and Bbyong got dropped out of Code S. | ||
TheDwf
France19747 Posts
On August 13 2014 19:15 Larkin wrote: Do Thors auto shoot colossi as if they're air units? No. | ||
Glorfindel!
Sweden1815 Posts
On August 13 2014 19:14 [PkF] Wire wrote: As much as I loved the thors, you could clearly see their limits once a certain mass of chargelot archon was reached. Then again Bbyong's ghost control in those fights was not pristine. Edit : I still think some thors are a really excellent answer to phoenix play in TvP. Thors burst heavy amounts of ground damage and virtually make your viking fleet untouchable by the phoenix. Well thors are worthless when there is many chargelots, so yeah. I think it looked cooler than it was. | ||
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