On June 26 2014 09:25 chipmonklord17 wrote:
I still don't like losers match first
I still don't like losers match first
it just doesn't make sense
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Undead1993
Germany17651 Posts
On June 26 2014 09:25 chipmonklord17 wrote: I still don't like losers match first it just doesn't make sense | ||
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The_Templar
your Country52797 Posts
On June 26 2014 09:23 The_Templar wrote: ![]() ![]() 2:00 Hatchery first for Nestea versus a spawning pool and hatchery for Revival. Gas/pool for Nestea. 3:00 Queens for both players. Nestea researching zergling speed. 4:00 Nestea taking the gold. 2 extractors for Revival. 5:00 Revival sees the gold base. Evolution chamber and roach warren for Revival. Nestea gets into the main of Revival with a zergling. | ||
chipmonklord17
United States11944 Posts
On June 26 2014 09:26 Undead1993 wrote: it just doesn't make sense Like believing in Nestea + Show Spoiler + zinggggggggggggg | ||
SetGuitarsToKill
Canada28396 Posts
On June 26 2014 09:25 RatzBarcode wrote: Show nested quote + On June 26 2014 09:18 Squat wrote: On June 26 2014 09:13 RatzBarcode wrote: On June 26 2014 08:58 Squat wrote: On June 26 2014 08:56 SetGuitarsToKill wrote: So did Nesteas mechanics just get worse or did everyone use to be that bad? Both. Watch some games from 2011/early 2012, keep bleach available for rinsing of eyes. People were just bad. Serious question, why does everyone say early SC2 was bad? No one went macro? Everyone did SCV pulls and one base raven plays? No splits? Generally poor mechanics(Boxer floating 1k+ minerals on 2 bases constantly), primitive meta, no one knew how to engage properly(zerg would a-move banes into marauders, which would still work because no one spread their bio anyway). Tons of cheese, some fairly broken stuff had yet to be fixed(void ray speed comes to mind). Also the maps were beyond horrific. Blizzard maps are generally shit but the early map pools were in a league of their own. I actually played on XNC as my first map ever. I thought it was ok, although the gold third PF was bogus. I'm also pretty sure the natural was horrifically open. So you say that people ran banes into 'rauders. I understand if splitting was bad because people didn't think it was important or didn't practice it, but... since banes do splash. Why wouldn't you split? Banes do bonus damage to light. Why would you waste them on non-light units? I only started watching SC2 seriously in 2013 S2, I want to emphasize I'm not being a tool on purpose but, did people really not read unit abilities and damage? Didn't Boxer have good mechanics in BW? I suppose he was creative more than anything. You'd think that with multiple building selection, the BW pros would master the macro. Isn't that why Flash's macro is so good, it carried over from BW, while his game sense etc didn't port quite so well? BW and SC2 are very different games with very different mechanics. Also, many of the pros who went to SC2 right away were the b-teamers of BW who couldn't make it in BW | ||
Wuster
1974 Posts
On June 26 2014 09:18 SetGuitarsToKill wrote: Show nested quote + On June 26 2014 09:13 RatzBarcode wrote: On June 26 2014 08:58 Squat wrote: On June 26 2014 08:56 SetGuitarsToKill wrote: So did Nesteas mechanics just get worse or did everyone use to be that bad? Both. Watch some games from 2011/early 2012, keep bleach available for rinsing of eyes. People were just bad. Serious question, why does everyone say early SC2 was bad? No one went macro? Everyone did SCV pulls and one base raven plays? No splits? Generally less macro, poorer mechanics, super basic strats, Terran was crazy OP, just lesser play in general. Imagine everyone was diamond and the game had no balance. edit: oh, and maps. the maps were the worst thing ever. go take a look at Xelnaga Caverns and keep in mind it was pretty much the best map of it's day Basically why Fruitdealer winning was so important to prove the game wasn't totally broken (look at how massively Zerg got buffed the next tournament - they were close to unplayable before that. In fact there's a great article on TL about how Fruitdealer managed to win GSL despite all the handicaps by basically mind-gaming everyone). Also, why I think MKP - Kyrix was the most important series in SC2 history since it proved that you can beat your 'hard counter'*, which people at the time complained wasn't possible and made SC2 a stupid game (which it would have been if they were right). * Edit: WIth Micro! which some people also didn't think could exist in SC2 either for some strange reason (haters I guess?) | ||
