[Red Bull BG] North America Day 1 - Page 25
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ZigguratOfUr
Iraq16955 Posts
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KingofdaHipHop
United States25602 Posts
On June 18 2014 06:12 KingofdaHipHop wrote: Poll: Recommend HuK's Challenge Game 2? ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (2) ★★★- Good game (5) ★★★★- Highly recommended game (1) ★★★★★- One of the best games this season (0) 8 total votes Your vote: Recommend HuK's Challenge Game 2? (Vote): ★- Do not see this game no matter what | ||
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KingofdaHipHop
United States25602 Posts
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diverzee
Sweden992 Posts
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Dingodile
4137 Posts
On June 18 2014 06:13 KingofdaHipHop wrote: So many lasers. voidrays vs voidrays too or not? | ||
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SetGuitarsToKill
Canada28396 Posts
On June 18 2014 06:15 diverzee wrote: This bully like system very much exaggerates the advantage a perceived good player has over one thought to be weak. Unless you're Taeja it does not matter how well you play - if you're constantly getting picked you will be more likely to lose since you're the only one getting the opportunity to do so. Or, you be better than everyone and beat them. Shit's brutal | ||
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SetGuitarsToKill
Canada28396 Posts
no, orange lasers, no blue | ||
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Godwrath
Spain10132 Posts
On June 18 2014 06:15 diverzee wrote: This bully like system very much exaggerates the advantage a perceived good player has over one thought to be weak. Unless you're Taeja it does not matter how well you play - if you're constantly getting picked you will be more likely to lose since you're the only one getting the opportunity to do so. If all of them united and only targetted Polt, Polt would be the only one left to receive the paycheck by the end of the day. | ||
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Exarl25
1887 Posts
On June 18 2014 06:03 Blargh wrote: Am I the only person who thinks this format is terrible? Maybe I am just misunderstanding it...? So, Puck was randomly selected to be the first person? Given the format, the less playing (ignoring losses) you do, the better, as there is no direct reward for surviving. If Puck was randomly selected to choose a player first, it seems to me that he has a disadvantage from the start, as does the player that Puck selected (Violet) because they risk taking a loss at the very beginning. As a result of a loss, it's only logical that other players would just pick that person because that is the best way to knock them out. Since the prize pool is $3,000 split between the players left every day, it only makes sense that everyone will gang up on the first couple people to take a loss (Puck and Scarlett). Even if there were other players who are worse and would perform worse in a true round robin format, Puck and Scarlett will most likely be knocked out first. I don't think this format is a very good representation of skill, whereas a complete round robin is generally the best representation. Though, it'd pretty likely that Polt would be one of the last ones left regardless of format. Yeah it's a cool idea but it needs tweaking. Not as interesting as I first thought now I know the specifics of the rules. Imagine if it were Bo1 and continued for as long as there were still players willing to issue a challenge. Would get really tense in the later stages with the risk vs reward of trying to knock out that extra person. In Bo1 even Polt would have to be cautious. | ||
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KingofdaHipHop
United States25602 Posts
On June 18 2014 06:15 diverzee wrote: This bully like system very much exaggerates the advantage a perceived good player has over one thought to be weak. Unless you're Taeja it does not matter how well you play - if you're constantly getting picked you will be more likely to lose since you're the only one getting the opportunity to do so. I don't think they came up with this format with the intention of it being fair. It's brutal in fact, and it's supposed to be that way. | ||
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Dimagus
United States1004 Posts
On June 18 2014 06:15 diverzee wrote: This bully like system very much exaggerates the advantage a perceived good player has over one thought to be weak. Unless you're Taeja it does not matter how well you play - if you're constantly getting picked you will be more likely to lose since you're the only one getting the opportunity to do so. New rule suggestion: Can't pick someone who just played until there's 4 or less players remaining. | ||
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kaykoose
United States2302 Posts
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Superbanana
2369 Posts