Squat
Sweden7978 Posts
On June 26 2014 09:25 RatzBarcode wrote: Show nested quote + On June 26 2014 09:18 Squat wrote: On June 26 2014 09:13 RatzBarcode wrote: On June 26 2014 08:58 Squat wrote: On June 26 2014 08:56 SetGuitarsToKill wrote: So did Nesteas mechanics just get worse or did everyone use to be that bad? Both. Watch some games from 2011/early 2012, keep bleach available for rinsing of eyes. People were just bad. Serious question, why does everyone say early SC2 was bad? No one went macro? Everyone did SCV pulls and one base raven plays? No splits? Generally poor mechanics(Boxer floating 1k+ minerals on 2 bases constantly), primitive meta, no one knew how to engage properly(zerg would a-move banes into marauders, which would still work because no one spread their bio anyway). Tons of cheese, some fairly broken stuff had yet to be fixed(void ray speed comes to mind). Also the maps were beyond horrific. Blizzard maps are generally shit but the early map pools were in a league of their own. I actually played on XNC as my first map ever. I thought it was ok, although the gold third PF was bogus. I'm also pretty sure the natural was horrifically open. So you say that people ran banes into 'rauders. I understand if splitting was bad because people didn't think it was important or didn't practice it, but... since banes do splash. Why wouldn't you split? Banes do bonus damage to light. Why would you waste them on non-light units? I only started watching SC2 seriously in 2013 S2, I want to emphasize I'm not being a tool on purpose but, did people really not read unit abilities and damage? Didn't Boxer have good mechanics in BW? I suppose he was creative more than anything. You'd think that with multiple building selection, the BW pros would master the macro. Isn't that why Flash's macro is so good, it carried over from BW, while his game sense etc didn't port quite so well? One important thing to note is that back then, BW was still the big dog. Everyone who were still good played BW, only B-teamers, faded legends and foreigners played SC2 pretty much. When Kespa switched over to Sc2 fully, with all their experience and infrastructure, the average skill level went up by about 9001%. The players back then were just less refined and generally less good. It's like early BW compared to the 2006-2009 era. | ||
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The_Templar
your Country52797 Posts
On June 26 2014 09:27 The_Templar wrote: 2:00 Hatchery first for Nestea versus a spawning pool and hatchery for Revival. Gas/pool for Nestea. 3:00 Queens for both players. Nestea researching zergling speed. 4:00 Nestea taking the gold. 2 extractors for Revival. 5:00 Revival sees the gold base. Evolution chamber and roach warren for Revival. Nestea gets into the main of Revival with a zergling. 6:00 Nestea getting a baneling nest. Second evolution chamber for Revival. Nestea cancels the baneling nest and gets a roach warren and 18 zerglings. 7:00 ![]() ![]() Worker counts are at 38 each. Revival moving out with roaches. Nestea moving out with a lot of zerglings. 8:00 ![]() ![]() Revival has to hold the counterattack of zerglings and Nestea starts pumping out roaches. Revival reinforcing with zerglings. 9:00 ![]() ![]() Nestea losing some drones but both players are dragging each other down. Revival backs up and nearly has a lair. Nestea starting a lair. 10:00 ![]() ![]() +1/1 for Revival as well as roach speed. Nestea starts roach speed as he tries a poke but backs off. | ||
KingofdaHipHop
United States25602 Posts
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The_Templar
your Country52797 Posts
On June 26 2014 09:31 The_Templar wrote: Show nested quote + On June 26 2014 09:27 The_Templar wrote: On June 26 2014 09:23 The_Templar wrote: ![]() ![]() 2:00 Hatchery first for Nestea versus a spawning pool and hatchery for Revival. Gas/pool for Nestea. 3:00 Queens for both players. Nestea researching zergling speed. 4:00 Nestea taking the gold. 2 extractors for Revival. 5:00 Revival sees the gold base. Evolution chamber and roach warren for Revival. Nestea gets into the main of Revival with a zergling. 6:00 Nestea getting a baneling nest. Second evolution chamber for Revival. Nestea cancels the baneling nest and gets a roach warren and 18 zerglings. 7:00 ![]() ![]() Worker counts are at 38 each. Revival moving out with roaches. Nestea moving out with a lot of zerglings. 8:00 ![]() ![]() Revival has to hold the counterattack of zerglings and Nestea starts pumping out roaches. Revival reinforcing with zerglings. 9:00 ![]() ![]() Nestea losing some drones but both players are dragging each other down. Revival backs up and nearly has a lair. Nestea starting a lair. 10:00 ![]() ![]() +1/1 for Revival as well as roach speed. Nestea starts roach speed as he tries a poke but backs off. 12:00 ![]() ![]() Nestea actually had +1/1 all along and moves into Revival's army, trading roughly evenly. Nestea down 5 workers. 13:00 ![]() ![]() Another roach battle near the center and Nestea chases Revival back to his gold before retreating. Both players building more roaches. Nestea nearly finished with +2. Nestea nearly even on workers, 39-40. 14:00 ![]() ![]() Nestea camps roaches closer to the center, below the upper area. 15:00 ![]() ![]() More roaches for both players. Even more roaches. Revival getting +2 attack. | ||
AWalker9
United Kingdom7229 Posts
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PhoenixVoid
Canada32740 Posts
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asongdotnet
United States1060 Posts
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KingofdaHipHop
United States25602 Posts
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The_Templar
your Country52797 Posts
On June 26 2014 09:34 The_Templar wrote: Show nested quote + On June 26 2014 09:31 The_Templar wrote: On June 26 2014 09:27 The_Templar wrote: On June 26 2014 09:23 The_Templar wrote: ![]() ![]() 2:00 Hatchery first for Nestea versus a spawning pool and hatchery for Revival. Gas/pool for Nestea. 3:00 Queens for both players. Nestea researching zergling speed. 4:00 Nestea taking the gold. 2 extractors for Revival. 5:00 Revival sees the gold base. Evolution chamber and roach warren for Revival. Nestea gets into the main of Revival with a zergling. 6:00 Nestea getting a baneling nest. Second evolution chamber for Revival. Nestea cancels the baneling nest and gets a roach warren and 18 zerglings. 7:00 ![]() ![]() Worker counts are at 38 each. Revival moving out with roaches. Nestea moving out with a lot of zerglings. 8:00 ![]() ![]() Revival has to hold the counterattack of zerglings and Nestea starts pumping out roaches. Revival reinforcing with zerglings. 9:00 ![]() ![]() Nestea losing some drones but both players are dragging each other down. Revival backs up and nearly has a lair. Nestea starting a lair. 10:00 ![]() ![]() +1/1 for Revival as well as roach speed. Nestea starts roach speed as he tries a poke but backs off. 12:00 ![]() ![]() Nestea actually had +1/1 all along and moves into Revival's army, trading roughly evenly. Nestea down 5 workers. 13:00 ![]() ![]() Another roach battle near the center and Nestea chases Revival back to his gold before retreating. Both players building more roaches. Nestea nearly finished with +2. Nestea nearly even on workers, 39-40. 14:00 ![]() ![]() Nestea camps roaches closer to the center, below the upper area. 15:00 ![]() ![]() More roaches for both players. Even more roaches. Revival getting +2 attack. 16:00 ![]() ![]() Revival taking a fourth base. Revival moving out, seeing the roaches of Nestea. Revival attacks before +2/2 is finished. Nestea fends off the attack and picks off a bunch of roaches, evening off the army supply again. 18:00 ![]() ![]() Nestea getting the fourth base. Nestea finishing +1 carapace. Nestea down 10 roaches. 19:00 ![]() ![]() Revival getting burrow. +2 carapace for Nestea. +2 carapace for Revival. Revival has overlords everywhere. Nestea sending lots of overlords across the map. 20:00 ![]() ![]() Tunneling claws for Revival. Hydralisk den for both players! Overlord speed for Revival. Revival moving across the map. | ||