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Blargh
United States2103 Posts
On June 18 2014 06:10 chipmonklord17 wrote: Well think about it like this. If the format was just single elimination, Puck is 'disadvantaged' by being out of the tournament for losing first. I get what you're saying that he most likely will be picked often but that's only his own fault, under a different format he'd be gone already Yes... But the players who were not picked first are given a massive advantage over him just because they are almost guaranteed not to be picked after someone has already lost. Example (assuming a round robin format): Polt goes 5-0 Violet goes 4-1 ... Puck goes 2-3 Huk goes 1-4 In this case, Huk performed worse than Puck, and so, rightfully, would not receive as much prize money. But, in the current format, Puck was one of the first people to be chosen, and because ONE of those two HAVE to lose, they are at a disadvantage, as the loser (Puck) will then be picked more often, and thus, everyone else will be picked less often, even if they are worse players (Huk for example). [Note: I am not saying that Huk is actually the worse player, it's just an example using the round robin above.] I think the biggest problem here is that players are not rewarded for their wins. At least it's safe to say this is still a better tournament format that IEM's $100k 1st place-gets-all format. That was, imo, the worst tournament decision in a loooong time. Give me a laggy stream before doing a SC2 tournament like that. | ||
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Dingodile
4137 Posts
On June 18 2014 06:15 diverzee wrote: This bully like system very much exaggerates the advantage a perceived good player has over one thought to be weak. Unless you're Taeja it does not matter how well you play - if you're constantly getting picked you will be more likely to lose since you're the only one getting the opportunity to do so. There are 18 games I think. The plan is that so much player as possible are out after 18matches. Prizemoney will be divided among the survivors. | ||
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chipmonklord17
United States11944 Posts
On June 18 2014 06:19 Blargh wrote: Yes... But the players who were not picked first are given a massive advantage over him just because they are almost guaranteed not to be picked after someone has already lost. Example (assuming a round robin format): Polt goes 5-0 Violet goes 4-1 ... Puck goes 2-3 Huk goes 1-4 In this case, Huk performed worse than Puck, and so, rightfully, would not receive as much prize money. But, in the current format, Puck was one of the first people to be chosen, and because ONE of those two HAVE to lose, they are at a disadvantage, as the loser (Puck) will then be picked more often, and thus, everyone else will be picked less often, even if they are worse players (Huk for example). [Note: I am not saying that Huk is actually the worse player, it's just an example using the round robin above.] I think the biggest problem here is that players are not rewarded for their wins. I'm saying that this format just has a different set of disadvantages than round robin, which has a different set of disadvantages than duel tournament. But I completely agree with your bolded point. I had originally assumed that the $3000 would be split between the guys left with a $Y x games won. Is that not the case? | ||
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ZigguratOfUr
Iraq16955 Posts
On June 18 2014 06:19 Blargh wrote: Yes... But the players who were not picked first are given a massive advantage over him just because they are almost guaranteed not to be picked after someone has already lost. Example (assuming a round robin format): Polt goes 5-0 Violet goes 4-1 ... Puck goes 2-3 Huk goes 1-4 In this case, Huk performed worse than Puck, and so, rightfully, would not receive as much prize money. But, in the current format, Puck was one of the first people to be chosen, and because ONE of those two HAVE to lose, they are at a disadvantage, as the loser (Puck) will then be picked more often, and thus, everyone else will be picked less often, even if they are worse players (Huk for example). [Note: I am not saying that Huk is actually the worse player, it's just an example using the round robin above.] I think the biggest problem here is that players are not rewarded for their wins. They are rewarded for their wins. If they beat people they become a less desirable target. There is some luck and variance involved, especially if you are only on one life and everyone wants to last hit you to be able to choose who chooses next round, but all formats have variance and this one is fairly fun. | ||
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KingofdaHipHop
United States25602 Posts
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Godwrath
Spain10132 Posts
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iHirO
United Kingdom1381 Posts
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