Undead1993
Germany17651 Posts
just give me alicia | ||
KingofdaHipHop
United States25602 Posts
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KingofdaHipHop
United States25602 Posts
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PhoenixVoid
Canada32740 Posts
On June 26 2014 09:38 KingofdaHipHop wrote: They're both getting hydras? What? I thought they never used them in ZvZ anymore. If you can find a good timing to transition into them they are still great DPS. | ||
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The_Templar
your Country52797 Posts
On June 26 2014 09:38 The_Templar wrote: Show nested quote + On June 26 2014 09:34 The_Templar wrote: On June 26 2014 09:31 The_Templar wrote: On June 26 2014 09:27 The_Templar wrote: On June 26 2014 09:23 The_Templar wrote: ![]() ![]() 2:00 Hatchery first for Nestea versus a spawning pool and hatchery for Revival. Gas/pool for Nestea. 3:00 Queens for both players. Nestea researching zergling speed. 4:00 Nestea taking the gold. 2 extractors for Revival. 5:00 Revival sees the gold base. Evolution chamber and roach warren for Revival. Nestea gets into the main of Revival with a zergling. 6:00 Nestea getting a baneling nest. Second evolution chamber for Revival. Nestea cancels the baneling nest and gets a roach warren and 18 zerglings. 7:00 ![]() ![]() Worker counts are at 38 each. Revival moving out with roaches. Nestea moving out with a lot of zerglings. 8:00 ![]() ![]() Revival has to hold the counterattack of zerglings and Nestea starts pumping out roaches. Revival reinforcing with zerglings. 9:00 ![]() ![]() Nestea losing some drones but both players are dragging each other down. Revival backs up and nearly has a lair. Nestea starting a lair. 10:00 ![]() ![]() +1/1 for Revival as well as roach speed. Nestea starts roach speed as he tries a poke but backs off. 12:00 ![]() ![]() Nestea actually had +1/1 all along and moves into Revival's army, trading roughly evenly. Nestea down 5 workers. 13:00 ![]() ![]() Another roach battle near the center and Nestea chases Revival back to his gold before retreating. Both players building more roaches. Nestea nearly finished with +2. Nestea nearly even on workers, 39-40. 14:00 ![]() ![]() Nestea camps roaches closer to the center, below the upper area. 15:00 ![]() ![]() More roaches for both players. Even more roaches. Revival getting +2 attack. 16:00 ![]() ![]() Revival taking a fourth base. Revival moving out, seeing the roaches of Nestea. Revival attacks before +2/2 is finished. Nestea fends off the attack and picks off a bunch of roaches, evening off the army supply again. 18:00 ![]() ![]() Nestea getting the fourth base. Nestea finishing +1 carapace. Nestea down 10 roaches. 19:00 ![]() ![]() Revival getting burrow. +2 carapace for Nestea. +2 carapace for Revival. Revival has overlords everywhere. Nestea sending lots of overlords across the map. 20:00 ![]() ![]() Tunneling claws for Revival. Hydralisk den for both players! Overlord speed for Revival. Revival moving across the map. 22:00 ![]() ![]() Roach stand-off outside Nestea's gold. Revival tries the fourth base but Nestea is very ready. Nestea engages the army but Revival gets roaches into Nestea's main and natural. 23:00 ![]() ![]() Revival losing a lot of drones in the center engagement but is killing a lot of drones in Nestea's main and natural. Revival adding on hydralisks. Nestea has burrow as well. 24:00 ![]() ![]() Revival engages with lots of hydralisks and trades. Revival has a much better economy at this point. Contaminate on Nestea's fourth base. 25:00 ![]() ![]() Baneling nest! for Nestea. Revival mining out his gold base. | ||
Undead1993
Germany17651 Posts
On June 26 2014 09:41 KingofdaHipHop wrote: Banelings? What's up I'm Nestea? he is just desperate | ||
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